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https://github.com/GeyserMC/Geyser.git
synchronisiert 2024-11-04 23:30:17 +01:00
Merge pull request #359 from ForceUpdate1/rain
Reset rain during respawning
Dieser Commit ist enthalten in:
Commit
0eea637aed
@ -25,6 +25,9 @@
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package org.geysermc.connector.network.translators.java;
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import com.nukkitx.math.vector.Vector3f;
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import com.nukkitx.protocol.bedrock.data.LevelEventType;
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import com.nukkitx.protocol.bedrock.packet.LevelEventPacket;
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import org.geysermc.connector.entity.Entity;
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import org.geysermc.connector.entity.attribute.AttributeType;
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import org.geysermc.connector.network.session.GeyserSession;
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@ -35,6 +38,8 @@ import org.geysermc.connector.utils.DimensionUtils;
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import com.github.steveice10.mc.protocol.packet.ingame.server.ServerRespawnPacket;
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import com.nukkitx.protocol.bedrock.packet.SetPlayerGameTypePacket;
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import java.util.concurrent.ThreadLocalRandom;
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@Translator(packet = ServerRespawnPacket.class)
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public class JavaRespawnTranslator extends PacketTranslator<ServerRespawnPacket> {
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@ -53,6 +58,12 @@ public class JavaRespawnTranslator extends PacketTranslator<ServerRespawnPacket>
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session.getUpstream().sendPacket(playerGameTypePacket);
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session.setGameMode(packet.getGamemode());
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LevelEventPacket stopRainPacket = new LevelEventPacket();
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stopRainPacket.setType(LevelEventType.STOP_RAIN);
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stopRainPacket.setData(ThreadLocalRandom.current().nextInt(50000) + 10000);
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stopRainPacket.setPosition(Vector3f.ZERO);
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session.getUpstream().sendPacket(stopRainPacket);
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if (entity.getDimension() != DimensionUtils.javaToBedrock(packet.getDimension())) {
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DimensionUtils.switchDimension(session, packet.getDimension());
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} else {
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