Camotoy
d6290ccb66
Auto-configure more if setting is enabled ( #1168 )
...
* Auto-configure more if setting is enabled
- Geyser dumps now show if the config was automatic
- Floodgate is now automatically detected if the address is also automatically found
- If the plugin versions' servers have the listening address set to something different, set our remote address to that
* Fix Sponge config
* Remove redundant Getter
2020-08-19 13:14:17 -04:00
DoctorMacc
d37113388b
Update to 1.16.2
2020-08-18 11:39:29 -04:00
DoctorMacc
bf6f6fddb2
Merge branch 'master' of https://github.com/GeyserMC/Geyser into floodgate-2.0
2020-08-18 10:21:57 -04:00
James Cahill
e7363b4e9f
Add 'passthrough-protocol-name' config option ( #1124 )
...
* Initial version (tested)
* Don't bump config version
* Misc changes
* Add punctuation to config
2020-08-17 22:36:15 -05:00
RednedEpic
80a36344eb
Only one of the values here needs to be greater than 0
2020-08-17 20:46:03 -05:00
RednedEpic
44f521ed04
Set player motion when explosion takes place
2020-08-17 20:40:57 -05:00
RednedEpic
6db56fd68b
Disable fireworks for consoles (Addresses #1083 , #1164 )
...
Not ideal, but there isn't a whole lot we can do as this is a game bug within console versions.
2020-08-17 20:04:12 -05:00
Camotoy
8c514d9feb
Fix Xbox authentication and add support for proxies ( #1162 )
...
Waterdog and ProxyPass will work when `enable-proxy-connections` is set to true at the expense of security.
2020-08-17 12:04:09 -04:00
Camotoy
b07433698a
Translate specific messages ( #1161 )
2020-08-16 19:02:59 -04:00
Camotoy
78e8792a2d
FireworkEntity: don't process if item is null ( #1160 )
2020-08-16 15:25:35 -04:00
R-Josef
0e91475c62
Follows specified address/port in remote config for plugin versions: fix #1110 ( #1145 )
...
* fix #1110
* updating comments in config.yml
* Fix indentation
* Centralize localhost retrieval; remove unnecessary Docker check
* Add config.yml
Co-authored-by: DoctorMacc <toy.fighter1@gmail.com>
2020-08-16 12:45:52 -05:00
Camotoy
1ead2900a3
Translate RAIN_STRENGTH to Bedrock client ( #1151 )
...
* Translate RAIN_STRENGTH to Bedrock client
Previously Geyser ignored RAIN_STRENGTH and instead relied on START_RAIN and STOP_RAIN only. This is unreliable on a vanilla server as these values are swapped around. This commit also implements thunder strength which was untranslated.
* Update rain code in JavaRespawnTranslator
2020-08-16 12:43:16 -05:00
rtm516
4af17df46f
Add support for sensitive data in dumps ( #1149 )
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* Add sensitive dumps
* Add better arg handling and offline dumps
* Add sensitive parameters for plugin IPs
* Add sensitive property to the Bedrock remote address
Co-authored-by: Camotoy <20743703+DoctorMacc@users.noreply.github.com>
2020-08-15 16:06:50 -04:00
Camotoy
4bcf44638e
ConnectorServerEventHandler: set default packet handler ( #1148 )
...
This allows disconnect packets to be sent and kick unsupported versions of the game.
2020-08-13 09:56:03 -05:00
Camotoy
bf238f52c7
Update to latest MCProtocolLib ( #1140 )
2020-08-12 16:27:13 -04:00
Camotoy
1fb68dc9e3
LoginEncryptionUtils: Add proper string for no Xbox account ( #1139 )
2020-08-12 13:48:40 -05:00
RednedEpic
e2a9566926
Kick player with invalid chain data for additional security
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The client should disallow players to join servers if they're not logged in, however this just adds a second layer of security in the event that it's somehow bypassed.
2020-08-12 10:42:02 -05:00
bundabrg
e02495ca7f
Fix Alex/Steve skins being sent incorrectly ( #1135 )
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* Return permanent skins (alex/steve) when queried instead of returning an empty skin due to invalid lookup
* Fix Alex/Steve being shown incorrectly due to java signed integers
Co-authored-by: bundabrg <bundabrg@grieve.com.au>
2020-08-12 08:23:11 -05:00
Camotoy
fb5a894595
EntityUtils: Properly map 1.14 entity status effects ( #1133 )
...
Previously, Hero of the Village and Bad Omen effects were mapped to 0. This commit updates them to their proper Bedrock values.
Fixes #1129
2020-08-12 08:22:13 -05:00
bundabrg
fbf30a6059
Fix Skin Selfie ( #1131 )
...
Co-authored-by: bundabrg <bundabrg@grieve.com.au>
2020-08-11 23:06:32 -04:00
DoctorMacc
5db0e7898f
Bump MCProtocolLib
2020-08-11 14:33:37 -04:00
rtm516
41d299fae5
Change version number to 1.1.0
2020-08-11 19:10:48 +01:00
rtm516
016a5c04ea
Fix chat translation parameters not having color sometimes
2020-08-11 18:45:14 +01:00
DoctorMacc
31fec1d4bf
Update to 1.16.2
2020-08-11 12:35:45 -04:00
DoctorMacc
8b691d22d5
Add v408 as the default protocol
...
smh mojang
2020-08-11 12:16:18 -04:00
DoctorMacc
6ccf629a8a
Update to 1.16.2-rc2; add multiversion support
2020-08-11 10:00:14 -04:00
DoctorMacc
953fe8fec3
Update mappings
2020-08-11 09:09:29 -04:00
DoctorMacc
2dc71382e7
Merge branch 'master' of https://github.com/GeyserMC/Geyser into feature/1.16.2
2020-08-11 09:07:23 -04:00
DoctorMacc
009381d9c7
Update for protocol v409
2020-08-11 09:06:28 -04:00
rtm516
b84986a502
Fix quotes breaking formatted message strings ( #1118 )
2020-08-10 21:44:20 +01:00
DoctorMacc
a676e86f6c
Remove debug line
2020-08-10 11:22:59 -04:00
rtm516
c7958af1db
Fix dust particles type ( #1108 )
2020-08-10 09:31:49 -05:00
Camotoy
9ac13f37b7
Update submodules ( #1109 )
2020-08-10 09:31:39 -05:00
rtm516
439027d510
Fix Shulker color and open state ( #1113 )
2020-08-10 09:31:08 -05:00
DoctorMacc
6e80f22ee9
Update to 1.16.2-rc1
2020-08-09 22:43:57 -04:00
Savagetechguy
3ef7e30230
Fix fire not extinguishing on server side when on bedrock
...
Fixes #875
Fixes #906
2020-08-08 17:59:03 -05:00
RednedEpic
04cf8b2a99
Fix javadoc errors
2020-08-08 17:56:15 -05:00
rtm516
0a5048232f
Add support for client side settings ( #1035 )
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* Port code from #486
Co-authored-by: Luke <32024335+lukeeey@users.noreply.github.com>
* Fix and clean code and add default gamemode changing
* Clean copyright
* Remove direct modification of server, clean up code and add player list xuid fetching.
* Move to custom settings menu
* Move sendAdventureSettings to GeyserSession
* Add javadoc comments
* Add translation support
* Remove updated copyright
* Clean up
* Clarify some javadoc comments
* Remove obsolete code
* Update languages submodule
* Fix javadoc comments
* Fix compile
Co-authored-by: Luke <32024335+lukeeey@users.noreply.github.com>
Co-authored-by: Redned <redned235@gmail.com>
2020-08-08 17:41:12 -05:00
Camotoy
0fde30fc78
GeyserSession: always send naturalRegeneration=false gamerule ( #1097 )
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This essentially gives the server full control over the health visual.
2020-08-08 16:50:49 -05:00
Camotoy
7df476183a
Implement proper mappings for pistons, dropper, dispenser ( #1103 )
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This commit gets rid of the hacky workaround implemented for pistons, droppers and dispensers and actually implements the vanilla data values.
2020-08-08 16:50:32 -05:00
Camotoy
d49856cd7f
Change scoreboard errors to debug only ( #781 )
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Prevents errors from occuring that don't stop operation of Geyser.
2020-08-07 14:10:26 -04:00
bundabrg
0ca1096f45
Fix Skin Caching and Fix Skin Restorer ( #680 )
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* Fix Skin Caching
Changes:
* Instead of caching a skin based upon the player we cached it based upon the textureURL. This means multiple players with the same skin will benefit from the cache and more importantly will mean a player changing their skin will not get a false cache hit.
* This should fix all issues with SkinRestorer and will now correctly show the skin both to the player themselves and to other players
Closes #518
* Remove duplicated code
* Minimize playerlist updates
Changes:
* All async skin stuff will now just update skins and not be involved with sending the session to the player. This eliminates issues where the player list changes whilst an async task is occuring plus it means no invisible players while retrieving skin.
* Fix bug when retrieving cached skin
* When sending PlayerList packets ensure the skins have appropriate skinIds so the Bedrock client will cache hit/miss as needed
* Make sure to add and remove player when setting skin if they do not belong on the playerlist
* Make use of AuthData UUID when removing the player
* Revert removal of checking if entity is valid when initialized
This section is supposed to send all spawned entities in the java world to a player only after they've initialized. By removing this check it would also be sending entities that exist but are not spawned.
* Optimizations
Changes:
* Check for duplicate requests based on textureURL instead of player ID
* Don't use the PlayerSkinPacket. It duplicates the data sent in the PlayerListPacket and without it the players still get skin updates.
* Support caching of skins to disk based on configuration variable
If a skin is downloaded it will be saved to `cache/skins` using a base64 encoded filename of the textureUrl, if allowed by setting a non 0 value for the configuration variable `cache-skins`
When reading a skin we try load it from a cache file first before trying to download it.
We don't yet expire them but do update their last modification so we know which ones have been accessed.
* Update `config.yml` with cache-skins directive, defaulting to disabled
* Merge Fixes
* Cache all images instead of just skins
Changes:
* Move the image caching from skins to where images may get downloaded so this also covers capes and anything else that uses the same method of image retrieval
* Updated config value from `cache-skins` to `cache-images`
* Updated cache location from `cache/skins` to `cache/images`
* Images are stored in png format with a uuid. This may make debugging easier as they can be directly opened.
* Implement cached image expiry
If `cache-images` is set to a value greater than 0 then a scheduled task will occur once a day that will remove images with a modification date older than the value in days.
* Force skin changes as trusted
* Resolve PR queries
* Fix signed int causing issues calculating expiry time for images
* Reset Defaults to 0 and implement Google Timed Eviction cache for Images
* Add memory cache for Capes
Co-authored-by: Brendan Grieve <brendan.grieve@zepli.com.au>
Co-authored-by: bundabrg <bundabrg@grieve.com.au>
2020-08-07 12:33:21 -04:00
DoctorMacc
098a0e7993
Update to 1.16.2-pre2
2020-08-05 18:57:41 -04:00
rtm516
dea9329bb4
Update mappings submodule to fix 1.16 slabs and stonecutter ( #1089 )
2020-08-05 16:36:58 +01:00
DoctorMacc
e8df81167b
Merge latest master
2020-08-05 11:20:25 -04:00
AJ Ferguson
61dbcb0c80
Update effects mappings ( #949 )
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* Update effects mappings
* Use STOP_RECORD as the default record instead of null
* Add comments
* Update mappings submodule
* Update MCProtocolLib and effects
* Change level event used for EVAPORATE effect
The bedrock client plays an additional sound when using CAULDRON_EXPLODE.
The java client does not play any sound.
* Update mappings submodule
2020-08-03 13:42:43 -08:00
Camotoy
11c713dc6f
JavaEntityMetadataTranslator: replace stack trace with concise warning ( #1086 )
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* JavaEntityMetadataTranslator: replace stack trace with concise warning
Removes the stack trace given when a ClassCastException occurs and replaces it with a friendlier message. Class cast errors will happen since some servers send incorrect values, and apparently it is default Minecraft behavior to ignore them.
* Update languages submodule
2020-08-03 16:29:52 -05:00
AJ Ferguson
86f18c9392
Remove Y pos workaround in BedrockItemFrameDropItemTranslator ( #1037 )
2020-08-01 14:41:59 -04:00
Camotoy
07f3d45cc4
Check for display tag when translating anvil contents ( #1073 )
2020-08-01 11:57:25 -05:00
Camotoy
7fc14d8956
Add customizable MTU support ( #1068 )
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* Add customizable MTU support
Fixes clients being unable to connect in rare instances.
* Make config.yml nicer
2020-07-31 19:47:23 -04:00
Arktisfox
54bee1f868
Small entity metadata fix, other player bow implementation ( #685 )
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* Move blocking case to LivingEntity, and make other players bows animate.
This moves metadata ID 7 to LivingEntity, it's proper place. It also sets the 'USING_ITEM' flag which animates other players bows.
* Add skeleton aiming support
Skeletons don't have support of pushing their bows back on Bedrock, but this allows them to hold their arms up
Co-authored-by: DoctorMacc <toy.fighter1@gmail.com>
2020-07-30 22:10:55 -04:00
rtm516
f7ac078ead
Fix clone-remote-port ( #1062 )
2020-07-30 17:49:59 -05:00
Camotoy
238a3a8df1
Support immediate respawn gamerule ( #970 )
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* Support immediate respawn gamerule
This commit now supports immediate respawn if the server enables it - both on the setting being applied on join and the setting being modified in-game. This also refactors the respawning process to more closely match BDS behavior - nothing broke in my testing but more testing is needed.
* Reuse spawned variable instead of creating new variable
2020-07-30 15:31:12 -05:00
Camotoy
a4339be212
Only send metadata update once per Java metadata packet ( #1022 )
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While this doesn't fix any bugs, it may be a slight performance enhancement as we aren't sending multiple packets per one Java entity metadata packet.
2020-07-30 15:15:07 -05:00
Camotoy
9097f8547b
Add rabbit jumping animation ( #1027 )
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* Add rabbit jumping animation
This isn't perfect as Bedrock uses a duration and Java just sends the jumping animation. There may be something else missing from the puzzle piece.
* Remove debug line
2020-07-30 15:12:09 -05:00
bundabrg
784cb73301
Test if slot 50 used and under what conditions. ( #1028 )
2020-07-30 15:11:35 -05:00
bundabrg
11300254f0
Fix Anvil renames by trying a component first then fallback to plain text ( #1052 )
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Closes #1039
2020-07-30 15:10:43 -05:00
rtm516
b10e5d5af3
Clean copyright message and update all files ( #1053 )
2020-07-30 15:10:15 -05:00
rtm516
50346a95cd
Update closest color conversion ( #1057 )
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ViaVersion altered their color conversion to fix an issue and this just copies those changes
2020-07-30 15:09:53 -05:00
toinouH
427cb69a14
clone-remote-port option Updated ( #1061 )
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* Added clone remote port option for bukkit, bungee and velocity
* Added clone remote port option for sponge
* Changed clone-remote-port description in config.yml
* Update config.yml
Updated config.yml to include a better description of the clone-remote-port option
* Updated GeyserSpongePlugin
An incorrect port was being edited before (remote instead of bedrock)
* Update config.yml
Co-authored-by: TeaNoDonuts <blackalegator@gmail.com>
2020-07-30 15:09:40 -05:00
rtm516
600c54d89d
Add translation badge and remove manual remapping of language codes ( #1060 )
2020-07-30 15:07:59 -05:00
rtm516
118747c66b
Move MEGABYTE to a constant ( #1059 )
2020-07-30 17:40:53 +01:00
rtm516
0c3a6f1a6a
Check if the passenger is null before trying to update metadata ( #1001 )
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* Check if the passenger is null before trying to update metadata
* Fix variable name
2020-07-30 12:19:26 -04:00
rtm516
b7f0780a56
Fix duplicate info and add more info to dumps ( #1058 )
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* Fix duplicate info and add more info to dumps
* Add gui to standalone dump info
2020-07-30 11:59:42 -04:00
DoctorMacc
bf07f1a9ba
Update to 1.16.2-pre1
2020-07-29 21:05:18 -04:00
DoctorMacc
43c062c23c
Update to latest master
2020-07-29 16:25:42 -04:00
Tim203
35d8edd15e
Floodgate 2.0 update
2020-07-29 12:53:00 +02:00
Camotoy
964432e4f8
Update submodules ( #1047 )
2020-07-28 21:01:58 -04:00
Camotoy
f5e78371be
Hide stack trace if an SRV record is unable to be found. ( #1046 )
2020-07-28 17:47:08 -05:00
Camotoy
fe75320d6d
Add WORLD_IMMUTABLE flag to spectator mode ( #1034 )
...
Prevents the client from trying to interact with blocks
2020-07-27 18:18:22 -04:00
AJ Ferguson
b9846fe797
Small inventory fixes ( #1029 )
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* Increase minimum delay between closing and opening a new window
* Fix potential crash when opening player inventory
2020-07-27 11:17:55 -04:00
bundabrg
d03f56e7e8
Fix Merchant Inventory Transaction ( #1017 )
2020-07-25 23:06:06 -04:00
Camotoy
5c2a225533
Check for null when looking for SRV ( #1025 )
2020-07-25 17:21:13 -05:00
Phillipp W
af484a425b
SRV resolving / Small Handshake rework ( #968 )
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Handshake now uses the server address directly from the config and no longer the IP from a domain (Some servers use the address that is given during the handshake)
2020-07-25 13:42:43 -04:00
rtm516
64727db67b
Fix Wolf anger display ( #1021 )
2020-07-25 12:53:44 -04:00
bundabrg
fffac8a552
Fix Spawn position not using offset. ( #1015 )
2020-07-25 10:38:00 -04:00
DoctorMacc
523e304290
Update mappings
2020-07-24 16:45:44 -04:00
DoctorMacc
127bc39c53
Merge branch 'master' of https://github.com/GeyserMC/Geyser into feature/1.16.2
2020-07-24 15:45:28 -04:00
AJ Ferguson
5b1116b15a
Creative items ( #1013 )
2020-07-24 15:42:15 -04:00
DoctorMacc
9a3a7ef50f
Merge branch 'master' of https://github.com/GeyserMC/Geyser into feature/1.16.2
2020-07-24 10:48:00 -04:00
DoctorMacc
ae77388b2e
Allow compilation; update GeyserConnector
2020-07-24 10:45:36 -04:00
DoctorMacc
6b7dad1483
Update for protocol 408 and 20w30a
2020-07-24 10:39:10 -04:00
Camotoy
b103d86ff9
Fix buckets on desktop survival ( #1003 )
2020-07-23 14:37:14 -04:00
Camotoy
ad9184ad13
Update Adventure-Legacy dependency ( #996 )
2020-07-22 14:52:12 -04:00
Camotoy
b211b9da2e
Update entity status mappings ( #995 )
...
- Add support for LIVING_BURN entity status
- Properly send sheep graze event
2020-07-22 11:03:09 -04:00
ForceUpdate1
765efe8a33
Fix anvil item rename ( #992 )
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* fix anvil item rename
* fix anvil item rename
2020-07-21 15:01:55 -05:00
rtm516
30c007d04b
Fix buckets not working on mobile ( #767 )
...
Desktop clients send an extra item use packet for buckets whereas mobile clients dont send the second use packet causing the issue as a ClientPlayerUseItemPacket doesn't get sent to the Java server.
Buckets on mobile may still be glitchy as the player must be directly facing the block they want to place liquid on.
2020-07-21 13:17:55 -04:00
D3ATHBRINGER13
8daf4ef2b7
Add piglin brutes ( #989 )
2020-07-20 19:45:38 -04:00
DoctorMacc
3b8d1758b3
Initial update for 20w29a
2020-07-20 19:02:18 -04:00
Camotoy
7bb297dd42
Update submodules ( #979 )
2020-07-20 14:34:19 +01:00
Camotoy
e5fc66d72f
Fix elytra flying in creative mode ( #956 )
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Sending a ClientPlayerAbilitiesPacket allows the player to successfully fly.
This commit also removes the setting of the CAN_FLY entity flag on creative mode. This did not break anything in my testing.
2020-07-18 15:57:37 -05:00
Camotoy
221e5bd103
Disconnect client if using an invalid Mojang account ( #975 )
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This commit supresses the NPE that was previously sent when using an invalid Mojang account. Instead, the Bedrock client is disconnected with an error message.
2020-07-18 15:56:12 -05:00
rtm516
64d5390800
Allow for returning of error messages ( #955 )
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* Allow for returning of error messages
* Fix request not sending before error check
2020-07-14 18:58:09 -04:00
rtm516
ab116dcbc3
Update map colors to 1.16 ( #947 )
2020-07-14 02:18:30 -05:00
rtm516
04e73efd94
Fix enchantment conversion ( #920 )
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* Fix java to bedrock enchantments
* Fix NBT conversion and add Soul Speed enchantment
* Remove unused import
2020-07-14 02:18:11 -05:00
AJ Ferguson
23f33881cd
Fix potion effect colors ( #951 )
2020-07-14 02:17:20 -05:00
Camotoy
c4db0e2e63
Manually disconnect client on LoginDisconnectPacket ( #950 )
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The client will not get kicked on a LoginDisconnectPacket causing them to remain in an empty world perpetually.
2020-07-13 21:53:55 -04:00
RednedEpic
e7657c7d07
Fix enchantments for servers that don't namespace them ( Fixes #897 )
2020-07-11 19:52:20 -05:00
RednedEpic
5ceb4145ac
Fix fireworks ( Closes #917 )
2020-07-11 19:40:26 -05:00
rtm516
485ba1b8a7
Check the name tag exists for anvil renaming to prevent an NPE ( #936 )
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* Check the name tag exists for anvil renaming to prevent an NPE
* Fix item names being empty if display tag exists with no name
2020-07-11 21:58:12 +01:00
Camotoy
7757913c00
Update MCProtocolLib to fix cached chunks on non-Spigot ( #937 )
2020-07-11 16:47:21 -04:00
Camotoy
e942d7c553
Don't use player locale for outdated message. ( #931 )
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Too early in the login cycle to grab it.
This commit also updates the languages submodule.
2020-07-11 12:51:10 -05:00
rtm516
5e5e3b0d28
Add a User-Agent to the rest of the web requests ( #932 )
2020-07-11 12:22:02 -05:00
Savagetechguy
4daa568311
Fixed Villager Position when Sleeping ( #933 )
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* Update Entity.java
* Switched to VillagerEntity.java and added indents and whitespace
* Fix indents and whitespace and changed to pattern and matcher
* Clean up indentation problems
Co-authored-by: Savagetechguy <jakehorner@gmail.com>
Co-authored-by: Redned <redned235@gmail.com>
2020-07-11 12:20:03 -05:00
Camotoy
3e0cb28a63
Fix scoreboard prefix/suffix translation errors ( #929 )
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Uses getTranslatedBedrockMessage() instead of getBedrockMessage().
Fixes #923 .
2020-07-10 14:14:54 -04:00
rtm516
5e664882b1
Fix no gravity falling block entities ( #927 )
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* Fix no gravity falling block entities
Co-authored-by: AJ Ferguson <AJ-Ferguson@users.noreply.github.com>
* Add spacing
Co-authored-by: AJ Ferguson <AJ-Ferguson@users.noreply.github.com>
Co-authored-by: Camotoy <20743703+DoctorMacc@users.noreply.github.com>
2020-07-10 09:43:52 -05:00
rtm516
225e2a9fb8
Make a copy of the players list when disconnecting them all on shutdown ( #928 )
2020-07-10 09:43:30 -05:00
rtm516
67c2b37337
Fix version checking on older Java versions ( #926 )
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* Fix version checking on older Java versions
We add a useragent header to stop cloudflare blocking the default Java useragent
* Explain why we need the user agent
Co-authored-by: Camotoy <20743703+DoctorMacc@users.noreply.github.com>
2020-07-10 00:50:08 +01:00
Camotoy
cbb2586fba
Don't throw a stack trace when detecting for GUI ( #919 )
2020-07-08 18:44:10 -04:00
Camotoy
9cc468cee9
Remove debug string
2020-07-08 12:42:20 -04:00
DoctorMacc
bfdc452e3e
Add emote support for Bedrock-to-Bedrock players
2020-07-08 12:38:54 -04:00
DoctorMacc
fe254380dc
Clean up some TODOs
2020-07-08 12:36:26 -04:00
DoctorMacc
915ad2d057
Update languages submodule
2020-07-08 11:31:09 -04:00
DoctorMacc
83ae3199c9
Update languages submodule
2020-07-08 11:10:40 -04:00
DoctorMacc
21ea1f2408
Update MCProtocolLib to fix #836
2020-07-07 20:14:50 -04:00
DoctorMacc
40032987fa
Add magma cube jumping visual
2020-07-07 19:27:12 -04:00
DoctorMacc
0cea703b46
Save ItemEntry classes for items
2020-07-07 16:40:19 -04:00
rtm516
5f6566ad0e
Move to dynamic item ID mapping in ItemRegistry
2020-07-07 16:23:21 +01:00
rtm516
c2be7a181d
Fix Piglin bartering animation ( Fixes #863 )
2020-07-07 16:11:52 +01:00
rtm516
a16deb269a
Fix exact color matches not being formatted correctly ( Fixes #912 )
2020-07-07 15:09:24 +01:00
rtm516
75f2891ec0
Fix map_uuid nbt type
2020-07-07 14:47:56 +01:00
rtm516
8807d5d9c6
Fix banner block patterns
2020-07-07 14:30:33 +01:00
DoctorMacc
f9760b721c
Don't process the display tag if it's empty
2020-07-07 08:30:11 -04:00
AJ Ferguson
50176e10a8
Fix inabilty to place items into brewing stand
2020-07-06 23:44:39 -08:00
DoctorMacc
f68632f433
Block-related updates
...
- Fix block breaking animation
- Fix block breaking particles
- Don't initialize Geyser's chunk cache if using Spigot
2020-07-06 21:38:10 -04:00
RednedEpic
24f9651cc6
Convert map of players to list (may address #833 )
2020-07-06 20:11:34 -05:00
AJ Ferguson
699402e635
Fix bug with maps
2020-07-06 15:52:38 -08:00
rtm516
c454e443df
Fix maps with negative IDs causing out of bounds errors
2020-07-06 23:36:31 +01:00
rtm516
ba736575f7
Fix RGB colors on signs causing chunk issues, fix items names not being displayed correctly
2020-07-06 23:36:04 +01:00
DoctorMacc
545dfa38f0
JavaUpdateTileEntityTranslator improvements
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- Remove the use of deprecated functions
- Check for empty NBT (fixes errors on CubeCraft)
2020-07-06 16:22:07 -04:00
DoctorMacc
82c6276794
Move back to using the main repository for MCProtocolLib
2020-07-06 15:19:48 -04:00
rtm516
7e51040a8e
Fix fallback locale not loading
2020-07-06 14:41:55 +01:00
James Harrison
3cdc208174
Update MinecraftCapes endpoints ( #907 )
...
Updates the mccapes endpoints with the new domain.
2020-07-06 09:26:00 -04:00
theminecoder
66570a623d
Fix scoreboards bleeding into other servers ( #902 )
2020-07-06 08:10:36 -05:00
rtm516
b0e291edc4
Fix version checking and add failed language string
2020-07-06 12:18:14 +01:00
rtm516
ad751ecb5b
Fix ping passthrough throwing errors on unknown properties ( Fixes #903 )
2020-07-06 11:18:17 +01:00
Camotoy
afcf1e3acd
Change versioning to match supported Bedrock version; add versioning command ( #730 )
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* Change versioning to match supported Bedrock version
Line up Geyser's versioning to match with the highest/currently supported Bedrock version for future tracking of older Geyser versions.
* Add version command
* Fix DEV check for version command
* Remove SNAPSHOT
* Update languages submodule
Co-authored-by: rtm516 <ryantmilner@hotmail.co.uk>
2020-07-05 21:38:24 -04:00
DoctorMacc
ca4d827d28
Don't cause a recursion error if Geyser can't find the locale
2020-07-05 21:13:28 -04:00
rtm516
cfaf4051b7
Add Translation support ( #504 )
...
Adds full multi-language support to any Bedrock-supported language.
Co-authored-by: DoctorMacc <toy.fighter1@gmail.com>
2020-07-05 19:35:51 -04:00
RednedEpic
d1e5960d69
Send a dimension change upon join game packet now sent by bungeecord on 1.16
2020-07-05 18:33:05 -05:00
RednedEpic
69d7db4493
Update mappings submodule
2020-07-05 17:18:33 -05:00
RednedEpic
da1674c8d6
Update to Cloudburst NBT 2.0
2020-07-05 15:59:44 -05:00
DoctorMacc
4062f1ee55
Fix flower pots and item frames
2020-07-05 00:03:51 -04:00
RednedEpic
8ac5d6e13d
Fix memory leak in legacy ping passthrough ( Fixes #674 , #813 )
2020-07-04 16:35:48 -05:00
RednedEpic
cc2bbc675f
Update mappings submodule
2020-07-04 13:08:36 -05:00
DoctorMacc
a7fbe995f8
Add comment and check for null when removing passengers
2020-07-04 10:26:32 -04:00
rtm516
da96a5b19c
Fix Strider cold state when riding and removing of the RIDING flag when a parent is killed
2020-07-03 22:55:54 +01:00
AJ Ferguson
ab71bf0727
Fix bug when dropping items from an open inventory
2020-07-03 12:18:35 -08:00
rtm516
61072948b9
Add GUI to standalone
2020-07-02 20:10:43 -04:00
DoctorMacc
699ae0b88e
Set strider entity offset properly if not a player entity
2020-07-01 20:27:39 -04:00
DoctorMacc
c17f21eedc
Fix respawn bugs - hopefully for good
...
Thanks to @bundabrg for spotting this one.
2020-07-01 12:28:03 -04:00
rtm516
0f342c1e80
Update mappings to fix fences and plant stems
2020-07-01 14:26:00 +01:00
DoctorMacc
51dfda1c91
Clean up formatting
2020-07-01 08:22:21 -04:00
DoctorMacc
81651cfac5
Add support for 3D biomes; fix Nether biome display
2020-06-30 20:39:21 -04:00
rtm516
c804a6edfb
Fix respawning and death not being registered on the client
2020-06-30 17:08:22 +01:00
rtm516
e7fae53552
Fix Strider shaking
2020-06-30 13:51:44 +01:00
rtm516
a9bb8745f5
Fix Zombified Piglin fire flicker
2020-06-30 13:20:03 +01:00
DoctorMacc
ba6adc988b
Strider mounting fixes; update mappings
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This commit refactors health visual logic to make it a global system for each living entity.
2020-06-29 21:34:01 -04:00
AJ Ferguson
eb3bde15a7
Fix stored enchantments accidentally being dropped
2020-06-29 16:59:02 -08:00
AJ Ferguson
95144266d2
Handle int tag for enchantment level
2020-06-29 16:59:02 -08:00
rtm516
7710261b70
Add Loadstone Compass tracking
2020-06-30 00:52:32 +01:00
DoctorMacc
4c89a8e303
Return to using Protocol develop branch
2020-06-29 17:52:59 -04:00
DoctorMacc
fc4a87a9c9
Fix blocks not updating
2020-06-29 16:46:29 -04:00
DoctorMacc
ebc1f13e9b
Update dependencies ('item marked as non-null' error is fixed')
2020-06-29 16:03:54 -04:00
AJ Ferguson
e77f2b5dbb
Drop long array nbt tag when translating to bedrock
2020-06-29 10:59:51 -08:00
rtm516
d394cc6280
Update entity metadata
2020-06-29 15:37:54 +01:00
rtm516
91c33242c6
Fix baby states and collisions of 1.16 mobs
2020-06-29 14:40:06 +01:00
rtm516
70009c4bf9
Clean chat code and fix skins
2020-06-29 13:50:16 +01:00
DoctorMacc
f2f59e4e37
Fill in renamed villager trading values (villager trading UI now opens)
2020-06-28 23:44:38 -04:00
AJ Ferguson
12d5982c57
Anvil fixes
2020-06-28 16:14:57 -08:00
rtm516
f5da962f6f
Fix disconnect message formatting
2020-06-28 23:38:27 +01:00
AJ Ferguson
c2c64fd1cf
Fix some recipes with multiple ingredient options
2020-06-28 13:33:38 -08:00
RednedEpic
8e8bc2817a
Return if sound is null and update mappings
2020-06-28 12:35:17 -05:00
D3ATHBRINGER13
980e82a2d9
Replace Bukkit with Spigot ( #831 )
2020-06-28 10:52:53 -05:00
Tim203
2df3d4cbca
Update to the latest MCProtocolLib commit
2020-06-28 16:44:57 +02:00
rtm516
9569416124
Fix chat formatting and team colors
2020-06-28 14:57:41 +01:00
AJ Ferguson
1410b67189
Update mappings submodule
...
Fixes shulker boxes
2020-06-27 22:36:41 -08:00
DoctorMacc
6e94428f60
Non-working smithing table inventory support
2020-06-28 01:53:35 -04:00
AJ Ferguson
e3e8bb2799
Fix first item of creative inventory not showing
2020-06-27 20:47:10 -08:00
AJ Ferguson
2e0eb6dfb7
Fix creative item list
2020-06-27 15:26:16 -08:00
Tim203
8f763dfc5f
Move common stuff used only by connector and bootstrap to connector
2020-06-28 00:27:00 +02:00
Tim203
dd1747cae9
Updated the mappings and fixed building
2020-06-27 23:47:52 +02:00
rtm516
7743f6d718
Add dump command ( #808 )
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* Add dump command
Adds a command to collect and dump infomation about the Geyser install and bootstrap and submit it to a dumps site.
* Finalize URL; misc. fixes; add 'architecture' param
Co-authored-by: DoctorMacc <toy.fighter1@gmail.com>
2020-06-27 11:36:48 -04:00
DoctorMacc
75f470cb33
Fix creative items
2020-06-27 11:35:02 -04:00
rtm516
5b147f8dd1
Fix en_us locale downloading ( #809 )
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Fixes occasional inventories not working because of being unable to read the locale.
2020-06-27 02:00:10 -04:00
endevrr
d516dc5b90
Update Mappings ( #816 )
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* Relocate Reflections Dependency
* Update some mappings
2020-06-27 01:00:35 -04:00
AJ Ferguson
ba9129129c
Quick inventory fixes. WIP
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Temporary. The inventory system will be rewritten very soon.
2020-06-26 18:51:09 -08:00
rtm516
17a1e82eca
Add closest color mapping for RGB chat colors
2020-06-26 23:33:38 +01:00
DoctorMacc
54f6fada12
Remove try/catch from BlockTranslator and ItemTranslator
2020-06-26 11:15:21 -04:00
DoctorMacc
e60f47f65d
Fix zombified piglins
2020-06-25 22:52:48 -04:00
DoctorMacc
409293f1db
Add new 1.16 entities
2020-06-25 22:32:04 -04:00
DoctorMacc
6f2bf659a9
Update JavaEntityEquipmentTranslator for Java 1.16
2020-06-25 21:53:51 -04:00
DoctorMacc
bb630dc867
Update PotionMixData
2020-06-25 12:03:20 -04:00
DoctorMacc
06fa0de793
Add translator for PacketViolationWarningPacket
2020-06-25 11:16:36 -04:00
DoctorMacc
bd16925bab
Update mappings repository
2020-06-25 11:11:21 -04:00
DoctorMacc
71aada1df3
Fix dimension switching; add static references to new Java dimensions
2020-06-24 20:27:27 -04:00
DoctorMacc
a964befef2
Merge branch 'feature/1.16' of https://github.com/GeyserMC/Geyser into feature/1.16
2020-06-24 18:23:02 -04:00
AJ Ferguson
f0aaebc0ec
Bump block state version
2020-06-24 14:14:20 -08:00
DoctorMacc
1572ac20f1
Update mappings repository
2020-06-24 17:53:26 -04:00
DoctorMacc
8be0c4b27e
Update some entity properties based on wiki.vg
2020-06-24 16:40:42 -04:00
DoctorMacc
60fa43c739
Update Bedrock resources dumped by @bundabrg
2020-06-24 14:19:57 -04:00
DoctorMacc
b34dc05c1d
Uncomment JavaDeclareCommandsTranslator and update
2020-06-24 12:16:30 -04:00
DoctorMacc
78df56c7a0
Update for 1.16.1
2020-06-24 11:14:11 -04:00
DoctorMacc
3ea1059a62
Update for 1.16
2020-06-23 09:34:12 -04:00
DoctorMacc
0471fa89f4
Bedrock 1.16 updating part 2 (Doesn't work)
2020-06-22 21:21:42 -04:00
DoctorMacc
ea1a9e5427
Bedrock 1.16 updating part 1
2020-06-22 20:11:09 -04:00
DoctorMacc
56f9330a2d
Remove ServerSpawnWeatherEntityPacket
2020-06-21 19:22:59 -04:00
DoctorMacc
63244ade53
Rename Geyser-Bukkit to Geyser-Spigot
2020-06-21 16:27:42 -04:00
DoctorMacc
427f4ef83d
Merge master into Spigot rename
2020-06-21 16:21:47 -04:00
DoctorMacc
b9ccabb3bb
According to all known laws of aviation, bees exist
2020-06-20 22:46:09 -04:00
DoctorMacc
117cdf282d
Begin updating Geyser. Requires manual MCProtocolLib compile
2020-06-20 22:24:45 -04:00
DoctorMacc
dbe1755a8e
Update mappings repository
2020-06-20 18:28:07 -04:00
DoctorMacc
1015b830ce
Merge branch 'master' of https://github.com/GeyserMC/Geyser into mcprotocollibupdate
2020-06-20 17:50:00 -04:00
bundabrg
e66f57f9f0
Provide a platform independent method of retrieving the datafolder ( #769 )
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* Provide a platform independent method of retrieving the datafolder
* LocaleUtils now uses datafolder
* Make use of Path instead of File
Changes:
* Rename getDataFolder() to getConfigFile() and update to return a Path in each bootstrap
* Rename filePath to tmpFilePath
* Update Velocity configFile to configFile Path
2020-06-20 12:54:40 -05:00
Camotoy
100d7b7759
Add villager interactive tag ( #788 )
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* Add villager interactive tag
This adds a button/controller guide for villager trading, if the villager is able to trade.
* Use a broader variable for metadata
2020-06-20 13:44:40 -04:00
Camotoy
effd7602af
Clarify Bedrock remote address change ( #787 )
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There's no reason for most users to try changing this.
2020-06-19 13:39:40 -05:00
rtm516
47cadc7689
Fix json data in chat
2020-06-19 19:29:01 +01:00
DoctorMacc
65f61ec703
Finish block state changes
2020-06-19 09:06:29 -04:00
rtm516
5eb7c9d1dc
Add a setter to the auth type to allow for changing at runtime ( #784 )
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This is mainly for GeyserConnect but may be useful in other cases
2020-06-19 08:50:10 -04:00
rtm516
ad4c1ff0c7
Update Message system
2020-06-19 11:57:34 +01:00
DoctorMacc
d6119375b2
(Incomplete) Update MCProtocolLib
2020-06-18 21:44:50 -04:00
Camotoy
9369b20209
Add 1.9+ PvP 'Cooldown' ( #768 )
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* Add 1.9+ PvP 'Cooldown'
This commit adds a subtitle that acts as the Java cooldown. This is an optional feature disabled in the config with `show-cooldown`. This does not appear on plugins that use OldCombatMechanics.
* No need to bump up the config version; I was just tested with OldCombatMechanics
* Use simpler casting
* Use session variable of lastHitTime for theoretically better performance
* Reuse attribute value calculation from AttributeUtils
* Remove unused imports
* Revert config version update in config.yml
2020-06-16 19:03:28 -05:00
Camotoy
256c62ce88
Entity (mostly rotation) fixes ( #675 )
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* Entity (mostly rotation) fixes
This PR adds:
- Pig health displaying. Doesn't fix pigs being able to be controlled
- Entity rotation is *mostly* correct. Villagers and sitting cats still seem to be odd but the ender dragon works great.
* Remove debug line
* Abstract rotation updating to functions per-entity
* Don't include changes from other projects
* Minor improvements
* Make updateRotation and updatePositionAndRotation cleaner
* Javadoc
2020-06-16 18:58:06 -05:00
rtm516
a6f91d5e15
Fix maps not loading in sometimes ( #758 )
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* Fix maps not loading in sometimes
Adds a default map ID so the map item isnt invisible on bedrock.
Respond to the MapInfoRequestPacket so the image loads on first join.
* Remove debug log
* Add comments
2020-06-15 14:24:52 -04:00
Sirawit Thaya
649cf28399
Fixed incorrectly arguments parsing ( #773 )
2020-06-15 11:20:38 +01:00
DoctorMacc
cc3b4c3eda
Merge latest master; copy over old Geyser-Bukkit configs
2020-06-11 16:39:29 -04:00
Camotoy
7fcd8f2daf
Fix block entities on older versions ( #756 )
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* Fix block entities on older versions
This commit solves two problems related to block entities on older versions:
- Occasionally, tags would contain the ID under a StringTag with an empty value, and not the ID tag.
- The block entity regex did not account for block entity tags that were already in a Bedrock-compatible format (BlockEntity)
* Move BLOCK_ENTITY_TRANSLATIONS to BlockEntityTranslator
2020-06-10 18:02:29 -05:00
Camotoy
34b367bfc3
Configuration updates ( #653 )
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* Configuration updates
The main feature of this commit is switching Bukkit and BungeeCord to using Jackson configuration. This allows comments to load. Along with this, the Jackson configs have been consolidated into one abstract class, and a check is made to ensure auth-type cannot be set to Floodgate if Floodgate is not installed.
* Add deleted file; remove imports
* Re-add changing of Bukkit port
* Alphabetize import
* Alphabetize Bungee import
* Updates
* Swap values in GeyserJacksonConfiguration
* Add a null check for GeyserConnector in Bukkit's onDisable
2020-06-10 17:58:29 -05:00
Camotoy
7231758a19
Prevent swimming animation from appearing on older servers ( #692 )
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The swimming animation could be played on older servers since that was a legacy value for using an item.
2020-06-10 17:52:36 -05:00
rtm516
a5eba85880
Add ServerPlayerListDataPacket to ignored packets ( #755 )
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This packet handles the header and footer of the scoreboard, therefore this does not exist in bedrock.
2020-06-10 17:52:07 -05:00
Heath123
6e127edfd6
Stop using TrigMath class ( #753 )
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* Stop using TrigMath class
* Use MathUtils
2020-06-09 14:50:21 +02:00
Heath123
1da130ab07
Fix initial movement speed ( #751 )
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Bedrock clients move very fast by default until they get an attribute packet correcting the speed.
2020-06-08 08:13:25 -04:00
DoctorMacc
afb12e923b
Show villager display name
2020-06-06 00:04:05 -04:00
DoctorMacc
4c5d80e2e9
Update to latest master
2020-06-05 22:52:11 -04:00
rtm516
ccb44f604e
Fix query not following normal MC standards ( #736 )
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Changed the query token generation to generate a 4 byte int represented as a null terminated string
2020-06-04 20:04:38 -04:00
AJ Ferguson
1d8995efe6
Add minimum delay between closing and opening a new window ( #735 )
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Should fix new windows not showing up with some plugins like Lottery.
2020-06-04 14:49:32 -04:00
Camotoy
69a4cd3860
Use static commit of MCProtocolLib ( #734 )
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This prevents changes upstream from immediately affecting Geyser workflow. This also removes the CodeMC repository in favor of Jitpack (which can use the commit hash as a version).
2020-06-03 22:57:36 -04:00
rtm516
5fca5d5ef5
Fix position of non-marker invisible armour stands ( #697 )
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This adds the height of the armour stand to the position if its invisible and not a marker to counteract the scale being 0 therefore having a wrong nametag position
2020-06-03 21:12:16 +01:00
rtm516
5eef265f80
Fix display of some more entities ( #726 )
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* Fix display of Evoker and Evoker Fangs
* Fix spawner minecart display
* Centeralise custom blocks for spawner and furnace minecarts
* Add comment explaining class
2020-06-02 18:16:04 -05:00
rtm516
a91eaa7821
Add item name translation ( #559 )
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* Added item name translation
* Change to more appropriate NPE catch
* Remove whitespace
* Switch from try/catch to null checking
* Update mappings
Co-authored-by: DoctorMacc <toy.fighter1@gmail.com>
2020-06-02 16:33:37 -04:00
AJ Ferguson
3d357af739
Inventory Fixes ( #602 )
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* Fix edge case when shift clicking an output slot
* Don't send window close packet if window is already closed
* Limit amount of window close packets sent to the client
Fixes hidden inventory bar bug
* Restrict user from unusable chest inventory slots
* Fix crafting table slot mappings
* Always send cursor update
2020-06-02 08:48:26 -08:00
Camotoy
18891a22f1
Check for instance of TranslationMessage ( #722 )
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Checks for class of custom name ID in case it's translation message.
2020-06-02 10:45:33 -04:00
AJ Ferguson
05024dde8c
Don't manually grab MCProtocolLib's dependencies ( #720 )
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* Don't manually grab MCProtocolLib's dependencies
* Add netty-resolver-dns and exclude netty-all
2020-06-01 22:19:16 -04:00
rtm516
5bb345daa6
Fix new minecart with block breaking furnace minecart display ( #717 )
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This handles DISPLAY_ITEM and related properties separately on furnace minecarts in order to prevent overwriting furnace minecart graphics.
Co-authored-by: DoctorMacc <toy.fighter1@gmail.com>
2020-06-01 15:59:46 -04:00
rtm516
ac5ab229f9
Fix Ender Crystal collision and explosion effects ( #716 )
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Fixed the collision box being non-existent for ender crystals and fixed explosion effects not being displayed properly
2020-06-01 15:57:27 -04:00
Camotoy
215e5a7e21
Add custom minecart metadata ( #713 )
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Adds display item, offset, and enable values.
2020-05-31 21:47:54 -04:00
rtm516
b8615874f9
Add furnace minecart ( #712 )
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Adds the display of the furnace minecart, functions as expected.
2020-05-31 21:46:36 -04:00
Camotoy
b8a3009c9d
Ignore all downstream packet errors ( #693 )
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* Ignore all downstream packet errors
Instead of kicking the client off because of an error, we simply display a logger warning and suppress the error.
* If debug mode, print stacktrace
2020-05-30 17:31:20 -05:00
Camotoy
64e3204611
Implement translator for AdventureSettingsPacket ( #691 )
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* Implement translator for AdventureSettingsPacket
The AdventureSettingsPacket is translated into ClientSettingsPacket so the MAY_FLY and FLYING flags are sent to the server. This fixes double-jumping on some servers that rely on the client sending their flying information through this packet.
* Remove top-secret code analysis
2020-05-29 18:56:21 -05:00
Heath123
5c8f6eb184
Fix relative teleports ( #688 )
2020-05-29 15:11:38 -04:00
rtm516
3f76ae1d48
Add ignore for ServerKeepAlivePacket ( #664 )
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This packet is already handled by MCProtocolLib for us.
Co-authored-by: Camotoy <20743703+DoctorMacc@users.noreply.github.com>
2020-05-28 11:43:31 -04:00
rtm516
1a92f6974c
Add byte conversion to allow int NBT values for Fireworks ( #681 )
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Firework NBT data might be either an int or byte and bedrock only takes it as a byte.
Co-authored-by: Arktisfox <65837019+Arktisfox@users.noreply.github.com>
2020-05-28 11:38:23 -04:00
DoctorMacc
2dc755ca98
Rename Geyser-Bukkit to Geyser-Spigot
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Despite the Bukkit suffix being correct in terms of the API, the name causes some people to download CraftBukkit instead of Spigot or Paper. All internal references to Bukkit have been renamed to Spigot.
2020-05-26 10:05:25 -04:00
Camotoy
14fcd77925
Fix entities stacking on top of each other when mounted ( #660 )
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The offset was being called but not properly saved to a variable. The check will also not apply if there is only one mounted entity.
2020-05-25 22:43:29 -05:00
bundabrg
a929c411d2
Use authData UUID when sending playerlist packets to the client ( #654 )
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Bedrock knows its own UUID and when it receives the Java uuid it will either crash (MCEE) or add a ghost player onto the playerlist (Bedrock).
This change will check if an entity is the client and if so replace the entities UUID with the AuthData UUID.
A refactor of JavaPlayerListEntryTranslator was also done as I got confused each time what it was doing so it is now hopefully a bit clearer and also fixes the case where an entity is removed but still exists on the server (Vanished).
2020-05-25 22:39:57 -05:00
bundabrg
cc6c7fe78d
When spawning don't add the player offset ( #655 )
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Fixes falling when logging in
2020-05-25 22:35:26 -05:00
Arktisfox
0178492b59
Fix some book translation failures ( #661 )
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Book pages can be sent as plain text rather than JSON. The text library doesn't use lenient parsing, so this fails, and the book isn't visible in the inventory.
This will convert the text into JSON if it's not already, before feeding it to the text library.
2020-05-25 21:19:37 -04:00
rtm516
d0545c57c4
Fix some fireworks colors and NPE of there is no NBT ( #650 )
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Adds Bukkit colors and an additional NPE check
2020-05-25 17:57:10 -04:00
RednedEpic
6b68bbb413
Large refactoring to item translator and registry/util classes
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- Merged ItemTranslator and ItemStackTranslator together.
- Split ItemTranslator into two classes: ItemTranslator and ItemRegistry. The registry is where items are registered, and the translator class is where item translation takes place.
- Made most of ItemTranslator's methods static and removed the initialization in Toolbox.
- Moved a handful of registry classes previously ending with 'Utils' to a 'Registry' class to be more fitting for the term.
- Moved inventory and block entity registration out of Translators.
- Renamed Translators to PacketTranslatorRegistry.
- Yeeted Toolbox.
- Minor cleanups and small refactors.
2020-05-24 20:07:05 -05:00
RednedEpic
7154e1c816
Strip Minecraft identifier when playing non-mapped sounds to allow for bedrock-exclusive sounds to be played
2020-05-24 14:56:05 -05:00
rtm516
3a39e9afee
Added Crossbow nbt translator ( #590 )
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They still infinitely reload but they correctly track if they have data in now.
2020-05-24 15:51:30 -04:00
RednedEpic
0215220ac1
Fix spectator mode
2020-05-24 14:46:36 -05:00
RednedEpic
56d84c24d3
Reduce nesting in item nbt translators
2020-05-24 14:21:06 -05:00
RednedEpic
6dabc22d22
Add null check for fireworks tag ( Closes #636 )
2020-05-24 13:20:38 -05:00
Arktisfox
d918139c44
Check if firework item explosions tag is null (corresponding entity fix) ( #633 )
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* Check if firework item explosions tag is null (corresponding entity fix)
* Add null check on flight
* Add null check around Flight
* Fix newline on if statement
* Fix newline on if statement, add null check on flight, remove debug code.
* fix missing space..
2020-05-24 13:15:02 -05:00
RednedEpic
286970676b
Add null check for shield code ( Fixes #644 )
2020-05-24 13:06:25 -05:00
RednedEpic
259be96652
Update mappings submodule ( Fixes #630 )
2020-05-24 12:51:56 -05:00
RednedEpic
3d0dbff87b
Remove effects on world/server change ( Fixes #467 )
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The server re-sends these effects upon joining the new world or server.
2020-05-23 23:45:39 -05:00
RednedEpic
7f5414cdef
Fix painting offset if height is equal to 3 ( Fixes #629 )
2020-05-23 23:27:16 -05:00
RednedEpic
ebd88c76aa
Don't delay item frame interactions
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Causes interacting (moving) an item in an item frame to delay by about half a second. This delay is still present on chunk load where this delay is absolutely needed in order to the item frame to show up.
2020-05-23 23:14:29 -05:00
RednedEpic
681cbeeae5
Add armor stand entity offset ( Fixes #627 )
2020-05-23 22:45:34 -05:00
Camotoy
fe6257bb38
Check if firework item explosions tag is null ( #626 )
2020-05-23 21:16:11 -04:00
RednedEpic
0574feb87e
Fix block breaking animations when in water ( Closes #494 )
2020-05-23 18:29:11 -05:00
Camotoy
99f69b3a7d
Rewrite Ping Passthrough ( #468 )
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* Fix ping passthrough on BungeeCord
* Initial implementation of direct ping passthrough
* Finished implementation of direct ping passthrough
* Remove test for something else entirely
* Fix standalone
* Add config option for ping passthrough interval
* Use GeyserPingInfo to reduce methods
* Add querying; modify ping passthrough
* Add separate config options for passthrough MOTD and player counts
* Convert all plugin bootstraps to use internal ping events to that other plugins can handle ping modifications
* Small changes
* Fix invalid packet spawm
* Add legacy ping passthrough option
* Fix BungeeCord
* Proper UUID for BungeeCord, thanks @theminecoder
* Update config version and messages
* Merge master... again
* Add missing javadocs and minor changes
Co-authored-by: James Harrison <james@fasttortoise.co.uk>
Co-authored-by: theminecoder <theminecoder.dev@gmail.com>
Co-authored-by: Redned <redned235@gmail.com>
2020-05-23 16:50:04 -05:00
Camotoy
59da87a10f
Merge entity mounts branch to master ( #589 )
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* Initial support for entity mounts*
* This only works for viewing other players on mounts/vehicles. Currently, mounting on vehicles through Geyser with bedrock does not work at all, though, you can see other Java players on mounts just fine.
* Fix Bedrock player mounting; add minecart offset
* Remove debug code
* Fix boat animation
* Remove debug code
* Add notice of possible steering flip
* Add translator for PlayerInputPacket
* Upload WIP code for BoatEntity.java
* Add animation for rowing on Bedrock side
* Clean up debug code, start on boat movement
* Add notice about flying horses
* Rename BedrockPlayerInputPacket.java to BedrockPlayerInputTranslator.java
* Delete BedrockPlayerInputPacket.java
* Use Translator Annotation again; Thanks to LegacyGamerHD
* Upload ineffective mount-on-login code
* Upload current changes with no debug code
* Change case where applicable
* Change Integer[] to int[]; Change schedule() to execute()
* Don't use Thread.Sleep() and instead call itself again
* Fix players not being linked on login/chunk load
* Little changes
* Minor improvements/fixes to boats
* Remove empty file
* Fix horse flying.
* Various entity mounting fixes
* Add mounting offsets for skeleton and zombie horses
* Another round of entity mount-related fixes
- Add offsets for skeleton and zombie horses (Thanks to tester DirtNasty)
- Boats can now be placed in survival (Thanks again to tester DirtNasty)
- Boats and minecarts can now shake
* Add translating for ServerVehicleMovePacket
* Cleaning up
* More cleaning up
* Add interactive tag support for mountable entities
* Boats move far more nicely
* Add horse heart visuals
* Update interactive tags
Co-authored-by: RednedEpic <redned235@gmail.com>
2020-05-23 16:39:17 -05:00
rtm516
d8d9fb7190
Fireworks! ( #579 )
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* Fixed firework entity
* Added firework item translator
* Fixed mappings submodule
2020-05-23 16:33:39 -05:00
Camotoy
22a1073e54
Debugging improvements ( #585 )
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* Debugging improvements
- Added an ObjectArrayList of packets we don't anticipate ever translating. Currently only holds ServerUpdateLightPacket which we don't use and probably don't need.
- Only print debugging logs from sounds if they failed to play.
* Add space
2020-05-23 16:11:54 -05:00
Camotoy
714c450291
Add players able to sleep in beds ( #575 )
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* Add players able to sleep in beds
This commit sets the correct metadata and flags when the Java pose changes to sleeping.
* Player view while sleeping now works
* Fixed bed offset for other players
2020-05-23 16:09:11 -05:00
rtm516
fc6532732d
Adds skin ears from MinecraftCapes.co.uk + Clientside linked account skins + Elytra textures ( #539 )
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* Added ears geometry support
* Added ear fetching from mc capes
* Added support for deadmau5
* Commented, documented and cleaned code
* Allow bedrock players to see their java skin/cape/ears when joining
* Optimised Imports
* Fix missing else statement
* Moved ears and fixed elytra skins
* Added ears config option
* Fixed cape/elytra transparency
* Fixed slim skin geometry
* Fixed async ears request and added alex skin
* Fixed default elytra not showing with no cape
* Moved to normal Base64 functions
Co-authored-by: James Harrison <james@fasttortoise.co.uk>
2020-05-23 16:06:34 -05:00
Camotoy
1664221fa9
Add optional workaround for >Y128 Nether building ( #615 )
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* Add optional workaround for >Y128 Nether building
This commit adds a config option for building above the Nether by changing the Nether's dimension ID to match the End's.
* Only check for workaround application once
* Fix mappings?
* Include a bit more for the above bedrock nether building config option
Co-authored-by: Redned <redned235@gmail.com>
2020-05-23 16:02:51 -05:00
rtm516
8f01221275
Updated to support latest MCProtocolLib ( #623 )
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* Updated to support latest MCProtocolLib
* Cleaned up names and imports
* Fixed minecarts
* Fixed throwables
* Fixed tnt
2020-05-23 15:56:49 -05:00
OnlyBMan
81d3b0ef10
Fix painting rotation ( #597 )
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* Fix painting rotation
* add comment and spacing
* Dont sleep everything :P
* Fix whitespace
* Remove whitespace
* Fix underlying issue
Instead of adding a delay, exclude Painting in HeadLookTranslator.java. Thanks AJ!
* Remove unneeded import
Co-authored-by: Camotoy <20743703+DoctorMacc@users.noreply.github.com>
2020-05-21 18:45:35 -05:00
Camotoy
61e0e796da
Fix /geyser offhand command on Bukkit ( #611 )
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If CommandSender is not an instance of GeyserSession, we iterate through all GeyserSessions in order to find the sender.
2020-05-21 17:48:24 -05:00
Camotoy
a7f363ec09
Add option for disabling command suggestions; add config version ( #598 )
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* Add option for disabling command suggestions; add config version
This commit adds an option for disabling command suggestions. If enabled, command suggestions will not be sent to the server so as to remove command freezing. This commit also adds a config version variable so users are notified when to regenerate their configs.
* Rename GeyserConfiguration.checkGeyserConfiguration()
2020-05-20 22:43:22 -05:00
Camotoy
83c7858a8c
Fix bug where online mode players couldn't move after logging in ( #610 )
2020-05-20 13:43:17 -04:00
Camotoy
fbfc987d2b
Fix mapping for Burning Skull painting type ( #608 )
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Otherwise, painting shows up as a 1x1 painting of another kind.
2020-05-20 12:40:07 -05:00
rtm516
18415d5d15
Fixed trident display and some arrow related cleanup ( #609 )
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* Fixed trident display and some arrow related cleanup
* Renamed trident entity
2020-05-20 12:39:58 -05:00
Camotoy
1395b719cb
Add missing break to JavaEntityStatusTranslator ( #600 )
2020-05-20 10:12:31 -05:00
Creeperface01
5fe38fa83f
Show form window immediately after spawn ( #606 )
2020-05-20 10:12:03 -05:00
rtm516
3ab5c697c1
Updated mappings submodule ( #596 )
2020-05-19 21:39:10 +01:00
AJ Ferguson
2366559694
Store villager data in the player and fix wandering trader
2020-05-19 09:41:44 -08:00
AJ Ferguson
95297e4047
Update villager xp while trading
2020-05-19 07:28:33 -08:00
AJ Ferguson
e2d46c3d49
Work on villager trading
2020-05-18 21:15:29 -08:00
rtm516
c0f678a8af
Added a docker container IP warning ( #584 )
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* Added a docker container IP warning
* Corrected messages
* Moved to normal java file read instead of starting cat
* Fixed capitalisation on method name
2020-05-18 22:27:35 -05:00
Camotoy
fd36930502
Add entity event for drowning. ( #588 )
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This commit translates Java's LIVING_DROWN entity status to Bedrock's HURT_ANIMATION.
2020-05-18 22:26:27 -05:00
OnlyBMan
fc5230c248
Add firework boost for elytras ( #552 )
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* Add firework boost for elytras!
* Change how to detect player glide
* Add comments explaining code
* Remove unused ID
2020-05-18 10:46:35 -04:00
Camotoy
31d3d2e289
Add some elder guardian properties ( #586 )
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- Adds the ELDER flag to all elder guardians, so they look like elder guardians and not giant regular guardians.
- Translates AFFECTED_BY_ELDER_GUARDIAN in JavaNotifyClientTranslator to add the elder guardian curse event.
2020-05-17 23:35:26 -05:00
rtm516
405ffb2666
Added mob spawner block entity data ( #587 )
2020-05-17 23:35:01 -05:00
rtm516
43ee7d6027
Fixed creepers, giants and eye of ender ( #578 )
2020-05-17 01:26:13 -05:00
RednedEpic
b0d0c168d2
Fix bossbar causing players to be unable to break blocks or interact in small areas ( Closes #537 )
2020-05-17 01:06:07 -05:00
Camotoy
57717795a3
Add enchantment table book on chunk load ( #568 )
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Java's block entity ID is enchantment_table whereas Bedrock's is EnchantTable; this commit adds an exception to the block entity regex as such.
2020-05-16 23:59:03 -05:00
rtm516
95b7055c10
Added map icons ( #572 )
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* Added map icons
* Cleaned up and moved to enum
2020-05-16 23:58:00 -05:00
Camotoy
563cde2ade
Switch to client's translation for jukebox song name. ( #573 )
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Just for consistency with the other part of the code.
2020-05-16 23:57:34 -05:00
rtm516
3220532083
Fixed fishing rod lines not connecting to other players ( #580 )
2020-05-16 23:57:18 -05:00
RednedEpic
30e38b3a2f
Add basic villager trading support (incomplete)
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This commit implements basic functionality for villager trading. This is still incomplete and is buggy in areas such as with villager trades that have more than one input and trade inputs and outputs containing NBT.
Co-authored-by: DoctorMacc <toy.fighter1@gmail.com>
2020-05-16 23:52:39 -05:00
Camotoy
b4ecb88d49
Add air bubble UI support ( #569 )
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This commit translates entity metadata ID 1 into the AIR entity metadata.
2020-05-15 15:29:54 -05:00
Camotoy
1b260c16d7
Leash fixes ( #567 )
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* Leash fixes
- Adds visuals for leash string by translating ServerEntityAttachPacket
- Updates position offset for lead knots, making them properly appear on fences
* Add basic description of JavaEntityAttachTranslator
2020-05-15 12:50:34 -05:00
rtm516
2830756a55
Fixed unusable space being off by 1 ( #561 )
2020-05-15 11:08:44 -05:00
rtm516
919af5203d
Fix banner items loosing patterns in inventory ( #560 )
2020-05-14 19:41:42 -05:00
Camotoy
d4995acec6
Add support for absorption (golden hearts) ( #553 )
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Absorption is an attribute in Bedrock and an entity metadata value in Java. This commit sends an attribute update packet when the metadata value is updated.
2020-05-14 11:30:33 -05:00
Camotoy
d5c14921e9
Add message when playing record ( #549 )
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It appears that the record message is client-sided in Java Edition, so this sends a message whenever a record is played in-world.
2020-05-13 16:08:52 -05:00
Camotoy
278f59103e
Replace illusioners with pillagers ( #550 )
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Illusioners do not exist in Bedrock edition; this commit replaces them with pillagers so they can be somewhat replicated.
2020-05-13 16:08:32 -05:00
rtm516
6aadfb3a63
Fixed wither shield ( #544 )
2020-05-13 16:08:14 -05:00
rtm516
46b0054435
Fixed guardian beam getting stuck on players ( #540 )
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* Fixed guardian beam getting stuck on players
* Fixed formatting
2020-05-12 21:31:42 -05:00
rtm516
0c60af66b2
Fixed customised skins causing strange display ( #534 )
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* Fixed customised skins causing strange display
* Cleaned up floodgate player checking
* Fixed cape scale
Co-authored-by: James Harrison <james@fasttortoise.co.uk>
2020-05-11 23:45:16 -05:00
rtm516
c84c0f23cb
Fixed invisible flag not getting set back ( #535 )
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* Fixed invisible flag not getting set back
* Fixed indentation
2020-05-11 23:44:30 -05:00
rtm516
324bc67c97
Fixed small armour stands not respecting invisibility ( #533 )
2020-05-11 14:56:50 -05:00
rtm516
f9ee569cd5
Various entity fixes ( #529 )
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* Fixed invisible entities nametags being displayed
* Fixed most entity collision boxes
* Fixed area effect cloud not displaying
* Fixed armour stand size and marker
* Fix baby collision boxes
* Fixed squid animation (rotation still broken)
* Fix Guardian beam for local player
* Fixed armour stand invisibility
* Fixed Wither boss data
* Fixed fishing line attach to entities
2020-05-11 00:09:16 -05:00
Camotoy
64bfad2af9
Use Bukkit methods to send block sound ( #522 )
2020-05-10 15:25:28 -05:00
Heath123
720ae3c92d
Add survival-style block pick support ( #526 )
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* Add survival-style block pick support
* Add BedrockBlockPickRequestPacketTranslator.java
* Remove unnecessary println
* Edit styling and add null check
* Fix compile error
* Remove nesting and unnecessary check
* Further reduce nesting
* Change 1-line statements and add missing comment
* Fix creating translator
* Fix imports
2020-05-10 15:05:51 -05:00
RednedEpic
d2a18f8fd5
Remove dangling entity link packet in PlayerEntity for parrots
2020-05-10 14:47:40 -05:00
Camotoy
6192237cc9
Add parrots on player shoulders ( #530 )
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* Add parrots on player shoulders
Parrots on player shoulders are a separate entity in Bedrock, but part of the player metadata in Java. This commit creates a parrot entity from the NBT data given by the player's entity data.
* Remove unused import
* Nullify parrot after despawning
* Remove debug code
2020-05-10 14:38:39 -05:00
Camotoy
34d4817795
Add visual support for double chests ( #523 )
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* Add visual support for double chests
* Update mappings submodule
2020-05-10 14:26:00 -05:00
RednedEpic
e58ffdd3c0
Add support for block break animations from java players to bedrock
2020-05-08 00:18:05 -05:00
RednedEpic
edc8ea998c
Add slime and magma cube size support
2020-05-07 22:57:08 -05:00
James Harrison
2355c503c9
Enderchest and Invisible Players fix. ( #506 )
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* Fix EnderChests not showing on legacy servers (Hypixel)
Fix NPCs/Players sometimes being invisible
* Remove unused import
* Fix standard
2020-05-07 21:49:44 -05:00
Camotoy
f11bae0bf0
Fix signs ( #439 )
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* Fix signs on everything except Paper
* Fix sign line placement
* Update shulker box block entity
Co-authored-by: James Harrison <james@fasttortoise.co.uk>
2020-05-06 16:52:57 -05:00
rtm516
5ae95433e5
Bedrock to Bedrock legacy skin support ( #276 )
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* Added legacy skin support for bedrock to bedrock clients
* Added bedrock to bedrock cape handling
* Added bedrock geometry support
* Bedrock skins now work in all auth modes
* Tonne of debug info
* Added fix to prevent customised skins from being loaded
* Added skin size to bedrock client data
* Cleaned debugging code
* Made bedrock cape take priority over third party
* Cut the customised skin image in half to hopefully get it to map
* Removed hacky conversion attempt
* Fixed bedrock skin caching on load and 1.14.60 support
* Cleaned up debug messages
* Added linked player ignore
2020-05-06 16:50:01 -05:00
Luke
4c1dae6714
Add unusable inventory space message ( #492 )
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* Add unusable inventory space message
* Remove unused imports
* Fixed barrier pickup (#1 )
Co-authored-by: rtm516 <rtm516@users.noreply.github.com>
2020-05-06 16:05:03 -05:00
Camotoy
48147c2ce3
Fix Floodgate players causing errors on Bukkit. ( #490 )
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Co-authored-by: Tim203 <mctim203@gmail.com>
2020-05-05 12:53:25 -05:00
Luke
7195d20fae
Implement helper methods for sending packets ( #487 )
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* Implement helper methods for sending packets, fixes an NPE when chatting before connecting to the remote server
* Change method names
* Add a space between doc comment lines
* Add debug messages
2020-05-05 10:51:43 -05:00
rtm516
96a7770c22
Fixed entity bugs introduced by 6642f1e
and added fishing lines ( #483 )
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* Fixed entity bugs introduced by 6642f1e
* Fixed fishing line not displaying
* Clean extra line and added todo
2020-05-05 10:48:01 -05:00
RednedEpic
20bbbee3eb
Remove flower pot debug code
2020-05-05 00:10:23 -05:00
RednedEpic
6642f1ec26
Fix a few entities not showing up and include identifiers for entities in EntityType
2020-05-05 00:09:36 -05:00
RednedEpic
26266bf9b6
Fix black texture of offhand item ( Closes #332 )
2020-05-04 22:01:34 -05:00
rtm516
eeb4cafbc8
Fix some nested language strings ( #482 )
2020-05-04 21:32:57 -05:00
James Harrison
5b3e7c965f
Chat/Skin fixes ( #480 )
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* Made MessageUtils mimic java chat behavior
Send ClientSettingsPacket when player joins a server
* Fix comments
Set use client locale instead of hard coding
* Moved chat reset to fix some broken formatting
* Revert MessageUtil as rtm516 has implemented a better fix
2020-05-04 21:32:37 -05:00
Camotoy
b49004ddaf
Add block entity translators for Bedrock-only block entities ( #478 )
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* Initial work on flower pots
* Flowers work in-game, not yet chunk load
* Don't overwrite my code before merge
* Finish up flower pots; add piston support on chunk load
* Clean up
* Remove debug line; update mappings
2020-05-04 21:32:02 -05:00
rtm516
fcf1949b28
Fix trapped chests not displaying ( #481 )
2020-05-04 19:39:44 -05:00
rtm516
129e10c920
Added automatic git version infomation to startup ( #327 )
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* Added automatic git version infomation to startup
* Moved to compile time replacement
* Cleaned up old functions
* Removed redundant variable
* Added project version to version string
2020-05-04 14:17:25 -05:00
ForceUpdate1
d0a2f6ac27
Fix movement issues #466 ( #473 )
2020-05-04 01:06:08 -05:00
RednedEpic
7d67b65777
Merge branch 'master' into feature/sounds
2020-05-04 00:51:22 -05:00
RednedEpic
0532d5310f
Update mappings
2020-05-04 00:29:22 -05:00
RednedEpic
25d3e0708f
Map most all missing sounds
2020-05-03 23:56:07 -05:00
RednedEpic
1aca44ec7f
Fix playsounds
2020-05-03 15:56:46 -05:00
rtm516
692e46146c
Remove duplicate commands by name ( #474 )
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* Remove duplicate commands by name
* Removed comment
2020-05-03 15:26:14 -05:00
RednedEpic
7f7d89e517
Add tnt sounds/particles and support for level event sounds
2020-05-03 01:48:38 -05:00
RednedEpic
3370ad3db9
Merge branch 'master' into feature/sounds
2020-05-02 23:06:53 -05:00
Camotoy
9846058377
Add item frames ( #415 )
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* Initial attempt
* Item frames 'work'
* Blocks in the item frames work
* Remove commented code
* Small changes
* More progress
* Whittling down
* Fix swords, etc
* NBT data implemented
* Remove unused import
* Add item frame item removing; add checks for removing item frames
* Add requested changes; clean up logic
* Add license
* Always delay item frame updates by 500 milliseconds
* Switch to per-session item frame cache
* Revert item translator refactoring
2020-05-02 15:44:05 -05:00
RednedEpic
d7592d8216
Add back in explosion translator, add identifier support for sounds
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Some sounds require an identifier be added, otherwise they don't properly play.
2020-05-02 01:56:08 -05:00
RednedEpic
99e8ca83ab
Fix eating sounds and bow sounds
2020-05-02 01:29:30 -05:00
RednedEpic
ff26dcad0d
Start work on entity sounds, other misc implementations/fixes
2020-05-02 01:06:22 -05:00
Camotoy
b07161b0a9
Add block values + note block note graphics ( #455 )
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* Add note block visual without note pitch
* Add rest of block value code
* Add rest of block value code
* Fix pistons, somewhat
* Remove note block attempt
* Re-add whitespace
* Simplify sendPacket of BlockEventPacket
* Add note block visual without note pitch
* Add rest of block value code
* Fix pistons, somewhat
* Remove note block attempt
* Re-add whitespace
* Add mappings for noteblock pitch
* Change noteblock pitch code
* Noteblock Pitch Attempt
* Commit with PistonBlockEntityTranslator
* Cleanup for PR
* Improve pistons
Co-authored-by: blazewalker462 <blazewalker462@protonmail.com>
2020-05-01 00:51:23 -05:00
rtm516
2e3f32d769
Only replace the first '.' in a message ( #463 )
2020-05-01 00:49:29 -05:00
RednedEpic
f057edb526
Don't show block break animation at all in creative
2020-04-30 00:53:28 -05:00
RednedEpic
0ac4789f2c
Don't send sound updates if block of the same type already exists in placing position
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This prevents the block place sound (most notably buttons or blocks that don't occupy one whole block) from spamming the client if they have their place button held down.
2020-04-30 00:45:27 -05:00
RednedEpic
ad596cdccb
Add sound handlers for block interaction
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These sound handlers had to be added since on Minecraft: Java Edition, these sounds are handled clientside whilst Minecraft: Bedrock Edition expects something from the server. To counter this, we emulate the sounds of that on Minecraft: Java Edition within Geyser and send it to the client. The code may seem a tadredundant, but there is not much of an alternative unfortunately.
2020-04-30 00:21:02 -05:00
RednedEpic
4d32f6ab70
Access world manager instead of chunk cache to fix particles on Bukkit version
2020-04-29 15:56:41 -05:00
RednedEpic
364aac7e1a
Fix block break particles not displaying in survival
2020-04-29 15:47:29 -05:00
RednedEpic
1fbb755d26
Merge branch 'master' into sound-master
2020-04-29 15:14:25 -05:00
RednedEpic
31be608038
Add block break sounds for blocks with 0 hardness, and refactor some things
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The refactors in this commit go a bit beyond the scope of what the sound/effects branch was meant to accomplish, however most of these changes are necessary so chunk caching could be reintroduced for the standalone version. The chunk caching here allows for us to get the block ID before the block was broken, and in the future allow us to implement newer features. Chunk caching is optional (and disabled by default) as on non-Bukkit versions, it can eat up a lot of RAM with many players online.
2020-04-29 15:01:53 -05:00
rtm516
bea070395f
Handle player teleports properly ( #389 )
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* Handle player teleports properly
Co-authored-by: ForceUpdate1 <mneuhaus44@gmail.com>
* impl teleport cache
* impl teleport cache
* removed debugs
* Cleanup
Co-authored-by: ForceUpdate1 <mneuhaus44@gmail.com>
2020-04-29 11:06:25 -05:00
ForceUpdate1
82433f8078
Fix capes ( #436 )
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* fix capes
* remove gson
* clean up
* clean up
* formatting code
* Made the changes fit a bit better into the already existing code
* Throw the nullptr before the download complete message,
making debugging skins less confusing
Co-authored-by: Tim203 <mctim203@gmail.com>
2020-04-29 11:04:45 -05:00
rtm516
7a9fff1a64
Fix shulkers being upside down on load ( #446 )
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* Added shulker box direction handeling
* Update mappings
* Added missing Object2ByteMap
* Cleaned javadoc
* Moved shulker box direction conversion to the mappings generator
2020-04-29 11:01:56 -05:00
ForceUpdate1
87be8c378e
Fix Item Name and Lore ( #443 )
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* add basic item translator
* add licence
remove debugs
* fix default lore
2020-04-29 10:58:29 -05:00
Camotoy
ebbb656d45
Revert sending message when creative crafting table is used ( #440 )
2020-04-27 15:49:24 -05:00
rtm516
78f2d2c089
Added translation to container names ( #442 )
2020-04-27 15:48:53 -05:00
rtm516
fc17b7cc7a
Disabled attempted rendering of the globe pattern
2020-04-27 02:01:15 -05:00
rtm516
3163ab8ddc
Update mappings ( #432 )
2020-04-27 01:47:13 -05:00
RednedEpic
efcf739973
Merge branch 'feature/sounds' of https://github.com/GeyserMC/Geyser into sound-master
2020-04-26 00:32:01 -05:00
RednedEpic
c22eb170ec
Merge branch 'master' into feature/sounds
2020-04-26 00:26:14 -05:00
RednedEpic
08b7857292
Remove unused imports in GeyserSession
2020-04-26 00:24:06 -05:00
rtm516
2fabcefb8d
Fixed error when certain items are spawned from the creative inventory ( #430 )
2020-04-25 23:55:20 -05:00
rtm516
257918904b
Fixed spawn egg colours not loading in ( #429 )
2020-04-25 23:55:06 -05:00
Camotoy
0caecf68db
Only add entity to entity cache if ID doesn't exist ( #428 )
2020-04-25 23:54:42 -05:00
RednedEpic
497825dd96
Fix NPE in console when a sound was missing and clean up nesting
2020-04-25 18:23:01 -05:00
RednedEpic
7320e38a08
Update mappings
2020-04-25 17:56:39 -05:00
RednedEpic
61587ec320
Use Int2ObjectMap in InventoryCache and JavaServerDeclareCommandsTranslator
2020-04-25 17:56:19 -05:00
RednedEpic
8b487df698
Properly remove players from Geyser playerlist ( Fixes #421
2020-04-25 17:53:35 -05:00
rtm516
1a53f53d78
Added barriers to creative inventory crafting grid ( #426 )
2020-04-25 17:33:52 -05:00
Camotoy
36708da1d6
Add message when you try to use creative crafting table ( #422 )
...
* Add message when you try to use creative crafting table
* Update message; set access level
2020-04-25 17:29:26 -05:00
Gerrygames
74f869beb5
Fix map colors, remove unnecessary array stream ( #423 )
2020-04-25 15:46:24 -05:00
LegacyGamerHD
6cfcab88d3
Go to stable NukkitX Protocol Lib ( #411 )
2020-04-24 23:05:06 -05:00
rtm516
602166b25d
Added offhand command ( #412 )
2020-04-24 23:03:34 -05:00
AJ Ferguson
357b681841
Fix movement when far away from the center of the world ( #419 )
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* Fix movement when far away from the center of the world
* Add comment on why we parse a float as string
Co-authored-by: Redned <redned235@gmail.com>
2020-04-24 22:56:56 -05:00
OnlyBMan
e82adf2cf9
Implement shield blocking ( #395 )
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* basic shield blocking
* Offhand works
* Add Shield as id in BlockTranslator
* Change Block Translator to Item Translator
* Fix formatting
Co-authored-by: DoctorMacc <toy.fighter1@gmail.com>
Co-authored-by: Redned <redned235@gmail.com>
2020-04-24 22:11:28 -05:00
AJ Ferguson
298558078c
Bump MCAuthLib to 1.3-SNAPSHOT ( #416 )
2020-04-24 21:57:15 -05:00
Redned
6a8f4dfa8b
Add missing license header from EffectUtils
2020-04-23 02:12:50 -05:00
RednedEpic
59b2805a4a
Fix NPE for unknown enchantments/enchantments not in bedrock
2020-04-23 02:09:40 -05:00
ForceUpdate1
6f7ad4b569
Implement Book pages ( #408 )
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* add text component library
implement books
* add licence header
2020-04-23 01:26:54 -05:00
RednedEpic
79185fabb5
Only send block sounds when a block is being placed
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Previously, any time a block was clicked whether it be with a block in the hand or not, a sound would play. This checks if the item in the players hand is indeed a block as well as the same block in the UpdateBlockPacket, and properly plays the packet.
2020-04-23 01:01:33 -05:00
RednedEpic
09297a467c
Update submodules
2020-04-22 23:51:22 -05:00
DoctorMacc
b0a8b9219a
Add effects support and block break particles/place sounds
...
Co-authored-by: RednedEpic <redned235@gmail.com>
2020-04-22 23:40:49 -05:00
RednedEpic
3e15d21931
Merge branch 'master' into sound-master
2020-04-22 18:18:13 -05:00
RednedEpic
987edbb217
Nitpicks and add serverbound sound packet translator
2020-04-22 18:17:34 -05:00
ForceUpdate1
733ec2a0ec
Implement Updated Item Translator ( #388 )
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* add item translator
* add item translator
* add nbt item translator
* fix empty list tags
* formatting code
* use Int2ObjectMap
remove session
* rename annotation
2020-04-22 16:26:16 -05:00
RednedEpic
a8805d9d71
Add a /geyser list command ( Closes #342 )
2020-04-22 01:51:49 -05:00
RednedEpic
e8bf8ff2a0
Fix javadoc related errors
2020-04-22 01:03:46 -05:00
Redned
7ca1d1bea6
Merge pull request #398 from GeyserMC/inventory
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Merges branch 'inventory' into master
2020-04-22 00:49:48 -05:00
rtm516
daba0d6d5e
Improved the outdated version kick message ( #394 )
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* Improved the outdated version kick message
* Swapped 'server' to 'proxy'
2020-04-22 00:41:25 -05:00
Camotoy
aad4536990
Fix /fly command ( #396 )
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* Fix /fly
* Add comment
2020-04-21 14:36:13 -05:00
Camotoy
94ecb2c6c7
Block entity rewrite ( #382 )
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* Initial attempt
* Rewrite of the rewrite
* First working implementation
* Far better working implementation
* Clean up imports
* Remove commented code
* Cleanup code; change things
* Remove unused imports
* Cleanup code
* Add licenses; add comment
* More cleanup
* Clarifications
* It complained about a JavaDoc comment
* Update access permissions
* Switch from reflections to iteration over BlockEntityTranslators
2020-04-21 00:32:32 -05:00
rtm516
1b15f3058f
Javadoc a bit of Geyser ( #392 )
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* A bunch of javadoc comments
* Cleaned up javadocs
2020-04-21 00:28:44 -05:00
rtm516
4ee95f585d
Move all json to Jackson instead of a mix of 2 libraries ( #302 )
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* Swapped most GSON refrences to Jackson
* Converted FormWindow getJSONData
Co-authored-by: Redned <redned235@gmail.com>
2020-04-20 15:10:30 -05:00
rtm516
7417f57d47
Fish fixes ( #374 )
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* Fixed tropical fish display.
* Added base pufferfish class
* Fixed pufferfish, fish flags and cleaned up tropical fish spawning
* Fixed tropical fish model variant
* Fix tropical fish colours
2020-04-20 00:29:36 -05:00
RednedEpic
3574212b4b
Merge branch 'master' of https://github.com/GeyserMC/Geyser
2020-04-19 18:09:31 -05:00
RednedEpic
bab2b4a420
Pull command descriptions from Bukkit and Sponge versions when listing commands
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This allows the description of the commands to display when listing the commands in bedrock by tab-completing. This is currently only available on Sponge and Bukkit versions as there is no support in BungeeCord and Velocity to get these values. This data is also not sent in any packet, so we cannot retrieve that from standalone either.
2020-04-19 18:08:14 -05:00
Redned
aea1600072
Merge pull request #379 from ForceUpdate1/scoreboard
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Fix NullPointerException
2020-04-19 17:19:35 -05:00
Redned
7d52d8aea0
Merge pull request #380 from ForceUpdate1/entity
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Fix some entity metadata values
2020-04-19 17:19:08 -05:00
Jason
12b99c5b1b
Merge branch 'master' into master
2020-04-19 14:09:36 -07:00
rtm516
89a7f8f17c
Removed descriptions from commands
2020-04-19 11:08:42 +01:00
Marco
60abdbac3c
Fix NullPointerException with invalid scoreboard teams
2020-04-19 11:17:40 +02:00
Marco
36b549be39
Reset wolf color
2020-04-19 11:06:11 +02:00
Marco
46989fb6b5
Reset wolf color, if not tamed
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Fix baby metadata
2020-04-19 10:57:37 +02:00
Redned
2dc9a7186e
Merge pull request #372 from ForceUpdate1/bossbar
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Fix Bossbars
2020-04-18 21:54:44 -05:00
Marco
88a1238593
add licence header
2020-04-18 21:37:14 +02:00
Redned
40feb0880f
Merge pull request #370 from ForceUpdate1/interact
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Fix interact at
2020-04-18 14:07:19 -05:00
rtm516
6880507469
Fix all block entities being updated as Skulls
2020-04-18 17:50:14 +01:00
Marco
de9c9b3dfa
reset color
2020-04-18 15:49:28 +02:00
Marco
7cd941e5d6
Fix BossBars
2020-04-18 15:48:21 +02:00
Marco
e3932cba62
fix interact at
2020-04-18 11:13:00 +02:00
Marco
685df6266f
code formatting
2020-04-18 10:30:25 +02:00
Marco
1c0ea9c60c
fix npe
2020-04-18 10:29:13 +02:00
RednedEpic
c52b3b61c7
Merge branch 'master' into inventory
2020-04-17 23:35:34 -05:00
RednedEpic
a3cc5ecd63
Remove sentry since it's unused
2020-04-17 23:21:51 -05:00
RednedEpic
4b001593fc
Merge branch 'master' into inventory
2020-04-17 18:37:22 -05:00
Redned
52ebb1a53c
Merge pull request #356 from ForceUpdate1/shulker
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Implement ShulkerEntity
2020-04-17 13:21:49 -05:00
Marco
2386b415a5
add licence header
2020-04-17 20:19:14 +02:00
Redned
206825ae61
Merge pull request #353 from DoctorMacc/fishing-hook
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Make the fishing hook appear
2020-04-17 13:11:36 -05:00
Redned
0eea637aed
Merge pull request #359 from ForceUpdate1/rain
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Reset rain during respawning
2020-04-17 13:10:08 -05:00
Redned
18be53ee13
Merge pull request #362 from ForceUpdate1/brand
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Fix brand Plugin Message
2020-04-17 13:09:12 -05:00
Redned
a8f8de8613
Merge pull request #363 from ForceUpdate1/login
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Improve login screen
2020-04-17 13:08:28 -05:00
rtm516
03f8074619
Update Protocol to v390
2020-04-17 17:38:18 +01:00
DoctorMacc
204035323b
Update everything else
2020-04-17 12:34:09 -04:00
DoctorMacc
7c580ba4a0
Update Protocol to 2.5.5-SNAPSHOT
2020-04-17 12:23:24 -04:00
Marco
1beea43a1e
remove bytebuffer
2020-04-17 16:35:48 +02:00
Marco
5e9e17e47d
clean up text
2020-04-17 15:52:46 +02:00
rtm516
dc59be3901
Fix blank login causing error
2020-04-17 14:34:44 +01:00
Marco
1a06fe331e
Improve login screen
2020-04-17 14:54:04 +02:00
Marco
c246a32844
Fix brand
2020-04-17 13:29:35 +02:00
Marco
ec9f692418
Reset rain during respawning
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Fixes #358
2020-04-17 00:03:01 +02:00
Marco
ca8b19c0d0
Implement ShulkerEntity
2020-04-16 14:36:03 +02:00
Artuto
508d56ffc8
Fix inverted booleans in MessageUtils.isTooLong
2020-04-15 22:50:02 -05:00
DoctorMacc
406f76201d
Add license; add comment
2020-04-15 18:35:14 -04:00
DoctorMacc
1c255e4d73
Fishing bobber shows
2020-04-15 18:33:16 -04:00
Redned
e96863e941
Merge pull request #308 from rtm516/command-completion
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Command auto-completion
2020-04-15 15:31:38 -05:00
RednedEpic
0a5312fff2
Update mappings submodule
2020-04-15 15:02:12 -05:00
Redned
ee88557674
Merge pull request #350 from DoctorMacc/copyright
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Update various copyright dates (Inventory branch)
2020-04-15 14:47:29 -05:00
Redned
915cff2eb9
Merge pull request #349 from DoctorMacc/copyright-master
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Update various copyright dates (Master branch)
2020-04-15 14:47:15 -05:00
Redned
628dac8c26
Merge pull request #344 from ForceUpdate1/anvil_rename
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Fix Anvil Item Rename
2020-04-15 14:46:39 -05:00
Redned
5ffd5d50f1
Merge pull request #336 from OnlyBMan/inventory
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Implements Skulls and Heads
2020-04-15 14:46:09 -05:00
DoctorMacc
bfb3fb4258
Update various copyright dates
2020-04-15 15:39:21 -04:00
OnlyBMan
80a7f3a578
It's not 2019 anymore?
2020-04-15 15:38:17 -04:00
DoctorMacc
e8a441d667
Update various copyright dates
2020-04-15 15:37:53 -04:00
Marco
0a9470acb8
formatting code
2020-04-15 21:37:12 +02:00
Redned
09e5bbb466
Merge pull request #331 from rtm516/early-animation-fix
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Prevents animations from being sent to the server before the player has spawned
2020-04-15 14:36:06 -05:00
DoctorMacc
d7b8f08899
Fix piston/sticky piston (among others) not being able to be retrieved in creative
2020-04-15 15:24:57 -04:00
Redned
f8c3cf1aac
Merge pull request #324 from rtm516/chat-limit-warning
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Added warning message if chat message is longer than 256 characters.
2020-04-15 13:10:15 -05:00
OnlyBMan
60b65e4be6
Add copyright notice
2020-04-15 10:11:32 -04:00
Marco
0152107a06
Send rename item packet on update slot
2020-04-15 13:13:46 +02:00
rtm516
8fd4632d07
Fixed single line if statements
2020-04-15 10:55:10 +01:00
rtm516
34a8a6d55f
Fixed single line if statements
2020-04-15 10:51:56 +01:00
RednedEpic
1cb2e658e0
Merge branch 'master' into inventory
2020-04-14 23:40:50 -05:00
RednedEpic
dbe2a9b3b0
Return COLOR_0 for null values in MapColor
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Might be better to eventually figure out why this is null to begin with, but for the time being considering maps are not working, we'd have to get to that step first. This just prevents the console from spamming errors, and will do until maps are fully implemented/fixed.
2020-04-14 23:35:59 -05:00
RednedEpic
b15d37a4c5
Print throwable for disconnection if present
2020-04-14 23:27:16 -05:00
Redned
f920013d2b
Merge pull request #338 from theminecoder/fix/client-full-server-bug
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Fix client not letting you connect to a full server
2020-04-14 23:11:52 -05:00
theminecoder
95e1eb2a63
Fix bedrock clients not able to connect when the client thinks the server is full
2020-04-15 14:04:53 +10:00
Redned
d66cad964c
Merge pull request #337 from DoctorMacc/endercrystal
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Add Ender Dragon, Ender Crystal entities; update Enderman entity metadata
2020-04-14 23:04:42 -05:00
Redned
08ddcbac65
Merge pull request #323 from DoctorMacc/gamerule
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Add doDaylightCycle gamerule support
2020-04-14 22:49:10 -05:00
DoctorMacc
9e93ea4c8d
Add licenses
2020-04-14 21:52:25 -04:00
DoctorMacc
52783804ac
Remove debug code
2020-04-14 21:50:43 -04:00
DoctorMacc
ee453502e2
Final touches
2020-04-14 21:46:05 -04:00
OnlyBMan
9bd1c0fc70
Cleanup some code
2020-04-14 20:08:48 -04:00
OnlyBMan
87e372ce21
Put everything into bedrock mapping
2020-04-14 19:34:11 -04:00
OnlyBMan
3972cc7f87
Fix comments
2020-04-14 18:40:05 -04:00
OnlyBMan
08eb99fa94
Implement skulls and heads
2020-04-14 18:33:55 -04:00
DoctorMacc
d92b83afdb
Fix ender dragon; add enderman
2020-04-14 16:58:41 -04:00
rtm516
522dc864de
Removed unneeded import
2020-04-14 10:55:12 +01:00
DoctorMacc
2402a33798
Merge branch 'master' of https://github.com/GeyserMC/Geyser into endercrystal
2020-04-13 23:05:12 -04:00
DoctorMacc
821f164b23
Fix requested changes
2020-04-13 18:01:30 -04:00
rtm516
f7c5fea87e
Prevents animations from being sent to the server before the player has spawned
2020-04-13 22:52:38 +01:00
rtm516
3616aa07fe
Fixed colour and style formatting for some messages
2020-04-13 22:29:22 +01:00
rtm516
55608a2a48
Centeralised message length checking and added TODO for localization
2020-04-13 17:49:29 +01:00
rtm516
549fe1d479
Fixed crashing bug when using more than 1 root node
2020-04-13 17:27:30 +01:00
DoctorMacc
35a16996b5
Small change
2020-04-13 10:58:10 -04:00
DoctorMacc
1714445df9
Remove unused imports
2020-04-13 10:55:52 -04:00
DoctorMacc
d08c13a7e3
Remove old lines of code
2020-04-13 10:47:30 -04:00
DoctorMacc
5c62b47175
Simplify logic
2020-04-13 10:46:13 -04:00
rtm516
79a7258fd1
Added warning message if chat message is longer than 256 characters.
2020-04-13 11:10:53 +01:00
DoctorMacc
daa1888c09
Add some code in case of a rogue plugin
2020-04-12 21:33:51 -04:00
DoctorMacc
746cd29a6d
Add doDaylightCycle gamerule support
2020-04-12 21:13:51 -04:00
DoctorMacc
fc988dfd70
Implement grindstone
2020-04-12 18:32:07 -04:00
Redned
e67ed6dc8d
Merge pull request #319 from rtm516/patch-2
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Added debug packet logging for unhandled packets
2020-04-12 16:27:56 -05:00
DoctorMacc
2c75415dc8
Update Protocol to 2.5.5-SNAPSHOT
2020-04-12 14:38:47 -04:00
rtm516
d613835f92
Added debug packet logging for unhandled packets
2020-04-12 10:37:31 +01:00
RednedEpic
605c9ef4db
Merge branch 'master' into inventory
2020-04-11 22:46:25 -05:00
rtm516
76e29af6b8
Fixed map name
2020-04-12 01:45:31 +01:00
Redned
68d7f2629a
Merge pull request #317 from DoctorMacc/item-animation
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Item pickup animation
2020-04-11 17:57:07 -05:00
Redned
00198af794
Merge pull request #316 from AJ-Ferguson/dimension-login-fix
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Fix crash on some devices when logging into a different dimension
2020-04-11 17:50:25 -05:00
DoctorMacc
ce7954d8ab
Add license
2020-04-11 18:50:01 -04:00
Redned
fe382e5864
Merge pull request #310 from DoctorMacc/villagers
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Villager visuals
2020-04-11 17:49:41 -05:00
DoctorMacc
5116f250ad
Add item collection animation
2020-04-11 18:48:04 -04:00
DoctorMacc
f3344dbfed
Change villager maps to private final
2020-04-11 15:18:22 -04:00
Redned
e5f0840335
Merge pull request #315 from rtm516/waterlogged-fix
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Fixes waterlogged blocks in master
2020-04-11 14:17:06 -05:00
rtm516
613626915a
Copied fix from inventory a00cf75
2020-04-11 20:11:46 +01:00
AJ Ferguson
f04a267d98
Only show login form if AuthType is Online
2020-04-11 10:53:27 -08:00
rtm516
1abc0f9764
Added translation to bossbar titles
2020-04-11 19:43:29 +01:00
AJ Ferguson
95bcc04177
Fix crash on some devices when logging into a different dimension
2020-04-11 10:33:06 -08:00
rtm516
b0d39c587f
Removed debugging code
2020-04-11 19:31:06 +01:00
DoctorMacc
13bee6ca6a
Debug stuff
2020-04-11 13:10:35 -04:00
DoctorMacc
ec5c1ef0b2
Merge branch 'master' of https://github.com/GeyserMC/Geyser into endercrystal
2020-04-11 13:06:53 -04:00
DoctorMacc
fd5333b77b
Merge latest master
2020-04-11 13:06:50 -04:00
DoctorMacc
0af919effe
Merge latest master
2020-04-11 11:38:32 -04:00
DoctorMacc
6b04f2b5d8
Final touches
2020-04-11 11:35:14 -04:00
rtm516
00099b5332
Multi arguments handling
2020-04-11 15:53:53 +01:00
rtm516
c95d2d2f47
New parameter parsing ready for multiple params
2020-04-11 14:57:29 +01:00
rtm516
74d3254bf0
Automatic enum creation and comments
2020-04-11 02:58:07 +01:00
rtm516
010840bebe
Better parameter handling
2020-04-11 02:25:58 +01:00
rtm516
c050086221
Basic param parsing
2020-04-11 01:24:22 +01:00
rtm516
927542ff2e
Added base command completion
2020-04-11 00:20:34 +01:00
DoctorMacc
e2e4fb2b3c
Some final touches
2020-04-10 18:11:16 -04:00
DoctorMacc
f046ef52f1
Add license
2020-04-10 18:06:35 -04:00
DoctorMacc
d547b31b38
Fix first load crashing; fix NPE
2020-04-10 16:36:41 -04:00
DoctorMacc
1dc6d4fbdc
Fixed
2020-04-10 16:07:36 -04:00
Redned
d8ff735626
Merge pull request #298 from rtm516/language-and-colour-fix
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Fixed language processing and chat colours being reset for no reason
2020-04-10 15:06:55 -05:00
AJ Ferguson
23d98bb25f
Fix block placement for stairs, slabs, etc.
2020-04-10 10:46:29 -08:00
DoctorMacc
392d2ca6f7
Begin work on ender crystal support
2020-04-10 12:39:52 -04:00
DoctorMacc
6359fd4e83
Use switch statement for cat variant color
2020-04-09 20:23:52 -04:00
DoctorMacc
a580edc78f
Little touch
2020-04-09 20:20:41 -04:00
DoctorMacc
d0a7f6282c
Initial villager types support
2020-04-09 19:33:52 -04:00
DoctorMacc
8f735ae453
Remove debug code
2020-04-09 18:12:53 -04:00
DoctorMacc
c777641a90
Changes?
2020-04-09 17:53:38 -04:00
DoctorMacc
c1dbd64f12
Add wolf collar support
2020-04-09 16:36:30 -04:00
DoctorMacc
c2fc3a7873
Add copyright
2020-04-09 16:09:03 -04:00
DoctorMacc
af4edf159a
Add tameable entity features
2020-04-09 16:06:00 -04:00
rtm516
9f1da99b71
Fixed NONE colour formatting and cleaned up imports
2020-04-09 20:24:32 +01:00
rtm516
1e1d2f00ae
Fixed language processing and chat colours being reset for no reason
2020-04-09 19:46:45 +01:00
DoctorMacc
da99bb16d5
Cat work
2020-04-09 13:37:27 -04:00
rtm516
78fdab2090
Removed left in debug line
2020-04-09 17:34:49 +01:00
rtm516
81c1533ee2
en_us user now gets a chat message if the locale isnt already loaded
2020-04-09 17:21:51 +01:00
rtm516
013bca024c
Removed auto download and load of en_us
2020-04-09 17:06:17 +01:00
rtm516
64e0af48f9
Merge remote-tracking branch 'origin/master' into server-language-processing
2020-04-09 16:56:14 +01:00
rtm516
b43a3e9abd
Fixed players not getting removed from the players map on disconnect
2020-04-09 15:26:14 +01:00
rtm516
1ef50cbb95
Added automatic en_us download and extraction from JAR
2020-04-09 14:36:32 +01:00
rtm516
c51a48221b
Merge remote-tracking branch 'origin/master' into server-language-processing
2020-04-09 13:58:45 +01:00
Redned
77a7b55fb1
Merge pull request #294 from DoctorMacc/bows
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Fix bows, potentially buckets, other items
2020-04-08 23:04:08 -05:00
DoctorMacc
0521a30266
Simplify
2020-04-08 22:17:29 -04:00
DoctorMacc
545604bf91
Merge branch 'sign-editing' of https://github.com/DoctorMacc/Geyser into sign-editing
2020-04-08 21:33:24 -04:00
DoctorMacc
d518d5ef63
One More Thing ™️
2020-04-08 21:33:07 -04:00
DoctorMacc
c393dc9f21
Initial bow support
2020-04-08 21:29:33 -04:00
rtm516
bc67675d16
Added translation of extra message parts
2020-04-09 01:30:27 +01:00
rtm516
70a71b2ee8
Updated mappings commit
2020-04-09 00:23:21 +01:00
rtm516
c61d87714b
On demand downloading and loading of language files
2020-04-09 00:20:41 +01:00
Camotoy
a1c0ec6c12
Update copyright
2020-04-08 19:14:34 -04:00
DoctorMacc
c41740a9fa
Add entity flag for if bee has nectar
2020-04-08 17:58:07 -04:00
DoctorMacc
aff33bd8b3
Whitespace
2020-04-08 17:44:51 -04:00
DoctorMacc
962d987274
Remove unused imports
2020-04-08 17:44:34 -04:00
DoctorMacc
6ea0fcabc3
Sign editing
2020-04-08 17:42:36 -04:00
rtm516
2cd5472ff0
Started work on the locale fetching and loading system
2020-04-08 21:11:56 +01:00
DoctorMacc
7993f38437
Prepare for PR
2020-04-08 15:30:36 -04:00
Jason Ho
9e03c9b93a
Annotate sound translator classes
2020-04-07 18:11:27 -07:00
Redned
ece1eeb451
Merge pull request #274 from rtm516/shutdown-fix
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Kick players on shutdown and fix window not closing on standalone
2020-04-07 19:20:01 -05:00
Redned
553b72bf30
Merge pull request #289 from DoctorMacc/llama-decoration
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Add llama decoration support
2020-04-07 19:19:20 -05:00
rtm516
8e1b5de4b0
Merge branch 'master' into shutdown-fix
2020-04-08 01:07:12 +01:00
DoctorMacc
d4f23379ef
Fix requested change; modify comments
2020-04-07 20:06:20 -04:00
rtm516
70975a1d36
Updated player count for ade40d5
2020-04-08 01:03:25 +01:00
DoctorMacc
20700998b1
Fix requested changes; remove unused import
2020-04-07 19:57:34 -04:00
Redned
ade40d5a8b
Only add the player to the players map once
2020-04-07 18:54:58 -05:00
DoctorMacc
bbf0baf948
Additional explanation comment
2020-04-07 19:40:35 -04:00
DoctorMacc
03c611224b
Add llama decoration support
2020-04-07 19:38:44 -04:00
DoctorMacc
12e67d9b28
Merge branch 'master' of https://github.com/GeyserMC/Geyser into map-quick-fix
2020-04-07 18:23:22 -04:00
Redned
9bdc083963
Merge pull request #286 from DoctorMacc/trader-llamas
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Fix trader llamas not appearing; add llama metadata
2020-04-07 15:32:41 -05:00
William Johnstone
c44708cc22
Add requested changes
2020-04-07 21:22:10 +01:00
DoctorMacc
588c89ded2
Fix requested changes
2020-04-07 16:21:42 -04:00
DoctorMacc
b8c1a1d0ba
Fix trader llamas not appearing; show llama variant
2020-04-07 16:12:55 -04:00
William Johnstone
8cab3cce26
Add falling blocks
2020-04-07 20:45:59 +01:00
DoctorMacc
9c282d2cb8
Quick map fix
2020-04-07 13:54:08 -04:00
DoctorMacc
2d2b4704dc
Potential error spam fix
2020-04-06 20:57:26 -04:00
DoctorMacc
050098a498
Add legal message to BedBlockEntityTranslator.java
2020-04-06 16:33:30 -04:00
DoctorMacc
a392e54447
Fix requested changes
2020-04-06 16:27:09 -04:00
DoctorMacc
44a46d1872
Remove unnecessary code
2020-04-06 11:18:16 -04:00
DoctorMacc
81c9e4f165
Fix beds and signs
2020-04-06 11:16:16 -04:00
rtm516
41e0de4484
Cleaned up language
2020-04-06 14:35:18 +01:00
rtm516
c114f49e84
Fixed player count and removed debug code
2020-04-06 14:34:45 +01:00
rtm516
d4fa651427
Made the server kick all players before we shutdown and close the window when we finish on standalone.
2020-04-06 14:33:36 +01:00
rtm516
28217adfdf
Added support for numbered param replacements
2020-04-05 23:37:41 +01:00
rtm516
9a6b537e89
Removed debugging line
2020-04-05 22:49:10 +01:00
rtm516
49df48fcf0
Fixed some strings getting missed
2020-04-05 22:47:03 +01:00
rtm516
18311e3c1c
Added argument parsing to serverside language processing
2020-04-05 12:19:20 +01:00
rtm516
55b2fd0259
Kick the user on incorrect login info
2020-04-05 10:42:02 +01:00
rtm516
c809ddb618
Renamed translation method and cleaned up variable declaration
2020-04-05 10:13:47 +01:00
RednedEpic
b4cd6bacca
Fix improperly named bedrock packet translator
2020-04-05 00:48:53 -05:00
MrPowerGamerBR
b92f36e2e3
Remove unused map info request translator
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This was used for debugging purposes, to check if the map was correctly remapped to the client because, if it wasn't, it would've returned -1 as the map ID
2020-04-05 00:48:53 -05:00
MrPowerGamerBR
d635939c5b
Add map item translators
2020-04-05 00:48:53 -05:00
RednedEpic
41f6d991a4
Fix improperly named bedrock packet translator
2020-04-05 00:47:04 -05:00
rtm516
845c914492
Moved loading and added default locale config option
2020-04-05 02:58:23 +01:00
rtm516
b5ce83bbe2
Missed changes
2020-04-05 02:37:39 +01:00
rtm516
7f1fb3d43c
Added new locale loading system
2020-04-05 02:36:25 +01:00
RednedEpic
c13bbcda85
Fix null block entity console spam, which caused the world to be invisible
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This was a rare bug that only happened on very few servers, and from what I gathered, only 1.8 servers using ViaVersion.
2020-04-04 17:22:54 -05:00
MrPowerGamerBR
3094fedd54
Remove unused map info request translator
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This was used for debugging purposes, to check if the map was correctly remapped to the client because, if it wasn't, it would've returned -1 as the map ID
2020-04-04 17:28:59 -03:00
MrPowerGamerBR
de37046466
Add map item translators
2020-04-04 17:23:02 -03:00
rtm516
c1e00e3614
Moved to json file lang mapping
2020-04-04 19:39:14 +01:00
rtm516
7298e2ff3f
Added a few more lang string translations
2020-04-04 17:44:41 +01:00
rtm516
65277dc82a
Added java -> bedrock lang conversions
2020-04-04 17:25:38 +01:00
RednedEpic
392b0b5727
Merge branch 'master' into inventory
2020-04-04 03:12:23 -05:00
RednedEpic
7e54170473
Merge branch 'master' into inventory
2020-04-04 03:04:38 -05:00
RednedEpic
79906fae0a
Fix NPE if banner had no patterns
2020-04-04 02:45:51 -05:00
RednedEpic
54fe7989cf
Nitpicks
2020-04-04 02:08:50 -05:00
RednedEpic
b6c2592b5c
Add missing import
2020-04-04 02:08:23 -05:00
Redned
ddf2f471ea
Merge branch 'master' into chunk-fix
2020-04-04 02:00:18 -05:00
RednedEpic
786f137e28
Add support for team prefixes, suffixes, and colors ( Fixes #150 )
2020-04-04 01:27:34 -05:00
RednedEpic
9b487d7d03
Fix combat by sending the animate packet after damage ( Closes #260 )
2020-04-03 17:20:14 -05:00
RednedEpic
3aa7b2ddad
Use IntSet for JAVA_RUNTIME_WOOL_IDS
2020-04-02 18:09:09 -05:00
RednedEpic
e76b67265a
Rebase
2020-04-02 17:53:45 -05:00
RednedEpic
be9396f585
Merge branch 'master' into inventory
2020-04-02 17:01:17 -05:00
Jason Ho
3721cc084e
Add packet translators for Play, Stop, and Builtin sounds
2020-03-28 16:50:50 -07:00
Redned
4a8aeda677
Merge pull request #249 from endevrr/block-break-animations ( Closes #153 )
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Block breaking animations
2020-03-28 13:58:44 -05:00
William Johnstone
eb707a71df
Add requested changes
2020-03-28 16:03:09 +00:00
Redned
721761cc18
Merge pull request #248 from endevrr/inventory
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Fix waterlogged blocks
2020-03-27 22:01:25 -05:00
endevrr
20e6c7fcbf
Merge branch 'inventory' into block-break-animations
2020-03-28 00:04:53 +00:00
William Johnstone
0caee67e43
Finalise block breaking, (water calculations omitted because of no access to server api)
2020-03-27 23:39:53 +00:00
William Johnstone
a00cf75bc7
Fix waterlogged blocks
2020-03-27 23:23:26 +00:00
Redned
00b93c5527
Merge pull request #243 from DoctorMacc/inventory
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Implement bed colors (Closes #222 )
2020-03-27 15:20:00 -05:00
BuildTools
7cbb0388e2
Update mappings submodule
2020-03-27 16:16:33 -04:00
BuildTools
7b5bb22321
Rename BEDCOLORS to BED_COLORS
2020-03-27 14:21:34 -04:00
BuildTools
17258dcaf6
Remove debugging code
2020-03-27 13:09:40 -04:00
BuildTools
7a402c40b3
Use mappings to generate bed colors
2020-03-27 13:08:21 -04:00
RednedEpic
03e11df58b
Fix null potion type message in console (Addresses #227 )
2020-03-26 23:29:16 -05:00
RednedEpic
5222232e72
Add rest of fixes for operator bug
2020-03-26 23:00:52 -05:00
BuildTools
e5766ef96a
Store bed colors in Object2ByteOpenHashMap
2020-03-26 18:34:54 -04:00
BuildTools
22908c4de7
Remove whitespace
2020-03-26 10:31:57 -04:00
BuildTools
545ab0f268
Move bed-specific code to BedBlockEntityTranslator.java
2020-03-26 10:22:44 -04:00
BuildTools
5301c8c3f6
Implement bed colors
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Java Edition includes the bed color in the namespaced ID; in Bedrock edition it's one of the tag values as a block entity. This code involves creating a table between block states and bed color numbers and looking that up on chunk load or block update.
2020-03-25 22:03:46 -04:00
Redned
bb601daf26
Merge pull request #239 from e3ndr/master
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Make translators annotation based.
2020-03-25 01:01:37 -05:00
Ender
f8407eeb5a
Add requested changes to PR
2020-03-25 00:55:09 -05:00
Ender
bbf6683bd8
Make all translators annotation based
2020-03-23 23:24:17 -05:00
Ender
13a58dc825
Begin making translators annotation based
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Also, rename TranslatorsInit to Translators; makes alot more sense.
2020-03-23 23:03:33 -05:00
DoctorMacc
a821312f7e
Add switch for dealing with ChatColor.NONE
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In-game chat uses ChatColor.NONE for handling reset of text.
2020-03-23 15:13:45 -04:00
William Johnstone
60662ae06c
Moved break time checks to BlockUtils class, Created ItemUtils and added helper function to get enchantment levels on items, implemented a entity effect cache, added haste and mining fatigue check for block breaking animations, fixed block breaking animations for blocks with speeds that are not affected by tools.
2020-03-22 22:59:34 +00:00
William Johnstone
a0884596e3
Fix issue with players being able to update their own gamemode
2020-03-21 22:59:16 +00:00
William Johnstone
4b40b07bf8
Refactor code and improve sword breaking
2020-03-21 21:37:55 +00:00
William Johnstone
09cdcbdf94
Add block breaking animations that actually work (still incomplete, doesn't take enchantments or player effects into account, also doesn't account for being in the air or underwater)
2020-03-21 20:14:09 +00:00
William Johnstone
350bb28c7c
revert last commit as I'm starting over
2020-03-20 21:28:20 +00:00
William Johnstone
650a1e2ab1
Start block breaking animations (inventory is broken)
2020-03-20 20:34:16 +00:00
Tim203
8b824cccf7
Added VR as InputMode ( fixes #219 )
2020-03-19 12:51:14 +01:00
RednedEpic
0a3a4a9ee1
Merge remote-tracking branch 'origin/master'
2020-03-18 16:10:45 -05:00
Redned
62b183a387
Update bedrock protocol lib and remove trove
2020-03-18 16:10:28 -05:00
Ender
1f8a2c5765
Make the passthrough motd display correctly on clients
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Before: https://i.e3ndr.xyz/?i=W63C
After: https://i.e3ndr.xyz/?i=SGKS
2020-03-17 17:55:11 -05:00
RednedEpic
51050e3868
Merge remote-tracking branch 'origin/master'
2020-03-17 11:43:28 -05:00
RednedEpic
21dc2e8362
Add Geyser reload command and commands for platforms ( Closes #141 )
2020-03-17 11:43:09 -05:00
RednedEpic
1bcee8d36f
Merge branch 'master' into inventory
2020-03-15 13:21:37 -05:00
RednedEpic
16c9317a36
Fix flickering sky if time is too high ( Closes #200 )
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This was caused because the max int size is 2,147,483,647, which is what Minecraft: Bedrock Edition uses in the time packet. In Minecraft: Java Edition, a long is used which has a max length of 9,223,372,036,854,775,807, thus causing the sky to bug out.
This commit uses the modulus operator with the max time value per-day of 24,000 to retrieve the remainder.
2020-03-15 13:20:55 -05:00
RednedEpic
e203cfd4a7
Move back to XUID for Floodgate
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The normal identity UUID caused problems and caused the bedrock client to crash when using Floodgate. This was likely because on bedrock edition, it's a version 3 UUID opposed to java edition which uses version 4.
2020-03-14 14:03:44 -05:00
RednedEpic
105ce2b3b5
Add effect translations
2020-03-10 19:40:51 -05:00
RednedEpic
6eac178305
Merge branch 'master' into inventory
2020-03-10 18:46:27 -05:00
Tim203
37d377b483
Floodgate now uses identity instead of xuid
2020-03-09 21:32:19 +01:00
RednedEpic
acc30f2432
Move DeviceOS to common module
2020-03-08 11:45:00 -05:00
RednedEpic
9e203d48aa
Fix running Geyser commands ingame
2020-03-06 19:37:35 -06:00
RednedEpic
0e355c1a95
Fix natural creeper explosion animation not showing up
2020-03-06 19:27:12 -06:00
RednedEpic
70d6a28c22
Merge branch 'master' into inventory
2020-03-06 17:30:46 -06:00
RednedEpic
7bd53c95c3
Work on a lot more entity flags
2020-03-06 17:29:11 -06:00
RednedEpic
e4c2f79bc5
Fix a couple minor entity bugs
2020-03-06 15:56:48 -06:00
RednedEpic
119f35b690
Fix chat getting cut off ( Closes #188 )
2020-03-06 15:44:49 -06:00
AJ Ferguson
f71c70224b
Only translate full chunks
2020-03-05 17:55:22 -09:00
RednedEpic
b2d611e24c
Fix some problems brought from merge conflicts
2020-03-05 20:53:58 -06:00
RednedEpic
418026dbe6
Merge branch 'block-entities' into inventory
2020-03-05 20:00:14 -06:00
AJ Ferguson
eaf45ff6f7
Fix chunk view position bugs on some servers
2020-03-05 16:26:36 -09:00
AJ Ferguson
223e94a31d
Revert non-full chunk fix
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This fix causes far too much lag on big non-full chunk updates
2020-03-05 10:45:50 -09:00
RednedEpic
6b22bcec2b
Merge branch 'master' into inventory
2020-03-04 21:35:20 -06:00
RednedEpic
1670c77672
Only allow console to shut down Geyser with a command
2020-03-04 20:44:42 -06:00
RednedEpic
936cbad67d
Get log4j2 working and fix commands
2020-03-04 20:35:23 -06:00
RednedEpic
e52a461a73
Attempt to get log4j2 working
2020-03-01 10:48:49 -06:00
AJ Ferguson
ebc81735c0
Merge remote-tracking branch 'remotes/origin/master' into inventory
2020-02-29 12:46:56 -09:00
Redned
773abc9fde
Update packetlib to 1.5-SNAPSHOT
2020-02-29 15:32:03 -06:00
RednedEpic
f9a1656b8e
Merge remote-tracking branch 'origin/plugin' into plugin
2020-02-26 19:31:45 -06:00
RednedEpic
2bdf3d4d7f
Merge branch 'master' into plugin
2020-02-26 19:31:19 -06:00
Tim203
b97fa2b1c8
Added a response to the PluginMessage packet in the Login state
2020-02-26 23:53:26 +01:00
AJ Ferguson
bfca25bbe3
Fix compile errors
2020-02-25 22:31:55 -09:00
AJ Ferguson
bc3992f775
Merge remote-tracking branch 'remotes/upstream/master' into inventory
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# Conflicts:
# connector/src/main/java/org/geysermc/connector/network/translators/TranslatorsInit.java
# connector/src/main/java/org/geysermc/connector/network/translators/inventory/updater/ChestInventoryUpdater.java
2020-02-25 22:12:39 -09:00
RednedEpic
09e4bbd8ca
Make sure scale is not null when setting armor stand as baby
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If it's null, it's invisible.
2020-02-25 19:52:27 -06:00
RednedEpic
4c87a13e25
Snap height only if on ground
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(Original commit 2dc6ab453f931ac2083a6d142e963beb0a101b94)
2020-02-25 19:36:36 -06:00
RednedEpic
f5bc328737
Merge branch 'master' into feature/new-protocol-lib
2020-02-25 18:54:31 -06:00
RednedEpic
f0e01ab1c9
Fix getting stuck in wall bug
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Due to java doubles being somewhat more "precise" and bedrock positions being sent in floats instead, this caused bedrock players to get stuck in blocks when jumping or running near them in a certain way, thus causing the server to try and correct their position, potentially flagging anticheats and causing the server to print a "moved wrongly" message in console.
See: https://stackoverflow.com/questions/322749/retain-precision-with-double-in-java
2020-02-25 18:50:09 -06:00
RednedEpic
1af4d71bd1
Remove extra height added to position when server corrects movement
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This should fix the bug where you can "climb" up blocks. Although this doesn't fix the random spasm the client gets, it should prevent players from climbing up blocks (and getting stuck in them), thus preventing anticheats from going crazy.
2020-02-24 20:04:18 -06:00
Redned
b41d66dd19
Set can climb for entity back to true
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This has nothing to do with the bug where players can "climb" up blocks, but rather disabling this feature disables the ability to climb up vines and ladders. This commit reverts that.
2020-02-23 18:02:54 -06:00
Redned
35ed1ec916
Merge pull request #156 from AJ-Ferguson/chunk-fix
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Chunk fixes
2020-02-23 14:38:20 -06:00
RednedEpic
720f69d913
Set can climb for entity to false
2020-02-16 14:07:40 -06:00
RednedEpic
41a24ca6ab
Merge branch 'master' into plugin
2020-02-16 13:25:37 -06:00
RednedEpic
f87ff70369
Update to NukkitX Protocol Lib 2.5.1
2020-02-16 13:07:35 -06:00
RednedEpic
9ffec0021c
Fix movement bugs *and* allow for teleportation
2020-02-16 12:40:54 -06:00
OnlyBMan
18a50d4e3e
Fix baby armorstands showing even when invisible
2020-02-15 21:35:05 -05:00
RednedEpic
f52684f0dd
Fix teleportation
2020-02-15 19:06:18 -06:00
RednedEpic
ee85abf34c
Fix player movement not being visible, movement bugs and laggy entities
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(Addresses #74 , #109 )
2020-02-15 17:39:34 -06:00
AJ Ferguson
2d0a584106
Fix swimming
2020-02-15 01:18:41 -09:00
RednedEpic
e6d166d4d4
Merge branch 'master' into feature/new-protocol-lib
2020-02-14 17:58:53 -06:00
RednedEpic
4bb34cdcce
Merge branch 'master' into feature/new-protocol-lib
2020-02-14 17:57:28 -06:00
RednedEpic
4186715083
Update to NukkitX Protocol Lib 2.5.0 release
2020-02-14 17:39:26 -06:00
RednedEpic
bf90b803ca
Fix interact and attack in interact translator
2020-02-14 17:27:08 -06:00
AJ Ferguson
35bf1b455e
Fix new player entity data getting lost while loading skin
2020-02-13 17:45:15 -09:00
AJ Ferguson
fa7324e1f5
Add support for offhand
2020-02-13 17:45:14 -09:00
AJ Ferguson
b18b83fd9a
Fix armor not showing if partially armored
2020-02-13 17:45:14 -09:00
AJ Ferguson
276a8d6485
Fix hotbar slot changing when the player's hand is updated
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The default value is 0.
-1 seems to leave the selected hotbar slot unchanged.
2020-02-13 17:45:14 -09:00
AJ Ferguson
bf1835e691
Fix Block IDs
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Quick fix. Might have a different method for getting block IDs in the future
2020-02-12 22:29:44 -09:00
AJ Ferguson
b1a0ed3e91
Merge remote-tracking branch 'remotes/upstream/master' into inventory
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# Conflicts:
# connector/src/main/java/org/geysermc/connector/network/translators/TranslatorsInit.java
# connector/src/main/java/org/geysermc/connector/utils/Toolbox.java
2020-02-12 21:58:09 -09:00
AJ Ferguson
7f194b2d54
Increase render distance instead of chunkpublisher radius
2020-02-11 13:42:02 -09:00
AJ Ferguson
3615ec2b90
Fix ChunkPosition
2020-02-10 18:24:09 -09:00
AJ Ferguson
9008036ee4
Merge remote-tracking branch 'remotes/upstream/master' into chunk-fix
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# Conflicts:
# connector/src/main/java/org/geysermc/connector/network/translators/block/BlockTranslator.java
# connector/src/main/java/org/geysermc/connector/network/translators/java/world/JavaChunkDataTranslator.java
# connector/src/main/java/org/geysermc/connector/utils/ChunkUtils.java
# connector/src/main/java/org/geysermc/connector/utils/Toolbox.java
2020-02-10 17:38:56 -09:00
SupremeMortal
c70cf0bb47
Make biomes tag final
2020-02-09 22:55:07 +00:00
SupremeMortal
f9cd88eaa2
Merge branch 'master' of https://github.com/GeyserMC/Geyser into feature/direct-block-mapping
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Conflicts:
connector/src/main/java/org/geysermc/connector/utils/Toolbox.java
2020-02-09 22:53:57 +00:00
SupremeMortal
9594b42523
Add waterlogging support
2020-02-09 22:06:22 +00:00
SupremeMortal
c9f33f8344
Pull in new submodule changes
2020-02-09 21:22:39 +00:00
RednedEpic
e8a1e0dae1
Add velocity platform support
2020-02-08 13:43:50 -06:00
AJ Ferguson
516fc51162
Small changes
2020-02-05 20:23:06 -09:00
AJ Ferguson
e4ab4b336c
Chunk fixes
2020-02-05 19:32:33 -09:00
AJ Ferguson
e0a1435d51
Send confirmation packet when spawning
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Fixes some chunk bugs
2020-02-05 19:23:08 -09:00
AJ Ferguson
13f198845c
Fix bugs when rapidly switching dimensions
2020-02-05 19:21:09 -09:00
OnlyBMan
0bb18d26b0
Load biome definitions only once instead of everytime a new player joins
2020-02-05 22:02:23 -05:00
OnlyBMan
4dff067faa
Add biomes
2020-02-05 21:10:34 -05:00
RednedEpic
0cf574ddcb
Merge branch 'master' into feature/direct-block-mapping
2020-02-05 18:59:20 -06:00
RednedEpic
4f461bf374
Start on converting to the new NukkitX protocol library updates
2020-02-05 18:55:34 -06:00
AJ Ferguson
3d61b3ce28
Bump OpenNBT lib to 1.4-SNAPSHOT
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This fixes the NPE when sending an ItemStack with a null NBT tag.
This also fixes some item movement bugs on pure vanilla servers.
2020-01-30 23:15:18 -09:00
AJ Ferguson
1a9aa4255f
Some refactoring and bug fixes
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Still much to do.
Inventory desyncing when crafting will be fixed soon.
2020-01-30 16:05:57 -09:00
AJ Ferguson
5e5aeed578
Merge remote-tracking branch 'remotes/upstream/master' into inventory
2020-01-30 12:08:39 -09:00
AJ Ferguson
3e4fd618e5
Fix offline auth bug
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Handled in GeyserSession#connect
2020-01-28 23:28:23 -09:00
RednedEpic
240f41ff03
Use Path instead of File for floodgate key file in config
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...and fix related issues with the file not being found.
2020-01-26 11:22:21 -06:00
RednedEpic
989312835f
Fix custom name visible flag ( Closes #137 )
2020-01-26 00:05:05 -06:00
RednedEpic
e0f6c8a170
Fix chests and potentially other block entities
2020-01-25 23:51:29 -06:00
RednedEpic
d520a5670a
Merge branch 'master' into block-entities
2020-01-25 23:05:36 -06:00
Redned
c4857c6a54
Merge branch 'master' into plugin
2020-01-25 23:03:47 -06:00
RednedEpic
cc3cf70257
Search for key in Geyser plugin folder in plugin versions
2020-01-25 22:59:00 -06:00
Tim203
ba724bb7d6
Added the Nintendo Switch as DeviceOS
2020-01-25 13:10:58 +01:00
RednedEpic
a55381faaf
Add support for Minecraft 1.15.2 and fix kick with villager ( Fixes #138 )
2020-01-22 20:28:08 -06:00
RednedEpic
6bb478bda4
Merge branch 'master' into block-entities
2020-01-19 22:35:33 -06:00
RednedEpic
ed322029f3
Update hybrid mode reference to 'floodgate' in config.yml
2020-01-18 17:53:56 -06:00
RednedEpic
6702c59a15
Fix auth type check from merge conflict
2020-01-18 16:50:17 -06:00
RednedEpic
88fc3cf843
Fix building
2020-01-18 16:48:46 -06:00
RednedEpic
52b23950ea
Merge branch 'master' into plugin (should fix building)
2020-01-18 16:46:07 -06:00
RednedEpic
5c7755b772
Shade netty into Bukkit jar
2020-01-18 16:38:40 -06:00
RednedEpic
843c7a3047
Add support for showing item in hand for entities ( Closes #106 )
2020-01-11 13:05:43 -06:00
AJ Ferguson
9f7cba1915
Fix build error caused by mappings submodule
2020-01-08 19:48:03 -09:00
RednedEpic
dc594ee22c
Update license headers
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Certain headers for classes that are to be removed (e.g. plugin api) were not updated to prevent merge conflicts.
2020-01-08 21:05:42 -06:00
RednedEpic
b1d93fb633
Organize entity packages a bit more
2020-01-08 20:35:00 -06:00
RednedEpic
814da2453c
Implement sheep colors and shearing ( Closes #126 )
2020-01-08 20:26:44 -06:00
Tim203
c5205cc873
Added a simple way to identify Geyser players.
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Keep in mind that using this to identify players is less secure than using Floodgate
2020-01-07 22:29:49 +01:00
AJ Ferguson
66f5ed9495
Merge remote-tracking branch 'remotes/upstream/master' into inventory
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# Conflicts:
# connector/src/main/java/org/geysermc/connector/network/session/GeyserSession.java
# connector/src/main/java/org/geysermc/connector/network/translators/TranslatorsInit.java
# connector/src/main/java/org/geysermc/connector/network/translators/java/JavaRespawnTranslator.java
2020-01-04 14:39:01 -09:00
RednedEpic
2fc591e341
Merge Floodgate changes
2020-01-03 23:58:58 -06:00
RednedEpic
0c24ffc629
Merge branch 'master' into plugin
2020-01-03 23:25:00 -06:00
RednedEpic
7d14d079ef
Fix NPE with ServerInfo being null for ping passthrough
2020-01-02 12:37:30 -06:00
AJ Ferguson
8a19e35342
Update mappings submodule
2019-12-31 16:49:30 -09:00
SupremeMortal
d686a009d1
Fix most block palette issues. Others are due to the mappings
2019-12-31 23:24:54 +00:00