geforkt von Mirrors/Paper
Fixed dispenser
Dieser Commit ist enthalten in:
Ursprung
f8cdbe1d82
Commit
661f209b7e
@ -1,7 +1,6 @@
|
||||
package net.minecraft.server;
|
||||
|
||||
import java.util.Random;
|
||||
|
||||
import org.bukkit.craftbukkit.CraftServer;
|
||||
import org.bukkit.craftbukkit.CraftWorld;
|
||||
import org.bukkit.craftbukkit.block.CraftBlock;
|
||||
@ -12,8 +11,8 @@ import org.bukkit.event.block.BlockInteractEvent;
|
||||
public class BlockDispenser extends BlockContainer {
|
||||
|
||||
protected BlockDispenser(int i) {
|
||||
super(i, Material.d);
|
||||
bh = 45;
|
||||
super(i, Material.STONE);
|
||||
this.textureId = 45;
|
||||
}
|
||||
|
||||
public int b() {
|
||||
@ -21,52 +20,46 @@ public class BlockDispenser extends BlockContainer {
|
||||
}
|
||||
|
||||
public int a(int i, Random random) {
|
||||
return Block.P.bi;
|
||||
return Block.DISPENSER.id;
|
||||
}
|
||||
|
||||
public void e(World world, int i, int j, int k) {
|
||||
super.e(world, i, j, k);
|
||||
g(world, i, j, k);
|
||||
this.g(world, i, j, k);
|
||||
}
|
||||
|
||||
private void g(World world, int i, int j, int k) {
|
||||
int l = world.a(i, j, k - 1);
|
||||
int i1 = world.a(i, j, k + 1);
|
||||
int j1 = world.a(i - 1, j, k);
|
||||
int k1 = world.a(i + 1, j, k);
|
||||
byte byte0 = 3;
|
||||
int l = world.getTypeId(i, j, k - 1);
|
||||
int i1 = world.getTypeId(i, j, k + 1);
|
||||
int j1 = world.getTypeId(i - 1, j, k);
|
||||
int k1 = world.getTypeId(i + 1, j, k);
|
||||
byte b0 = 3;
|
||||
|
||||
if (Block.o[l] && !Block.o[i1]) {
|
||||
byte0 = 3;
|
||||
b0 = 3;
|
||||
}
|
||||
|
||||
if (Block.o[i1] && !Block.o[l]) {
|
||||
byte0 = 2;
|
||||
b0 = 2;
|
||||
}
|
||||
|
||||
if (Block.o[j1] && !Block.o[k1]) {
|
||||
byte0 = 5;
|
||||
b0 = 5;
|
||||
}
|
||||
|
||||
if (Block.o[k1] && !Block.o[j1]) {
|
||||
byte0 = 4;
|
||||
b0 = 4;
|
||||
}
|
||||
world.c(i, j, k, ((int) (byte0)));
|
||||
|
||||
world.c(i, j, k, b0);
|
||||
}
|
||||
|
||||
public int a(int i) {
|
||||
if (i == 1) {
|
||||
return bh + 17;
|
||||
}
|
||||
if (i == 0) {
|
||||
return bh + 17;
|
||||
}
|
||||
if (i == 3) {
|
||||
return bh + 1;
|
||||
} else {
|
||||
return bh;
|
||||
}
|
||||
return i == 1 ? this.textureId + 17 : (i == 0 ? this.textureId + 17 : (i == 3 ? this.textureId + 1 : this.textureId));
|
||||
}
|
||||
|
||||
public boolean a(World world, int i, int j, int k, EntityPlayer entityplayer) {
|
||||
if (world.z) {
|
||||
public boolean a(World world, int i, int j, int k, EntityHuman entityhuman) {
|
||||
if (world.isStatic) {
|
||||
return true;
|
||||
} else {
|
||||
// CraftBukkit start - Interact Dispenser
|
||||
@ -74,8 +67,8 @@ public class BlockDispenser extends BlockContainer {
|
||||
CraftServer server = ((WorldServer) world).getServer();
|
||||
Type eventType = Type.BLOCK_INTERACT;
|
||||
CraftBlock block = (CraftBlock) craftWorld.getBlockAt(i, j, k);
|
||||
LivingEntity who = (entityplayer == null)?null:(LivingEntity)entityplayer.getBukkitEntity();
|
||||
|
||||
LivingEntity who = (entityhuman == null)?null:(LivingEntity)entityhuman.getBukkitEntity();
|
||||
|
||||
BlockInteractEvent bie = new BlockInteractEvent(eventType, block, who);
|
||||
server.getPluginManager().callEvent(bie);
|
||||
|
||||
@ -83,116 +76,123 @@ public class BlockDispenser extends BlockContainer {
|
||||
return true;
|
||||
}
|
||||
// CraftBukkit end
|
||||
|
||||
TileEntityDispenser tileentitydispenser = (TileEntityDispenser) world.m(i, j, k);
|
||||
|
||||
TileEntityDispenser tileentitydispenser = (TileEntityDispenser) world.getTileEntity(i, j, k);
|
||||
|
||||
entityplayer.a(tileentitydispenser);
|
||||
entityhuman.a(tileentitydispenser);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
private void b(World world, int i, int j, int k, Random random) {
|
||||
int l = world.b(i, j, k);
|
||||
int l = world.getData(i, j, k);
|
||||
float f = 0.0F;
|
||||
float f1 = 0.0F;
|
||||
|
||||
if (l == 3) {
|
||||
f1 = 1.0F;
|
||||
} else if (l == 2) {
|
||||
f1 = -1F;
|
||||
f1 = -1.0F;
|
||||
} else if (l == 5) {
|
||||
f = 1.0F;
|
||||
} else {
|
||||
f = -1F;
|
||||
f = -1.0F;
|
||||
}
|
||||
TileEntityDispenser tileentitydispenser = (TileEntityDispenser) world.m(i, j, k);
|
||||
|
||||
TileEntityDispenser tileentitydispenser = (TileEntityDispenser) world.getTileEntity(i, j, k);
|
||||
ItemStack itemstack = tileentitydispenser.e();
|
||||
double d = (double) i + (double) f * 0.5D + 0.5D;
|
||||
double d0 = (double) i + (double) f * 0.5D + 0.5D;
|
||||
double d1 = (double) j + 0.5D;
|
||||
double d2 = (double) k + (double) f1 * 0.5D + 0.5D;
|
||||
|
||||
if (itemstack == null) {
|
||||
world.a(i, j, k, "random.click", 1.0F, 1.2F);
|
||||
world.a((double) i, (double) j, (double) k, "random.click", 1.0F, 1.2F);
|
||||
} else {
|
||||
if (itemstack.c == Item.j.ba) {
|
||||
EntityArrow entityarrow = new EntityArrow(world, d, d1, d2);
|
||||
double d3;
|
||||
|
||||
entityarrow.a(f, 0.10000000149011612D, f1, 1.1F, 6F);
|
||||
world.a(((Entity) (entityarrow)));
|
||||
world.a(i, j, k, "random.bow", 1.0F, 1.2F);
|
||||
} else if (itemstack.c == Item.aN.ba) {
|
||||
EntityEgg entityegg = new EntityEgg(world, d, d1, d2);
|
||||
if (itemstack.id == Item.ARROW.id) {
|
||||
EntityArrow entityarrow = new EntityArrow(world, d0, d1, d2);
|
||||
|
||||
entityegg.a(f, 0.10000000149011612D, f1, 1.1F, 6F);
|
||||
world.a(((Entity) (entityegg)));
|
||||
world.a(i, j, k, "random.bow", 1.0F, 1.2F);
|
||||
} else if (itemstack.c == Item.aB.ba) {
|
||||
EntitySnowball entitysnowball = new EntitySnowball(world, d, d1, d2);
|
||||
entityarrow.a((double) f, 0.10000000149011612D, (double) f1, 1.1F, 6.0F);
|
||||
world.a((Entity) entityarrow);
|
||||
world.a((double) i, (double) j, (double) k, "random.bow", 1.0F, 1.2F);
|
||||
} else if (itemstack.id == Item.EGG.id) {
|
||||
EntityEgg entityegg = new EntityEgg(world, d0, d1, d2);
|
||||
|
||||
entitysnowball.a(f, 0.10000000149011612D, f1, 1.1F, 6F);
|
||||
world.a(((Entity) (entitysnowball)));
|
||||
world.a(i, j, k, "random.bow", 1.0F, 1.2F);
|
||||
entityegg.a((double) f, 0.10000000149011612D, (double) f1, 1.1F, 6.0F);
|
||||
world.a((Entity) entityegg);
|
||||
world.a((double) i, (double) j, (double) k, "random.bow", 1.0F, 1.2F);
|
||||
} else if (itemstack.id == Item.SNOW_BALL.id) {
|
||||
EntitySnowball entitysnowball = new EntitySnowball(world, d0, d1, d2);
|
||||
|
||||
entitysnowball.a((double) f, 0.10000000149011612D, (double) f1, 1.1F, 6.0F);
|
||||
world.a((Entity) entitysnowball);
|
||||
world.a((double) i, (double) j, (double) k, "random.bow", 1.0F, 1.2F);
|
||||
} else {
|
||||
EntityItem entityitem = new EntityItem(world, d, d1 - 0.29999999999999999D, d2, itemstack);
|
||||
double d3 = random.nextDouble() * 0.10000000000000001D + 0.20000000000000001D;
|
||||
EntityItem entityitem = new EntityItem(world, d0, d1 - 0.3D, d2, itemstack);
|
||||
|
||||
entityitem.s = (double) f * d3;
|
||||
entityitem.t = 0.20000000298023224D;
|
||||
entityitem.u = (double) f1 * d3;
|
||||
entityitem.s += random.nextGaussian() * 0.0074999998323619366D * 6D;
|
||||
entityitem.t += random.nextGaussian() * 0.0074999998323619366D * 6D;
|
||||
entityitem.u += random.nextGaussian() * 0.0074999998323619366D * 6D;
|
||||
world.a(((Entity) (entityitem)));
|
||||
world.a(i, j, k, "random.click", 1.0F, 1.0F);
|
||||
d3 = random.nextDouble() * 0.1D + 0.2D;
|
||||
entityitem.motX = (double) f * d3;
|
||||
entityitem.motY = 0.20000000298023224D;
|
||||
entityitem.motZ = (double) f1 * d3;
|
||||
entityitem.motX += random.nextGaussian() * 0.007499999832361937D * 6.0D;
|
||||
entityitem.motY += random.nextGaussian() * 0.007499999832361937D * 6.0D;
|
||||
entityitem.motZ += random.nextGaussian() * 0.007499999832361937D * 6.0D;
|
||||
world.a((Entity) entityitem);
|
||||
world.a((double) i, (double) j, (double) k, "random.click", 1.0F, 1.0F);
|
||||
}
|
||||
for (int i1 = 0; i1 < 10; i1++) {
|
||||
double d4 = random.nextDouble() * 0.20000000000000001D + 0.01D;
|
||||
double d5 = d + (double) f * 0.01D + (random.nextDouble() - 0.5D) * (double) f1 * 0.5D;
|
||||
double d6 = d1 + (random.nextDouble() - 0.5D) * 0.5D;
|
||||
double d7 = d2 + (double) f1 * 0.01D + (random.nextDouble() - 0.5D) * (double) f * 0.5D;
|
||||
double d8 = (double) f * d4 + random.nextGaussian() * 0.01D;
|
||||
double d9 = -0.029999999999999999D + random.nextGaussian() * 0.01D;
|
||||
double d10 = (double) f1 * d4 + random.nextGaussian() * 0.01D;
|
||||
|
||||
world.a("smoke", d5, d6, d7, d8, d9, d10);
|
||||
for (int i1 = 0; i1 < 10; ++i1) {
|
||||
d3 = random.nextDouble() * 0.2D + 0.01D;
|
||||
double d4 = d0 + (double) f * 0.01D + (random.nextDouble() - 0.5D) * (double) f1 * 0.5D;
|
||||
double d5 = d1 + (random.nextDouble() - 0.5D) * 0.5D;
|
||||
double d6 = d2 + (double) f1 * 0.01D + (random.nextDouble() - 0.5D) * (double) f * 0.5D;
|
||||
double d7 = (double) f * d3 + random.nextGaussian() * 0.01D;
|
||||
double d8 = -0.03D + random.nextGaussian() * 0.01D;
|
||||
double d9 = (double) f1 * d3 + random.nextGaussian() * 0.01D;
|
||||
|
||||
world.a("smoke", d4, d5, d6, d7, d8, d9);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void b(World world, int i, int j, int k, int l) {
|
||||
if (l > 0 && Block.m[l].c()) {
|
||||
if (l > 0 && Block.byId[l].c()) {
|
||||
boolean flag = world.p(i, j, k) || world.p(i, j + 1, k);
|
||||
|
||||
if (flag) {
|
||||
world.i(i, j, k, bi);
|
||||
world.i(i, j, k, this.id);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void a(World world, int i, int j, int k, Random random) {
|
||||
if (world.p(i, j, k) || world.p(i, j + 1, k)) {
|
||||
b(world, i, j, k, random);
|
||||
this.b(world, i, j, k, random);
|
||||
}
|
||||
}
|
||||
|
||||
protected TileEntity a_() {
|
||||
return ((TileEntity) (new TileEntityDispenser()));
|
||||
return new TileEntityDispenser();
|
||||
}
|
||||
|
||||
public void a(World world, int i, int j, int k, EntityLiving entityliving) {
|
||||
int l = MathHelper.b((double) ((entityliving.v * 4F) / 360F) + 0.5D) & 3;
|
||||
int l = MathHelper.b((double) (entityliving.yaw * 4.0F / 360.0F) + 0.5D) & 3;
|
||||
|
||||
if (l == 0) {
|
||||
world.c(i, j, k, 2);
|
||||
}
|
||||
|
||||
if (l == 1) {
|
||||
world.c(i, j, k, 5);
|
||||
}
|
||||
|
||||
if (l == 2) {
|
||||
world.c(i, j, k, 3);
|
||||
}
|
||||
|
||||
if (l == 3) {
|
||||
world.c(i, j, k, 4);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
Laden…
In neuem Issue referenzieren
Einen Benutzer sperren