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Indicate NoChatReports support in ServerPing
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.github Freeze ubuntu version, Update Gradle Wrapper. (#1292) 2024-04-26 01:05:23 -04:00
api Indicate NoChatReports support in ServerPing 2024-06-24 18:36:32 +02:00
build-logic Improve protocol version checking (#1203) 2024-01-18 17:32:42 -08:00
config/checkstyle chore: update checkstyle config 2024-02-08 11:20:28 -08:00
gradle Implement Velocity PRs #998 #1246 and #1309 (io_uring, tcp_fastopen and PluginMessage race condition fix) 2024-06-19 10:11:32 +02:00
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proxy Always unsign chat. 2024-06-21 12:48:58 +02:00
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gradlew.bat [ci skip] Update Gradle to 8.7. (#1274) 2024-03-22 23:52:39 -05:00
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LICENSE Relicense the Velocity proxy under the terms of GPLv3 (#448) 2021-03-31 16:04:06 -04:00
README.md [ci skip] Update README.md (#990) 2023-03-31 12:05:53 -07:00
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Velocity

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A Minecraft server proxy with unparalleled server support, scalability, and flexibility.

Velocity is licensed under the GPLv3 license.

Goals

  • A codebase that is easy to dive into and consistently follows best practices for Java projects as much as reasonably possible.
  • High performance: handle thousands of players on one proxy.
  • A new, refreshing API built from the ground up to be flexible and powerful whilst avoiding design mistakes and suboptimal designs from other proxies.
  • First-class support for Paper, Sponge, Fabric and Forge. (Other implementations may work, but we make every endeavor to support these server implementations specifically.)

Building

Velocity is built with Gradle. We recommend using the wrapper script (./gradlew) as our CI builds using it.

It is sufficient to run ./gradlew build to run the full build cycle.

Running

Once you've built Velocity, you can copy and run the -all JAR from proxy/build/libs. Velocity will generate a default configuration file and you can configure it from there.

Alternatively, you can get the proxy JAR from the downloads page.