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1171 Commits

Autor SHA1 Nachricht Datum
sk89q
f463453d73 Fixed issue where the Bukkit entity was detected before the entirety of the entity's NBT data was read, causing affected entity types to not be differentiated correctly. 2011-05-23 19:42:30 -07:00
EvilSeph
3cd135b08d Possible fix for teleports triggering 'moved too quickly' check. 2011-05-23 03:57:01 -04:00
EvilSeph
949634ad67 Fixed animals not spawning when spawn-monsters is set to false. 2011-05-22 15:33:34 -04:00
stevenh
8b0924bbb4 Fixed duplicate console and player messages when built in server commands where used or an unknown command was issued 2011-05-22 20:30:01 +01:00
Dinnerbone
6319a19073 Possible fix for -nojline printing blank lines 2011-05-19 21:46:47 +01:00
EvilSeph
480c1b9877 Fixed -nojline. 2011-05-19 14:15:13 -04:00
EvilSeph
962f05821b Minimal diffs. 2011-05-19 01:15:51 -04:00
EvilSeph
afb08bb0c5 Account for time drifting backwards on servers with the moved too quickly check changes. 2011-05-19 00:45:42 -04:00
EvilSeph
eac5b9623d Added -nojline CLI option to emulate vanilla console behaviours. Added JLine disabling compatibility (removes the '>').
-nojline disables JLine, removes the '>', sets the timestamp to vanilla's and sets the language to English.

-Djline.terminal=jline.UnsupportedTerminal disables JLine and removes the '>'.
2011-05-18 21:36:30 -04:00
EvilSeph
cd87e51638 Fixed issues with updating redstone state under certain circumstances. 2011-05-17 01:06:59 -04:00
EvilSeph
38ebaa53e1 Limit human entity name length to 16 characters, as per the spec. 2011-05-16 21:36:16 -04:00
EvilSeph
bc5924bbc5 Made the save-all modification respect the original save state. 2011-05-16 20:27:06 -04:00
EvilSeph
605bfd972f Fixed dispensers not working. 2011-05-16 19:34:25 -04:00
EvilSeph
c4138ff4d3 Made save-all force saving like it says it does. 2011-05-16 17:47:08 -04:00
EvilSeph
f8d83d9e03 Made player data save only if saving is turned on, in line with how the rest of saving works. 2011-05-16 17:33:43 -04:00
EvilSeph
7f73594aa8 Added get/setLastDamageCause. Thanks sunkid! 2011-05-16 00:26:22 -04:00
EvilSeph
8de2b52a02 Removed double firing of EntityDamage events by arrows. Thanks sunkid! 2011-05-16 00:04:40 -04:00
EvilSeph
27e75c358d Fixed trees being invisible under certain circumstances. Thanks Zeerix! 2011-05-15 23:52:11 -04:00
EvilSeph
a4570215fd Fixed TileEntity updates occurring upon a multi-block change. Thanks stoneLeaf! 2011-05-15 22:54:13 -04:00
EvilSeph
3439b7f9d9 Made setHealth(0) trigger EntityDeathEvent and drops. Thanks yetanotherx! 2011-05-15 22:16:46 -04:00
Erik Broes
309846d732 Whitespace + general cleanup 2011-05-15 13:41:46 +02:00
EvilSeph
e54d8c3352 Dead men tell no tales. 2011-05-12 16:10:46 -04:00
Andrew Ardill
25a74b624c Edited src/main/java/org/bukkit/craftbukkit/entity/CraftPig.java via GitHub 2011-05-11 17:42:42 -07:00
Andrew Ardill
88d0171c43 Merge pull request #268 from xPaw/master
Implemented hasSaddle/setSaddle
2011-05-11 17:40:13 -07:00
EvilSeph
32fd447715 Cleaned up left over debug messages. 2011-05-10 14:44:45 -04:00
EvilSeph
5ca0a881ad Moved inventory cleaning to occur after the event is called to preserve the exact state of the inventory for plugin use. 2011-05-09 15:53:53 -04:00
EvilSeph
0faaf5af8a Made the movement speed check more reliable on high load servers. 2011-05-09 14:51:01 -04:00
sk89q
98633a9f16 Added dispenser event. 2011-05-08 02:57:44 -07:00
sk89q
6cbd4cdf9e Added World.strikeLightningEffect() that does no damage. 2011-05-06 19:25:44 -07:00
sk89q
c05cc33f7a Changed LightningStrikeEvent to return a LightningStrike and not an Entity. 2011-05-06 19:24:57 -07:00
EvilSeph
99a7b91ef1 Added an update on load feature for plugins. Thanks Raphfrk!
Any files placed in the configurable update folder are automatically copied into the plugins directory the next time a reload happens. This allows safe updating of the plugin .jar files. The name of the update folder is configurable through bukkit.yml.
2011-05-05 17:56:52 -04:00
EvilSeph
54e2254904 Made teleporting between worlds 'smoother'. Thanks Raphfrk! 2011-05-04 22:16:26 -04:00
EvilSeph
ef7e3689b3 Possibly fixed chunk loss bug encountered when teleporting. Thanks Raphfrk! 2011-05-04 22:06:08 -04:00
EvilSeph
1f2c44e657 Fixed 'Entity is already tracked' issues. 2011-05-04 21:25:57 -04:00
EvilSeph
41a2bc9690 Fixed crafting 'lag' introduced by additions to the Crafting API. 2011-05-04 21:08:43 -04:00
sk89q
93708cb748 Added services manager framework. 2011-05-02 11:31:33 -07:00
sk89q
bdcee9025c Added method to fake a block change request for a player. 2011-05-02 11:31:33 -07:00
sk89q
80a1a4ac82 Added Player.playNote(). 2011-05-02 11:31:32 -07:00
sk89q
98cea5cd15 Added NoteBlock.play(instrument, note). 2011-05-02 11:31:32 -07:00
Andrew Ardill
83eecfbd4e AnimalTamer implementations, refactor and clean-up of code 2011-05-03 00:46:38 +10:00
Mike Primm
02d7f32e8f Fix isSitting()/setSitting(), add isTame()/setTame()/getOwner()/setOwner() methods 2011-05-02 23:55:46 +10:00
Andrew Ardill
cd3c8fcfc8 We build for Java 1.5, so no @Override for interface implementations 2011-05-02 23:55:18 +10:00
EvilSeph
bf1f5b00d7 Added PlayerInteractEntityEvent which fires when a player right clicks an entity. Thanks fullwall! 2011-05-02 04:30:51 -04:00
Raphfrk
fdb077e814 Improved the Scheduler.
Adds nag message when async tasks are not properly shut down and adds a limiter for sync tasks. Once they use 35ms in a single tick, any remaining tasks are not executed until later ticks. Adds a method to report the pending tasks and one to report active worker threads
2011-05-02 02:40:07 -04:00
Raphfrk
aa70240917 Added a setArmorContents method to PlayerInventory.
It handles error checking.  Null item stacks and air item stacks are both converted to clear slot calls to prevent crashing the client.
2011-05-02 02:09:24 -04:00
EvilSeph
e56a8d4720 Added SnowFormEvent. Thanks aPunch! 2011-05-02 01:48:08 -04:00
Rigby
f342db744a Added per world PVP setting support. 2011-05-02 00:32:26 -04:00
Celtic Minstrel
5a5ce79035 Implemented addRecipe method in CraftServer and associated recipe classes. 2011-05-01 23:40:48 -04:00
EvilSeph
017b15c3a6 Fixed block lag. 2011-04-29 04:55:04 -04:00
EvilSeph
955a78b8fd Handle NPE in ThreadLoginVerifier that occurs when trying to continue using a closed socket. 2011-04-29 03:14:16 -04:00
EvilSeph
9d7a03a64a Cleaning up some redundant code. 2011-04-29 02:09:30 -04:00
Tahg
97c5f2bb8e improved sign handling 2011-04-28 01:30:15 -04:00
EvilSeph
b054cfdda7 Fixed duping exploit. 2011-04-27 00:43:22 -04:00
Tahg
b075a58657 fixed painting NPE 2011-04-26 15:40:24 -04:00
xPaw
73aa3ac03c Added hasSaddle/getSaddle 2011-04-26 07:29:25 -07:00
EvilSeph
6711975658 Fixed PlayerQuitEvent.setMessage(). 2011-04-25 22:36:55 -04:00
EvilSeph
fe75ab2500 Fixed CraftBukkit comments in World.java. 2011-04-25 22:00:18 -04:00
EvilSeph
57bc71df0e Fixed sleeping. 2011-04-25 21:57:22 -04:00
EvilSeph
8f4ce0988c Added missing CraftBukkit comments. 2011-04-25 21:19:44 -04:00
EvilSeph
b2c558eab1 Fixed rain not putting out fires due to a mistranslation issue. 2011-04-25 21:09:29 -04:00
EvilSeph
d2a4c510b3 Added events related to weather in 1.5. Thanks wizjany! 2011-04-25 19:47:25 -04:00
EvilSeph
1d0a6d56b7 We need to reset the invalid position. 2011-04-25 19:11:44 -04:00
Erik Broes
70c177e0fb Implemented painting events (thanks verrier and tanelsuurhans) 2011-04-25 23:27:10 +02:00
Rigby
5fff84c5a9 Added the ability to retrieve a world's Seed. 2011-04-25 16:49:24 -04:00
Erik Broes
1db5464d91 Fix forgotten call of EntityInteractEvent for PressurePlates. 2011-04-25 22:21:07 +02:00
Erik Broes
88ebcc8db5 Fix TextWrapping issues; Now limits the packets send to the client to either: 119 chars or 320 width. This will strip disallowed characters, propagate colors properly to the next line and not 'eat' multiple color-codes. 2011-04-25 22:17:07 +02:00
EvilSeph
2a9c15c976 Fixed ENTITY_INTERACT event for BlockSoil. Thanks wizjany! 2011-04-25 05:07:31 -04:00
EvilSeph
0740e0c777 Fixes the whitescreen issue some people were having. 2011-04-24 20:16:01 -04:00
EvilSeph
d156fcf9c8 Hid stacktrace for socket exceptions. 2011-04-23 04:47:38 -04:00
EvilSeph
5dfe732f18 Added reset for pitch/yaw if they are somehow set to NaN. 2011-04-23 04:18:00 -04:00
EvilSeph
2ad7856d78 Limited sign text length to 15 characters, as per the spec. 2011-04-23 02:41:12 -04:00
EvilSeph
932d70cde1 Made the server not accept Packet27 as it is not used. 2011-04-22 20:06:48 -04:00
EvilSeph
da85c18230 Reduced console spam under certain conditions. 2011-04-22 19:57:19 -04:00
sk89q
8681752ee2 Fixed NPE in lightning fire event. 2011-04-22 03:13:47 -07:00
sk89q
a042ee1e26 Add methods to control thunder. 2011-04-22 03:13:21 -07:00
sk89q
c3ce6ce3ab Added weather control methods. 2011-04-22 02:18:13 -07:00
sk89q
6739d6d75c Added World.strikeLightning(). Also renamed WeatherStorm -> LightningStrike. 2011-04-22 01:25:55 -07:00
sk89q
628fec752b Added events for fires caused by lightning. (Not 100% sure that they get called though.) 2011-04-22 01:18:24 -07:00
sk89q
4ecbf5f590 Changed Block.setTypeId() back to old behavior before the new translation process. 2011-04-21 23:31:09 -07:00
EvilSeph
58d3107e4c Fixing CLI arguments for the 100th time - now with CraftBukkit comment-ey goodness. 2011-04-22 00:42:56 -04:00
EvilSeph
c18e04ce8b Proper fix for the console spam on disconnect/kick. 2011-04-21 19:08:40 -04:00
EvilSeph
8ba9f32162 Fixed ordering of params used in SignChangeEvent. 2011-04-21 18:44:28 -04:00
Dinnerbone
3afe2df241 Implemented stats/achievement giving 2011-04-21 20:57:34 +01:00
EvilSeph
212ec7f33d Reduced console spam on disconnect/kick. 2011-04-21 15:46:18 -04:00
EvilSeph
4d78c45d8b Made reload support allow-flight. 2011-04-21 15:40:22 -04:00
Dinnerbone
4ae695a176 Fixed the fix of Creeper.setPowered 2011-04-21 18:55:20 +01:00
Dinnerbone
f1b40ed4e3 Fixed creeper.setPowered 2011-04-21 18:41:47 +01:00
Dinnerbone
0586e04981 Implemented LIGHTNING damage 2011-04-21 17:29:35 +01:00
Dinnerbone
d5ee48a0c8 Implemented Weather and WeatherStorm 2011-04-21 16:51:58 +01:00
Dinnerbone
1a68a2aafe Implemented Creeper.is/setPowered 2011-04-21 16:15:44 +01:00
Dinnerbone
7c455380a9 Java compat 2011-04-21 15:43:09 +01:00
Erik Broes
a6c8a36dce Update for 1.5_02. 2011-04-21 04:25:46 -04:00
EvilSeph
2fd3f8d299 Reapplying changes lost with our new system in CraftInventory and CraftInventoryPlayer. 2011-04-21 00:24:27 -04:00
Erik Broes
483a878b8b Update for 1.4_00_01 -- if you bypassed Bukkit, you will most likely break. 2011-04-20 19:05:14 +02:00
sk89q
ac9f297445 Don't want the scheduler taking invalid arguments as well. 2011-04-18 23:52:19 -07:00
sk89q
a450dcbb83 Fixed CraftScheduler to catch exceptions thrown by tasks, rather than crash the server. 2011-04-18 23:48:16 -07:00
EvilSeph
0048b22e44 Fixed another issue involving invalid player positions or movement. 2011-04-19 01:39:23 -04:00
EvilSeph
5e154b2235 Fixed name display in log messages for invalid yaw/pitch check. 2011-04-19 00:49:59 -04:00
sk89q
8aa376fc27 Added pre-login event for catching logins right after name verification has completed. This happens in a different thread from the server (and thus can also block). 2011-04-16 03:08:13 -07:00
Andrew Ardill
dc6c906e1a The @Override annotation should only be used when overriding a method.
Not when implementing an interface.
2011-04-14 12:58:04 +10:00
EvilSeph
2c1f336e97 Fixed an oversight allowing players to set invalid positions. 2011-04-13 21:14:04 -04:00
EvilSeph
f34f41a471 Fixed the NaN check in Entity.java 2011-04-13 03:13:36 -04:00
EvilSeph
70eb283bd0 Removed redundant check due to merging the ifs. Ooops. 2011-04-12 22:14:42 -04:00
EvilSeph
534d546002 Fixed a crash involving invalid positions. 2011-04-12 22:03:54 -04:00
sk89q
7baf5fa484 Made fauxSleeping persist on death and cross-world teleport. 2011-04-11 17:10:17 -07:00
sk89q
8de85b8afb Fixed potential NPE with bed leave event. 2011-04-11 17:07:20 -07:00
sk89q
86c467cb50 Fixin' the problem of AFK people not in bed. 2011-04-11 11:48:31 -07:00
EvilSeph
2685de187a Made what should be the last change missed in translation that might cause chunk issues. 2011-04-07 19:51:29 -04:00
sk89q
27d3396a35 Added bed events and methods. 2011-04-07 11:26:51 -07:00
EvilSeph
e2480e1347 Fixed firstEmpty() by making it search for the first null instead of Material.AIR. 2011-04-07 13:06:55 -04:00
Tony
4525d16842 Prevent nasty connection errors from hitting the console. 2011-04-07 09:52:04 -04:00
Dinnerbone
c99dc23917 Fix for invalid float values too 2011-04-07 07:20:11 +01:00
alron
270310a3a5 Made another change that was missed in translation that might cause chunk issues. This should address one of the chunk issues experienced when teleporting. 2011-04-07 01:56:39 -04:00
Dinnerbone
13218f55e4 Fixed a crash in pitch/yaw calculation, probably a big improvement performance too (but then maybe not :D) 2011-04-07 06:51:36 +01:00
Tahg
3c9944237a Fixed Compile error 2011-04-06 21:51:20 -04:00
Tahg
e1acd683b4 Fixed some NPE issues caused by previous commit 2011-04-06 21:34:50 -04:00
Tahg
2c1f57e20b Fixed stupidity in CraftInventory return types 2011-04-06 13:20:50 -04:00
Tahg
92e3957a0e getContents now returns null for items whose underlying item is null 2011-04-06 12:45:03 -04:00
Dinnerbone
8385b1436e Allows eggs support with Slimes, Wolves and Monsters 2011-04-05 17:19:24 +01:00
EvilSeph
9849076dbf Made changes that were missed in translation that might cause chunk issues. 2011-04-04 20:26:37 -04:00
Tahg
7a99fd7327 added some API for entities 2011-04-04 01:07:39 -04:00
afforess
d1e6408ea2 Changed PlayerQuit to allow last minute modifications to player state. 2011-04-03 16:11:16 -04:00
afforess
0f3f3c552a Added player.saveData and player.loadData. 2011-04-03 15:52:07 -04:00
Erik Broes
083e3ebd6e Base digging/blockbreaks on actual time rather than the servers tickrate.
Servers under high load suffer from tick-time degradation as severe as 1 tick
taking 0.25s (rather than 0.05s).  This will failing blockbreaks.
2011-04-03 11:06:12 +02:00
Raphfrk
121bcd5adc Added the ability to set the quit message 2011-04-02 18:22:19 +02:00
Erik Broes
c84d51f458 Fix chunk.getEntities 2011-04-02 17:56:06 +02:00
Stephen
5247bcba64 Implemented entity.getNearbyEntities() 2011-04-02 17:22:58 +02:00
afforess
a0b2a26c3a implementation of Entity.isDead 2011-04-02 17:19:39 +02:00
afforess
adb13029bc Forces clients to update to the new time immediately when setTime or setFullTime is called. 2011-04-02 17:17:17 +02:00
Robert Sargant
39972530f2 Added VEHICLE_DESTROY event 2011-04-02 17:12:18 +02:00
William Bowers
325f4e0c22 Implemented the new SpawnChangeEvent in CraftWorld.setSpawnLocation() 2011-04-02 16:58:50 +02:00
Dinnerbone
d5096a0193 Changed default database location to {NAME}.db instead of database.db 2011-04-01 16:52:00 +01:00
Dinnerbone
8b25433982 Implemented ebeans 2011-04-01 16:06:46 +01:00
Dinnerbone
160b54c965 Made Server a singleton 2011-04-01 16:06:46 +01:00
Erik Broes
c16ba1f940 Fix Entity.setVelocity 2011-04-01 12:28:55 +02:00
Erik Broes
09cfbfbf73 Fix world.getFullTime() 2011-04-01 09:24:42 +02:00
Erik Broes
c0a78fa6c6 Exempt players from calling CreatureSpawn 2011-04-01 09:15:48 +02:00
Erik Broes
7eeb0d8f4a Fix coordinates on SIGN_CHANGE 2011-04-01 09:10:29 +02:00
Erik Broes
a3a1436df5 Updated packet-filters 2011-04-01 00:27:04 +02:00
Dinnerbone
eb422e4ad4 Capture errors in plugins onLoad 2011-03-31 22:33:06 +01:00
Dinnerbone
baa8c53be0 Implemented Wolf 2011-03-31 22:10:48 +01:00
Dinnerbone
87c36febeb Updated to Minecraft version 1.4 2011-03-31 21:40:00 +01:00
Erik Broes
0635f7c1b8 CreatureSpawnEvent: Fix forgotten inheritance with CreatureType 2011-03-30 08:51:42 +02:00
Erik Broes
e9cc4bbb05 world.spawnCreature cast fix 2011-03-30 00:41:07 +02:00
Erik Broes
c69eac3f3a Add MONSTER to CreatureSpawnEvent 2011-03-29 23:18:48 +02:00
Erik Broes
ec74fe8e37 Move passenger-handling to CraftEntity 2011-03-29 23:14:59 +02:00
Erik Broes
195423cd0b Allow GIANTS to spawn from Eggs 2011-03-29 23:14:59 +02:00
HACKhalo2
33f7af519f Changed the Kick result from KICK_BANNED to KICK_WHITELIST because not being on the whitelist doesn't mean your banned. 2011-03-29 21:39:38 +01:00
Stephen
a31f37262d RegisterInterface reload bug fix 2011-03-29 21:32:24 +01:00
Dinnerbone
2ac43ce223 Ctrl+C saves world before stopping 2011-03-29 21:01:04 +01:00
Drakia
b37dd48ae5 Moved WORLD_LOAD event to after world is actually loaded 2011-03-29 18:41:52 +11:00
Dinnerbone
ee815b7e40 Fixed trickle exploit 2011-03-27 21:19:05 +01:00
Dinnerbone
c47db7092b Line endings, damnit! 2011-03-27 20:57:46 +01:00
Erik Broes
f1ffeb256d Limit server to only send the packets it creates and only accept the packets the client creates 2011-03-27 12:36:51 +02:00
Erik Broes
ce5ee0996c Updated for the changes done in Bukkit 2011-03-27 00:34:33 +01:00
Erik Broes
84054ec680 Fix some wrong event creations after previous change 2011-03-26 23:20:35 +01:00
Erik Broes
8dc7b55749 Reset 'stance' to something valid after receiving a broken one. Hopefully stops the server from falling over. 2011-03-26 22:47:35 +01:00
Erik Broes
e24b10dfd9 Updated for the cleanups done in Bukkit 2011-03-26 22:32:56 +01:00
Celtic Minstrel
47497aa3f9 Implement Sheep.get/setSheared. 2011-03-26 17:54:03 +01:00
Celtic Minstrel
9f30c9f8f4 Implement Slime.set/getSize() 2011-03-26 17:53:26 +01:00
Celtic Minstrel
cd50683f78 World.spawnCreature now returns LivingEntity instead of Creature, to allow Ghasts and Slimes to be spawned using the command. 2011-03-26 17:52:04 +01:00
Raphfrk
abf7f8581e Added ability to disable the join/leave notices by setting the message to null in the event. The join message is moved to the onJoinEvent rather than during login 2011-03-26 15:07:55 +01:00
Raphfrk
8e53077efe Switched biome coords from chunk based to block based 2011-03-26 15:05:16 +01:00
Erik Broes
1cbed230d6 Add LEFT_CLICK_BLOCK's face 2011-03-26 09:56:24 +01:00
sk89q
49955d5a1d Added Server.getServerId() for ID purposes. 2011-03-26 01:40:15 -07:00
Erik Broes
1eb2f75f53 Copy displayname when cross-world teleporting 2011-03-25 21:22:57 +01:00
Erik Broes
9162a654c4 Implement player.getCompassTarget 2011-03-25 21:22:03 +01:00
sk89q
6fc4d9dcfe Fixed CraftWorld.getSpawnLocation() not return the exact spawn location. 2011-03-25 12:24:18 -07:00
Erik Broes
95c08f854f Fix inability to use items under certain circumstances 2011-03-25 07:35:47 +01:00
Erik Broes
f330025f1f Fixed unable to eat/throw 2011-03-24 23:27:40 +01:00
Erik Broes
92518f4fc0 Stop GIANT discrimination 2011-03-24 22:51:47 +01:00
Erik Broes
ce714ab329 Fix CreatureType of CreatureSpawn event 2011-03-24 22:44:03 +01:00
Erik Broes
93fff2d5f5 Prevent double CraftWorld for the same world 2011-03-24 22:43:21 +01:00
Erik Broes
69d5132df4 Reset blocks faster clientside 2011-03-24 22:42:23 +01:00
Erik Broes
d6c3fe23e5 Minor logic change and small cleanups 2011-03-24 12:11:28 +01:00
Erik Broes
748b71b3cc Fix accidental Double.MAX_VALUE coordinates in initial PlayerMoveEvent 2011-03-24 00:52:10 +01:00
Erik Broes
3129348866 Implementation of LivingEntity maximumNoDamageTicks, noDamageTicks, lastDamage 2011-03-24 00:32:41 +01:00
Erik Broes
267e745212 Fix 'double RIGHT_CLICK' event on right-clicking a block with a non-interactive object 2011-03-24 00:10:05 +01:00
Raphfrk
0b05cbb998 Updated SoftMap to be concurrent. 2011-03-23 19:37:12 +01:00
Raphfrk
9464602720 Update to PlayerMoveEvent. The From field is set the value of the previous To Field, and, Pitch or Yaw changes of more then 10 degrees will trigger the event 2011-03-23 19:31:30 +01:00
lem21h
fdcf1c3c3a Now also handle entities spawning on a loading a world. (Redacted by Grum) 2011-03-23 19:17:14 +01:00
Nicholas Devenish
15baff8559 Fix the "Ghost minecart" issue.
This reverts commit 73647864179cbab9f340044e9d33add445fbe774 - "Ignore entity movement packets if distance == 0"

This a commit introduced an intermittent bug which has caused minecart ghosting - they are invisible until you interact with them physically. This is described in leaky bugs:
http://leaky.bukkit.org/issues/547
http://leaky.bukkit.org/issues/563

And caused by the fact that normally when loading a chunk, entities fall with gravity before the block data has been loaded, and are sent a zero-distance packet to reset their positions. See Issue #190:
https://github.com/Bukkit/CraftBukkit/issues/#issue/190
2011-03-23 18:46:54 +01:00
afforess
69cbe7d222 Allow Vehicle Motion to save properly 2011-03-23 18:43:08 +01:00
Erik Broes
e8e7581446 Small cleanup for the last commit 2011-03-23 18:42:49 +01:00
Byron Shelden
376ac51cea Fixed the PLAYER_TELEPORT event so event.getTo().getWorld() is correct. (#451) 2011-03-23 18:34:53 +01:00
Erik Broes
d08ee17352 Fix doors not updating after opening has been denied 2011-03-23 18:29:43 +01:00
Erik Broes
ca1c9ef2e1 Minor cleanups 2011-03-23 16:51:44 +01:00
Erik Broes
49043a8aff Re-Implement BlockDamage 2011-03-23 16:51:44 +01:00
Erik Broes
f33de669fb Major overhaul implementing PLAYER_INTERACT, removing PLAYER_ITEM, BLOCK_INTERACT, BLOCK_RIGHT_CLICK 2011-03-23 16:51:43 +01:00
Erik Broes
bb9558adec Implement Bucket events 2011-03-21 00:31:15 +01:00
Erik Broes
324efa8224 Fix BlockPlace 2011-03-21 00:31:13 +01:00
Erik Broes
0d2dc3902c Fix BlockCanBuild 2011-03-21 00:30:00 +01:00
Erik Broes
11590f49f0 Redstone torch fix 2011-03-21 00:30:00 +01:00
Erik Broes
437025a179 Fixing event names 2011-03-21 00:30:00 +01:00
Erik Broes
4c420e6aa8 BLOCK_PLACE supports pie, diode and reed 2011-03-18 23:55:37 +01:00
Erik Broes
778079677e Fix BLOCK_PLACED when placing on snow/step 2011-03-18 23:45:46 +01:00
tahg
1144013362 Hacky solution to expose ip. Will fix properly later if I care to give a **** 2011-03-18 00:03:03 -07:00
Erik Broes
f28f3a6a9c BlockInteract fixed for pressure plates 2011-03-17 20:02:15 +01:00
Gunther De Wachter
2ae5b98d10 Added missing EntitySquid, you can now prevent them from spawning! 2011-03-17 20:01:58 +01:00
Gunther De Wachter
41752f401c TNT now gives its entity to the damage handler 2011-03-17 20:01:42 +01:00
Gunther De Wachter
b6f87bb23c Fireballs now give their entity to the damage handler 2011-03-17 20:01:24 +01:00
Gunther De Wachter
d732457354 Implement DamageType.VOID 2011-03-17 20:01:07 +01:00
Tanel Suurhans
28c9439f94 Fixes minecart type reporting for VEHICLE_CREATE. 2011-03-15 07:39:22 -04:00
Raphfrk
6ca1f24ee2 Adds an onLoad method to Plugin. The onLoad method is called for all plugins before the onEnable calls 2011-03-14 14:45:33 +00:00
Raphfrk
4a2bc3299a Fixed setTypeIdAndData sending client updates when not using physics 2011-03-14 11:31:43 +00:00
Raphfrk
7242f21a32 This should fix the chunk ghosting bug 2011-03-14 11:31:43 +00:00
Tahg
9869ace146 fixed redstone torches 2011-03-14 00:48:44 -04:00
Erik Broes
672b06727d Also transfer the displayName when dying 2011-03-13 13:29:52 +01:00
Erik Broes
6043797ce0 Fix getDisplayName getting lost when getBukkitEntity is called 2011-03-13 12:52:01 +01:00
stevenh
1be1b5ab4d Removed CraftBukkit - Removed line from kick fix to help port process 2011-03-12 18:39:38 +00:00
stevenh
07c98ea2a4 Added methods to support RemoteBukkit
This means all commands even "default" server commands work within the command structure
returning output to the command sender

Updated default kick command to be compatible with kick + msg used by remote tools that work with hMod
2011-03-12 18:31:44 +00:00
Tahg
ca3d0512f3 Blocks now return power for sources other than redstone dust 2011-03-12 12:28:07 -05:00
Erik Broes
1db4eab7e3 TextWrapper now wraps text at the proper width and also prevent splitting unless it is needed 2011-03-12 16:58:05 +01:00
Erik Broes
7729c8b517 Sourcefiles shouldn't be executable 2011-03-12 16:12:41 +01:00
Erik Broes
22baecaf7f Clean code a bit 2011-03-12 16:12:41 +01:00
sk89q
49a3d5bfb3 Added Player.sendRawMessage(). 2011-03-12 01:06:04 -08:00
Tahg
0ac5c7f4cf fixed diodes 2011-03-12 02:02:25 -05:00
Tahg
79ccc5320a more NPE fixes regarding redstone 2011-03-11 20:47:59 -05:00
Tahg
5c4f1d75b5 stupid ChunkPosition's are relative to the chunk 2011-03-11 17:57:59 -05:00
Tahg
078f48c0fb Code cleanup, fixed doors, chunk entity fetching 2011-03-11 16:25:35 -05:00
Tahg
786fdfb9fe NPE fix in redstone 2011-03-11 00:36:19 -05:00
Tahg
c06f3e0d76 properly implement locks 2011-03-10 21:37:55 -05:00
EvilSeph
c0b3e80d1d Fixing grammar and CraftBukkit comment. 2011-03-10 15:17:01 -05:00
Tahg
803e67d55d Redstone fixes 2011-03-10 13:07:00 -05:00
Tahg
9428907e62 Add redstone events to common blocks 2011-03-10 13:06:59 -05:00
Tahg
39acc5817e Additional hooks for chunks 2011-03-10 13:06:59 -05:00
Tahg
df02c501a4 Additional redstone hooks 2011-03-10 13:05:00 -05:00
Tahg
719038fcee Add non updating type/data sets 2011-03-10 13:05:00 -05:00
Tahg
67cf10656c Add locks to Hashset 2011-03-10 13:04:59 -05:00
Dinnerbone
54a05f3ce2 Attempt to fix double disconnects 2011-03-10 00:16:16 +00:00
Dinnerbone
131a2c769b Slight tweak to EntityPlayer to add toString for name+position for error tracking 2011-03-10 00:02:33 +00:00
Dinnerbone
f040900d3c Attempt to fix console crash 2011-03-09 23:34:26 +00:00
Dinnerbone
0df1d1a101 Changed block cache to soft references (should help a lot with memory usage) 2011-03-09 22:12:28 +00:00
Dinnerbone
507e2be8ea Fixed LOGIN packet issue 2011-03-09 21:45:57 +00:00
Dinnerbone
9aa582885a Fixed exploit allowing people to place blocks anywhere 2011-03-09 20:30:06 +00:00
Andrew Ardill
b819ffe8a4 Implemented LivingEntity.getEyeLocation() 2011-03-09 19:43:43 +00:00
Erik Broes
454da93a00 Record invalid ItemInHandIndex packet 2011-03-09 18:31:45 +01:00
Dinnerbone
f056fad765 Fixed crash with bad holding slot 2011-03-09 16:58:31 +00:00
Dinnerbone
63f0de5128 Sign exploit fix is spammy no more. Probably. 2011-03-09 16:56:22 +00:00
Dinnerbone
c607d212d4 (Probably) fixed the sign exploit 2011-03-08 23:18:14 +00:00
Dinnerbone
cdcb947532 Fixed the fix of the inventory dupe bug 2011-03-08 21:52:17 +00:00
Dinnerbone
7de9091036 Fixed an exploit allowing item duplication upon death 2011-03-08 20:54:52 +00:00
Dinnerbone
e0d8c1d7ac Fixed a minecraft exploit allowing anyone to pick their username 2011-03-08 20:48:47 +00:00
Dinnerbone
e8e74992cb Purged deprecated MobType and MobSpawner 2011-03-07 16:32:41 +00:00
Dinnerbone
6a99d8c412 Implemented LivingEntity.damage 2011-03-07 15:59:10 +00:00
Dinnerbone
03fae0a2f7 Fixed BLOCK_CANBUILD never throwing 2011-03-07 15:49:26 +00:00
Raphfrk
03a5bbc612 Regenerate and refresh chunk methods 2011-03-07 12:34:27 +00:00
Raphfrk
528b9b2e09 Fixed isChunkInUse() 2011-03-07 12:29:37 +00:00
Dinnerbone
44c25340dc Velocity now sends updates to players 2011-03-05 18:48:58 +00:00
VictorD
5636eea877 Updated CraftServer to lowercase r in registerInterface method.. 2011-03-05 12:33:11 +01:00
Dinnerbone
9a64d7ec1b Implemented Entity.get/setMomentum 2011-03-04 14:23:45 +00:00
Dinnerbone
770bb9e3b5 Removed Block.getRawData 2011-03-04 14:20:38 +00:00
Erik Broes
332b0c2ca9 BlockFlowing NPE fix. 2011-03-02 21:27:02 +01:00
tahg
34458efd83 Synchronized EntityTracking 2011-03-02 11:00:16 -08:00
Morgan Humes
9a264ed666 Implements World.save and Server.savePlayers() 2011-03-02 16:51:31 +01:00
Erik Broes
1505b4bf3c RedstoneChange event thrown then the redstone *changes* not when it stays the same :D 2011-03-02 16:36:26 +01:00
Erik Broes
9d9ad6bd1e Java 1.5 compat. 2011-03-02 15:24:17 +01:00
tahg
87dc04b750 limit chunk unloading to 50 per tick 2011-03-02 00:24:22 -08:00
FrozenCow
9832ce06f1 Synchronized and moved Hash classes 2011-03-01 16:37:19 -05:00
VictorD
13fb0e07ce Ignore entity movement packets if distance == 0 2011-03-01 20:54:53 +01:00
Dinnerbone
3dd60c168b Fixed chat 2011-03-01 19:04:16 +00:00
Erik Broes
f54469f314 Let's handle (bwhaha) the Craft* entities a bit better. 2011-03-01 17:08:18 +01:00
SpeaKeasY
e6583c0d48 Added method to set spawn location 2011-03-01 10:39:26 +01:00
Dinnerbone
d142fabfc1 Sped up teleporting even more, + fixed isSneaking 2011-02-28 20:30:33 +00:00
Tanel Suurhans
5f20de34a9 - fix VEHICLE_COLLISION_BLOCK event firing 2011-02-28 16:25:53 +00:00
Tanel Suurhans
df2c0e2308 implement World.getPlayers 2011-02-28 16:20:44 +00:00
Tanel Suurhans
d1e3d01036 - add BedBlock - implement BLOCK_INTERACT for beds 2011-02-28 16:14:12 +00:00
Dinnerbone
016e50e6fc Hacky fix against block invulnerability 2011-02-28 15:59:23 +00:00
Dinnerbone
38c2103ff4 Spiral teleporting! Wheeeee! 2011-02-28 13:21:50 +00:00
Andrew Ardill
76d8016b32 BUGFIX: Damage events should be using getDamage() to set damage. 2011-02-28 17:43:56 +11:00
EvilSeph
41fea9b40e Removing debug statements. 2011-02-28 00:02:36 -05:00
Dinnerbone
ec0dde071d Implemented Server.getPluginCommand 2011-02-28 00:31:25 +00:00
Dinnerbone
b396707cb9 Catch errors loading plugins 2011-02-27 14:55:29 +00:00
Dinnerbone
cb2ff3c8bb Implemented chat recipients 2011-02-26 19:37:19 +00:00
Dinnerbone
bdc8c84041 Removed onCommand 2011-02-26 19:05:20 +00:00
Dinnerbone
d7114a4f62 Fixed empty console! Oops! 2011-02-26 11:51:31 +00:00
Dinnerbone
07b86b1230 Added command line option 'date-format' to control how dates are printed to console (not to log) 2011-02-26 11:29:37 +00:00
Erik Broes
bb8d9fbe9d More PLAYER_ITEM blockFace fixes of static fails; (1!=l) -- Thanks Scient for pointing it out 2011-02-25 23:42:08 +01:00
Erik Broes
88dea6189a Prevent movement event to be spammed for moving less than a pixel. 2011-02-25 22:44:26 +01:00
Erik Broes
78af4f97f9 Startup time now reported in seconds, nanoseconds, Really? O.o 2011-02-25 22:44:25 +01:00
Erik Broes
61339bcb2a Properly handle PLAYER_ITEM and its clickedFace. 2011-02-25 22:44:25 +01:00
Erik Broes
666c968dab Fixed 'sign'-BlockFace (1!=l). 2011-02-25 22:44:25 +01:00
EvilSeph
43e36b5bdc All worlds should be saved on save-all. Player data should be saved when a save occurs. 2011-02-25 14:36:09 -05:00
Dinnerbone
685d4dbb3f Added ">" to input command line, separated it from output buffer properly 2011-02-25 19:01:14 +00:00
Dinnerbone
57338bee52 Much better console interaction. History, no more losing the command, colours, inline editing, etc. Shorter log output to console (but not to file). 2011-02-25 16:12:38 +00:00
Dinnerbone
659fa9eaf9 Temporary fix for teleportation 2011-02-25 12:46:31 +00:00
Tahg
e53fd1367c possible fix for block breaking bug 2011-02-24 22:37:47 -05:00
Dinnerbone
13f55ce0c8 Fixed logging back in on non-default worlds (Yes really) 2011-02-24 15:46:26 +00:00
Dinnerbone
c97fa40d2b Fixed ENTITY_DAMAGE involving slimes (per DHowet) 2011-02-24 12:49:48 +00:00
Dinnerbone
51be9e77c6 Attempt to convert multiworld worlds... world. 2011-02-24 12:07:33 +00:00
Tahg
5d3b8de87a Fixed some debug 2011-02-24 03:51:00 -05:00
Tahg
280880d163 synchronize hashmap lookups 2011-02-23 22:52:14 -05:00
Tahg
edb0debd16 attempt to track down some bugs 2011-02-23 22:36:56 -05:00
stevenh
2db976c840 Corrected Exceptions text when loading and saving ops 2011-02-24 01:18:23 +00:00
Dinnerbone
92cbb2fc23 Fixed CraftItem NPEs 2011-02-23 16:08:28 +00:00
Erik Broes
09aa37fe4a Generic code cleanup 2011-02-23 14:12:33 +01:00
Erik Broes
332d9c4f18 BlockStationary fix 2011-02-23 13:56:43 +01:00
Dinnerbone
bfca34cad4 ConsoleCommandSender no longer has a default constructor, use ConsoleCommandSender(server). Added entity.getServer and updated the version number of mc 2011-02-23 11:33:41 +00:00
speakeasy
6655b89037 possible fix for levers, ladders, and buttons 2011-02-23 11:27:22 +01:00
Dinnerbone
f622db3ea1 Fixed bad cast in EntityItem 2011-02-23 09:17:30 +00:00
Tahg
b8023ac3fa Fix for isOp 2011-02-23 14:08:42 +08:00
Dinnerbone
f759e0b60d Update to Minecraft 1.3 beta 2011-02-23 02:37:56 +00:00
Taylor Kelly
a124bfdab5 Fix PlayerRespawnEvent for multi-worlds 2011-02-22 19:02:06 +01:00
Tahg
96435cfc76 refactor Items 2011-02-21 19:57:23 -05:00
Dinnerbone
f659231e34 N.M.S cleanup in preparation for update 2011-02-21 22:30:01 +00:00
Dinnerbone
67cf646014 Merge branch 'master' of github.com:Bukkit/CraftBukkit 2011-02-21 21:27:01 +00:00
Andrew Ardill
30d1a5d3fd returning if a thread is not alive should happen before any changes to
the list of workers, hence the return statement should be in the
synchronized block.
2011-02-21 16:32:41 +11:00
Andrew Ardill
6269c1e633 implementation of isQueued() 2011-02-21 16:32:40 +11:00
VictorD
bf9a55049e Second part of NPE and arctan update :3 2011-02-20 23:22:28 +01:00
VictorD
cec04a7360 Added null pointer check and switched to a faster arctan method 2011-02-20 23:16:05 +01:00
Daniel Chesters
4f249b585c Fix encoding in net.minecraft.server files. 2011-02-20 18:15:21 +01:00
David Flemström
5121ebb65d Fixed issue with color markers in messages sent to the client.
This fix eliminates crashes related to color markers being at end-of-line, and also makes colors persist across line breaks.

- The broadcast message is split up in multiple packets, one per line
- Color markers are reorganized, so that color 'sticks across lines'
- The wrapping method calculates the *rendered* line length. Thus, if the user has a weird font, it might look weird.
2011-02-20 18:15:21 +01:00
Erik Broes
09026095b6 Minor cleaning of code 2011-02-20 18:15:17 +01:00
Erik Broes
6e3ee31336 Prevent Blocks from getting lost when a chunk reloads 2011-02-20 17:09:38 +01:00
Tahg
ca4076077e fixed buttons, plates
added yield to explosion
added event for chunk unloading
2011-02-19 23:44:35 -05:00
Dinnerbone
a59149c208 Make all new loggers default to the same logging as "Minecraft" (to console + file, same format) 2011-02-20 02:14:15 +00:00
sk89q
d4b67c5549 Lowered the priority of the old command handler event. A number of plugins were using this event incorrectly. A new event, the command preprocesser event, has replaced the previous function of the original command event. 2011-02-19 18:02:13 -08:00
sk89q
acd0344452 Added Entity.remove() which marks an entity for removal. 2011-02-19 18:02:12 -08:00
sk89q
ec0eec5863 Added slime as a detected entity. 2011-02-19 18:02:12 -08:00
Dinnerbone
264b5c331d Redirect System.out and System.err to a Logger 2011-02-20 01:53:06 +00:00
Dinnerbone
a6b3965672 Fixed CLI arguments 2011-02-19 19:45:22 +00:00
EvilSeph
bddceeaf51 When deprecating, the alternative should be provided. 2011-02-19 06:02:27 -05:00
Raphfrk
41fe211919 Added target block ray trace functionality. 2011-02-18 20:48:56 -05:00
Protected
e97889e80a Added setFireTicks(), getFireTicks() and getMaxFireTicks(). 2011-02-18 17:35:59 -05:00
Dinnerbone
7fe0aa7460 Implemented a whole buncha Location overrides in CraftWorld 2011-02-18 16:35:05 +00:00
Dinnerbone
a5ca3e1c12 Don't kick players if a command failed from an exception 2011-02-18 16:25:56 +00:00
EvilSeph
e544fb71c3 Changed hatchingType to MobType from CreatureType as refactoring (and so plugin breaking) will take place in a week. 2011-02-17 03:17:13 -05:00
Andrew Ardill
da6ce2d80e Implementation of spawnCreature(Location, CreatureType) 2011-02-17 17:59:27 +11:00
Andrew Ardill
0703f4f458 Updated to use CreatureType and CreatureSpawner
Nothing will break as a result of the refactoring of MobType due to
deprecated code being left in. These will be removed after 1 week,
enough time for plugin devs time to migrate.
2011-02-17 17:57:52 +11:00
sk89q
5f940cf764 Added Player.chat(). 2011-02-16 21:47:01 -08:00
EvilSeph
03c118f343 Added CREATURE_SPAWN event per ss2man44 2011-02-16 22:45:00 -05:00
Andrew Ardill
dc45946163 implementation of isCurrentlyRunning(int taskId);
Burrows down to the worker thread assigned to this task, and returns
its alive status. If no such thread exists, then the task is not
running!
2011-02-17 13:27:54 +11:00
Raphfrk
973d61c418 Allows calling of functions in the main thread 2011-02-13 22:12:26 -05:00
Meaglin
4a4b67cc42 Implementation of BlockBreakEvent 2011-02-13 13:19:51 +01:00
Raphfrk
9715e77852 Fixes a deadlock issue in CraftScheduler 2011-02-13 00:55:58 -05:00
Erik Broes
40f7986a11 Make the spawning listen to the server spawn-settings 2011-02-13 01:21:50 +01:00
Stéphan Kochen
f789c9e744 Replace a net.minecraft accessor with a public attr. 2011-02-12 16:17:43 +01:00
afforess
5aa95ee469 Added MaxSpeed methods to minecarts. Added MaxSpeed methods to boats. Added SlowWhenEmpty, FlyingMod, and DerailedMod methods to minecarts. 2011-02-12 16:14:43 +01:00
Andrew Ardill
be9a264249 Fixed bug in event when taking fall damage. Now uses event damage. 2011-02-12 22:40:28 +11:00
culturespy
e2899b9dd7 Added EXPLOSION_PRIMED event. 2011-02-12 02:57:58 -05:00
Timberjaw
348e6c75c7 Added SIGN_CHANGE event. 2011-02-11 20:49:09 -05:00
Andrew Ardill
c097fd9ac5 Added implementation of Colorable to CraftSheep
inspired by xpansive
2011-02-12 12:29:22 +11:00
James Logsdon
09c6389b3f Adding PLAYER_PICKUP_ITEM event hook 2011-02-12 01:39:00 +01:00
James Logsdon
82931a601d Adding PLAYER_DROP_ITEM event hook 2011-02-12 01:09:42 +01:00
cvpcs
71f97ffc5b Send a BlockRedstoneEvent if powered redstone is destroyed
When a powered redstone block is destroyed, a BlockRedstoneEvent should
be sent to notify plugins that particular block is returning to current
0 before the BlockDamageEvent is sent.  This allows plugins dealing with
redstone to not have to listen for redstone destruction, but just listen
to changes in current.
2011-02-12 00:32:39 +01:00
Dinnerbone
4b6c633659 Removed debug and fixed //craftbukkit comments from 0239b76f611597f8486a 2011-02-11 09:27:57 +00:00
Tahg
c0b940d619 more chunk fixes 2011-02-11 02:01:32 -05:00
Tahg
41e136b880 fix in LongHashset.java 2011-02-10 14:59:41 -05:00
Tahg
89232b826b fixes for chunks 2011-02-10 14:33:41 -05:00
Tahg
524f966ef3 Merge branch 'master' of https://github.com/Bukkit/CraftBukkit 2011-02-10 09:24:14 -05:00
Dinnerbone
1d49e5a4b1 Fixed chunk unloading 2011-02-10 13:27:53 +00:00
Dinnerbone
a52f5ef520 Threadsafe World.c(int i, int j) 2011-02-10 11:56:30 +00:00
Zenexer
96794e15db Added spawn-protection property to server.properties 2011-02-10 12:16:31 +08:00
Zenexer
1da852265a Added spawn-protection property to server.properties 2011-02-10 12:16:30 +08:00
Zenexer
fbe54b05f4 Added spawn-protection property to server.properties 2011-02-10 12:16:30 +08:00
Dinnerbone
814c9d444f Fixed LongHashtable.values() 2011-02-09 20:55:04 +00:00
Dinnerbone
18efbd82b6 Worlds are now in the order they are loaded, with [0] being default 2011-02-09 20:25:14 +00:00
Dinnerbone
6e58053eb7 Probably fixed getLoadedChunks() 2011-02-09 20:00:17 +00:00
Dinnerbone
7401ee54a3 Added Creature.getTarget 2011-02-09 13:44:46 +00:00
James Logsdon
e3011157b1 Added Creature.setTarget per jlogsdon 2011-02-09 13:27:28 +00:00
Dinnerbone
7988345368 Added call to new event on world save (at stop and force save). (Per EyvindRM) 2011-02-09 12:59:00 +00:00
Ben64
0592b334f6 Terrain generation bugfix (will also be in Mojang 1.3) 2011-02-09 10:01:41 +01:00
Tahg
03be05790e added method to force an inventory update 2011-02-08 21:52:06 -05:00
Tahg
43ef3b3037 fixed explosions 2011-02-08 20:28:10 -05:00
Tahg
61b79e8f98 inventory fixes 2011-02-08 19:47:08 -05:00
Tahg
b9a37399ae changed fence behaviour 2011-02-08 17:10:48 -05:00
Alexander Hesse
6ad4ca2a42 Implemented Sneak event 2011-02-08 17:12:51 +01:00
Dinnerbone
1a983aceb3 Just cleaning some commits. Don't mind me. 2011-02-08 15:22:46 +00:00
Dinnerbone
3526a66fbe Added loadChunk, unloadChunk and unloadChunkRequest. 2011-02-08 14:26:55 +00:00
Dinnerbone
6b9b59db4e Added getContents() to TileEntityDispenser to be compatible with
InventoryChanged TileEntityDispenser to be built against latest mc-dev
Merge branch 'merge-fork' of https://github.com/Hidendra/CraftBukkit
2011-02-08 14:22:52 +00:00
culturespy
a9a0ad6278 Adding Craftbukkit comment-tags. 2011-02-08 14:11:34 +00:00
culturespy
f20af7b129 Make Explosion remember whether it was canceled so that WorldServer can avoid sending unneeded explode packets. 2011-02-08 14:11:34 +00:00
Dinnerbone
499d44763d Finalizing the breakage! 2011-02-08 12:54:28 +00:00
Dinnerbone
7d1849567a Implemented WORLD_LOADED 2011-02-08 12:50:36 +00:00
Dinnerbone
bcf9b5ca19 Oops! This matters. 2011-02-08 12:48:29 +00:00
Dinnerbone
6751433a8e Implemented new Server methods (getWorld + changes to createWorld) 2011-02-08 12:03:36 +00:00
Erik Broes
50e42496e3 @Override interface implementation is 1.6 exclusively 2011-02-07 11:03:56 +01:00
Erik Broes
7b840489a3 Oopsie on compile issue 2011-02-07 10:43:50 +01:00
Erik Broes
2497a61044 Moved changes we did to WorldServer back down to World. 2011-02-07 10:26:12 +01:00
Erik Broes
421d1c1c1f Fixing missing mandatory comments. 2011-02-07 09:49:42 +01:00
Tahg
8acebcd7d6 Fixed Chunk cache in world 2011-02-07 03:34:32 -05:00
Tahg
3629580868 Chunk fetching improvements 2011-02-07 01:33:57 -05:00
Dinnerbone
172db788b3 I'm quite aware that I fail at merging. 2011-02-07 01:59:06 +00:00
Dinnerbone
919023fe5d CraftWorld.toString has name 2011-02-07 01:51:07 +00:00
Dinnerbone
7a71347cdf Fixed logging into the correct world 2011-02-07 01:51:06 +00:00
Dinnerbone
3f8d9c0e1f Fixed inventory transition 2011-02-07 01:51:06 +00:00
Dinnerbone
e9b1607fdc Fixed entity updating 2011-02-07 01:51:06 +00:00
Dinnerbone
7bdc190637 Possibly fixed block/chunk leaking 2011-02-07 01:51:06 +00:00
Dinnerbone
8b14c72a8d Changes to reflect new Environment enum 2011-02-07 01:51:06 +00:00
Dinnerbone
4e6f4e3031 NPE 2011-02-07 01:51:06 +00:00
Dinnerbone
dcabbda57c Fixed invisibility after cross-world teleportation 2011-02-07 01:51:06 +00:00
Dinnerbone
590b3874a8 Fixed various multiworld teleporting issues 2011-02-07 01:51:05 +00:00
Dinnerbone
4c9f1a2275 Fixed NPE after traveling to another world 2011-02-07 01:51:05 +00:00
Dinnerbone
7e81245caf Probably definitely fixed mob leaking 2011-02-07 01:51:05 +00:00
Dinnerbone
ac899e51c1 Possibly fixed world leaks (mobs crossing into other worlds) 2011-02-07 01:51:05 +00:00
Erik Broes
550ad6f9d1 Proper 'otherworld' chunkloading 2011-02-07 01:51:05 +00:00
Dinnerbone
b229931ce6 Attempt to clear loaded chunks during multiworld teleportation 2011-02-07 01:51:05 +00:00
Dinnerbone
bf304ddc43 Fixed player teleportation 2011-02-07 01:45:32 +00:00
Dinnerbone
2be5181b0c Added internal MC support for multiple worlds 2011-02-07 01:44:43 +00:00
Raphfrk
9e7991ab52 Scheduler 2011-02-07 01:03:32 +01:00
Erik Broes
b64667cde4 Remove deprecated [gs]etTime calls 2011-02-06 13:30:50 +01:00
Forsaken
002b5ebefc Added PlayerKick (setReason, setLeaveMessage, setCancelled) and PlayerRespawn (setLocation) 2011-02-06 12:38:38 +01:00
Erik Broes
228b5e7ccd Added VEHICLE_COLLISION_ENTITY which vanished after porting the code 2011-02-06 11:51:35 +01:00
sk89q
4026cd656f Added CraftBlock.getVector(). 2011-02-05 23:19:36 -08:00
Raphfrk
101d01ef64 getLoadedChunks method 2011-02-05 15:06:02 +01:00
EvilSeph
767c15369c Added version output to CraftBukkit that displays on startup.
Add a version display to the startup of CraftBukkit so that we have all
the information we need for support purposes simply by requesting a
server log be pastebinned. I wanted to have it display right after the
official Minecraft version is, but that would require modifying
the server itself.
2011-02-05 03:39:13 -05:00
Animosity
8932430aed Addded: int getMaxPlayers() 2011-02-05 01:36:41 -05:00
tahg
10f4f33ed0 fixed addItem hopefully 2011-02-04 21:38:15 -08:00
Tahg
d59a2332fb Merge branch 'master' of https://github.com/Bukkit/CraftBukkit 2011-02-05 00:03:01 -05:00
Tahg
2c798a9e9b Fix for multi-stack adds 2011-02-05 00:02:09 -05:00
EvilSeph
e79139d3f2 Save player data on save-all. 2011-02-04 22:49:24 -05:00
Erik Broes
be10e54235 Fixed NPE on missing kick-reason - http://redmine.bukkit.org/issues/359 2011-02-04 23:02:52 +01:00
VictorD
059d23b4c9 Half-step placement bug fix, all credits to Brettflan 2011-02-03 22:34:22 +01:00
Brettflan
2f2bc28915 Fixes placement cancellation of single-step blocks, such as in protected areas like the spawn area.
The first line edited fixes it so other blocks placed on a single-step block aren't considered (only single-step blocks), and so that they're only considered when placed on the top face of the existing single-step block.
The second section of changed code keeps the final world.setTypeIdAndData() call from being incorrectly applied if it was indeed a single-block placed on an existing single-block.

Best way to test before and after is to put a bunch of single-step blocks in the spawn area as an Op, then de-Op yourself and try placing more blocks (single-step and otherwise, for example I also tested dirt blocks) on the sides and tops of the ones which you previously added as an Op.
2011-02-03 22:07:34 +01:00
Warren
dde3f5b474 Removed tab on line 97. 2011-02-03 12:57:17 -08:00
Limb
e77b080d83 Implemented Inventory.contains with a minimum amount of item required. As per feature request #187 2011-02-04 04:04:16 +08:00
Dinnerbone
c1c61b73c9 Totally useless commit to satisfy lukegb's outrageous demands 2011-02-02 18:23:19 +00:00
Erik Broes
04be2b9b31 Generic cleanup/reformat. 2011-02-02 00:39:08 +01:00
Erik Broes
001a45804e Clean vehicle code. 2011-02-02 00:29:37 +01:00
Erik Broes
1dac92a766 Update chunk handling. 2011-02-02 00:29:37 +01:00
Dinnerbone
21b8ef4435 Added CraftNoteBlock.play 2011-02-01 23:18:25 +00:00
Dinnerbone
e0416ca7fb Added CraftDispenser.dispense() 2011-02-01 23:18:11 +00:00
Forsaken
d228e0c311 Fixed the onDisable() event of plugins again after it was overwritten some days ago. 2011-02-02 06:12:35 +08:00
Dinnerbone
661f209b7e Fixed dispenser 2011-02-01 22:01:37 +00:00
Dinnerbone
f8cdbe1d82 Fixed tabs 2011-02-01 21:55:30 +00:00
Luke GB
3a3a0e6169 Introduce better versioning system, mark 2. 2011-02-01 21:48:21 +00:00
Tyler
eea070ed85 Dispensers now obey BLOCK_INTERACT 2011-02-02 05:29:12 +08:00
Erik Broes
5c467e941b Actually implement the spiral stuff now, oops 2011-02-01 21:40:52 +01:00
Erik Broes
a3fbada1e8 Chunkloading around player now happens in a spiral! No more floating over the void waiting for the floor to load! 2011-02-01 20:26:47 +01:00
Dinnerbone
21b8c16886 Commands can be sent from the console (WIP, needs improvements) 2011-02-01 18:13:12 +00:00
Dinnerbone
657913faeb Dinner time! 2011-02-01 14:53:39 +00:00
Dinnerbone
923ab54e38 Don't hate me :( 2011-02-01 11:43:31 +00:00
Dinnerbone
743ff05b2e Added setItemStack(ItemStack stack) to CraftItemDrop 2011-02-01 10:43:16 +00:00
Dinnerbone
24f140d1f4 Implemented VEHICLE_UPDATE 2011-02-01 10:20:18 +00:00
Dinnerbone
2b0ab5a130 Fixed VEHICLE_MOVE 2011-02-01 10:14:59 +00:00
Dinnerbone
408ed37a01 Implemented VEHICLE_EXIT 2011-02-01 10:02:43 +00:00
Dinnerbone
6f13c9dc55 Implemented VEHICLE_COLLISION_BLOCK 2011-01-31 22:25:27 +00:00
Dinnerbone
82febb3887 ENTITY_DAMAGED now knows hot from wet 2011-01-31 21:50:28 +00:00
Dinnerbone
c2fdd5cadd Implemented PLAYER_ITEM_HELD 2011-01-31 01:35:29 +00:00
Dinnerbone
7369ef7300 Implemented getRemainingAir/setRemainingAir/getMaximumAir/setMaximumAir on LivingEntity 2011-01-31 01:23:10 +00:00
Dinnerbone
c75e53935f Renamed ItemStack.set/getDamage to durability, which is now a short 2011-01-31 01:07:38 +00:00
Dinnerbone
0dd9e4873d Fixed BLOCK_DAMAGED 2011-01-31 00:02:47 +00:00
Dinnerbone
1c9e7f9aee toString! 2011-01-30 22:02:23 +00:00
sk89q
639d3e3f94 Added support for different tree generation types and a callback. 2011-01-30 13:54:43 -08:00
Dinnerbone
1bc9c54233 Implemented ENTITY_DEATH for players 2011-01-30 20:35:08 +00:00
Taylor Kelly
35aac12235 Re-add BlockBurnEvent 2011-01-30 15:30:30 -05:00
Dinnerbone
914688e2a0 Implemented ENTITY_DEATH for monsters and animals 2011-01-30 20:22:09 +00:00
stevenh
0bc5bd54bd Fixed missing PLAYER_JOIN event call 2011-01-30 19:42:39 +00:00
Erik Broes
6c60b54fdf Optimized blockCache, now only stores blocks asked for 2011-01-30 20:19:56 +01:00
Erik Broes
da00e2e3a9 Fixed rogue chmods 2011-01-30 20:18:15 +01:00
Erik Broes
b2a0c5a2ae Reworked getEntity; Hi instanceof, bay 16 classes 2011-01-30 16:15:24 +01:00
VictorD
75ba9a0f25 Fixed initialization of CraftServer 2011-01-30 13:51:20 +01:00
Erik Broes
df69047324 Port to new mc-dev format. 2011-01-30 13:24:39 +01:00
sk89q
d0cd8c6cc7 Fixed drowning damage event. 2011-01-30 01:26:45 -08:00
stevenh
d92376e106 Merge branch 'master' of github.com:Bukkit/CraftBukkit 2011-01-29 21:04:16 +00:00
stevenh
4301a76b31 Updated commands to use CommandSender instead of Player 2011-01-29 21:04:02 +00:00
sk89q
8fdd45ab40 Fixed an issue where fire spread cancellation changed the behavior of natural fire. 2011-01-28 11:39:45 -08:00
sk89q
0daa2420da Fixed fire spread hook providing the wrong block. 2011-01-28 11:39:18 -08:00
sk89q
61c37bd369 Added Block.isBlockPowered(), block.isBlockIndirectlyPowered(). 2011-01-28 10:25:28 -08:00
Dinnerbone
b6b5a1ef77 server.reload() now reloads plugins 2011-01-28 14:18:49 +00:00
Dinnerbone
c2d9af58fe Implemented player.performCommand(String) 2011-01-28 09:15:32 +00:00
Taylor Kelly
cab61f169e onDisable on stop - stephank 2011-01-27 16:15:41 -05:00
Dinnerbone
105a14d6d1 You don't override for interfaces! 2011-01-27 13:26:37 +00:00
Taylor Kelly
f11e575a72 BlockBurnEvent 2011-01-26 16:13:27 -05:00
sk89q
7a898bdba8 Added methods to get a list of entities to World. This replies on net.minecraft.server.Entity.bukkitEntity not being null (otherwise it won't be returned). 2011-01-26 12:48:37 -08:00
Taylor Kelly
c07e32c1de EntityTargetEvent 2011-01-26 14:26:24 -05:00
Dinner Bone
0ba870434e Fixed chunk corruption with mobspawners 2011-01-25 10:14:06 -08:00
Raphfrk
02a1c24746 added load chunk method 2011-01-25 19:11:04 +08:00
VictorD
3477a86995 Added getBlockReplacedState to BlockPlaceEvent, in case one wants to see what type of block was there previously. 2011-01-24 23:22:28 +01:00
sk89q
0675ead169 Added PlayerEggThrowEvent.getEgg(). 2011-01-23 14:06:16 -08:00
sk89q
78db3d2ec4 Added squid as a spawnable type by EntityEgg. 2011-01-23 14:03:25 -08:00
Erik Broes
5f997be0b3 Fixed painting placement 2011-01-23 15:52:23 +01:00
Andrew Ardill
ab3412e878 removed some potential bugs from some items 2011-01-24 00:10:53 +11:00
Andrew Ardill
a809e4e6e3 removed all instances of new CraftEntity* where appropriate.
Entity.getBukkitEntity() is now used instead.
2011-01-23 23:23:13 +11:00
sk89q
9cd81ddd6d Added full tile entity data support for all block types that use it, including chests, dispensers, furnaces, mob spawners, and note blocks. 2011-01-23 00:37:10 -08:00
Erik Broes
e0b04001aa Fixed placement of blocks with meta-data. (Dyed wool, logs etc) 2011-01-22 23:20:07 +01:00
speakeasy
10f46b5fea Fix NPE from location incorrectly being implemented in Explosion. 2011-01-22 11:32:28 +08:00
tahg
8c91ee9c51 Reordered calls to fix use before assignment issue 2011-01-21 18:46:15 -08:00
sk89q
d98c8e2100 Revert "Entity's bukkitEntity field now holds a CraftEntity by default."
This reverts commit 7a64e864fc481f001812d78cc4d767872c458706.
2011-01-21 18:35:32 -08:00
Dean Bailey
bf9d55d9ed Simple fix for minecart tracks not curving as expected following commit baff42c4d3 2011-01-22 09:03:22 +08:00
Sean Cronin
9c28b2134f Fixes "?" console command. 2011-01-22 08:40:44 +08:00
sk89q
3931be421e Entity's bukkitEntity field now holds a CraftEntity by default. 2011-01-21 16:21:19 -08:00
Adam Tanner
5555265e9b Explosion remembers its Location. 2011-01-22 00:43:04 +08:00
Adam Tanner
2106eeef50 CraftBlock instance getLocation() method. 2011-01-22 00:05:09 +08:00
Andrew Ardill
1cbde901ba Entity audit. Adds checks for null entities, and adds conformity. 2011-01-21 16:54:30 +11:00
sk89q
0357c8f936 Added compass setting methods. 2011-01-20 02:10:32 -08:00
sk89q
62624a0799 Added suffocation damage as an event. 2011-01-20 02:10:32 -08:00
sk89q
62344b57f2 Expanded scope of change comments. 2011-01-20 02:10:32 -08:00
sk89q
d3e8f792e5 Added fall damage event. 2011-01-20 02:10:31 -08:00
Andrew Ardill
11de6b91da Fixes to projectile events to check for null entities. 2011-01-20 20:26:19 +11:00
Dinnerbone
cbebfbd6da Implemented server reload 2011-01-20 03:53:43 +00:00
Dinnerbone
45381e17dc Fixed half-step placing 2011-01-20 02:13:51 +00:00
FeepingCreature
2c5dd11c62 Cleared up spawn distance calculation. 2011-01-20 08:58:08 +08:00
FeepingCreature
0e821e60c9 Implement getSpawnLocation(). 2011-01-20 08:58:08 +08:00
Dinnerbone
bded4fb316 Fixed CLI arguments 2011-01-20 00:41:35 +00:00
Dinnerbone
46e1b54a74 Fixed blockcache being inaccurate 2011-01-20 00:17:44 +00:00
Nathan Wolf
0284663aee Address Feature#105:Implement support for PLAYER_ANIMATION hook/event.
Requires corresponding Bukkit change.

NOTE: The email address of this commit used to be: "Nathan Wolf < <nteske@gmail.com>"
      This has been fixed but will cause all commits after to change.
2014-09-09 13:13:36 +02:00
Uristqwerty
55b619a39b Probable fix for Bug #231. 2011-01-20 10:34:08 +11:00
Andrew Ardill
8bbb0749ef fixes some explosion events to stop accessing null entities.
Placed some tags against some spammy events.
2011-01-20 07:01:45 +08:00
speakeasy
e93061be48 Fix up NPE's in EntityMinecart/CraftVehicle and removed a little un-needed code in EntityArrow 2011-01-20 05:52:36 +08:00