Added spawn-protection property to server.properties

Dieser Commit ist enthalten in:
Zenexer 2011-02-10 12:02:37 +08:00 committet von tahg
Ursprung 1da852265a
Commit 96794e15db
4 geänderte Dateien mit 8 neuen und 10 gelöschten Zeilen

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@ -98,9 +98,7 @@ public class ItemBlock extends Item {
int distanceFromSpawn = (int) Math.max(Math.abs(i - world.spawnX), Math.abs(k - world.spawnZ));
// CraftBukkit hardcoded Spawn distance for now
// TODO make spawn size configurable
boolean canBuild = distanceFromSpawn > ((WorldServer) world).D.spawnProtection || thePlayer.isOp();
boolean canBuild = distanceFromSpawn > ((WorldServer) world).D.spawnProtection || thePlayer.isOp(); // CraftBukkit Configurable spawn protection start
BlockPlaceEvent event = new BlockPlaceEvent(eventType, placedBlock, replacedBlockState, blockClicked, itemInHand, thePlayer, canBuild);
server.getPluginManager().callEvent(event);

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@ -41,7 +41,7 @@ public class MinecraftServer implements ICommandListener, Runnable {
public boolean l;
public boolean m;
public boolean n;
public int spawnProtection;
public int spawnProtection; // CraftBukkit Configurable spawn protection start
public List<WorldServer> worlds = new ArrayList<WorldServer>();
// Craftbukkit start - adds argument OptionSet
@ -74,7 +74,7 @@ public class MinecraftServer implements ICommandListener, Runnable {
this.l = this.d.a("online-mode", true);
this.m = this.d.a("spawn-animals", true);
this.n = this.d.a("pvp", true);
this.spawnProtection = this.d.a("spawn-protection", 16);
this.spawnProtection = this.d.a("spawn-protection", 16); // CraftBukkit Configurable spawn protection start
InetAddress inetaddress = null;
if (s.length() > 0) {

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@ -325,8 +325,8 @@ public class NetServerHandler extends NetHandler implements ICommandListener {
// CraftBukkit end
if (packet14blockdig.e == 0) {
// CraftBukkit start
if (j1 > this.d.spawnProtection || flag) {
// CraftBukkit start
if(blockId > 0) {
BlockDamageEvent event;
// If the amount of damage that the player is going to do to the block
@ -341,8 +341,8 @@ public class NetServerHandler extends NetHandler implements ICommandListener {
this.e.c.a(i, j, k);
}
}
// CraftBukkit end
}
// CraftBukkit end
} else if (packet14blockdig.e == 2) {
// CraftBukkit start - Get last block that the player hit
// Otherwise the block is a Bedrock @(0,0,0)
@ -354,8 +354,8 @@ public class NetServerHandler extends NetHandler implements ICommandListener {
}
// CraftBukkit end
} else if (packet14blockdig.e == 1) {
// CraftBukkit start
if (j1 > this.d.spawnProtection || flag) {
// CraftBukkit start
BlockDamageEvent event;
// If the amount of damage going to the block plus the current amount
// of damage is greater than 1, the block is going to break.
@ -370,8 +370,8 @@ public class NetServerHandler extends NetHandler implements ICommandListener {
} else {
e.c.d = 0; // Reset the amount of damage if stopping break.
}
// CraftBukkit end
}
// CraftBukkit end
} else if (packet14blockdig.e == 3) {
double d5 = this.e.locX - ((double) i + 0.5D);
double d6 = this.e.locY - ((double) j + 0.5D);

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@ -87,7 +87,7 @@ public class WorldServer extends World implements BlockChangeDelegate {
i1 = l;
}
return i1 > this.D.spawnProtection || this.D.f.g(entityhuman.name);
return i1 > this.D.spawnProtection || this.D.f.g(entityhuman.name); // CraftBukkit Configurable spawn protection start
}
protected void b(Entity entity) {