13
0
geforkt von Mirrors/Velocity

Merge pull request #132 from Yeregorix/master

Optimize GameProfile
Dieser Commit ist enthalten in:
Andrew Steinborn 2018-11-15 18:34:58 -05:00 committet von GitHub
Commit a4cdc4884a
Es konnte kein GPG-Schlüssel zu dieser Signatur gefunden werden
GPG-Schlüssel-ID: 4AEE18F83AFDEB23
7 geänderte Dateien mit 133 neuen und 16 gelöschten Zeilen

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@ -28,6 +28,7 @@ public interface Player extends CommandSource, InboundConnection, ChannelMessage
*/
String getUsername();
/**
* Returns the player's UUID.
*

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@ -10,22 +10,33 @@ import java.util.UUID;
*/
public final class GameProfile {
private final String id;
private final String name;
private final UUID id;
private final String undashedId, name;
private final List<Property> properties;
public GameProfile(String id, String name, List<Property> properties) {
this.id = Preconditions.checkNotNull(id, "id");
this.name = Preconditions.checkNotNull(name, "name");
this.properties = ImmutableList.copyOf(properties);
public GameProfile(UUID id, String name, List<Property> properties) {
this(Preconditions.checkNotNull(id, "id"), UuidUtils.toUndashed(id),
Preconditions.checkNotNull(name, "name"), ImmutableList.copyOf(properties));
}
public GameProfile(String undashedId, String name, List<Property> properties) {
this(UuidUtils.fromUndashed(Preconditions.checkNotNull(undashedId, "undashedId")), undashedId,
Preconditions.checkNotNull(name, "name"), ImmutableList.copyOf(properties));
}
private GameProfile(UUID id, String undashedId, String name, List<Property> properties) {
this.id = id;
this.undashedId = undashedId;
this.name = name;
this.properties = properties;
}
public String getId() {
return id;
return undashedId;
}
public UUID idAsUuid() {
return UuidUtils.fromUndashed(id);
return id;
}
public String getName() {
@ -36,6 +47,74 @@ public final class GameProfile {
return properties;
}
/**
* Creates a new {@code GameProfile} with the specified unique id.
*
* @param id the new unique id
* @return the new {@code GameProfile}
*/
public GameProfile withUuid(UUID id) {
return new GameProfile(Preconditions.checkNotNull(id, "id"), UuidUtils.toUndashed(id),
this.name, this.properties);
}
/**
* Creates a new {@code GameProfile} with the specified undashed id.
*
* @param undashedId the new undashed id
* @return the new {@code GameProfile}
*/
public GameProfile withId(String undashedId) {
return new GameProfile(
UuidUtils.fromUndashed(Preconditions.checkNotNull(undashedId, "undashedId")), undashedId,
this.name, this.properties);
}
/**
* Creates a new {@code GameProfile} with the specified name.
*
* @param name the new name
* @return the new {@code GameProfile}
*/
public GameProfile withName(String name) {
return new GameProfile(this.id, this.undashedId, Preconditions.checkNotNull(name, "name"),
this.properties);
}
/**
* Creates a new {@code GameProfile} with the specified properties.
*
* @param properties the new properties
* @return the new {@code GameProfile}
*/
public GameProfile withProperties(List<Property> properties) {
return new GameProfile(this.id, this.undashedId, this.name, ImmutableList.copyOf(properties));
}
/**
* Creates a new {@code GameProfile} with the properties of this object plus the specified
* properties.
*
* @param properties the properties to add
* @return the new {@code GameProfile}
*/
public GameProfile addProperties(Iterable<Property> properties) {
return new GameProfile(this.id, this.undashedId, this.name,
ImmutableList.<Property>builder().addAll(this.properties).addAll(properties).build());
}
/**
* Creates a new {@code GameProfile} with the properties of this object plus the specified
* property.
*
* @param property the property to add
* @return the new {@code GameProfile}
*/
public GameProfile addProperty(Property property) {
return new GameProfile(this.id, this.undashedId, this.name,
ImmutableList.<Property>builder().addAll(this.properties).add(property).build());
}
/**
* Creates a game profile suitable for use in offline-mode.
*
@ -44,8 +123,8 @@ public final class GameProfile {
*/
public static GameProfile forOfflinePlayer(String username) {
Preconditions.checkNotNull(username, "username");
String id = UuidUtils.toUndashed(UuidUtils.generateOfflinePlayerUuid(username));
return new GameProfile(id, username, ImmutableList.of());
return new GameProfile(UuidUtils.generateOfflinePlayerUuid(username), username,
ImmutableList.of());
}
@Override

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@ -15,6 +15,7 @@ import com.velocitypowered.api.proxy.ProxyServer;
import com.velocitypowered.api.proxy.server.RegisteredServer;
import com.velocitypowered.api.proxy.server.ServerInfo;
import com.velocitypowered.api.util.Favicon;
import com.velocitypowered.api.util.GameProfile;
import com.velocitypowered.api.util.ProxyVersion;
import com.velocitypowered.proxy.command.ServerCommand;
import com.velocitypowered.proxy.command.ShutdownCommand;
@ -30,6 +31,7 @@ import com.velocitypowered.proxy.plugin.VelocityEventManager;
import com.velocitypowered.proxy.plugin.VelocityPluginManager;
import com.velocitypowered.proxy.protocol.packet.Chat;
import com.velocitypowered.proxy.protocol.util.FaviconSerializer;
import com.velocitypowered.proxy.protocol.util.GameProfileSerializer;
import com.velocitypowered.proxy.scheduler.VelocityScheduler;
import com.velocitypowered.proxy.server.ServerMap;
import com.velocitypowered.proxy.util.AddressUtil;
@ -65,6 +67,7 @@ public class VelocityServer implements ProxyServer {
public static final Gson GSON = new GsonBuilder()
.registerTypeHierarchyAdapter(Component.class, new GsonComponentSerializer())
.registerTypeHierarchyAdapter(Favicon.class, new FaviconSerializer())
.registerTypeHierarchyAdapter(GameProfile.class, new GameProfileSerializer())
.create();
private @MonotonicNonNull ConnectionManager cm;

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@ -212,8 +212,7 @@ public class ConnectedPlayer implements MinecraftConnectionAssociation, Player {
@Override
public void setGameProfileProperties(List<GameProfile.Property> properties) {
Preconditions.checkNotNull(properties);
this.profile = new GameProfile(profile.getId(), profile.getName(), properties);
this.profile = profile.withProperties(Preconditions.checkNotNull(properties));
}
@Override

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@ -219,9 +219,7 @@ public class LoginSessionHandler implements MinecraftSessionHandler {
if (inbound.isLegacyForge()
&& server.getConfiguration().getPlayerInfoForwardingMode() == PlayerInfoForwarding.LEGACY) {
// We want to add the FML token to the properties
List<GameProfile.Property> properties = new ArrayList<>(profile.getProperties());
properties.add(new GameProfile.Property("forgeClient", "true", ""));
profile = new GameProfile(profile.getId(), profile.getName(), properties);
profile = profile.addProperty(new GameProfile.Property("forgeClient", "true", ""));
}
GameProfileRequestEvent profileRequestEvent = new GameProfileRequestEvent(apiInbound, profile,
onlineMode);

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@ -0,0 +1,37 @@
package com.velocitypowered.proxy.protocol.util;
import com.google.gson.JsonDeserializationContext;
import com.google.gson.JsonDeserializer;
import com.google.gson.JsonElement;
import com.google.gson.JsonObject;
import com.google.gson.JsonPrimitive;
import com.google.gson.JsonSerializationContext;
import com.google.gson.JsonSerializer;
import com.google.gson.reflect.TypeToken;
import com.velocitypowered.api.util.GameProfile;
import com.velocitypowered.api.util.GameProfile.Property;
import java.lang.reflect.Type;
import java.util.List;
public class GameProfileSerializer implements JsonSerializer<GameProfile>,
JsonDeserializer<GameProfile> {
private static final Type propertyList = new TypeToken<List<Property>>() {}.getType();
@Override
public GameProfile deserialize(JsonElement json, Type typeOfT,
JsonDeserializationContext context) {
JsonObject obj = json.getAsJsonObject();
return new GameProfile(obj.get("id").getAsString(), obj.get("name").getAsString(),
context.deserialize(obj.get("properties"), propertyList));
}
@Override
public JsonElement serialize(GameProfile src, Type typeOfSrc, JsonSerializationContext context) {
JsonObject obj = new JsonObject();
obj.add("id", new JsonPrimitive(src.getId()));
obj.add("name", new JsonPrimitive(src.getName()));
obj.add("properties", context.serialize(src.getProperties(), propertyList));
return obj;
}
}

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@ -105,7 +105,7 @@ public class VelocityTabList implements TabList {
}
entries.put(item.getUuid(), TabListEntry.builder()
.tabList(this)
.profile(new GameProfile(UuidUtils.toUndashed(uuid), name, properties))
.profile(new GameProfile(uuid, name, properties))
.displayName(item.getDisplayName())
.latency(item.getLatency())
.gameMode(item.getGameMode())