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https://github.com/GeyserMC/Geyser.git
synchronisiert 2024-07-30 09:08:09 +02:00
![]() Desktop clients send an extra item use packet for buckets whereas mobile clients dont send the second use packet causing the issue as a ClientPlayerUseItemPacket doesn't get sent to the Java server. Buckets on mobile may still be glitchy as the player must be directly facing the block they want to place liquid on. |
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src/main | ||
pom.xml |