inventory fixes

Dieser Commit ist enthalten in:
Tahg 2011-02-08 19:37:53 -05:00
Ursprung b76bc9cfb3
Commit 61b79e8f98
6 geänderte Dateien mit 15 neuen und 11 gelöschten Zeilen

Datei anzeigen

@ -31,9 +31,6 @@ public class EntityMinecart extends Entity implements IInventory {
private double at;
// CraftBukkit start
protected org.bukkit.entity.Entity bukkitPoweredMinecart;
protected org.bukkit.entity.Entity bukkitStorageMinecart;
private boolean slowWhenEmpty = true;
private double derailedX = 0.5;
private double derailedY = 0.5;
@ -49,7 +46,7 @@ public class EntityMinecart extends Entity implements IInventory {
public EntityMinecart(World world) {
super(world);
this.al = new ItemStack[36];
this.al = new ItemStack[27]; //Craftbukkit
this.a = 0;
this.b = 0;
this.c = 1;

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@ -13,7 +13,7 @@ public class InventoryCraftResult implements IInventory {
public InventoryCraftResult() {}
public int h_() {
return 1;
return this.a.length; //Craftbukkit
}
public ItemStack a(int i) {

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@ -231,7 +231,7 @@ public class InventoryPlayer implements IInventory {
}
public int h_() {
return this.a.length + 4;
return this.a.length + this.b.length; //Craftbukkit
}
public ItemStack a(int i) {

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@ -2,7 +2,7 @@ package net.minecraft.server;
public class TileEntityChest extends TileEntity implements IInventory {
private ItemStack[] e = new ItemStack[36];
private ItemStack[] e = new ItemStack[27]; //Craftbukkit
// CraftBukkit start
public ItemStack[] getContents() {
@ -13,7 +13,7 @@ public class TileEntityChest extends TileEntity implements IInventory {
public TileEntityChest() {}
public int h_() {
return 27;
return this.e.length;
}
public ItemStack a(int i) {

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@ -16,7 +16,7 @@ public class TileEntityDispenser extends TileEntity implements IInventory {
public TileEntityDispenser() {}
public int h_() {
return 9;
return this.e.length; //Craftbukkit
}
public ItemStack a(int i) {

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@ -179,7 +179,14 @@ public class CraftInventory implements org.bukkit.inventory.Inventory {
}
public int firstPartial(ItemStack item) {
return firstPartial(item.getTypeId());
CraftItemStack[] inventory = getContents();
for (int i = 0; i < inventory.length; i++) {
CraftItemStack cItem = inventory[i];
if (item != null && cItem.getTypeId() == item.getTypeId() && cItem.getAmount() < cItem.getMaxStackSize() && cItem.getDurability() == item.getDurability()) {
return i;
}
}
return -1;
}
public HashMap<Integer, ItemStack> addItem(ItemStack... items) {
@ -195,7 +202,7 @@ public class CraftInventory implements org.bukkit.inventory.Inventory {
ItemStack item = items[i];
while (true) {
// Do we already have a stack of it?
int firstPartial = firstPartial( item.getTypeId() );
int firstPartial = firstPartial(item);
// Drat! no partial stack
if (firstPartial == -1) {