13
0
geforkt von Mirrors/Velocity

Use just one byte array in the varint frame decoder.

Dieser Commit ist enthalten in:
Andrew Steinborn 2019-01-11 18:04:51 -05:00
Ursprung f77384d32e
Commit 1e041963f0

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@ -6,19 +6,22 @@ import io.netty.buffer.Unpooled;
import io.netty.channel.ChannelHandlerContext;
import io.netty.handler.codec.ByteToMessageDecoder;
import io.netty.handler.codec.CorruptedFrameException;
import java.util.Arrays;
import java.util.List;
public class MinecraftVarintFrameDecoder extends ByteToMessageDecoder {
private final byte[] lenBuf = new byte[3];
@Override
protected void decode(ChannelHandlerContext ctx, ByteBuf in, List<Object> out) throws Exception {
if (!in.isReadable()) {
return;
}
Arrays.fill(lenBuf, (byte) 0);
int origReaderIndex = in.readerIndex();
byte[] lenBuf = new byte[3];
ByteBuf wrappedBuf = Unpooled.wrappedBuffer(lenBuf);
for (int i = 0; i < lenBuf.length; i++) {
if (!in.isReadable()) {