Mirror von
https://github.com/GeyserMC/Geyser.git
synchronisiert 2024-12-26 16:12:46 +01:00
Prevents animations from being sent to the server before the player has spawned
Dieser Commit ist enthalten in:
Ursprung
e67ed6dc8d
Commit
f7c5fea87e
@ -25,6 +25,7 @@
|
||||
|
||||
package org.geysermc.connector.network.translators.bedrock;
|
||||
|
||||
import org.geysermc.connector.GeyserConnector;
|
||||
import org.geysermc.connector.network.session.GeyserSession;
|
||||
import org.geysermc.connector.network.translators.PacketTranslator;
|
||||
import org.geysermc.connector.network.translators.Translator;
|
||||
@ -40,6 +41,9 @@ public class BedrockAnimateTranslator extends PacketTranslator<AnimatePacket> {
|
||||
|
||||
@Override
|
||||
public void translate(AnimatePacket packet, GeyserSession session) {
|
||||
// Stop the player sending animations before they have fully spawned into the server
|
||||
if (!session.isSpawned()) { return; }
|
||||
|
||||
switch (packet.getAction()) {
|
||||
case SWING_ARM:
|
||||
// Delay so entity damage can be processed first
|
||||
|
Laden…
In neuem Issue referenzieren
Einen Benutzer sperren