geforkt von Mirrors/Paper
Fixed logging back in on non-default worlds (Yes really)
Dieser Commit ist enthalten in:
Ursprung
c97fa40d2b
Commit
13f55ce0c8
@ -849,8 +849,13 @@ public abstract class Entity {
|
||||
String worldName = nbttagcompound.i("World");
|
||||
|
||||
for (WorldServer world: ((WorldServer) this.world).getServer().getServer().worlds) {
|
||||
if (world.q.j.equals(worldName)) {
|
||||
if ((world.q.j.equals(worldName)) && (world != this.world)) {
|
||||
this.world = world;
|
||||
if (this instanceof EntityHuman) {
|
||||
EntityPlayer player = (EntityPlayer)this;
|
||||
player.c = new ItemInWorldManager(world);
|
||||
player.c.a = player;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
Laden…
In neuem Issue referenzieren
Einen Benutzer sperren