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synchronisiert 2024-10-03 08:21:06 +02:00
Remove extra height added to position when server corrects movement
This should fix the bug where you can "climb" up blocks. Although this doesn't fix the random spasm the client gets, it should prevent players from climbing up blocks (and getting stuck in them), thus preventing anticheats from going crazy.
Dieser Commit ist enthalten in:
Ursprung
b41d66dd19
Commit
1af4d71bd1
@ -92,7 +92,7 @@ public class JavaPlayerPositionRotationTranslator extends PacketTranslator<Serve
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float zDis = Math.abs(entity.getPosition().getZ() - (float) packet.getZ());
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if (xDis > 1.5 || (yDis < 1.45 || yDis > (session.isJumping() ? 4.3 : (session.isSprinting() ? 2.5 : 1.9))) || zDis > 1.5) {
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entity.moveAbsolute(session, Vector3f.from(packet.getX(), packet.getY() + 0.6f, packet.getZ()), packet.getYaw(), packet.getPitch(), true);
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entity.moveAbsolute(session, Vector3f.from(packet.getX(), packet.getY(), packet.getZ()), packet.getYaw(), packet.getPitch(), true);
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}
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}
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