geforkt von Mirrors/Velocity
Commit
a4cdc4884a
@ -28,6 +28,7 @@ public interface Player extends CommandSource, InboundConnection, ChannelMessage
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*/
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String getUsername();
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/**
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* Returns the player's UUID.
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*
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@ -10,22 +10,33 @@ import java.util.UUID;
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*/
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public final class GameProfile {
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private final String id;
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private final String name;
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private final UUID id;
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private final String undashedId, name;
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private final List<Property> properties;
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public GameProfile(String id, String name, List<Property> properties) {
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this.id = Preconditions.checkNotNull(id, "id");
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this.name = Preconditions.checkNotNull(name, "name");
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this.properties = ImmutableList.copyOf(properties);
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public GameProfile(UUID id, String name, List<Property> properties) {
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this(Preconditions.checkNotNull(id, "id"), UuidUtils.toUndashed(id),
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Preconditions.checkNotNull(name, "name"), ImmutableList.copyOf(properties));
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}
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public GameProfile(String undashedId, String name, List<Property> properties) {
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this(UuidUtils.fromUndashed(Preconditions.checkNotNull(undashedId, "undashedId")), undashedId,
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Preconditions.checkNotNull(name, "name"), ImmutableList.copyOf(properties));
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}
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private GameProfile(UUID id, String undashedId, String name, List<Property> properties) {
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this.id = id;
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this.undashedId = undashedId;
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this.name = name;
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this.properties = properties;
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}
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public String getId() {
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return id;
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return undashedId;
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}
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public UUID idAsUuid() {
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return UuidUtils.fromUndashed(id);
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return id;
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}
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public String getName() {
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@ -36,6 +47,74 @@ public final class GameProfile {
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return properties;
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}
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/**
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* Creates a new {@code GameProfile} with the specified unique id.
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*
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* @param id the new unique id
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* @return the new {@code GameProfile}
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*/
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public GameProfile withUuid(UUID id) {
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return new GameProfile(Preconditions.checkNotNull(id, "id"), UuidUtils.toUndashed(id),
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this.name, this.properties);
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}
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/**
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* Creates a new {@code GameProfile} with the specified undashed id.
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*
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* @param undashedId the new undashed id
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* @return the new {@code GameProfile}
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*/
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public GameProfile withId(String undashedId) {
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return new GameProfile(
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UuidUtils.fromUndashed(Preconditions.checkNotNull(undashedId, "undashedId")), undashedId,
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this.name, this.properties);
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}
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/**
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* Creates a new {@code GameProfile} with the specified name.
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*
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* @param name the new name
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* @return the new {@code GameProfile}
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*/
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public GameProfile withName(String name) {
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return new GameProfile(this.id, this.undashedId, Preconditions.checkNotNull(name, "name"),
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this.properties);
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}
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/**
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* Creates a new {@code GameProfile} with the specified properties.
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*
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* @param properties the new properties
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* @return the new {@code GameProfile}
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*/
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public GameProfile withProperties(List<Property> properties) {
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return new GameProfile(this.id, this.undashedId, this.name, ImmutableList.copyOf(properties));
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}
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/**
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* Creates a new {@code GameProfile} with the properties of this object plus the specified
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* properties.
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*
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* @param properties the properties to add
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* @return the new {@code GameProfile}
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*/
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public GameProfile addProperties(Iterable<Property> properties) {
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return new GameProfile(this.id, this.undashedId, this.name,
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ImmutableList.<Property>builder().addAll(this.properties).addAll(properties).build());
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}
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/**
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* Creates a new {@code GameProfile} with the properties of this object plus the specified
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* property.
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*
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* @param property the property to add
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* @return the new {@code GameProfile}
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*/
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public GameProfile addProperty(Property property) {
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return new GameProfile(this.id, this.undashedId, this.name,
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ImmutableList.<Property>builder().addAll(this.properties).add(property).build());
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}
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/**
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* Creates a game profile suitable for use in offline-mode.
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*
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@ -44,8 +123,8 @@ public final class GameProfile {
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*/
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public static GameProfile forOfflinePlayer(String username) {
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Preconditions.checkNotNull(username, "username");
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String id = UuidUtils.toUndashed(UuidUtils.generateOfflinePlayerUuid(username));
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return new GameProfile(id, username, ImmutableList.of());
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return new GameProfile(UuidUtils.generateOfflinePlayerUuid(username), username,
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ImmutableList.of());
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}
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@Override
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@ -15,6 +15,7 @@ import com.velocitypowered.api.proxy.ProxyServer;
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import com.velocitypowered.api.proxy.server.RegisteredServer;
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import com.velocitypowered.api.proxy.server.ServerInfo;
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import com.velocitypowered.api.util.Favicon;
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import com.velocitypowered.api.util.GameProfile;
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import com.velocitypowered.api.util.ProxyVersion;
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import com.velocitypowered.proxy.command.ServerCommand;
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import com.velocitypowered.proxy.command.ShutdownCommand;
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@ -30,6 +31,7 @@ import com.velocitypowered.proxy.plugin.VelocityEventManager;
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import com.velocitypowered.proxy.plugin.VelocityPluginManager;
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import com.velocitypowered.proxy.protocol.packet.Chat;
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import com.velocitypowered.proxy.protocol.util.FaviconSerializer;
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import com.velocitypowered.proxy.protocol.util.GameProfileSerializer;
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import com.velocitypowered.proxy.scheduler.VelocityScheduler;
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import com.velocitypowered.proxy.server.ServerMap;
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import com.velocitypowered.proxy.util.AddressUtil;
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@ -65,6 +67,7 @@ public class VelocityServer implements ProxyServer {
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public static final Gson GSON = new GsonBuilder()
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.registerTypeHierarchyAdapter(Component.class, new GsonComponentSerializer())
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.registerTypeHierarchyAdapter(Favicon.class, new FaviconSerializer())
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.registerTypeHierarchyAdapter(GameProfile.class, new GameProfileSerializer())
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.create();
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private @MonotonicNonNull ConnectionManager cm;
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@ -212,8 +212,7 @@ public class ConnectedPlayer implements MinecraftConnectionAssociation, Player {
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@Override
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public void setGameProfileProperties(List<GameProfile.Property> properties) {
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Preconditions.checkNotNull(properties);
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this.profile = new GameProfile(profile.getId(), profile.getName(), properties);
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this.profile = profile.withProperties(Preconditions.checkNotNull(properties));
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}
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@Override
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@ -219,9 +219,7 @@ public class LoginSessionHandler implements MinecraftSessionHandler {
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if (inbound.isLegacyForge()
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&& server.getConfiguration().getPlayerInfoForwardingMode() == PlayerInfoForwarding.LEGACY) {
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// We want to add the FML token to the properties
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List<GameProfile.Property> properties = new ArrayList<>(profile.getProperties());
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properties.add(new GameProfile.Property("forgeClient", "true", ""));
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profile = new GameProfile(profile.getId(), profile.getName(), properties);
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profile = profile.addProperty(new GameProfile.Property("forgeClient", "true", ""));
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}
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GameProfileRequestEvent profileRequestEvent = new GameProfileRequestEvent(apiInbound, profile,
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onlineMode);
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@ -0,0 +1,37 @@
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package com.velocitypowered.proxy.protocol.util;
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import com.google.gson.JsonDeserializationContext;
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import com.google.gson.JsonDeserializer;
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import com.google.gson.JsonElement;
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import com.google.gson.JsonObject;
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import com.google.gson.JsonPrimitive;
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import com.google.gson.JsonSerializationContext;
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import com.google.gson.JsonSerializer;
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import com.google.gson.reflect.TypeToken;
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import com.velocitypowered.api.util.GameProfile;
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import com.velocitypowered.api.util.GameProfile.Property;
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import java.lang.reflect.Type;
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import java.util.List;
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public class GameProfileSerializer implements JsonSerializer<GameProfile>,
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JsonDeserializer<GameProfile> {
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private static final Type propertyList = new TypeToken<List<Property>>() {}.getType();
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@Override
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public GameProfile deserialize(JsonElement json, Type typeOfT,
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JsonDeserializationContext context) {
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JsonObject obj = json.getAsJsonObject();
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return new GameProfile(obj.get("id").getAsString(), obj.get("name").getAsString(),
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context.deserialize(obj.get("properties"), propertyList));
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}
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@Override
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public JsonElement serialize(GameProfile src, Type typeOfSrc, JsonSerializationContext context) {
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JsonObject obj = new JsonObject();
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obj.add("id", new JsonPrimitive(src.getId()));
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obj.add("name", new JsonPrimitive(src.getName()));
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obj.add("properties", context.serialize(src.getProperties(), propertyList));
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return obj;
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}
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}
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@ -105,7 +105,7 @@ public class VelocityTabList implements TabList {
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}
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entries.put(item.getUuid(), TabListEntry.builder()
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.tabList(this)
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.profile(new GameProfile(UuidUtils.toUndashed(uuid), name, properties))
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.profile(new GameProfile(uuid, name, properties))
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.displayName(item.getDisplayName())
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.latency(item.getLatency())
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.gameMode(item.getGameMode())
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