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640 Commits

Autor SHA1 Nachricht Datum
Luck
21a79d8142
Correctly register Event handlers in the registeredHandlersByPlugin map 2019-05-17 10:58:11 +01:00
Andrew Steinborn
3ec67a7d4d Optimize VelocityEventManager#fireAndForget()
There isn't a need to create a CompletableFuture when firing an event
and we do not want to know when it is completed.
2019-05-16 17:29:55 -04:00
Andrew Steinborn
9e6e1856e6 Add /glist command.
A much-needed base command, this is now available in Velocity directly.
It is partially inspired by the RedisBungee /glist command, which I also
created.

By default, /glist only provides the player count of the proxy. You can
view the player list for an individual server with /glist <server>, or
you can view the information for all players with /glist all.
2019-05-16 01:46:54 -04:00
Andrew Steinborn
4ab02cb636 Clean this up a bit 2019-05-15 19:02:31 -04:00
Andrew Steinborn
a21eaa085a Do a better job of passing channel (un)registration to the client.
Also fixes a regression related to WDLCompanion.
2019-05-15 18:59:28 -04:00
Andrew Steinborn
552f02ed60 Fix Checkstyle 2019-05-15 17:10:07 -04:00
Andrew Steinborn
6d42a3c37c Explicitly rewrite legacy plugin message channels for 1.13+ clients. 2019-05-15 17:04:45 -04:00
Andrew Steinborn
d805f79d9b Try to unbreak ViaVersion a little bit. 2019-05-15 15:52:07 -04:00
Andrew Steinborn
742865bf0a
Merge pull request #204 from VelocityPowered/plugin-message-cleanups
Plugin message handling cleanup and fixes
2019-05-15 06:31:18 -04:00
Andrew Steinborn
6eabf82513 Fix inaccurate comment. 2019-05-14 04:26:16 -04:00
Andrew Steinborn
d7136150fd Get rid of the Guava Subscribe annotation check
I think we can trust that if you're working with Velocity, you can find
the right Velocity subscribe annotation.
2019-05-14 04:18:18 -04:00
Andrew Steinborn
5bd9f0a96f CappedSet.newCappedSet() -> CappedSet.create() 2019-05-14 04:11:49 -04:00
Andrew Steinborn
57085feb42 Better document what plugin channels we need to forward onto clients. 2019-05-12 11:09:50 -04:00
Andrew Steinborn
3c9cc2c4a8 Remove unrelated change 2019-05-12 10:48:47 -04:00
Andrew Steinborn
16d557a109 Fix checkstyle 2019-05-12 10:46:11 -04:00
Andrew Steinborn
b5fcf685be Kill debug 2019-05-12 10:06:01 -04:00
Andrew Steinborn
adfb33ad21 Fix server-sent plugin message channels, fixing WDLCompanion and similar
Closes #203
2019-05-12 10:05:22 -04:00
Andrew Steinborn
5f0470fb0b Checkstyle, CappedCollection -> CappedSet 2019-05-10 07:42:47 -04:00
Andrew Steinborn
74afcee9ba Suspect this is the fix to #203, but I'm unsure 2019-05-10 04:53:57 -04:00
Andrew Steinborn
c26dc75c44 More robust check 2019-05-10 04:44:01 -04:00
Andrew Steinborn
01be943c3f Initial work on cleaning up plugin message handling in Velocity 2019-05-10 04:32:29 -04:00
Andrew Steinborn
37999ed32e Support 1.14-pre2 2019-05-10 02:51:00 -04:00
kashike
3800610f66 Bump text to 3.0.0 2019-05-06 19:34:53 -07:00
Andrew Steinborn
472f45df08 Don't resolve IP addresses in the config except for the bind one. 2019-04-29 01:59:55 -04:00
Andrew Steinborn
de51ea18cc Forward other client-known plugin messages during the transition as well
Fixes #197
2019-04-29 00:52:06 -04:00
Andrew Steinborn
8517d58673 Reduce erroneous DNS lookups for Velocity in Kubernetes. 2019-04-27 20:37:31 -04:00
Andrew Steinborn
cbd922764e Fix Checkstyle (again) 2019-04-24 21:39:15 -04:00
Andrew Steinborn
632d0b6ba8 Handle plugin channel registrations during initial connect as well.
Fixes #193
2019-04-24 21:28:43 -04:00
Andrew Steinborn
1661cece2d
An Easter basket bearing gifts! (#191)
* Delay switch to new server until after JoinGame is sent.

Unfortunately, in some cases (especially vanilla Minecraft) some login
disconnects are sent after ServerLoginSuccess but before JoinGame.
We've been using ServerLoginSuccess but it has caused too many problems.
Now Velocity will switch to a stripped-down version of the play session
handler until JoinGame is received. This handler does very little by
itself: it simply forwards plugin messages (for Forge) and waits for the
JoinGame packet from the server.

This is an initial version: only vanilla Minecraft 1.12.2 was tested.
However this is the way Waterfall without entity rewriting does server
switches (which, in turn, is inherited from BungeeCord).

* Move to Gradle 5 and Error Prone.
2019-04-24 14:36:49 -04:00
Andrew Steinborn
c8e33eef60 Properly compare against MIN/MAX_VALUE 2019-04-23 13:52:03 -04:00
Leymooo
877532d3b8 fix brigadier on 1.14 2019-04-23 16:26:32 +03:00
Leymooo
ac192c281c 1.14-pre5 2019-04-18 22:45:17 +03:00
Andrew Steinborn
564cb99861 Add Player#getGameProfile() to make tab list plugins easier to make. 2019-03-29 15:01:52 -04:00
Andrew Steinborn
118574e535 Updated log4j and Checker Framework
Updating Checker Framework flagged numerous warnings, which have been
corrected. These probably involve type declarations lacking a nullness
annotation that appeared elsewhere.
2019-03-28 22:27:51 -04:00
Andrew Steinborn
b369256400 Merge branch 'master' of https://github.com/creeper123123321/Velocity into creeper123123321-master 2019-03-24 13:57:26 -04:00
Andrew Steinborn
07b775d892 Notify on read-timeout instead of emitting exception 2019-03-17 19:44:22 -04:00
Andrew Steinborn
45574ce952 Remove connection pool for HTTP connections for now.
The upstream feature this relies on will be gone in Netty 5.x and there
is probably more benefit in using the connection's event loop to connect
to Mojang's authentication servers.
2019-03-10 23:40:18 -04:00
Andrew Steinborn
432d570474 Allow fallback to other server connections in the event of an exception.
Also removes some debugging code.
2019-03-10 14:11:24 -04:00
Hugo Manrique
8bb118022d
Fix implementation of #176
As @creeper123123321 noted on Discord, the javadoc specifies "Matches all {@link Player}s whose names start with the provided partial name.".

With the current implementation, if there were two online players named Notch and Notch2, only Notch would be returned as a singleton Collection. This PR fixes this behavior by removing the `exactMatch` code.
2019-03-09 21:02:41 +01:00
Andrew Steinborn
e2fa06fa17
Merge pull request #176 from Crypnotic/master
Add matchPlayer and matchServer
2019-03-09 00:15:07 -05:00
Andrew Steinborn
c7a379ebb8 Include server that we attempted to connect to in the result. 2019-03-08 23:51:47 -05:00
creeper123123321
30df2ad04b
Request read after setting auto-read to true 2019-03-08 08:48:03 -03:00
creeper123123321
b5d228028c
untested control handler 2019-03-08 08:33:28 -03:00
Andrew Steinborn
fa9d5f6499 Fire ProxyShutdownEvent _after_ the event manager thread pool shuts down
Fixes #177
2019-03-06 22:51:39 -05:00
Andrew Steinborn
5ccf22c5c4 Relax (i.e. remove all checks) on the hostname.
While validating this is a good idea, it causes too many issues in
practice. We will still clean the server address but no validation is
performed on the address.
2019-03-06 17:45:38 -05:00
Crypnotic
b35fd05d2e Add matchPlayer and matchServer 2019-03-03 09:57:19 -06:00
Andrew Steinborn
c8e3e7ff94 Initializing the handshake registry explicitly is redundant. 2019-02-20 21:19:04 -05:00
Andrew Steinborn
3c8055019e Actually use the correct time units for read timeouts. Fixes #174 2019-02-20 21:05:32 -05:00
Andrew Steinborn
c6dcba36c3 Fix another case where an in-flight connection would be retained. 2019-02-20 13:55:27 -05:00
Andrew Steinborn
1ec070069f Fix misplaced connection in flight reset. Fixes #173 2019-02-19 15:09:58 -05:00
Andrew Steinborn
6a8345e045 Forgot to include equals/hashCode on the object key 2019-02-16 16:20:50 -05:00
Andrew Steinborn
b3c87ef756 Remove an errant semicolon 2019-02-16 16:17:33 -05:00
Andrew Steinborn
f4a10e64e0 More proper host/SSL setup. See #172 2019-02-16 16:16:28 -05:00
Andrew Steinborn
332f931534 More accurate length setting 2019-02-15 17:48:36 -05:00
Andrew Steinborn
f042d214d3 Update copyright year in /velocity version 2019-02-15 16:09:37 -05:00
Andrew Steinborn
a0e1359557 Fix build 2019-02-15 16:07:19 -05:00
Andrew Steinborn
02a725035c Another round of improvements to tab complete. Fix fallback servers. 2019-02-15 16:03:15 -05:00
Andrew Steinborn
12f5bdfc48 Properly implement fallback support. 2019-02-15 15:07:38 -05:00
Slava Maspanov
c5fefd55ed register player connection only when switched to PLAY state (#169) 2019-01-29 16:17:07 -05:00
Andrew Steinborn
7d4d81fff1 Improve HandshakeSessionHandler#cleanVhost() 2019-01-28 00:34:51 -05:00
Andrew Steinborn
6eb6c99fa7 Simplify MinecraftConnection release logic. 2019-01-27 22:57:40 -05:00
Andrew Steinborn
56873712ec Use the player's event loop for their server connections.
This approach reduces context switching, giving us that much extra boost
in throughput.
2019-01-19 03:21:46 -05:00
Andrew Steinborn
865f9e5ef9 Bump the pool buffer size to 4MiB temporarily 2019-01-19 03:02:50 -05:00
Andrew Steinborn
e2f93c6ac6 Set Netty pooled buffer size to 2MiB 2019-01-19 02:48:11 -05:00
Andrew Steinborn
0b0fa0a352 Substantially-improved ancient server list ping support.
Velocity now flawlessly supports 1.6 and below server list pings along
with a notice to reconnect with a more modern version of Minecraft if
possible.
2019-01-19 01:07:30 -05:00
Andrew Steinborn
078d0ebc96 Fix bad Respawn packet ID, which broke 1.12.1 2019-01-19 00:09:18 -05:00
creeper123123321
7d6fa11a83
Don't use ByteBuf, fix varint with 0 ending 2019-01-13 08:57:54 -02:00
Andrew Steinborn
c7b6afe5b8 Fix merge checkstyle issues 2019-01-12 10:52:02 -05:00
xxDark
bc70c76aec Some fixes (#165) 2019-01-12 10:47:46 -05:00
Andrew Steinborn
564b87de1d Avoid ByteBuf#slice(). We can simply reset the reader index. 2019-01-12 00:25:11 -05:00
Andrew Steinborn
1a2b162353 Cleaner and more correct to use ByteBufs directly. 2019-01-11 18:32:03 -05:00
Andrew Steinborn
1e041963f0 Use just one byte array in the varint frame decoder. 2019-01-11 18:04:51 -05:00
Andrew Steinborn
f77384d32e Ensure that Velocity will always resolve DNS names for HTTP async. 2019-01-11 17:51:29 -05:00
Andrew Steinborn
2b7b33bd42 Reduce object allocations in MinecraftVarintFrameDecoder. 2019-01-11 17:46:57 -05:00
Andrew Steinborn
5dbe6aa808 Rename connection field in ConnectedPlayer.
This sounds stupid, but YourKit really casts its net wide when it tries
to instrument usages of JDBC. Velocity doesn't use JDBC, and yet if you
run Velocity with YourKit (even without profiling active) you pay a
significant cost.
2019-01-11 17:46:33 -05:00
Andrew Steinborn
e240dac55b No need to bring in Gson instance, when toString() does the same thing. 2019-01-06 08:47:29 -05:00
Andrew Steinborn
c30974a148 Clarifications in ProtocolUtils. 2019-01-05 14:55:01 -05:00
Andrew Steinborn
221ee510ff Minor cleanup. 2019-01-01 04:34:31 -05:00
Andrew Steinborn
0906a436e3 Fix bug with tab-completing names on 1.12 and lower. 2019-01-01 04:34:13 -05:00
Andrew Steinborn
696b6549e5 Stronger TLS settings.
Velocity will now validate the hostname and use TLSv1.2 only.
2018-12-30 11:13:58 -05:00
Andrew Steinborn
8588e7f1fe Optimize native handling further.
We now try to work within the boundaries given by the native. In the
case of Java natives, we work with byte arrays. With natives, always use
direct buffers.

However, the numbers do favor the natives, since they work with direct
byte buffers, without any copying. For the most part, this commit is
intended to improve the lives of Velocity users on Windows.
2018-12-30 06:16:04 -05:00
Andrew Steinborn
095a478440 Always ensure we don't pass a heap ByteBuf to the natives. 2018-12-30 04:53:47 -05:00
Andrew Steinborn
977d29ffa0 Fix Checkstyle errors 2018-12-30 03:58:50 -05:00
Andrew Steinborn
5bf936d1b9 Add unit tests 2018-12-30 03:57:05 -05:00
Andrew Steinborn
9ce4294e6e Fix forced hosts with SRV records. 2018-12-30 03:52:50 -05:00
Andrew Steinborn
abc5ef7f5e Full Checkstyle compliance at last. 2018-12-30 03:28:45 -05:00
Andrew Steinborn
20c3966f6f Make PluginDependencyUtils test more consistent. 2018-12-30 03:05:26 -05:00
Andrew Steinborn
89bcc9a100 Grab most of the low-hanging fruit. 2018-12-29 17:22:36 -05:00
Andrew Steinborn
f898b766f1 Fix resource pack sending on <= Minecraft 1.9.4 2018-12-29 16:41:58 -05:00
Andrew Steinborn
0ca0c2a297 Resource pack API 2018-12-29 15:21:47 -05:00
Andrew Steinborn
68fde1e795 Adapt System.(out|err) to log4j. 2018-12-29 13:30:50 -05:00
Andrew Steinborn
1113266823 Merge branch '1.13-tab-complete' 2018-12-29 12:27:26 -05:00
Andrew Steinborn
0cc8a2a14f Tab-completing arguments works now. 2018-12-29 12:24:10 -05:00
Andrew Steinborn
10c440af83 Consistently display disconnects. 2018-12-29 11:46:54 -05:00
Andrew Steinborn
5f3c31bc48 Fix Checkstyle issues. 2018-12-29 11:07:45 -05:00
Andrew Steinborn
76fc39660c Merge branch 'master' into 1.13-tab-complete 2018-12-29 11:01:41 -05:00
Andrew Steinborn
256978fc15 Solve a bunch of Checkstyle warnings. 2018-12-29 10:57:55 -05:00
Andrew Steinborn
21b20d5dc3 Obfuscate exceptions from user connection. 2018-12-29 10:13:38 -05:00
Andrew Steinborn
2cedb457ce [WIP] Inject commands for Minecraft 1.13+ 2018-12-29 09:28:24 -05:00
Andrew Steinborn
b6944bbec2 Use EnumSet in StateRegistry.PacketRegistry. 2018-12-28 13:08:22 -05:00
Andrew Steinborn
9bbe25fc90 Improve efficiency of Java implementation of natives. 2018-12-28 13:02:46 -05:00
Andrew Steinborn
566a306d18 Clarity improvements. 2018-12-28 13:02:46 -05:00
Andrew Steinborn
e34d68e81a Resolve some warnings. 2018-12-25 01:47:36 -05:00
Andrew Steinborn
1c2235af5a Explicitly find and complain about BungeeCord and Bukkit plugins.
They aren't supported with Velocity and will never be.
2018-12-24 09:44:26 -05:00
Andrew Steinborn
4a872ffabe Add asynchronous DNS resolution. 2018-12-24 07:37:59 -05:00
Andrew Steinborn
e71bac2028 Fix ProtocolUtil#readString() to respect Unicode.
This brings Velocity's to conformance to what Mojang does in
PacketDataSerializer.
2018-12-24 05:25:58 -05:00
Andrew Steinborn
267d306569 Remove all uses of (mark|reset)ReaderIndex()
This is removed in Netty 5.x: netty/netty#8636
2018-12-23 23:30:26 -05:00
Andrew Steinborn
11daaa986a Add readable checks. 2018-12-23 18:50:02 -05:00
Andrew Steinborn
3a87e47796 Remove validation check since these usernames exist anyway. 2018-12-17 15:35:14 -05:00
Andrew Steinborn
5be64565e9 Print exception in task 2018-12-16 13:41:23 -05:00
Andrew Steinborn
ca915a44a9 Bump write mark, to see if it improves #152 2018-12-15 21:13:52 -05:00
Andrew Steinborn
4b5664ec91 Remove redundant check. 2018-12-14 15:09:52 -05:00
Andrew Steinborn
2884c2ea90 Strictly validate usernames for online mode. 2018-12-14 15:04:21 -05:00
Andrew Steinborn
10293aa542 Fix login with IPv6 and other potential security issues 2018-12-14 14:41:46 -05:00
Andrew Steinborn
9a15a80627
Merge pull request #161 from VelocityPowered/anonymize-user-disconnect-messages
Anonymize all exception/connection-related errors from the user.
2018-12-14 13:11:51 -05:00
Andrew Steinborn
cc5a7dba9b Clean up PluginDependencyUtilsTest 2018-12-14 01:47:43 -05:00
Andrew Steinborn
2d54a2c15b Record circular dependencies 2018-12-13 19:44:25 -05:00
Andrew Steinborn
da12008736 Fix more formatting issues. 2018-12-13 04:53:45 -05:00
Andrew Steinborn
0100cdd244 More comment on the plugin dependency stuff. 2018-12-13 04:50:08 -05:00
Andrew Steinborn
fc76a027de Rewrite dependency plugin resolving.
Velocity now resolves plugin dependencies using a depth-first search
(DFS), instead of using Kahn's algorithm like before. This properly handles duplicate indirect dependencies.

Thanks to @creeper123123321 for noticing this issue!
2018-12-13 04:06:43 -05:00
Andrew Steinborn
f9843057ba Anonymize all exception/connection-related errors from the user.
We still print these out in the logs.
2018-12-11 01:50:29 -05:00
Andrew Steinborn
ce6b061b79 Make Velocity's server list ping behavior more conformant.
This fixes pinging with 1.7.x and with certain ping libraries that send
the -1 protocol version.
2018-12-07 17:24:41 -05:00
Luck
6ff9180987
Remove redundant extra lambda in EventManager#fire implementation 2018-12-04 00:03:47 +00:00
Luck
3d3d6adf04
Remove redundant null check in VelocityMethodScanner 2018-12-03 23:55:39 +00:00
Luck
cfae542dd2
Slightly optimize SimpleEventBus usage in VelocityEventManager 2018-12-03 23:53:50 +00:00
Luck
43da3d4541
Allow the same EventHandler to be registered with different PostOrders
The #equals implementations in KyoriToVelocityHandler silently prevented this previously.
2018-12-03 23:53:06 +00:00
Andrew Steinborn
5b9a8f160b Fallback to plugin ID. 2018-12-02 01:59:46 -05:00
Andrew Steinborn
65ca41cdb5 Warn when using Guava Subscribe annotation.
Additionally, registration of listeners will not be fatal if an
exception was thrown.
2018-12-02 01:58:21 -05:00
Andrew Steinborn
a3bfa292c6
Merge pull request #139 from VelocityPowered/reload-command
Reload command
2018-12-01 18:04:09 -05:00
Andrew Steinborn
bb01dc9edf Revert "Revert "Refactor Forge support to track the handshake & include keepalives""
This reverts commit dc67ee99ed.
2018-12-01 17:11:41 -05:00
Andrew Steinborn
a9ae53e527 Introduce ConsoleCommandSource. See #155 2018-12-01 17:08:34 -05:00
Andrew Steinborn
dc67ee99ed
Revert "Refactor Forge support to track the handshake & include keepalives" 2018-12-01 14:04:14 -05:00
Andrew Steinborn
ed4994a792
Merge pull request #136 from dualspiral/forge-handshake
Refactor Forge support to track the handshake & include keepalives
2018-12-01 14:03:16 -05:00
Andrew Steinborn
6e37fa5f33 When handling TabCompleteResponse, check if we have a command.
Fixes #154
2018-11-30 19:14:51 -05:00
Andrew Steinborn
d3d683dfc0 Document velocity.toml more carefully. 2018-11-30 16:17:36 -05:00
Daniel Naylor
9260d1071a Fix from API breakage 2018-11-25 10:30:14 +00:00
Daniel Naylor
a4852d7264 Silly me... 2018-11-25 10:19:46 +00:00
Daniel Naylor
2b49bb96bf This goes here 2018-11-25 10:19:46 +00:00
Daniel Naylor
9bab6b8c8e Update for master changes and comments 2018-11-25 10:19:46 +00:00
Daniel Naylor
3adf36f712 Fix comments. We still seem to have a plugin message coming though on login,
can't see why...
2018-11-25 10:19:46 +00:00
Daniel Naylor
8716e09d21 Don't use a magic string 2018-11-25 10:19:16 +00:00
Daniel Naylor
ccd37e5b9c Track the forge handshake and re-engineer Forge support
The system is now organised into connection types and phases. Most of the core Velocity logic is now isolated from the Forge logic to allow for simpler maintainance and to try to support future loaders (Forge 1.13?) in a cleaner fashion.

There are a couple of points where Forge specific calls are in the main body, but these have been minimised.

Also send keepalives from Velocity to during backend server switch and after Forge handshake, to try to help Forge clients
2018-11-25 10:18:48 +00:00
Andrew Steinborn
8f859b980c
Merge pull request #135 from Crypnotic/protocol-constants-rework
Expose ProtocolConstants to the API
2018-11-25 01:27:17 -05:00
Andrew Steinborn
5eeca16f7e Apply final modifier 2018-11-24 21:42:08 -05:00
Andrew Steinborn
a083dfd3a4 Merge branch 'master' into reload-command
# Conflicts:
#	proxy/src/main/java/com/velocitypowered/proxy/VelocityServer.java
2018-11-24 21:41:12 -05:00
Andrew Steinborn
9a9b6f9ab3 Rename ConnectionManager#shutdown(ISA) -> ConnectionManager#close(ISA) 2018-11-24 21:38:26 -05:00
Andrew Steinborn
bb4945b513 Fix awkward disconnection issues. 2018-11-24 20:12:29 -05:00
js6pak
97725ed906
Fix GS4 k, v section
Add "plugins" key before plugins list
2018-11-24 22:36:03 +01:00
Andrew Steinborn
d9be210fe3 Fix this up 2018-11-23 18:54:53 -05:00
Andrew Steinborn
436c1624bc Make sure to mark the in-flight connection. 2018-11-23 18:42:14 -05:00
Andrew Steinborn
e2ad6b740a Do not allow connections till JoinGame is received. 2018-11-23 18:42:14 -05:00
Andrew Steinborn
81d8c8374e Fix up Checkstyle styles from PR 2018-11-23 03:23:45 -05:00
Andrew Steinborn
38f460d56c
Merge pull request #141 from VelocityPowered/options
Allow specifying bind port via command line
2018-11-23 03:19:03 -05:00
Andrew Steinborn
40e7ef784f Enhance /velocity command. Closes #145 2018-11-22 19:29:02 -05:00
kashike
960f2cf890
Merge pull request #147 from LartyHD/Bug-Fix-#146
Bug Fix #146
2018-11-22 16:04:32 -08:00
Lars Artmann
f241023282
Bug Fix #146 2018-11-22 22:51:19 +01:00
Lars Artmann
9dad1a7020
Removed a unnecessary check
In "hasPermission" is the removed check already included
2018-11-22 05:54:05 +01:00
Andrew Steinborn
1515c5069b Fix up some stuff 2018-11-21 23:36:47 -05:00
Andrew Steinborn
904e1367a2 Must count down here. 2018-11-21 16:01:58 -05:00
Andrew Steinborn
402398010e Handle changing server addresses in config (not tested). 2018-11-21 15:57:21 -05:00
kashike
7da847bfac Allow specifying bind port via command line
adds #140
2018-11-20 21:56:34 -08:00
Andrew Steinborn
01503be4fa Handle switching bind (MC and GS4). 2018-11-20 22:30:52 -05:00
Crypnotic
6b4c809c39 Rework and expose ProtocolVersion to the API 2018-11-20 17:15:48 -06:00
Andrew Steinborn
0d94080c74 Remove unneeded null checks 2018-11-20 12:23:28 -05:00
Andrew Steinborn
8685b04772 Initial reload command support.
What is missing:
- Changing/removing servers "in-flight"
- Query stuff
- A way to preserve existing user connections while closing the old port
2018-11-19 23:46:22 -05:00
Andrew Steinborn
74ee716480 Revert "If we failed to unregister, don't fire the disconnect event"
This reverts commit 5822cc31d8.
2018-11-17 17:25:49 -05:00
Andrew Steinborn
5822cc31d8 If we failed to unregister, don't fire the disconnect event 2018-11-17 17:03:31 -05:00
Andrew Steinborn
d1473ed938 Move registration to be performed earlier. 2018-11-17 00:04:44 -05:00
Andrew Steinborn
866067bbed Further cleanup. 2018-11-15 20:49:30 -05:00
Andrew Steinborn
480f87a760 API breakage: Revamped some login stuff.
I have cleaned up some logic in the client login session handler and
revamped the GameProfile class somewhat. The most notable breaking
change is that Velocity now returns an UUID for getId() instead of an
undashed UUID, which was moved to a getUndashedId() method.
2018-11-15 19:54:55 -05:00
Andrew Steinborn
868976e09c Add Javadoc and remove all Checkstyle issues from API and natives. 2018-11-15 19:04:39 -05:00
Andrew Steinborn
a4cdc4884a
Merge pull request #132 from Yeregorix/master
Optimize GameProfile
2018-11-15 18:34:58 -05:00
Yeregorix
3cba196ba7 Remove Identifiable 2018-11-15 17:02:26 +01:00
Andrew Steinborn
17a5afcc9a Fix up some checkstyle stuff and include vendor in brand. 2018-11-15 02:36:48 -05:00
Andrew Steinborn
66f47ecff1 Filter out subcommands in /velocity that users can't access. 2018-11-15 02:17:59 -05:00
Andrew Steinborn
2b0daa2122 Explicitly exit the proxy if required. 2018-11-14 01:07:34 -05:00
Andrew Steinborn
5e0b9d09e7 Fix ServerPreConnectEvent not allowing overriding of servers. 2018-11-14 00:55:20 -05:00
Andrew Steinborn
6354f10874 Correct technical typo. 2018-11-14 00:29:51 -05:00
Yeregorix
da259951c7 Change 'set' prefixes to 'with' and add javadoc 2018-11-12 21:34:57 +01:00
Yeregorix
b6bb4ad1a1 Optimize GameProfile and add Identifiable interface 2018-11-12 19:50:52 +01:00
Andrew Steinborn
c94794a845 Properly register client channels. 2018-11-10 23:20:33 -05:00
Andrew Steinborn
762d9a3efb Fix plugin message forwarding from server to client. 2018-11-07 01:28:24 -05:00
Andrew Steinborn
73e3e1752a Plural. 2018-11-04 10:45:55 -05:00
Andrew Steinborn
70726bd07b Add /velocity plugins command. 2018-11-04 03:44:07 -05:00
Andrew Steinborn
a378ccdee0 Refactored rate-limiting.
If rate-limiting is disabled, we now use a simple stub implementation
that is simpler to reason with.
2018-11-03 17:36:00 -04:00
Andrew Steinborn
89e51bbcb9 Fix up some more code style issues. 2018-11-03 01:54:26 -04:00
Andrew Steinborn
e2389d96e9 Include implementation in the user-agent. 2018-11-03 01:39:28 -04:00
Andrew Steinborn
f423169449 Fix issues with server connections. 2018-10-29 19:25:51 -04:00
Andrew Steinborn
2b53d14461 Simplify and fix bug in setConnectedServer()
Also, while I'm here, fix a typo from a recent PR.
2018-10-29 02:58:29 -04:00
Andrew Steinborn
826eddc754 Disconnect obsolete server connections as quickly as possible. 2018-10-28 23:00:26 -04:00
Mark Vainomaa
e0330e9f27
Move and rename key escaping methods while I'm here 2018-10-28 18:18:44 +02:00
Mark Vainomaa
0c86f02c49
Save configuration after loading to ensure new options being present in file
For example if you had `[forced-hosts]` section missing, and `[servers]`
section not having entries similar to default forced hosts ones, then
new configuration would fail at validation and new options wouldn't be
saved to file at all.
2018-10-28 18:15:34 +02:00
Andrew Steinborn
070631902a Fix some suboptimal behavior in invoking KickedFromServerEvent.
Previously, the event would only fire when a player was kicked from the
current server they were on. Now, under certain cases, it can be fired
even if the player was already connected to a server.

To faciliate this, a new result (Notify) was introduced. This result
will "do the right thing" if the player is kicked from the current
server or is trying to connect to a different server than the one they
were on.
2018-10-28 03:32:18 -04:00
Andrew Steinborn
1310cd2c53 Mix of Checkstyle and SonarLint. 2018-10-28 03:18:15 -04:00
Andrew Steinborn
9806d57a13 More Checkstyle. 2018-10-28 02:36:03 -04:00
Andrew Steinborn
64380de497 Fix startup. 2018-10-28 01:45:20 -04:00
Andrew Steinborn
65ff9ebb39 Tiny legacy player info forwarding forwarding micro-optimization. 2018-10-28 01:10:23 -04:00
Andrew Steinborn
8a9d1b1ac9 Fixed even more Checkstyle issues, this time in the proxy components. 2018-10-28 01:02:54 -04:00
Andrew Steinborn
25b5e00125 Reformat with Google code style and enforce Checkstyle.
Fixes #125
2018-10-27 23:45:36 -04:00
Andrew Steinborn
53aa92db92 Fix some low-hanging code smells using SonarLint. 2018-10-27 22:18:30 -04:00