13
0
geforkt von Mirrors/Paper
Commit graph

1473 Commits

Autor SHA1 Nachricht Datum
Andrew Ardill
bf60f44013 Teach EnderDragon how to throw EntityDamage events
Relates to BUKKIT-129
2011-12-05 19:23:54 +11:00
Andrew Ardill
b1a3aa602a Clean-up some events to maintain general style 2011-12-05 19:23:40 +11:00
Nathan Adams
dbd3ff71fc Implemented server.getOfflinePlayers 2011-12-04 17:57:00 +00:00
Nathan Adams
1dbebb4593 Fixed exp resetting upon teleporting cross-world (fixes BUKKIT-46. Again.) 2011-12-04 12:16:15 +00:00
Nathan Adams
98e062f0cf Fixed a few player-respawn issues. This should resolve BUKKIT-28 (Dupe bug), BUKKIT-29 (Poisons lasting), and BUKKIT-46 (XP resetting) 2011-12-04 12:10:02 +00:00
Nathan Adams
55a532c251 Indicate when a teleport event was triggered by ender pearls or unknown internal teleports 2011-12-04 11:04:14 +00:00
Andrew Ardill
645079be08 Make the EnderDragon respect experience drop set in death event 2011-12-02 21:50:57 +11:00
Andrew Ardill
f15c466e89 Add EntityEnderDragon 2011-12-02 21:50:57 +11:00
Andrew Ardill
480376ef50 Ensure that DeathEvents are raised even for non loot-dropping living entities
Related to BUKKIT-129
2011-12-02 21:38:51 +11:00
Andrew Ardill
8511ef3902 Register damage caused by PrimedTNT entities as BLOCK_EXPLOSION
This fixes BUKKIT-74
2011-12-02 16:55:23 +11:00
Nathan Adams
9fe5529791 Fixed ender pearls ignoring damage cancellation 2011-12-02 00:06:27 +00:00
Nathan Adams
0c958c0dff Fixed exploit with Ender Pearls, and made them perform a damage event. This fixes BUKKIT-38 2011-12-01 23:34:14 +00:00
Nathan Adams
6f79ca5c54 Don't disconnect a player if they're already disconnected (fixes BUKKIT-43) 2011-12-01 22:35:19 +00:00
Nathan Adams
062d94d6bc Implemented 1.0.1 fixes. This fixes BUKKIT-3, BUKKIT-39, BUKKIT-150 2011-12-01 21:43:54 +00:00
Erik Broes
650717ad32 Fire BlockPlace event when placing a lilypad, Thanks DiddiZ; Fixes BUKKIT-162 2011-12-01 21:43:46 +01:00
Erik Broes
51f724f24d Fix missing data-value when placing a stair-block (somehow gets set after the fact) - Fixes BUKKIT-40 2011-12-01 21:03:22 +01:00
Erik Broes
df935a5eed Add more information to 'Fetching addPacket' so we might be able to find the reason why it happens. Gives info for BUKKIT-32 2011-12-01 21:02:59 +01:00
Nathan Adams
4ce061ccbe Fixed Players from technically only dying once (thanks Qala) 2011-11-30 23:45:55 +00:00
Nathan Adams
8fbe78a2c3 Updated to use mc-dev rename revision 1 2011-11-30 21:46:19 +00:00
Erik Broes
67924529a0 Fix drops of StairBlocks 2011-11-30 20:19:15 +01:00
Andrew Ardill
9455ff1777 cleanup of projectiles 2011-11-29 21:30:37 +11:00
Andrew Ardill
a1ad0c0103 Add events for EntitySmallFireball 2011-11-29 21:26:55 +11:00
Andrew Ardill
2759809ecb Fix Craft Entity constructors and toStrings.
Also, standardise getHandle and clean up in general.
getHandle is now using the 'entity' member variable instead of
super.getHandle, as this reduces the number of chained calls needed.
2011-11-29 21:22:35 +11:00
Andrew Ardill
2b751111d2 Add EntitySmallFireball.java from nms 2011-11-29 18:32:16 +11:00
Andrew Ardill
3da00ee41a Implementation of reworked EntityCombustEvents
Also includes some extra comments, and a refactoring of the
PaintingBreakByEntity event that is raised when lighting strikes a painting.
2011-11-29 18:20:21 +11:00
Andrew Ardill
89338db181 BUKKIT-57 Fix using Bukkit interface instead of nmc Entity for type check.
Thanks nidefawl!
2011-11-29 09:42:09 +11:00
Nathan Adams
7db72dfd2c Doors and trapdoors should function correctly once again 2011-11-28 07:00:04 +00:00
Nathan Adams
91b673e375 Ignore empty messages (not just null) for join and quit 2011-11-28 06:21:35 +00:00
Nathan Adams
aa90f2ff9c Made Snowmen obey animal spawning rules (thanks Amaranth) 2011-11-28 05:18:41 +00:00
Andrew Ardill
c0073e466d Add CraftMagmaCube 2011-11-28 11:17:04 +11:00
Nathan Adams
9c2b11ae94 Fixed gravel's enchantment detection 2011-11-27 17:00:20 +00:00
Nathan Adams
f6dc6745ed Fixed EntityDeathEvent not throwing for Ghasts and Pig Zombies (fixes issue #13) 2011-11-27 04:22:24 +00:00
Nathan Adams
139ad8c34a Fixed crash when breaking gravel with a high fortune enchant 2011-11-27 01:41:56 +00:00
Nathan Adams
eb7bd5f23b Implemented Enchantment API 2011-11-27 01:37:00 +00:00
Erik Broes
ba608f55e4 Remove expensive debugcalls from production code 2011-11-26 18:27:39 +01:00
Nathan Adams
9907638130 Fixed ancient vanilla typo in offline mode warnings. Thanks to Alexitaly92 for catching it. 2011-11-26 01:09:04 +00:00
Nathan Adams
256d4ba555 Fixed the NPE in inventoryplayer once again, thanks to don4of4 2011-11-26 01:01:43 +00:00
Nathan Adams
8062d5c7be Added death events for blaze and snowman, fixed reported loot for chickens 2011-11-26 00:56:11 +00:00
Nathan Adams
b9aaf3977c Fixed NPE travelling to the nether from a custom world 2011-11-25 21:10:16 +00:00
Nathan Adams
197fdbd84c Nether portals should now only work in the default world 2011-11-25 20:54:29 +00:00
Nathan Adams
bb16e6c5c1 Fixed portal event reporting wrong from-world 2011-11-25 20:05:51 +00:00
Nathan Adams
a105ec32b3 Fixed comment 2011-11-25 03:50:10 +00:00
Nathan Adams
ef75a286ac Implemented world.getWorldFolder 2011-11-25 03:47:12 +00:00
Nathan Adams
620f101487 Another attempt at the vanilla tile entity bug 2011-11-25 00:15:00 +00:00
Nathan Adams
e31cedf583 Fixed NPE in player inventory + don't ignore the cancel state of world unloads 2011-11-24 20:27:16 +00:00
Nathan Adams
a7664a104f Implemented new age methods in animals, and made spawned animals via eggs properly age back to children 2011-11-24 20:16:43 +00:00
Nathan Adams
47b4406b7e I've either fixed going to The End, or made it worse. I'm sure we'll find out soon! 2011-11-24 20:00:55 +00:00
Nathan Adams
c6beae8872 Fixed allow-nether being ignored 2011-11-24 18:48:01 +00:00
Nathan Adams
de7402ea8e Fixed fireballs sleeping on the job 2011-11-23 03:33:53 +00:00
Nathan Adams
03762600df Fixed trapdoors + few comments 2011-11-23 00:08:56 +00:00
Nathan Adams
774e59e179 Fixed vanillas tile-entity placement bug (thanks Moo0) 2011-11-22 21:14:42 +00:00
Nathan Adams
a3399c6431 Fixed crash on right clicking dragon eggs 2011-11-21 22:56:17 +00:00
Nathan Adams
246ff3b352 Made the new Status info list plugins (test it out at http://dinnerbone.com/minecraft/tools/status/ ) 2011-11-20 00:01:57 -08:00
Erik Broes
345ea36c7b Update for 1.0.0 2011-11-20 00:01:33 -08:00
Nathan Adams
589f66bd1b Added new --noconsole command argument, thanks to mkurzeja for the idea 2011-11-05 20:15:19 +00:00
Tahg
c69f5fda9b added some missing comments for falling entities 2011-10-27 20:03:28 -04:00
sk89q
695f25a32b Added a case previously not covered by VehicleDestroyEvent for boats. 2011-10-13 01:17:04 -07:00
Nathan Adams
75d9b04deb Added new bukkit.yml entry (settings -> world-container) to control the directory worlds are stored in 2011-10-12 04:25:03 +01:00
Nathan Adams
fd57c7111c Fixed fauxSleeping check on leaving bed 2011-10-11 02:38:32 +01:00
Nathan Adams
ac0641887b Fixed Explosion cast error 2011-10-11 02:12:22 +01:00
Nathan Adams
a49a358349 Changing the blockList on explosions now correctly updates which blocks are changed 2011-10-11 00:37:39 +01:00
Tahg
d39c363e5c another attempt at mob spawners - 3rd time's the charm? 2011-10-06 11:02:39 -04:00
Tahg
696349884b don't store weak references for EmptyChunks or cache CraftBlocks 2011-10-05 11:36:03 -04:00
Tahg
8ab90b344c fix for spawners not properly checking whether an entity can spawn 2011-10-05 11:36:02 -04:00
Tahg
d74145ef23 hopeful fix for blocks not being pistons when they should be 2011-10-05 11:36:02 -04:00
EvilSeph
73f419197a Fixed Skeletons not dropping experience. 2011-10-04 10:04:45 -04:00
EvilSeph
09801eeabf Exempted moving pistons from the tile entity fix. 2011-10-03 18:18:14 -04:00
EvilSeph
1f4e671af9 Fixed Silverfish having a base damage of 0. 2011-10-03 17:40:53 -04:00
sunkid
3a224266c4 Fixed PlayerChangedWorld event.
Moved the call of PlayerChangedWorldEvent to more appropriate location
2011-10-03 00:28:47 -04:00
Dinnerbone
80c2bc266a Minimal diffs! Move methods for the new list-name away from nms 2011-10-03 00:37:44 +01:00
Dinnerbone
bf09121354 Attempt to fix any damage caused by misplaced tile entities 2011-10-03 00:14:06 +01:00
sunkid
199a5c2a77 Implemented PlayerChangedWorldEvent. 2011-10-01 15:38:25 -04:00
EvilSeph
d532136903 Fixed bed spawns for multiworld worlds. Thanks Meaglin! 2011-10-01 13:37:20 -04:00
EvilSeph
22baa13894 Painting improvements. Thanks CelticMinstrel!
Implement get/setArt and facing direction for paintings; expanded painting break causes; added painting support to World.spawn
2011-10-01 13:37:03 -04:00
EvilSeph
d53a155e4c Packet handling improvements. 2011-10-01 01:40:08 -04:00
EvilSeph
64322ed26b Added SlimeSplit event. Thanks garbagemule!
The SlimeSplit event is fired when a Slime attempts to split upon death.
The event may be cancelled, and the amount of smaller slimes may be
customized.
2011-09-30 19:50:19 -04:00
Tahg
b73d095a9f revert change to make mobspawners drop a spawner of that type
removed some debug code
fixed a 1.5 compatibility issue
2011-09-29 15:36:52 -04:00
Tahg
95666779f8 added fallback code for invalid entities from mobspawners 2011-09-27 16:46:29 -04:00
sk89q
40c8cc0421 Fixed monsters being spawned even when one was faux sleeping. Thanks to EdGruberman. 2011-09-26 15:37:38 -07:00
sk89q
afd95b7e30 Added server list ping event. 2011-09-26 15:32:05 -07:00
sk89q
87494d46f8 Added Player.get/setListName to change the name of the player on the player list. 2011-09-26 15:10:35 -07:00
EvilSeph
484376bbac Fixed saturation handling for FoodLevelChange event. 2011-09-26 14:33:37 -04:00
Tahg
31eef6e001 fixed build issues, code cleanup 2011-09-26 04:30:24 -04:00
Tahg
d226e551ae data improvements 2011-09-26 03:07:46 -04:00
sk89q
b7c43fbff1 Boat get/set (double) occupied acceleration, (double) unoccupied deceleration, (boolean) work on land. Good values to maximize boat utility: 0.6 (fast accel.), 0.99 (no loss of boat), true/false, respectively. 2011-09-25 11:20:51 -07:00
Dinnerbone
a1f8d3fd47 Changed max player count from 126 to 60 for ingame player list rendering fixes 2011-09-25 04:14:27 +01:00
Dinnerbone
ceba082703 Implemented getOperators 2011-09-25 03:28:00 +01:00
Wizjany
3c7a843944 Made grass throw a BlockSpread event when growing and a BlockFade event when receding. 2011-09-25 01:54:38 +01:00
Dinnerbone
79e7ae85dd Swapped an =="" for "".equals in EntityHuman 2011-09-25 01:36:05 +01:00
Dinnerbone
44136f2e7d Blocked access to ColouredConsoleSenders constructor, implemented getConsoleSender 2011-09-24 23:14:13 +01:00
Dinnerbone
0118a20d6a Update to mcdev rename revision 01 for 1.8.1 2011-09-24 22:05:22 +01:00
Erik Broes
75ac4e00b2 Cancel bed return method if entity is ignoring sleep. Thanks to EdGruberman. 2011-09-23 21:05:23 +02:00
Erik Broes
a2957c7b8f Stop sending multiple time packets to each client 2011-09-23 20:20:18 +02:00
EvilSeph
e08535d688 Fixed FoodLevelChange event adding too much to the food level. 2011-09-22 15:53:39 -04:00
EvilSeph
a7717d4d79 Added RegainReason.SATIATED.
This reason is used when a player regains health from generating due to their hunger being satisfied.
2011-09-22 01:36:31 -04:00
EvilSeph
aa0739d90a Added FoodLevelChange event. 2011-09-21 22:13:54 -04:00
EvilSeph
8d5a8667de Made death message handling check for 'null' to disable death messages, along with an empty string. 2011-09-21 18:02:59 -04:00
EvilSeph
217b414118 Added EntityDamageEvent for caused by starving. 2011-09-21 17:11:06 -04:00
Rigby
e6e9cec1e9 Added PlayerToggleSprint event and sprinting related API. 2011-09-21 16:25:26 -04:00
Rigby
1da2d1f5b6 Implements the ability to customise and remove Player death messages. 2011-09-21 16:55:27 +01:00
Dinnerbone
59908c43c9 Ok, this'll have to do for exp orbs. 2011-09-21 16:28:46 +01:00
Dinnerbone
02f6e99d9e Let's swap that around. More results! 2011-09-21 16:12:11 +01:00
Dinnerbone
5a8ec0cb9d This should reduce the amount of exp-orbs quite a bunch 2011-09-21 16:07:19 +01:00
Dinnerbone
20ddc944bb Refactored a bunch of death code into the event factory 2011-09-21 15:41:24 +01:00
Tahg
751ab82be0 stopgap build - mostly stable 2011-09-21 08:38:41 -04:00
Tahg
f6ab0f8611 more chest checks 2011-09-21 05:01:44 -04:00
Tahg
75e18f304a better chest fix 2011-09-21 04:26:05 -04:00
Tahg
d06d111b94 fix for stair data 2011-09-21 01:40:18 -04:00
EvilSeph
3f04f04be6 Added/updated EntityDeathEvents to reflect changes to the Vanilla spec. 2011-09-20 23:44:44 -04:00
EvilSeph
0a52c7f334 Made health regeneration only occur if difficulty is set to 0 (Peaceful). 2011-09-20 23:44:43 -04:00
Dinnerbone
e4d58faf5b Fixed NPE when players are killed by (for example) dispensers 2011-09-21 00:50:35 +01:00
Dinnerbone
2d1d86b77e Fixed endermen not loading carried-data properly 2011-09-20 18:52:37 +01:00
Wizjany
2ae6b431b3 Added event for endermen picking up and placing blocks and methods to get/set what an enderman is holding. 2011-09-20 18:49:47 +01:00
EvilSeph
167febd8e6 Fixed allow-animals not applying to chunk generation.
Moved the legitimacy checking into World.addEntity for better organisation and to better account for future methods being added that control whether or not an entity should spawn.
2011-09-20 01:20:05 -04:00
Dinnerbone
d01a3acd82 Added missing //cb comments from dfa9c9bccb7feac44824c146d2dc11874b50b19d 2011-09-19 22:06:38 +01:00
Dinnerbone
5b68bae02e Fixed NPE when people experience the chest crash 2011-09-19 21:58:47 +01:00
Erik Broes
9954a3d8b4 Missed closing the comment block -- doh 2011-09-18 14:26:26 +02:00
Erik Broes
a4355d4bd9 Remove pingpacket updating completely for now -- this needs a better fix, the default original implementation has a hug bug 2011-09-18 13:11:17 +02:00
Dinnerbone
65052c8a59 Workaround for crash when chests mix up with furnaces - need to investigate cause 2011-09-18 11:19:03 +02:00
Tahg
5534efd66f painting fix 2011-09-17 16:47:33 -04:00
Dinnerbone
f5957c1831 Invalid position errors for chunks now display what world they're for 2011-09-17 14:53:14 +01:00
Erik Broes
0ae6e11761 Fix silly infiniteloop in pingpacket 2011-09-17 14:35:48 +02:00
EvilSeph
e83a197567 Removed extra addEntity call in SpawnerCreature. 2011-09-17 02:26:40 -04:00
EvilSeph
392e2a4272 Implemented configurable ping packet limit. 2011-09-16 22:26:49 -04:00
Tahg
fb26465c58 passive fix for chests (add an active fix later) 2011-09-16 16:25:16 -04:00
Dinnerbone
bd93cd7182 Fixed not being able to move properly around doors or trapdoors 2011-09-16 21:08:47 +01:00
Dinnerbone
900c541246 Bunchafixes which may or may not have any end result 2011-09-16 20:10:11 +01:00
Dinnerbone
94d1338feb Fix for doors breaking themselves in certain situations 2011-09-16 13:57:05 +01:00
EvilSeph
88e57fbf2d Fixed bow drawback not affecting arrow damage. 2011-09-16 07:11:48 -04:00
Rigby
456ce51711 More latency handling fixes.
Fixed Clientside rendering issues of the PlayerInfo window if max players > 126.
Limited PlayerInfo packets to 126 at a time as it cannot render anymore than 126.
2011-09-16 06:02:06 -04:00
EvilSeph
76493f9c76 Fixed fall distance accumulating while being in Creative mode. 2011-09-16 05:48:05 -04:00
EvilSeph
72e5ea6cc3 Fixed NPE when a client queries a server that is unable to handle it. 2011-09-16 05:32:25 -04:00
EvilSeph
85c0c1bb51 Fixed the client having an incorrect world seed on respawn/teleporting across worlds. 2011-09-16 05:19:07 -04:00
EvilSeph
f8d36cd09c Fixed food data not persisting appropriately. 2011-09-16 05:19:06 -04:00
EvilSeph
e85c99289c Fixed latency update issues. 2011-09-16 05:19:06 -04:00
Dinnerbone
2995a08324 Removed some unneeded code, possibly fixed animal spawning 2011-09-15 22:29:15 +01:00
Dinnerbone
35defecc41 Fixed a couple of minor obf translations 2011-09-15 20:19:14 +01:00
sunkid
cdbd318bb5 Fixed missing PlayerInteractEvent call in creative mode 2011-09-15 19:24:23 +01:00
Dinnerbone
9252230e3a Update for Minecraft 1.8.1 2011-09-15 18:01:13 +01:00
Dinnerbone
2b5a61f03d Rename revision 2 2011-09-15 17:39:17 +01:00
EvilSeph
3c5632de31 Fixed Creative not having infinite items. 2011-09-15 04:23:14 -04:00
Dinnerbone
53b32f43cc Fixed minecarts forgetting their purpose in life 2011-09-15 06:33:57 +01:00
Dinnerbone
8b08696177 Implemented food methods + fixed dying resetting food 2011-09-15 06:24:45 +01:00
Dinnerbone
548ecfdec8 Implemented Exp Orb methods 2011-09-15 05:48:31 +01:00
Dinnerbone
fce1a61254 Fixed logging in to the wrong game mode 2011-09-15 05:38:49 +01:00
Dinnerbone
706f0da595 Fix for ItemDoor crash 2011-09-15 05:23:17 +01:00
Dinnerbone
ca57a1a1af 1.8 rename fixes 2011-09-15 04:44:32 +01:00
EvilSeph
6e44626d0a Fixed item drop protection. 2011-09-14 22:29:26 -04:00
EvilSeph
d71e83d8d2 Possible fix for flying. 2011-09-14 22:12:32 -04:00
Dinnerbone
a9b3a90dc9 Implemented gamemode methods 2011-09-15 02:22:20 +01:00
Dinnerbone
5b2c774edc Update for Minecraft 1.8 2011-09-15 01:23:52 +01:00
Dinnerbone
59babb2c31 Fixed issue with console being subscribed multiple times to permissions 2011-09-04 00:24:32 +01:00
Dinnerbone
c8d77561b1 Added new Server.getPlayerExact() method, added whitelist methods and don't use vanilla commands 2011-09-03 15:57:54 +01:00
Dinnerbone
09d90e639b Implemented new ban and unban methods 2011-09-03 02:13:07 +01:00
Dinnerbone
598be22800 Implemented IP-banning methods 2011-09-03 01:59:28 +01:00
Dinnerbone
d69bbd38c2 Commands are now "bukkit.command.x" instead of "craftbukkit.command.x", added legacy perms for compat 2011-09-02 19:19:50 +01:00
Dinnerbone
f165d4082d Refactored some code from nms to ob for minimal diffs 2011-08-29 16:09:13 +01:00
EvilSeph
1e8bbbfbd5 Fixed PlayerDropItem event cancelling. 2011-08-27 01:18:36 -04:00
EvilSeph
6f8d4c3a52 Fixed using custom PTAs for PlayerPortal event. 2011-08-27 01:16:53 -04:00
Tahg
6e4b12cdf1 safety check (and hopeful fix) for chunk saving 2011-08-19 23:17:48 -04:00
EvilSeph
8ea590bbcc Revert "Implements interface for changing the view distance." 2011-08-15 14:27:02 -04:00
Andrew Ardill
12e377501e Implements interface for changing the view distance.
Uses default view distance if player's view distance is not set

Throws an illegal argument exception if view distance is set too high
or too low.

Pushes notifications of server and world view distance changes to the player.
Move view distance functions from PlayerManger to WorldServer.
Set player minimum view distance to 1 for now.
Reset player's 'last known' position when recalculating visible chunks.

Use per-player view distance in chunk distance checks
2011-08-15 14:57:25 +10:00
Rigby
a6c03ded28 Movement handling cleanup. 2011-08-12 23:06:02 -04:00
EvilSeph
748a6288e4 Added API for manipulating map items. Thanks SpaceManiac, codename_B, sk89q and dested! 2011-08-12 23:06:02 -04:00
Dinnerbone
e6876a97da Added permissions for each vanilla command - see http://wiki.bukkit.org/Vanilla_permissions. Removed op requirement for all server commands :o 2011-08-13 03:15:32 +01:00
EvilSeph
27f7a99512 Item drop handling changes. 2011-08-12 21:20:44 -04:00
EvilSeph
f795055012 Fixed a piston crash (AIOOBE). 2011-08-12 21:19:53 -04:00
Rigby
587b9662c9 More PlayerMove fixes.
Revert the 'from' location changes.
Only fire a PlayerMoveEvent if the movement is going to be processed.
Attempt to catch Teleporting within the event better.
Fixed issue where PlayerMove would not fire as often as expected. Thanks EvenPrime!
2011-08-08 21:54:42 -04:00
EvilSeph
28b3c9b0d7 Fixed new type reporting in BlockFade event for snow and ice. Thanks DiddiZ! 2011-08-08 16:01:35 -04:00
Dinnerbone
47453c6055 Extremely experimental fix to the tile-entity wipe, thanks to Wug 2011-08-08 18:30:57 +01:00
tahg
effc6c8559 Fix placement of scheduler tick 2011-08-07 00:45:56 -03:00
Rigby
bb89847632 Map handling improvements.
Fixed an NPE occurring under certain circumstances.
Made it possible for maps to exist without having to associate them with a world.
2011-08-05 16:02:02 -04:00
Rigby
ae43b837b0 Prevent Nether Portals from teleporting the player from Bukkit worlds to the Nether.
Plugins would need to provide a To Location for Nether Portals to work in Bukkit Worlds.
2011-08-05 16:01:27 -04:00
EvilSeph
a7f2798862 Made PlayerPortal event fire regardless of allow-nether setting. 2011-08-05 15:52:39 -04:00
Rigby
4117d6b65e Implemented per world setting to keep the spawn in memory or not. 2011-08-05 15:52:38 -04:00
Rigby
6ae23e3f03 Chunk Compression on seperate thread. Thanks to Zeerix. 2011-08-03 20:55:44 -04:00
EvilSeph
85805e53a3 Added ServerCommandEvent. Thanks celticminstrel! 2011-08-03 12:10:09 -04:00
EvilSeph
817cd83f0b Made PlayerAnimation cancellable. Thanks desmin88! 2011-08-03 12:10:08 -04:00
sunkid
7d4ec8b183 Retiring EntityDamageByProjectileEvent in favor of EntityDamageEvent. 2011-07-28 01:51:09 -04:00
EvilSeph
e2e4d7f4ca Added PlayerVelocityEvent. Thanks Evenprime! 2011-07-28 01:17:31 -04:00
EvilSeph
57e0a106fe Fixed BlockPlace event for doublesteps. Thanks DiddiZ! 2011-07-28 01:05:07 -04:00
EvilSeph
a8df829a8b Made /kill trigger a damage event. Thanks hollic! 2011-07-28 00:58:50 -04:00
EvilSeph
226318d8af Removed deprecated methods.
getNote() that returns a byte has been replaced by getRawNote().
teleportTo(Location) has been replaced by teleport(location).
teleportTo(Entity) has been replaced by teleport(Entity).
SnowForm event has been replaced by BlockForm event.
2011-07-27 23:25:21 -04:00
EvilSeph
4fdc225528 Fixed crash caused by Jukeboxes under certain circumstances. 2011-07-27 13:04:34 -04:00
EvilSeph
f4a789b48a Fixed NPE in BlockFurnace. 2011-07-22 23:04:57 -04:00
EvilSeph
a5f85b6f1a Fixed map render distance when view-distance < 7. 2011-07-22 01:25:07 -04:00
EvilSeph
97a6534ee6 Fixed maps crashing/disconnecting the client under certain circumstances. 2011-07-21 22:35:58 -04:00
Dinnerbone
5d2a195835 Implemented new permission system 2011-07-17 17:19:41 +01:00
Erik Broes
f7712eb20c Deprecated Block.getFace(Face) and Block.getFace(Face,int); use getRelative() 2011-07-17 18:14:45 +02:00
Erik Broes
f3a86eaaca Implemented BLOCK_PISTON_CONTRACT/EXPAND 2011-07-17 18:14:45 +02:00
EvilSeph
0bd535e054 Made fire spread trigger BlockSpreadEvent. Thanks N3X15! 2011-07-14 23:26:01 -04:00
sunkid
30a382a6dc Made ProjectileHitEvent fire instantly when projectiles don't hit entities. 2011-07-14 22:37:31 -04:00
EvilSeph
958acee5af Use ColouredConsoleSender to send chat to console. Thanks TheDgtl! 2011-07-14 15:45:24 -04:00
Celtic Minstrel
cc94325b28 Implemented pig zombie get/set anger functions. 2011-07-14 14:58:12 -04:00
EvilSeph
c9979169b9 Possibly fixed crashes caused by tile entities under certain circumstances again. 2011-07-13 21:27:42 -04:00
Dinnerbone
3d28c67c08 Implemented helper methods + new biome methods 2011-07-13 10:44:03 +01:00
Warren Loo
eb19e4e8dc Fixed uuid code that was prematurely pushed. 2011-07-13 02:19:56 -04:00
Warren Loo
a9cdc36f2c Possibly fixed crashes caused by tile entities under certain circumstances. 2011-07-13 00:31:05 -04:00
Tahg
d0f904fc50 uuid changes 2011-07-13 00:06:07 -04:00
stevenh
83fd8fad69 Added command line logging configuration which enables log file:
* Size limiting (--log-limit <size in bytes>)
* Rotation (--log-count <count of files>)
* Custom naming (--log-pattern <filename pattern>)
* Append (--log-append <true|false>)
Note: This is done via command line and not bukkit-settings as that would require lots of refactoring of both core server and CraftBukkit due to the current initialisation ordering and depenencies.
All settings default to that of the standard server
2011-07-10 18:28:57 +01:00
Dinnerbone
2f218ba6b1 Update for 1.7.3 2011-07-08 13:25:53 +01:00
Dinnerbone
cc635ed51c Try find conflicting UIDs 2011-07-07 20:49:13 +01:00
Dinnerbone
0993e6cbd1 Okay, back to arbitrary offsets! 2011-07-07 20:29:57 +01:00
Dinnerbone
2564043882 No longer use an arbitrary offset to locate the correct map 2011-07-07 20:22:03 +01:00
Rigby
4cab8635db Made maps support MultiWorld worlds. 2011-07-07 14:40:27 -04:00
Rigby
9ced39421f Implements a World UID. 2011-07-07 14:20:05 -04:00
EvilSeph
3789f61c7e Added PlayerFish event. 2011-07-03 03:01:38 -04:00
EvilSeph
aacb95e275 Fixed Sheep not firing EntityDeath event. 2011-07-02 21:28:45 -04:00
EvilSeph
f7e17b68de Fixed PlayerPickupItem event returning wrong amount picked up and added function to get the amount remaining on the ground. 2011-07-02 21:27:31 -04:00
EvilSeph
22097a9962 Fixed NPE in BlockFurnace. 2011-07-02 20:46:25 -04:00
EvilSeph
7cd03e65d1 Improved FurnaceBurn event.
- Added the ability to set the burn time of the fuel.
- Added the ability to set if a fuel should burn or not.
2011-07-01 18:55:40 -04:00
Erik Broes
1497eec04a Update for 1.7.2 2011-07-01 14:07:34 +02:00
EvilSeph
25f72c9caa Fixed doors not updating their state to reflect any redstone currents when placed. 2011-06-30 13:54:12 -04:00
EvilSeph
b530299759 Made trapdoors fire BlockRedstone events. 2011-06-30 13:51:42 -04:00
Rigby
1e209e8e11 Improved PlayerMove event implementation. 2011-06-30 13:42:18 -04:00
EvilSeph
8a521ec629 Added reasons for entities regaining health. 2011-06-30 13:42:18 -04:00
EvilSeph
f518ced9ad Fixed BlockRedstone event firing too many times under certain circumstances. 2011-06-30 13:11:47 -04:00
Dinnerbone
61a7a0633c Update to minecraft 1.7_01 2011-06-30 15:47:36 +01:00
Dinnerbone
a679e7f380 Update to Minecraft 1.7 2011-06-30 15:19:25 +01:00
Erik Broes
a98c7ba2c7 Massive renaming update in nms. If you bypassed Bukkit, you will likely break.
Also minimized all the nms diffs and generic cleanups all around.
2011-06-27 00:47:03 +02:00
Erik Broes
9e5dba8306 Picking up arrows now also fires PlayerPickupItem 2011-06-27 00:05:17 +02:00
Erik Broes
f0402d9d6c Fixed cancelling the PlayerPickup event, getAmount(), item duping issue. 2011-06-26 05:04:14 -04:00
EvilSeph
b4c0492b15 Fixed Explosion.setYield(0) still dropping blocks. 2011-06-26 00:02:56 -04:00
EvilSeph
0b92a51ba7 Fixed the fix of the EntityTame event. 2011-06-23 20:07:34 -04:00
Rigby
a5dd42adb9 Portals created by fire now trigger PortalCreateEvent. 2011-06-23 20:02:00 -04:00
EvilSeph
22c28e593e We build for JDK 1.5. 2011-06-23 15:41:07 -04:00
EvilSeph
ebfd973d09 Fixed PlayerPickupItem event firing even if the player could not pick up the item. 2011-06-23 01:25:08 -04:00
Dinnerbone
e73b10cf9e Fire WorldLoad events on default worlds for plugins who load:startup 2011-06-22 18:33:23 +01:00
Dinnerbone
7f0126a364 You may now set a generator to a default world using plugin.yml 2011-06-22 18:27:52 +01:00
Dinnerbone
d647e2098e Implemented startup plugin loading 2011-06-22 18:27:51 +01:00
EvilSeph
ff67eda4c4 Fixed players not healing in other worlds when spawn-monsters is false. 2011-06-22 12:52:02 -04:00
Rigby
7efaa1a02e Inform the client when a move event is cancelled. 2011-06-22 12:49:50 -04:00
Dinnerbone
568731f29c Line endings. 2011-06-22 16:55:04 +01:00
EvilSeph
79337d3aab Added SpawnReasons to CreatureSpawn events. Thanks winsock! 2011-06-21 16:37:07 -04:00
EvilSeph
cd1c3858eb Fixed spawn location offset. 2011-06-21 00:24:20 -04:00
Rigby
0648302078 Implements isBedSpawn() to the PlayerRespawnEvent. 2011-06-21 00:21:11 -04:00
Rigby
138c70183d Changed Nether portals to be handled by a customiseable PortalTravelAgent and updated the PlayerPortalEvent 2011-06-20 18:33:21 -04:00
EvilSeph
8df3fe62f4 Remove Squid spawning restriction as Squids seem to obey spawn flags. 2011-06-20 12:45:33 -04:00
EvilSeph
5335508c2e Possible fix for furnaces leaving items behind. 2011-06-20 01:40:11 -04:00
EvilSeph
918f488d23 Added Furnace smelt and burn events. 2011-06-20 00:15:32 -04:00
EvilSeph
7ac53dfc8b Fixed NPEs in infinite item loss fix 2011-06-19 13:58:38 -04:00
EvilSeph
a6e5c97223 Fixed losing an infinite item when interacting with an entity. Thanks for the help Rigby! 2011-06-19 04:25:57 -04:00
EvilSeph
12b7499c4f Added Entity target events to EntityGhast. Thanks winsock! 2011-06-19 01:44:42 -04:00
EvilSeph
98f05f7756 Fixed hostile entities continuously targeting dead entities. Thanks Rigby! 2011-06-19 00:53:45 -04:00
EvilSeph
b292a9dfbc Added more events for Wolves. Thanks Deaygo!
Added events for when wolf owner attacks an entity, or is attacked. Also added event for when a non-tame wolf targets a sheep.
2011-06-18 22:37:52 -04:00
sunkid
155874eec9 Implemented the concept of a projectile. 2011-06-18 22:21:02 -04:00
Rigby
0ef0bdb61c I'm sorry Paintings... please come back... 2011-06-19 09:05:28 +08:00
sk89q
a6b8b80fad Added PlayerToggleSneakEvent.isSneaking(). 2011-06-18 14:35:51 -07:00
EvilSeph
4cefee5be7 Added world seed display to 'Preparing level' log message for each world 2011-06-18 00:29:34 -04:00
EvilSeph
87b421767c Added wolf damage and target events. Thanks Deaygo! 2011-06-18 00:12:47 -04:00
EvilSeph
b0fcbe7fca Fixed several NPEs within World. Thanks Deaygo! 2011-06-18 00:12:47 -04:00
EvilSeph
68695fb9d6 Fixed EntityTame event firing too many times. 2011-06-17 23:06:20 -04:00
EvilSeph
d48e9c22f5 Added BlockSpread, BlockForm and BlockFade events. 2011-06-17 22:19:43 -04:00
EvilSeph
22f26895ec Added Redstone event support for detector rails. 2011-06-17 20:11:16 -04:00
EvilSeph
b92f54639a Added recommended work-around for handling player movement in such a way that it doesn't trigger the movement speed check. Thanks for the help Rigby!
Plugins are advised to no longer teleport players in the PlayerMove event and to use setTo instead, as we now trigger a teleport when setTo is used.
2011-06-17 19:22:57 -04:00
EvilSeph
f3d25e647f Added EntityRegainHealthEvent. Thanks TimWolla! 2011-06-17 16:55:00 -04:00
sunkid
fadd962b9c Added the implementation of the concept of an Explosive. 2011-06-17 16:55:00 -04:00
EvilSeph
105cc5393c Forgot to account for code shuffling with player.dat fixes. 2011-06-17 08:59:03 -04:00
EvilSeph
cc1b0a005c Added per player time support. Thanks eisental, Shamebot and needspeed10! 2011-06-17 02:29:16 -04:00
EvilSeph
be45f900e5 Fixed issues with infinite items. Thanks for the help Rigby!
Dropped infinite items now become a stack of 1. Our reasoning behind this is that people who want an infinite item can usually give it to themselves or have someone else give it to them through a plugin (most plugins provide this functionality already).
2011-06-17 01:12:49 -04:00
Rigby
0c56bfb62f Possible Player.dat fixes to address issues with switching between Vanilla and Bukkit or vice versa. 2011-06-17 01:00:19 -04:00
Dinnerbone
7aadc3d666 Moved spawn-protection from server.properties into (settings.)spawn-radius in bukkit.yml 2011-06-17 04:49:58 +01:00
Dinnerbone
7e22faf9d6 Moved some craftbukkit stuff down from WorldServer to World; should fix a few NPEs during generation, and saves on a lot of casting 2011-06-17 03:06:45 +01:00
Dinnerbone
a818669be0 When someone moves to Bukkit from a vanilla (or other mod) server, move the old nether folder to the bukkit location. (Yes, it sucks, no, there's no alternative.) 2011-06-16 21:41:01 +01:00
Dinnerbone
e08568de4a Implemented ChunkPopulateEvent 2011-06-16 19:33:36 +01:00
EvilSeph
6f1d6a4ca8 Fixed EntityTame event. 2011-06-15 15:01:09 -04:00
EvilSeph
e2c9e92d98 Properly fixed BlockPlace event for Redstone wire. 2011-06-15 14:56:20 -04:00
EvilSeph
9d8428607b Fixed login message and CraftBukkit comment. 2011-06-14 10:16:54 -04:00
EvilSeph
8bfa8e2d04 Made Squids fire EntityDeath events. 2011-06-14 10:16:53 -04:00
Dinnerbone
b042f48b24 Fixed random NPEs when generating a world 2011-06-11 23:47:30 +01:00
Erik Broes
96b1b8a10c Generic cleanup 2011-06-12 00:30:52 +02:00
sk89q
938db4de2d Updated the block place cancellation code for steps to handle many more cases. There's still one edge case left however. 2011-06-11 01:50:08 -07:00
EvilSeph
73e34c2fe3 Added ItemSpawnEvent. Thanks myers! 2011-06-11 02:00:05 -04:00
EvilSeph
5b93f5565a Fixed from and to worlds being the same for a PlayerTeleportEvent for crossworld teleports. Thanks for the help Rigby and Verrier! Tahg is responsible for the mess. 2011-06-11 01:33:37 -04:00
EvilSeph
cd12f057a7 Fixed cancelled lighting strikes dealing damage. 2011-06-10 20:37:33 -04:00
EvilSeph
fb3e3ade90 Possible fix for clay generation. 2011-06-10 19:59:52 -04:00
EvilSeph
80770314d8 Fixed fireball explosions not producing fire. 2011-06-10 19:59:31 -04:00
EvilSeph
a9e7b56ef2 Improved handling of being sent to your bed spawn if the world saved in your player.dat no longer exists. 2011-06-10 06:33:25 -04:00
EvilSeph
a98f4f8934 Fixed not being able to login if the world saved in your player.dat no longer exists. Thanks for the help Rigby and Verrier! 2011-06-10 05:45:17 -04:00
EvilSeph
8f4c36974b Added world name to player logged in message. 2011-06-10 05:35:44 -04:00
EvilSeph
6607b6785d Fixed getting stuck in the ground when respawning to a bed under certain circumstances 2011-06-10 03:52:50 -04:00
EvilSeph
ad95bf4095 Redid packet prioritisation to fix chunk loss bug encountered when teleporting, also addresses issues caused by teleport fixes. 2011-06-10 03:52:49 -04:00
EvilSeph
cb9c7d1b2a Fixed trapdoors not updating their state if a Player Interact event is cancelled. 2011-06-10 03:52:48 -04:00
EvilSeph
7e3895b69a Fixed Creepers being killed even if their Explosion Prime event is cancelled. 2011-06-10 03:52:48 -04:00
EvilSeph
f627b69be9 Improved CreatureSpawnEvent and made Water Animals obey spawn-animals setting. 2011-06-09 18:42:30 -04:00
Tahg
baa92bdd06 reverted some changes that broke stuff 2011-06-09 14:24:21 -04:00
Tahg
ca0711fdb3 fixed support for multiworld beds 2011-06-09 09:46:55 -04:00
EvilSeph
b0714775e1 Added EntityTame event. Thanks halvors! 2011-06-09 04:03:15 -04:00
EvilSeph
0c24f86a09 Fixed redstone current being sent even if a BlockPlace was cancelled. 2011-06-09 02:54:58 -04:00
EvilSeph
053e05dd37 Fixed weather changes affecting players in all worlds, instead of their respective worlds. 2011-06-09 02:33:16 -04:00
EvilSeph
569b1d2746 Made it possible to block punching fire out through PlayerInteract event. 2011-06-09 01:06:24 -04:00
EvilSeph
4bdc752acd Fixed issues introduced by recent 'portal changes' commit. 2011-06-08 20:08:29 -04:00
raphfrk
8320917363 Adds update chunk method for sending fake chunk updates to the client. This is to match the sendBlockChange method. 2011-06-08 19:05:01 -04:00
Stephen
1a1fc953cb Implemented 1.6 portal events. 2011-06-08 18:46:29 -04:00
EvilSeph
a285a7b211 Added more control over block placement on interactable objects. Thanks Acru!
Plugins can now allow placing a block on an interactable object, by DENYing the
interact and ALLOWing the place.
2011-06-08 17:52:10 -04:00
EvilSeph
b5d1619e75 More teleport changes. Thanks Zeerix! 2011-06-08 17:00:30 -04:00
Tahg
5296f97cde Portal changes. 2011-06-08 16:57:46 -04:00
Erik Broes
8b49a945c2 Prevent effects of tickrate degradation on furnaces 2011-06-07 23:10:18 +02:00
Erik Broes
029ca3e2f6 Prevent effects of tickrate degradation on item pickups 2011-06-07 23:09:48 +02:00
Dinnerbone
ce6524d453 Fixing a serious issue caused by SpaceManiac. All his fault. 2011-06-07 19:37:21 +01:00
Dinnerbone
147e3d684d Fixed health on multiworld teleportation 2011-06-07 19:32:14 +01:00
EvilSeph
17c361a5e4 Exempt Vehicles from Entity.java's sanity check 2011-06-07 04:25:19 -04:00
EvilSeph
d33c06ead2 Added UniqueId to entities. Thanks Afforess! 2011-06-07 04:21:33 -04:00
EvilSeph
57a1a7422c Re-added per-world PVP setting support which was accidentally lost in translation. Thanks Rigby! 2011-06-07 01:43:12 -04:00
EvilSeph
9fde27bfcd Fixed IPv6 support in NetworkManager. 2011-06-07 01:29:55 -04:00
EvilSeph
6bd509ebde Fixed durability changing regardless of whether or not damage was successful. Thanks Xolsom!
Note: Plugins may need to update the client to keep it in synch.
2011-06-07 01:00:30 -04:00
EvilSeph
ef9295707a Fixed entity damaged by entity event firing twice when players damage each other. Thanks Xolsom! 2011-06-07 00:57:36 -04:00
Dinnerbone
8b3f90f232 Use the custom set spawn 2011-06-06 21:38:35 +01:00
Dinnerbone
fedcbdf256 Implemented custom chunk generators and block populators 2011-06-06 18:38:47 +01:00
EvilSeph
7499e2e0df Fixed chunks saving more than they need to. Thanks Rigby! 2011-06-05 11:56:21 -04:00
Erik Broes
86de98da9c Squelch stacktrace for 'not so important'-'error' 2011-06-05 12:13:38 +02:00
Tahg
5a29d69731 map cursor rotation fix 2011-06-03 18:38:55 -04:00
Tahg
b9d8248a81 attempted nether fix 2011-06-03 18:38:16 -04:00
Tahg
5f684ef163 fixed environments 2011-06-03 18:36:14 -04:00
Tahg
66109d6e57 moved respawn event 2011-05-31 20:10:21 -04:00
Tahg
8835cb905f More multiworld fixes 2011-05-31 21:19:37 +02:00
Erik Broes
62b5da4e3a Update for 1.6.6 2011-05-31 15:56:05 +02:00
Erik Broes
6dbd710bbf Update for 1.6.5 2011-05-30 22:37:34 -04:00
Tahg
9ec5d8b5df Improved packet handling 2011-05-28 00:33:16 +02:00
Dinnerbone
1784e42d5f Fixed a bunch of multiworld issues (entity tracking etc) 2011-05-27 00:11:45 +01:00
EvilSeph
036f49ddbf Fixed the Bukkit Scheduler. 2011-05-26 17:29:57 -04:00
Dinnerbone
9934dd8561 Version fix 2011-05-26 15:21:54 +01:00
Erik Broes
5e1c969af2 Update for 1.6.4 2011-05-26 16:20:11 +02:00
Dinnerbone
dc76d3a64a Update for 1.6.3 2011-05-26 14:30:16 +01:00
Dinnerbone
6903f20242 Implemented 1.6! 2011-05-26 13:48:22 +01:00
sk89q
f463453d73 Fixed issue where the Bukkit entity was detected before the entirety of the entity's NBT data was read, causing affected entity types to not be differentiated correctly. 2011-05-23 19:42:30 -07:00
EvilSeph
3cd135b08d Possible fix for teleports triggering 'moved too quickly' check. 2011-05-23 03:57:01 -04:00
stevenh
8b0924bbb4 Fixed duplicate console and player messages when built in server commands where used or an unknown command was issued 2011-05-22 20:30:01 +01:00
Dinnerbone
6319a19073 Possible fix for -nojline printing blank lines 2011-05-19 21:46:47 +01:00
EvilSeph
962f05821b Minimal diffs. 2011-05-19 01:15:51 -04:00
EvilSeph
afb08bb0c5 Account for time drifting backwards on servers with the moved too quickly check changes. 2011-05-19 00:45:42 -04:00
EvilSeph
eac5b9623d Added -nojline CLI option to emulate vanilla console behaviours. Added JLine disabling compatibility (removes the '>').
-nojline disables JLine, removes the '>', sets the timestamp to vanilla's and sets the language to English.

-Djline.terminal=jline.UnsupportedTerminal disables JLine and removes the '>'.
2011-05-18 21:36:30 -04:00
EvilSeph
cd87e51638 Fixed issues with updating redstone state under certain circumstances. 2011-05-17 01:06:59 -04:00
EvilSeph
38ebaa53e1 Limit human entity name length to 16 characters, as per the spec. 2011-05-16 21:36:16 -04:00
EvilSeph
bc5924bbc5 Made the save-all modification respect the original save state. 2011-05-16 20:27:06 -04:00
EvilSeph
605bfd972f Fixed dispensers not working. 2011-05-16 19:34:25 -04:00
EvilSeph
c4138ff4d3 Made save-all force saving like it says it does. 2011-05-16 17:47:08 -04:00
EvilSeph
f8d83d9e03 Made player data save only if saving is turned on, in line with how the rest of saving works. 2011-05-16 17:33:43 -04:00
EvilSeph
8de2b52a02 Removed double firing of EntityDamage events by arrows. Thanks sunkid! 2011-05-16 00:04:40 -04:00
EvilSeph
27e75c358d Fixed trees being invisible under certain circumstances. Thanks Zeerix! 2011-05-15 23:52:11 -04:00
EvilSeph
a4570215fd Fixed TileEntity updates occurring upon a multi-block change. Thanks stoneLeaf! 2011-05-15 22:54:13 -04:00
Erik Broes
309846d732 Whitespace + general cleanup 2011-05-15 13:41:46 +02:00
EvilSeph
e54d8c3352 Dead men tell no tales. 2011-05-12 16:10:46 -04:00
EvilSeph
32fd447715 Cleaned up left over debug messages. 2011-05-10 14:44:45 -04:00
EvilSeph
5ca0a881ad Moved inventory cleaning to occur after the event is called to preserve the exact state of the inventory for plugin use. 2011-05-09 15:53:53 -04:00
EvilSeph
0faaf5af8a Made the movement speed check more reliable on high load servers. 2011-05-09 14:51:01 -04:00
sk89q
98633a9f16 Added dispenser event. 2011-05-08 02:57:44 -07:00
sk89q
6cbd4cdf9e Added World.strikeLightningEffect() that does no damage. 2011-05-06 19:25:44 -07:00
sk89q
c05cc33f7a Changed LightningStrikeEvent to return a LightningStrike and not an Entity. 2011-05-06 19:24:57 -07:00
EvilSeph
54e2254904 Made teleporting between worlds 'smoother'. Thanks Raphfrk! 2011-05-04 22:16:26 -04:00
EvilSeph
ef7e3689b3 Possibly fixed chunk loss bug encountered when teleporting. Thanks Raphfrk! 2011-05-04 22:06:08 -04:00
EvilSeph
1f2c44e657 Fixed 'Entity is already tracked' issues. 2011-05-04 21:25:57 -04:00
EvilSeph
41a2bc9690 Fixed crafting 'lag' introduced by additions to the Crafting API. 2011-05-04 21:08:43 -04:00
EvilSeph
bf1f5b00d7 Added PlayerInteractEntityEvent which fires when a player right clicks an entity. Thanks fullwall! 2011-05-02 04:30:51 -04:00
EvilSeph
e56a8d4720 Added SnowFormEvent. Thanks aPunch! 2011-05-02 01:48:08 -04:00
Rigby
f342db744a Added per world PVP setting support. 2011-05-02 00:32:26 -04:00
Celtic Minstrel
5a5ce79035 Implemented addRecipe method in CraftServer and associated recipe classes. 2011-05-01 23:40:48 -04:00
EvilSeph
017b15c3a6 Fixed block lag. 2011-04-29 04:55:04 -04:00
EvilSeph
955a78b8fd Handle NPE in ThreadLoginVerifier that occurs when trying to continue using a closed socket. 2011-04-29 03:14:16 -04:00
EvilSeph
9d7a03a64a Cleaning up some redundant code. 2011-04-29 02:09:30 -04:00
Tahg
97c5f2bb8e improved sign handling 2011-04-28 01:30:15 -04:00
EvilSeph
b054cfdda7 Fixed duping exploit. 2011-04-27 00:43:22 -04:00
Tahg
b075a58657 fixed painting NPE 2011-04-26 15:40:24 -04:00
EvilSeph
6711975658 Fixed PlayerQuitEvent.setMessage(). 2011-04-25 22:36:55 -04:00
EvilSeph
fe75ab2500 Fixed CraftBukkit comments in World.java. 2011-04-25 22:00:18 -04:00
EvilSeph
57bc71df0e Fixed sleeping. 2011-04-25 21:57:22 -04:00
EvilSeph
8f4ce0988c Added missing CraftBukkit comments. 2011-04-25 21:19:44 -04:00
EvilSeph
b2c558eab1 Fixed rain not putting out fires due to a mistranslation issue. 2011-04-25 21:09:29 -04:00
EvilSeph
d2a4c510b3 Added events related to weather in 1.5. Thanks wizjany! 2011-04-25 19:47:25 -04:00
EvilSeph
1d0a6d56b7 We need to reset the invalid position. 2011-04-25 19:11:44 -04:00
Erik Broes
70c177e0fb Implemented painting events (thanks verrier and tanelsuurhans) 2011-04-25 23:27:10 +02:00
Erik Broes
1db5464d91 Fix forgotten call of EntityInteractEvent for PressurePlates. 2011-04-25 22:21:07 +02:00
Erik Broes
88ebcc8db5 Fix TextWrapping issues; Now limits the packets send to the client to either: 119 chars or 320 width. This will strip disallowed characters, propagate colors properly to the next line and not 'eat' multiple color-codes. 2011-04-25 22:17:07 +02:00
EvilSeph
2a9c15c976 Fixed ENTITY_INTERACT event for BlockSoil. Thanks wizjany! 2011-04-25 05:07:31 -04:00
EvilSeph
0740e0c777 Fixes the whitescreen issue some people were having. 2011-04-24 20:16:01 -04:00
EvilSeph
d156fcf9c8 Hid stacktrace for socket exceptions. 2011-04-23 04:47:38 -04:00
EvilSeph
5dfe732f18 Added reset for pitch/yaw if they are somehow set to NaN. 2011-04-23 04:18:00 -04:00
EvilSeph
2ad7856d78 Limited sign text length to 15 characters, as per the spec. 2011-04-23 02:41:12 -04:00
EvilSeph
932d70cde1 Made the server not accept Packet27 as it is not used. 2011-04-22 20:06:48 -04:00
EvilSeph
da85c18230 Reduced console spam under certain conditions. 2011-04-22 19:57:19 -04:00
sk89q
8681752ee2 Fixed NPE in lightning fire event. 2011-04-22 03:13:47 -07:00
sk89q
628fec752b Added events for fires caused by lightning. (Not 100% sure that they get called though.) 2011-04-22 01:18:24 -07:00
EvilSeph
58d3107e4c Fixing CLI arguments for the 100th time - now with CraftBukkit comment-ey goodness. 2011-04-22 00:42:56 -04:00
EvilSeph
c18e04ce8b Proper fix for the console spam on disconnect/kick. 2011-04-21 19:08:40 -04:00
EvilSeph
8ba9f32162 Fixed ordering of params used in SignChangeEvent. 2011-04-21 18:44:28 -04:00
EvilSeph
212ec7f33d Reduced console spam on disconnect/kick. 2011-04-21 15:46:18 -04:00
Dinnerbone
0586e04981 Implemented LIGHTNING damage 2011-04-21 17:29:35 +01:00
Dinnerbone
7c455380a9 Java compat 2011-04-21 15:43:09 +01:00
Erik Broes
a6c8a36dce Update for 1.5_02. 2011-04-21 04:25:46 -04:00
Erik Broes
483a878b8b Update for 1.4_00_01 -- if you bypassed Bukkit, you will most likely break. 2011-04-20 19:05:14 +02:00
EvilSeph
0048b22e44 Fixed another issue involving invalid player positions or movement. 2011-04-19 01:39:23 -04:00
EvilSeph
5e154b2235 Fixed name display in log messages for invalid yaw/pitch check. 2011-04-19 00:49:59 -04:00
sk89q
8aa376fc27 Added pre-login event for catching logins right after name verification has completed. This happens in a different thread from the server (and thus can also block). 2011-04-16 03:08:13 -07:00
EvilSeph
2c1f336e97 Fixed an oversight allowing players to set invalid positions. 2011-04-13 21:14:04 -04:00
EvilSeph
f34f41a471 Fixed the NaN check in Entity.java 2011-04-13 03:13:36 -04:00
EvilSeph
70eb283bd0 Removed redundant check due to merging the ifs. Ooops. 2011-04-12 22:14:42 -04:00
EvilSeph
534d546002 Fixed a crash involving invalid positions. 2011-04-12 22:03:54 -04:00
sk89q
7baf5fa484 Made fauxSleeping persist on death and cross-world teleport. 2011-04-11 17:10:17 -07:00
sk89q
8de85b8afb Fixed potential NPE with bed leave event. 2011-04-11 17:07:20 -07:00
sk89q
86c467cb50 Fixin' the problem of AFK people not in bed. 2011-04-11 11:48:31 -07:00
sk89q
27d3396a35 Added bed events and methods. 2011-04-07 11:26:51 -07:00
Tony
4525d16842 Prevent nasty connection errors from hitting the console. 2011-04-07 09:52:04 -04:00
Dinnerbone
c99dc23917 Fix for invalid float values too 2011-04-07 07:20:11 +01:00
Dinnerbone
13218f55e4 Fixed a crash in pitch/yaw calculation, probably a big improvement performance too (but then maybe not :D) 2011-04-07 06:51:36 +01:00
Dinnerbone
8385b1436e Allows eggs support with Slimes, Wolves and Monsters 2011-04-05 17:19:24 +01:00
EvilSeph
9849076dbf Made changes that were missed in translation that might cause chunk issues. 2011-04-04 20:26:37 -04:00
Tahg
7a99fd7327 added some API for entities 2011-04-04 01:07:39 -04:00
afforess
d1e6408ea2 Changed PlayerQuit to allow last minute modifications to player state. 2011-04-03 16:11:16 -04:00
afforess
0f3f3c552a Added player.saveData and player.loadData. 2011-04-03 15:52:07 -04:00
Erik Broes
083e3ebd6e Base digging/blockbreaks on actual time rather than the servers tickrate.
Servers under high load suffer from tick-time degradation as severe as 1 tick
taking 0.25s (rather than 0.05s).  This will failing blockbreaks.
2011-04-03 11:06:12 +02:00
Raphfrk
121bcd5adc Added the ability to set the quit message 2011-04-02 18:22:19 +02:00
Robert Sargant
39972530f2 Added VEHICLE_DESTROY event 2011-04-02 17:12:18 +02:00
Erik Broes
c0a78fa6c6 Exempt players from calling CreatureSpawn 2011-04-01 09:15:48 +02:00
Erik Broes
7eeb0d8f4a Fix coordinates on SIGN_CHANGE 2011-04-01 09:10:29 +02:00
Erik Broes
a3a1436df5 Updated packet-filters 2011-04-01 00:27:04 +02:00
Dinnerbone
87c36febeb Updated to Minecraft version 1.4 2011-03-31 21:40:00 +01:00
Erik Broes
195423cd0b Allow GIANTS to spawn from Eggs 2011-03-29 23:14:59 +02:00
HACKhalo2
33f7af519f Changed the Kick result from KICK_BANNED to KICK_WHITELIST because not being on the whitelist doesn't mean your banned. 2011-03-29 21:39:38 +01:00
Dinnerbone
2ac43ce223 Ctrl+C saves world before stopping 2011-03-29 21:01:04 +01:00
Dinnerbone
ee815b7e40 Fixed trickle exploit 2011-03-27 21:19:05 +01:00
Dinnerbone
c47db7092b Line endings, damnit! 2011-03-27 20:57:46 +01:00
Erik Broes
f1ffeb256d Limit server to only send the packets it creates and only accept the packets the client creates 2011-03-27 12:36:51 +02:00
Erik Broes
ce5ee0996c Updated for the changes done in Bukkit 2011-03-27 00:34:33 +01:00
Erik Broes
84054ec680 Fix some wrong event creations after previous change 2011-03-26 23:20:35 +01:00
Erik Broes
8dc7b55749 Reset 'stance' to something valid after receiving a broken one. Hopefully stops the server from falling over. 2011-03-26 22:47:35 +01:00
Erik Broes
e24b10dfd9 Updated for the cleanups done in Bukkit 2011-03-26 22:32:56 +01:00
Raphfrk
abf7f8581e Added ability to disable the join/leave notices by setting the message to null in the event. The join message is moved to the onJoinEvent rather than during login 2011-03-26 15:07:55 +01:00
Erik Broes
1cbed230d6 Add LEFT_CLICK_BLOCK's face 2011-03-26 09:56:24 +01:00
Erik Broes
9162a654c4 Implement player.getCompassTarget 2011-03-25 21:22:03 +01:00
Erik Broes
95c08f854f Fix inability to use items under certain circumstances 2011-03-25 07:35:47 +01:00
Erik Broes
f330025f1f Fixed unable to eat/throw 2011-03-24 23:27:40 +01:00
Erik Broes
69d5132df4 Reset blocks faster clientside 2011-03-24 22:42:23 +01:00
Erik Broes
d6c3fe23e5 Minor logic change and small cleanups 2011-03-24 12:11:28 +01:00
Erik Broes
748b71b3cc Fix accidental Double.MAX_VALUE coordinates in initial PlayerMoveEvent 2011-03-24 00:52:10 +01:00
Erik Broes
3129348866 Implementation of LivingEntity maximumNoDamageTicks, noDamageTicks, lastDamage 2011-03-24 00:32:41 +01:00
Erik Broes
267e745212 Fix 'double RIGHT_CLICK' event on right-clicking a block with a non-interactive object 2011-03-24 00:10:05 +01:00
Raphfrk
9464602720 Update to PlayerMoveEvent. The From field is set the value of the previous To Field, and, Pitch or Yaw changes of more then 10 degrees will trigger the event 2011-03-23 19:31:30 +01:00
lem21h
fdcf1c3c3a Now also handle entities spawning on a loading a world. (Redacted by Grum) 2011-03-23 19:17:14 +01:00
Nicholas Devenish
15baff8559 Fix the "Ghost minecart" issue.
This reverts commit 73647864179cbab9f340044e9d33add445fbe774 - "Ignore entity movement packets if distance == 0"

This a commit introduced an intermittent bug which has caused minecart ghosting - they are invisible until you interact with them physically. This is described in leaky bugs:
http://leaky.bukkit.org/issues/547
http://leaky.bukkit.org/issues/563

And caused by the fact that normally when loading a chunk, entities fall with gravity before the block data has been loaded, and are sent a zero-distance packet to reset their positions. See Issue #190:
https://github.com/Bukkit/CraftBukkit/issues/#issue/190
2011-03-23 18:46:54 +01:00
afforess
69cbe7d222 Allow Vehicle Motion to save properly 2011-03-23 18:43:08 +01:00
Erik Broes
e8e7581446 Small cleanup for the last commit 2011-03-23 18:42:49 +01:00
Byron Shelden
376ac51cea Fixed the PLAYER_TELEPORT event so event.getTo().getWorld() is correct. (#451) 2011-03-23 18:34:53 +01:00
Erik Broes
d08ee17352 Fix doors not updating after opening has been denied 2011-03-23 18:29:43 +01:00
Erik Broes
ca1c9ef2e1 Minor cleanups 2011-03-23 16:51:44 +01:00
Erik Broes
49043a8aff Re-Implement BlockDamage 2011-03-23 16:51:44 +01:00
Erik Broes
f33de669fb Major overhaul implementing PLAYER_INTERACT, removing PLAYER_ITEM, BLOCK_INTERACT, BLOCK_RIGHT_CLICK 2011-03-23 16:51:43 +01:00
Erik Broes
bb9558adec Implement Bucket events 2011-03-21 00:31:15 +01:00
Erik Broes
324efa8224 Fix BlockPlace 2011-03-21 00:31:13 +01:00
Erik Broes
0d2dc3902c Fix BlockCanBuild 2011-03-21 00:30:00 +01:00
Erik Broes
11590f49f0 Redstone torch fix 2011-03-21 00:30:00 +01:00
Erik Broes
437025a179 Fixing event names 2011-03-21 00:30:00 +01:00
Erik Broes
4c420e6aa8 BLOCK_PLACE supports pie, diode and reed 2011-03-18 23:55:37 +01:00
Erik Broes
778079677e Fix BLOCK_PLACED when placing on snow/step 2011-03-18 23:45:46 +01:00
tahg
1144013362 Hacky solution to expose ip. Will fix properly later if I care to give a **** 2011-03-18 00:03:03 -07:00
Erik Broes
f28f3a6a9c BlockInteract fixed for pressure plates 2011-03-17 20:02:15 +01:00
Gunther De Wachter
2ae5b98d10 Added missing EntitySquid, you can now prevent them from spawning! 2011-03-17 20:01:58 +01:00
Gunther De Wachter
41752f401c TNT now gives its entity to the damage handler 2011-03-17 20:01:42 +01:00
Gunther De Wachter
b6f87bb23c Fireballs now give their entity to the damage handler 2011-03-17 20:01:24 +01:00
Gunther De Wachter
d732457354 Implement DamageType.VOID 2011-03-17 20:01:07 +01:00
Tanel Suurhans
28c9439f94 Fixes minecart type reporting for VEHICLE_CREATE. 2011-03-15 07:39:22 -04:00
Tahg
9869ace146 fixed redstone torches 2011-03-14 00:48:44 -04:00
Erik Broes
672b06727d Also transfer the displayName when dying 2011-03-13 13:29:52 +01:00
Erik Broes
6043797ce0 Fix getDisplayName getting lost when getBukkitEntity is called 2011-03-13 12:52:01 +01:00
stevenh
1be1b5ab4d Removed CraftBukkit - Removed line from kick fix to help port process 2011-03-12 18:39:38 +00:00
stevenh
07c98ea2a4 Added methods to support RemoteBukkit
This means all commands even "default" server commands work within the command structure
returning output to the command sender

Updated default kick command to be compatible with kick + msg used by remote tools that work with hMod
2011-03-12 18:31:44 +00:00
Tahg
0ac5c7f4cf fixed diodes 2011-03-12 02:02:25 -05:00
Tahg
79ccc5320a more NPE fixes regarding redstone 2011-03-11 20:47:59 -05:00
Tahg
078f48c0fb Code cleanup, fixed doors, chunk entity fetching 2011-03-11 16:25:35 -05:00
Tahg
786fdfb9fe NPE fix in redstone 2011-03-11 00:36:19 -05:00
EvilSeph
c0b3e80d1d Fixing grammar and CraftBukkit comment. 2011-03-10 15:17:01 -05:00
Tahg
803e67d55d Redstone fixes 2011-03-10 13:07:00 -05:00
Tahg
9428907e62 Add redstone events to common blocks 2011-03-10 13:06:59 -05:00
Dinnerbone
54a05f3ce2 Attempt to fix double disconnects 2011-03-10 00:16:16 +00:00
Dinnerbone
131a2c769b Slight tweak to EntityPlayer to add toString for name+position for error tracking 2011-03-10 00:02:33 +00:00
Dinnerbone
507e2be8ea Fixed LOGIN packet issue 2011-03-09 21:45:57 +00:00
Dinnerbone
9aa582885a Fixed exploit allowing people to place blocks anywhere 2011-03-09 20:30:06 +00:00
Erik Broes
454da93a00 Record invalid ItemInHandIndex packet 2011-03-09 18:31:45 +01:00
Dinnerbone
f056fad765 Fixed crash with bad holding slot 2011-03-09 16:58:31 +00:00
Dinnerbone
63f0de5128 Sign exploit fix is spammy no more. Probably. 2011-03-09 16:56:22 +00:00
Dinnerbone
c607d212d4 (Probably) fixed the sign exploit 2011-03-08 23:18:14 +00:00
Dinnerbone
cdcb947532 Fixed the fix of the inventory dupe bug 2011-03-08 21:52:17 +00:00
Dinnerbone
7de9091036 Fixed an exploit allowing item duplication upon death 2011-03-08 20:54:52 +00:00
Dinnerbone
e0d8c1d7ac Fixed a minecraft exploit allowing anyone to pick their username 2011-03-08 20:48:47 +00:00
Dinnerbone
e8e74992cb Purged deprecated MobType and MobSpawner 2011-03-07 16:32:41 +00:00
Dinnerbone
03fae0a2f7 Fixed BLOCK_CANBUILD never throwing 2011-03-07 15:49:26 +00:00
Raphfrk
03a5bbc612 Regenerate and refresh chunk methods 2011-03-07 12:34:27 +00:00
Dinnerbone
770bb9e3b5 Removed Block.getRawData 2011-03-04 14:20:38 +00:00
Erik Broes
332b0c2ca9 BlockFlowing NPE fix. 2011-03-02 21:27:02 +01:00
tahg
34458efd83 Synchronized EntityTracking 2011-03-02 11:00:16 -08:00
Morgan Humes
9a264ed666 Implements World.save and Server.savePlayers() 2011-03-02 16:51:31 +01:00
Erik Broes
1505b4bf3c RedstoneChange event thrown then the redstone *changes* not when it stays the same :D 2011-03-02 16:36:26 +01:00
tahg
87dc04b750 limit chunk unloading to 50 per tick 2011-03-02 00:24:22 -08:00
FrozenCow
9832ce06f1 Synchronized and moved Hash classes 2011-03-01 16:37:19 -05:00
VictorD
13fb0e07ce Ignore entity movement packets if distance == 0 2011-03-01 20:54:53 +01:00
Dinnerbone
d142fabfc1 Sped up teleporting even more, + fixed isSneaking 2011-02-28 20:30:33 +00:00
Tanel Suurhans
5f20de34a9 - fix VEHICLE_COLLISION_BLOCK event firing 2011-02-28 16:25:53 +00:00
Tanel Suurhans
d1e3d01036 - add BedBlock - implement BLOCK_INTERACT for beds 2011-02-28 16:14:12 +00:00
Dinnerbone
016e50e6fc Hacky fix against block invulnerability 2011-02-28 15:59:23 +00:00
Andrew Ardill
76d8016b32 BUGFIX: Damage events should be using getDamage() to set damage. 2011-02-28 17:43:56 +11:00
EvilSeph
41fea9b40e Removing debug statements. 2011-02-28 00:02:36 -05:00
Dinnerbone
cb2ff3c8bb Implemented chat recipients 2011-02-26 19:37:19 +00:00
Dinnerbone
bdc8c84041 Removed onCommand 2011-02-26 19:05:20 +00:00
Dinnerbone
07b86b1230 Added command line option 'date-format' to control how dates are printed to console (not to log) 2011-02-26 11:29:37 +00:00
Erik Broes
bb8d9fbe9d More PLAYER_ITEM blockFace fixes of static fails; (1!=l) -- Thanks Scient for pointing it out 2011-02-25 23:42:08 +01:00
Erik Broes
88dea6189a Prevent movement event to be spammed for moving less than a pixel. 2011-02-25 22:44:26 +01:00
Erik Broes
78af4f97f9 Startup time now reported in seconds, nanoseconds, Really? O.o 2011-02-25 22:44:25 +01:00
Erik Broes
61339bcb2a Properly handle PLAYER_ITEM and its clickedFace. 2011-02-25 22:44:25 +01:00
Erik Broes
666c968dab Fixed 'sign'-BlockFace (1!=l). 2011-02-25 22:44:25 +01:00
EvilSeph
43e36b5bdc All worlds should be saved on save-all. Player data should be saved when a save occurs. 2011-02-25 14:36:09 -05:00
Dinnerbone
685d4dbb3f Added ">" to input command line, separated it from output buffer properly 2011-02-25 19:01:14 +00:00
Dinnerbone
57338bee52 Much better console interaction. History, no more losing the command, colours, inline editing, etc. Shorter log output to console (but not to file). 2011-02-25 16:12:38 +00:00
Dinnerbone
659fa9eaf9 Temporary fix for teleportation 2011-02-25 12:46:31 +00:00
Tahg
e53fd1367c possible fix for block breaking bug 2011-02-24 22:37:47 -05:00
Dinnerbone
13f55ce0c8 Fixed logging back in on non-default worlds (Yes really) 2011-02-24 15:46:26 +00:00
Dinnerbone
c97fa40d2b Fixed ENTITY_DAMAGE involving slimes (per DHowet) 2011-02-24 12:49:48 +00:00
Tahg
5d3b8de87a Fixed some debug 2011-02-24 03:51:00 -05:00
Tahg
280880d163 synchronize hashmap lookups 2011-02-23 22:52:14 -05:00
Tahg
edb0debd16 attempt to track down some bugs 2011-02-23 22:36:56 -05:00
stevenh
2db976c840 Corrected Exceptions text when loading and saving ops 2011-02-24 01:18:23 +00:00
Erik Broes
09aa37fe4a Generic code cleanup 2011-02-23 14:12:33 +01:00
Erik Broes
332d9c4f18 BlockStationary fix 2011-02-23 13:56:43 +01:00
Dinnerbone
bfca34cad4 ConsoleCommandSender no longer has a default constructor, use ConsoleCommandSender(server). Added entity.getServer and updated the version number of mc 2011-02-23 11:33:41 +00:00
speakeasy
6655b89037 possible fix for levers, ladders, and buttons 2011-02-23 11:27:22 +01:00
Dinnerbone
f622db3ea1 Fixed bad cast in EntityItem 2011-02-23 09:17:30 +00:00
Dinnerbone
f759e0b60d Update to Minecraft 1.3 beta 2011-02-23 02:37:56 +00:00
Taylor Kelly
a124bfdab5 Fix PlayerRespawnEvent for multi-worlds 2011-02-22 19:02:06 +01:00
Tahg
96435cfc76 refactor Items 2011-02-21 19:57:23 -05:00
Dinnerbone
f659231e34 N.M.S cleanup in preparation for update 2011-02-21 22:30:01 +00:00
Dinnerbone
67cf646014 Merge branch 'master' of github.com:Bukkit/CraftBukkit 2011-02-21 21:27:01 +00:00
VictorD
bf9a55049e Second part of NPE and arctan update :3 2011-02-20 23:22:28 +01:00
Daniel Chesters
4f249b585c Fix encoding in net.minecraft.server files. 2011-02-20 18:15:21 +01:00
David Flemström
5121ebb65d Fixed issue with color markers in messages sent to the client.
This fix eliminates crashes related to color markers being at end-of-line, and also makes colors persist across line breaks.

- The broadcast message is split up in multiple packets, one per line
- Color markers are reorganized, so that color 'sticks across lines'
- The wrapping method calculates the *rendered* line length. Thus, if the user has a weird font, it might look weird.
2011-02-20 18:15:21 +01:00
Erik Broes
09026095b6 Minor cleaning of code 2011-02-20 18:15:17 +01:00
Erik Broes
6e3ee31336 Prevent Blocks from getting lost when a chunk reloads 2011-02-20 17:09:38 +01:00
Tahg
ca4076077e fixed buttons, plates
added yield to explosion
added event for chunk unloading
2011-02-19 23:44:35 -05:00
Dinnerbone
a59149c208 Make all new loggers default to the same logging as "Minecraft" (to console + file, same format) 2011-02-20 02:14:15 +00:00
sk89q
d4b67c5549 Lowered the priority of the old command handler event. A number of plugins were using this event incorrectly. A new event, the command preprocesser event, has replaced the previous function of the original command event. 2011-02-19 18:02:13 -08:00
sk89q
ec0eec5863 Added slime as a detected entity. 2011-02-19 18:02:12 -08:00
Dinnerbone
264b5c331d Redirect System.out and System.err to a Logger 2011-02-20 01:53:06 +00:00
Dinnerbone
a6b3965672 Fixed CLI arguments 2011-02-19 19:45:22 +00:00
Dinnerbone
a5ca3e1c12 Don't kick players if a command failed from an exception 2011-02-18 16:25:56 +00:00
EvilSeph
e544fb71c3 Changed hatchingType to MobType from CreatureType as refactoring (and so plugin breaking) will take place in a week. 2011-02-17 03:17:13 -05:00
Andrew Ardill
0703f4f458 Updated to use CreatureType and CreatureSpawner
Nothing will break as a result of the refactoring of MobType due to
deprecated code being left in. These will be removed after 1 week,
enough time for plugin devs time to migrate.
2011-02-17 17:57:52 +11:00
sk89q
5f940cf764 Added Player.chat(). 2011-02-16 21:47:01 -08:00
EvilSeph
03c118f343 Added CREATURE_SPAWN event per ss2man44 2011-02-16 22:45:00 -05:00
Meaglin
4a4b67cc42 Implementation of BlockBreakEvent 2011-02-13 13:19:51 +01:00
Erik Broes
40f7986a11 Make the spawning listen to the server spawn-settings 2011-02-13 01:21:50 +01:00
Stéphan Kochen
f789c9e744 Replace a net.minecraft accessor with a public attr. 2011-02-12 16:17:43 +01:00
afforess
5aa95ee469 Added MaxSpeed methods to minecarts. Added MaxSpeed methods to boats. Added SlowWhenEmpty, FlyingMod, and DerailedMod methods to minecarts. 2011-02-12 16:14:43 +01:00
Andrew Ardill
be9a264249 Fixed bug in event when taking fall damage. Now uses event damage. 2011-02-12 22:40:28 +11:00
culturespy
e2899b9dd7 Added EXPLOSION_PRIMED event. 2011-02-12 02:57:58 -05:00
Timberjaw
348e6c75c7 Added SIGN_CHANGE event. 2011-02-11 20:49:09 -05:00
James Logsdon
09c6389b3f Adding PLAYER_PICKUP_ITEM event hook 2011-02-12 01:39:00 +01:00
James Logsdon
82931a601d Adding PLAYER_DROP_ITEM event hook 2011-02-12 01:09:42 +01:00
cvpcs
71f97ffc5b Send a BlockRedstoneEvent if powered redstone is destroyed
When a powered redstone block is destroyed, a BlockRedstoneEvent should
be sent to notify plugins that particular block is returning to current
0 before the BlockDamageEvent is sent.  This allows plugins dealing with
redstone to not have to listen for redstone destruction, but just listen
to changes in current.
2011-02-12 00:32:39 +01:00
Dinnerbone
4b6c633659 Removed debug and fixed //craftbukkit comments from 0239b76f611597f8486a 2011-02-11 09:27:57 +00:00
Tahg
c0b940d619 more chunk fixes 2011-02-11 02:01:32 -05:00
Tahg
41e136b880 fix in LongHashset.java 2011-02-10 14:59:41 -05:00
Tahg
89232b826b fixes for chunks 2011-02-10 14:33:41 -05:00
Tahg
524f966ef3 Merge branch 'master' of https://github.com/Bukkit/CraftBukkit 2011-02-10 09:24:14 -05:00
Dinnerbone
1d49e5a4b1 Fixed chunk unloading 2011-02-10 13:27:53 +00:00
Dinnerbone
a52f5ef520 Threadsafe World.c(int i, int j) 2011-02-10 11:56:30 +00:00
Zenexer
96794e15db Added spawn-protection property to server.properties 2011-02-10 12:16:31 +08:00
Zenexer
1da852265a Added spawn-protection property to server.properties 2011-02-10 12:16:30 +08:00
Zenexer
fbe54b05f4 Added spawn-protection property to server.properties 2011-02-10 12:16:30 +08:00
Dinnerbone
814c9d444f Fixed LongHashtable.values() 2011-02-09 20:55:04 +00:00
James Logsdon
e3011157b1 Added Creature.setTarget per jlogsdon 2011-02-09 13:27:28 +00:00
Dinnerbone
7988345368 Added call to new event on world save (at stop and force save). (Per EyvindRM) 2011-02-09 12:59:00 +00:00
Ben64
0592b334f6 Terrain generation bugfix (will also be in Mojang 1.3) 2011-02-09 10:01:41 +01:00
Tahg
03be05790e added method to force an inventory update 2011-02-08 21:52:06 -05:00
Tahg
43ef3b3037 fixed explosions 2011-02-08 20:28:10 -05:00
Tahg
61b79e8f98 inventory fixes 2011-02-08 19:47:08 -05:00
Tahg
b9a37399ae changed fence behaviour 2011-02-08 17:10:48 -05:00
Alexander Hesse
6ad4ca2a42 Implemented Sneak event 2011-02-08 17:12:51 +01:00
Dinnerbone
1a983aceb3 Just cleaning some commits. Don't mind me. 2011-02-08 15:22:46 +00:00
Dinnerbone
3526a66fbe Added loadChunk, unloadChunk and unloadChunkRequest. 2011-02-08 14:26:55 +00:00
Dinnerbone
6b9b59db4e Added getContents() to TileEntityDispenser to be compatible with
InventoryChanged TileEntityDispenser to be built against latest mc-dev
Merge branch 'merge-fork' of https://github.com/Hidendra/CraftBukkit
2011-02-08 14:22:52 +00:00
culturespy
a9a0ad6278 Adding Craftbukkit comment-tags. 2011-02-08 14:11:34 +00:00
culturespy
f20af7b129 Make Explosion remember whether it was canceled so that WorldServer can avoid sending unneeded explode packets. 2011-02-08 14:11:34 +00:00
Dinnerbone
499d44763d Finalizing the breakage! 2011-02-08 12:54:28 +00:00
Dinnerbone
bcf9b5ca19 Oops! This matters. 2011-02-08 12:48:29 +00:00
Dinnerbone
6751433a8e Implemented new Server methods (getWorld + changes to createWorld) 2011-02-08 12:03:36 +00:00
Erik Broes
7b840489a3 Oopsie on compile issue 2011-02-07 10:43:50 +01:00
Erik Broes
2497a61044 Moved changes we did to WorldServer back down to World. 2011-02-07 10:26:12 +01:00
Erik Broes
421d1c1c1f Fixing missing mandatory comments. 2011-02-07 09:49:42 +01:00
Tahg
8acebcd7d6 Fixed Chunk cache in world 2011-02-07 03:34:32 -05:00
Tahg
3629580868 Chunk fetching improvements 2011-02-07 01:33:57 -05:00
Dinnerbone
172db788b3 I'm quite aware that I fail at merging. 2011-02-07 01:59:06 +00:00
Dinnerbone
7a71347cdf Fixed logging into the correct world 2011-02-07 01:51:06 +00:00
Dinnerbone
e9b1607fdc Fixed entity updating 2011-02-07 01:51:06 +00:00
Dinnerbone
7bdc190637 Possibly fixed block/chunk leaking 2011-02-07 01:51:06 +00:00
Dinnerbone
8b14c72a8d Changes to reflect new Environment enum 2011-02-07 01:51:06 +00:00
Dinnerbone
4e6f4e3031 NPE 2011-02-07 01:51:06 +00:00
Dinnerbone
dcabbda57c Fixed invisibility after cross-world teleportation 2011-02-07 01:51:06 +00:00
Dinnerbone
590b3874a8 Fixed various multiworld teleporting issues 2011-02-07 01:51:05 +00:00
Dinnerbone
7e81245caf Probably definitely fixed mob leaking 2011-02-07 01:51:05 +00:00
Dinnerbone
b229931ce6 Attempt to clear loaded chunks during multiworld teleportation 2011-02-07 01:51:05 +00:00
Dinnerbone
2be5181b0c Added internal MC support for multiple worlds 2011-02-07 01:44:43 +00:00
Raphfrk
9e7991ab52 Scheduler 2011-02-07 01:03:32 +01:00
Forsaken
002b5ebefc Added PlayerKick (setReason, setLeaveMessage, setCancelled) and PlayerRespawn (setLocation) 2011-02-06 12:38:38 +01:00
Erik Broes
228b5e7ccd Added VEHICLE_COLLISION_ENTITY which vanished after porting the code 2011-02-06 11:51:35 +01:00
Raphfrk
101d01ef64 getLoadedChunks method 2011-02-05 15:06:02 +01:00
Animosity
8932430aed Addded: int getMaxPlayers() 2011-02-05 01:36:41 -05:00
EvilSeph
e79139d3f2 Save player data on save-all. 2011-02-04 22:49:24 -05:00
VictorD
059d23b4c9 Half-step placement bug fix, all credits to Brettflan 2011-02-03 22:34:22 +01:00
Brettflan
2f2bc28915 Fixes placement cancellation of single-step blocks, such as in protected areas like the spawn area.
The first line edited fixes it so other blocks placed on a single-step block aren't considered (only single-step blocks), and so that they're only considered when placed on the top face of the existing single-step block.
The second section of changed code keeps the final world.setTypeIdAndData() call from being incorrectly applied if it was indeed a single-block placed on an existing single-block.

Best way to test before and after is to put a bunch of single-step blocks in the spawn area as an Op, then de-Op yourself and try placing more blocks (single-step and otherwise, for example I also tested dirt blocks) on the sides and tops of the ones which you previously added as an Op.
2011-02-03 22:07:34 +01:00
Erik Broes
04be2b9b31 Generic cleanup/reformat. 2011-02-02 00:39:08 +01:00
Erik Broes
001a45804e Clean vehicle code. 2011-02-02 00:29:37 +01:00
Erik Broes
1dac92a766 Update chunk handling. 2011-02-02 00:29:37 +01:00
Dinnerbone
e0416ca7fb Added CraftDispenser.dispense() 2011-02-01 23:18:11 +00:00
Forsaken
d228e0c311 Fixed the onDisable() event of plugins again after it was overwritten some days ago. 2011-02-02 06:12:35 +08:00
Dinnerbone
661f209b7e Fixed dispenser 2011-02-01 22:01:37 +00:00
Dinnerbone
f8cdbe1d82 Fixed tabs 2011-02-01 21:55:30 +00:00
Tyler
eea070ed85 Dispensers now obey BLOCK_INTERACT 2011-02-02 05:29:12 +08:00
Erik Broes
5c467e941b Actually implement the spiral stuff now, oops 2011-02-01 21:40:52 +01:00
Erik Broes
a3fbada1e8 Chunkloading around player now happens in a spiral! No more floating over the void waiting for the floor to load! 2011-02-01 20:26:47 +01:00
Dinnerbone
21b8c16886 Commands can be sent from the console (WIP, needs improvements) 2011-02-01 18:13:12 +00:00
Dinnerbone
923ab54e38 Don't hate me :( 2011-02-01 11:43:31 +00:00
Dinnerbone
24f140d1f4 Implemented VEHICLE_UPDATE 2011-02-01 10:20:18 +00:00
Dinnerbone
2b0ab5a130 Fixed VEHICLE_MOVE 2011-02-01 10:14:59 +00:00
Dinnerbone
408ed37a01 Implemented VEHICLE_EXIT 2011-02-01 10:02:43 +00:00
Dinnerbone
6f13c9dc55 Implemented VEHICLE_COLLISION_BLOCK 2011-01-31 22:25:27 +00:00
Dinnerbone
82febb3887 ENTITY_DAMAGED now knows hot from wet 2011-01-31 21:50:28 +00:00
Dinnerbone
c2fdd5cadd Implemented PLAYER_ITEM_HELD 2011-01-31 01:35:29 +00:00
Dinnerbone
7369ef7300 Implemented getRemainingAir/setRemainingAir/getMaximumAir/setMaximumAir on LivingEntity 2011-01-31 01:23:10 +00:00
Dinnerbone
0dd9e4873d Fixed BLOCK_DAMAGED 2011-01-31 00:02:47 +00:00
sk89q
639d3e3f94 Added support for different tree generation types and a callback. 2011-01-30 13:54:43 -08:00
Dinnerbone
1bc9c54233 Implemented ENTITY_DEATH for players 2011-01-30 20:35:08 +00:00
Taylor Kelly
35aac12235 Re-add BlockBurnEvent 2011-01-30 15:30:30 -05:00
Dinnerbone
914688e2a0 Implemented ENTITY_DEATH for monsters and animals 2011-01-30 20:22:09 +00:00
stevenh
0bc5bd54bd Fixed missing PLAYER_JOIN event call 2011-01-30 19:42:39 +00:00
Erik Broes
6c60b54fdf Optimized blockCache, now only stores blocks asked for 2011-01-30 20:19:56 +01:00
Erik Broes
da00e2e3a9 Fixed rogue chmods 2011-01-30 20:18:15 +01:00
Erik Broes
b2a0c5a2ae Reworked getEntity; Hi instanceof, bay 16 classes 2011-01-30 16:15:24 +01:00
VictorD
75ba9a0f25 Fixed initialization of CraftServer 2011-01-30 13:51:20 +01:00
Erik Broes
df69047324 Port to new mc-dev format. 2011-01-30 13:24:39 +01:00
sk89q
d0cd8c6cc7 Fixed drowning damage event. 2011-01-30 01:26:45 -08:00
sk89q
8fdd45ab40 Fixed an issue where fire spread cancellation changed the behavior of natural fire. 2011-01-28 11:39:45 -08:00
sk89q
0daa2420da Fixed fire spread hook providing the wrong block. 2011-01-28 11:39:18 -08:00
Taylor Kelly
cab61f169e onDisable on stop - stephank 2011-01-27 16:15:41 -05:00
Taylor Kelly
f11e575a72 BlockBurnEvent 2011-01-26 16:13:27 -05:00
Taylor Kelly
c07e32c1de EntityTargetEvent 2011-01-26 14:26:24 -05:00
Dinner Bone
0ba870434e Fixed chunk corruption with mobspawners 2011-01-25 10:14:06 -08:00
VictorD
3477a86995 Added getBlockReplacedState to BlockPlaceEvent, in case one wants to see what type of block was there previously. 2011-01-24 23:22:28 +01:00
sk89q
0675ead169 Added PlayerEggThrowEvent.getEgg(). 2011-01-23 14:06:16 -08:00
sk89q
78db3d2ec4 Added squid as a spawnable type by EntityEgg. 2011-01-23 14:03:25 -08:00
Erik Broes
5f997be0b3 Fixed painting placement 2011-01-23 15:52:23 +01:00
Andrew Ardill
ab3412e878 removed some potential bugs from some items 2011-01-24 00:10:53 +11:00
Andrew Ardill
a809e4e6e3 removed all instances of new CraftEntity* where appropriate.
Entity.getBukkitEntity() is now used instead.
2011-01-23 23:23:13 +11:00
sk89q
9cd81ddd6d Added full tile entity data support for all block types that use it, including chests, dispensers, furnaces, mob spawners, and note blocks. 2011-01-23 00:37:10 -08:00
Erik Broes
e0b04001aa Fixed placement of blocks with meta-data. (Dyed wool, logs etc) 2011-01-22 23:20:07 +01:00
speakeasy
10f46b5fea Fix NPE from location incorrectly being implemented in Explosion. 2011-01-22 11:32:28 +08:00
tahg
8c91ee9c51 Reordered calls to fix use before assignment issue 2011-01-21 18:46:15 -08:00
sk89q
d98c8e2100 Revert "Entity's bukkitEntity field now holds a CraftEntity by default."
This reverts commit 7a64e864fc481f001812d78cc4d767872c458706.
2011-01-21 18:35:32 -08:00
Dean Bailey
bf9d55d9ed Simple fix for minecart tracks not curving as expected following commit baff42c4d3 2011-01-22 09:03:22 +08:00
Sean Cronin
9c28b2134f Fixes "?" console command. 2011-01-22 08:40:44 +08:00
sk89q
3931be421e Entity's bukkitEntity field now holds a CraftEntity by default. 2011-01-21 16:21:19 -08:00
Adam Tanner
5555265e9b Explosion remembers its Location. 2011-01-22 00:43:04 +08:00
Andrew Ardill
1cbde901ba Entity audit. Adds checks for null entities, and adds conformity. 2011-01-21 16:54:30 +11:00
sk89q
62624a0799 Added suffocation damage as an event. 2011-01-20 02:10:32 -08:00
sk89q
62344b57f2 Expanded scope of change comments. 2011-01-20 02:10:32 -08:00
sk89q
d3e8f792e5 Added fall damage event. 2011-01-20 02:10:31 -08:00
Andrew Ardill
11de6b91da Fixes to projectile events to check for null entities. 2011-01-20 20:26:19 +11:00
Dinnerbone
45381e17dc Fixed half-step placing 2011-01-20 02:13:51 +00:00
FeepingCreature
2c5dd11c62 Cleared up spawn distance calculation. 2011-01-20 08:58:08 +08:00
Dinnerbone
bded4fb316 Fixed CLI arguments 2011-01-20 00:41:35 +00:00
Dinnerbone
46e1b54a74 Fixed blockcache being inaccurate 2011-01-20 00:17:44 +00:00
Nathan Wolf
0284663aee Address Feature#105:Implement support for PLAYER_ANIMATION hook/event.
Requires corresponding Bukkit change.

NOTE: The email address of this commit used to be: "Nathan Wolf < <nteske@gmail.com>"
      This has been fixed but will cause all commits after to change.
2014-09-09 13:13:36 +02:00
Uristqwerty
55b619a39b Probable fix for Bug #231. 2011-01-20 10:34:08 +11:00
Andrew Ardill
8bbb0749ef fixes some explosion events to stop accessing null entities.
Placed some tags against some spammy events.
2011-01-20 07:01:45 +08:00
speakeasy
e93061be48 Fix up NPE's in EntityMinecart/CraftVehicle and removed a little un-needed code in EntityArrow 2011-01-20 05:52:36 +08:00
speakeasy
eabdc7ffa9 Fix for NPE with dispenser+arrow bug. 2011-01-20 04:17:38 +08:00
speakeasy
bdd3c4dabe Change block ignite in flint and steel to be seperate from item use 2011-01-19 09:00:56 +08:00
Tahg
abb3c5eee6 reverted # from server console 2011-01-18 19:42:49 -05:00
Andrew Ardill
eace2d0f8a Further fixes to fire events
Moved lava ignition event into the correct position.
Spam should be reduced significantly.
2011-01-19 07:51:28 +08:00
speakeasy
abc4b35bcd Fix BlockIgniteEvent after someone updated it and missed some stuff. 2011-01-19 05:04:50 +08:00
Andrew Ardill
3143e503fe Fix to slow fire spread hook, to check if a block is on fire before
trying to set it on fire.
2011-01-18 19:44:32 +11:00
Andrew Ardill
e275f727d0 small change to block event with lava and cactus, to improve
readability and consistency
2011-01-18 18:29:41 +11:00
Andrew Ardill
26a590f030 fixed imports on all Entities 2011-01-18 17:16:05 +11:00
Andrew Ardill
d7d7a68f91 fixes to combust event so that it is raised only once on combustion.
minor fixes to imports
2011-01-18 16:30:01 +11:00
Andrew Ardill
ddc30dd6e3 Fixing some entity damage events 2011-01-18 13:49:33 +11:00
speakeasy
14d412e82c EntityExplodeEvent commit for craftbukkit. 2011-01-18 04:16:50 +08:00
Tahg
ca9d523646 moved built in command namespace, fixed EntityItem 2011-01-17 14:35:42 -05:00
Andrew Ardill
6a3b096fb8 Addition of all Entity classes.
Each Entity creates a corresponding instance of a Craft Entity, to be
used whenever sending instances to an event handler with
getBukkitEntity().
2011-01-18 00:13:33 +08:00
Andrew Ardill
5209e17e1b Adding all Entities into CraftBukkit.
These are needed to properly allow for determining class type, in
accordance with current practice.
2011-01-18 00:13:32 +08:00
Andrew Ardill
5f2c8108b7 Updates to all Entities to use getBukkitEntity() any time an event is
raised.
Similar update to CraftVehicle and CraftLivingEntity
2011-01-18 00:13:32 +08:00
Andrew Ardill
3400eafaf1 added handling of powered and storage minecarts 2011-01-18 00:13:32 +08:00
Andrew Ardill
2de3e2e7e4 created getBukkitEntity() in minecraft.server.Entity
This returns a protected field that is set in the constructor of each
minecraft.server.Entity to a new CraftEntity of some specific type.
2011-01-18 00:13:31 +08:00
unknown
95cb03b50e Fixed melee knockback/sheep shearing 2011-01-17 09:48:35 +08:00
VictorD
7ea93a1105 Added registration of plugin commands on plugin load. 2011-01-16 16:35:37 +01:00
Erik Broes
d85a28e97e Remove some debug messages, again, last time >.> 2011-01-16 14:52:55 +01:00
Erik Broes
0ae550a11c Fixed NPE while clearing a slot 2011-01-16 14:34:31 +01:00
Andrew Ardill
ceaf94d5bb Implementation of the EntityDamage*Events.
Many files were added to enable the correct hooking of these events, and a new
event EntityDamageByProjectileEvent. EntityDamageByProjectileEvent adds the
ability to get the projectile entity (such as an egg) and also set if the
projectile 'bounces'. Only two projectiles currently respond to bouncing, Arrow
and Fish - were if the fish bounces it means the fish is not hooked. Bouncing
is independent of any damage caused via the event. In addition, the changes to
EntityDamageEvent that enable setting post-event damage were implemented in all
hooks.

Finally, a bug in CraftArrow was fixed, where the constructor was not declared public.
2011-01-16 14:14:30 +01:00
sk89q
807de6ee22 Moved the source block definition higher in BlockFlowing to ensure its accuracy. 2011-01-15 21:11:26 -08:00
sk89q
5dafc601db Moved org.bukkit.Vector to org.bukkit.util. 2011-01-15 13:44:22 -08:00
Dinnerbone
4d1c1fe5ed Moved org.bukkit.craftbukkit.Block to org.bukkit.craftbukkit.block.Block 2011-01-15 21:40:18 +00:00
Dinnerbone
0db8d5d111 Moved block stuff from org.bukkit to org.bukkit.block 2011-01-15 21:36:57 +00:00
Dinnerbone
2fe673741c All inventory stuff in org.bukkit.craftbukkit moved to org.bukkit.craftbukkit.inventory 2011-01-15 21:29:17 +00:00
Dinnerbone
9150e8d85d All entity stuff in org.bukkit.craftbukkit moved to org.bukkit.craftbukkit.entity 2011-01-15 21:24:07 +00:00
Dinnerbone
d501bbf1a2 All entity stuff in org.bukkit moved to org.bukkit.entity 2011-01-15 21:21:05 +00:00
Erik Broes
34674e7793 Remove debug stuff, oops 2011-01-15 22:13:24 +01:00
Erik Broes
8c8f53fd44 Events should be present tense, not paste tense. 2011-01-15 21:26:52 +01:00
Dinnerbone
2184d240db Changed BlockFace enum to match coding standards 2011-01-15 20:19:10 +00:00
Erik Broes
dea72d6623 Global ID -> Id rename 2011-01-15 20:55:59 +01:00
Dinnerbone
80707c0a23 Various fixes; boats, minecarts, musicblocks 2011-01-14 21:22:14 +00:00
Dinnerbone
5cb6edd5a9 Really fixed block placement... Really. 2011-01-14 20:27:11 +00:00
Dinnerbone
202e44ab1a Fixed blocks not keeping data on placement 2011-01-14 19:44:11 +00:00
Dinnerbone
fe4d5db0e0 Fixed levers + buttons 2011-01-14 16:11:04 +00:00
Dinnerbone
dea7d3a81d Update to Minecraft Server 1.2_01 2011-01-14 13:47:47 +00:00
Dinnerbone
2761b59845 Update to Minecraft Server 1.2 2011-01-14 13:31:10 +00:00
sk89q
e6e50ddf9b Fixed Vehicle.eject() not ejecting players properly. 2011-01-12 22:40:06 -08:00
Tahg
be6cd7ed9c add redstone hooks 2011-01-12 12:41:32 -05:00
Taylor Kelly
45bac533be Merge branch 'eggThrown' of https://github.com/tkelly910/CraftBukkit into tkelly910-eggThrown 2011-01-11 18:55:54 -05:00
Taylor Kelly
6a34f200ae updated EntityEgg 2011-01-11 03:44:39 -05:00
Erik Broes
22dab8e985 Updated against new mc-dev format, takes out quite some casting troubles at the cost of extra ()'s 2011-01-11 09:27:35 +01:00
Taylor Kelly
94bccb6f92 EggThrown
Event
2011-01-11 03:25:49 -05:00
Taylor Kelly
75654e8db5 Fixed BROKEN spamming 2011-01-10 21:05:45 -05:00
speakeasy
5993b21b88 Fixed file name mismatch :(
Signed-off-by: speakeasy <mekevin1917@gmail.com>
2011-01-11 05:45:59 +08:00
speakeasy
6a15ae252b Clean up and fix bug in NetworkAcceptThread and NetworkListenThread classes.
Signed-off-by: speakeasy <mekevin1917@gmail.com>
2011-01-11 05:34:52 +08:00
speakeasy
802a46a709 Added hooks for BlockIgniteEvent
Signed-off-by: speakeasy <mekevin1917@gmail.com>
2011-01-11 05:25:09 +08:00
Erik Broes
136ad76e6a Remember, minimal diffs and *NO TABS* 2011-01-10 09:30:34 +01:00
Taylor Kelly
b1ee09f733 Fixed NPE 2011-01-09 22:42:50 -05:00
Dinnerbone
11b114ca16 Revert "Bukkit Timers, now with 100% less github-services branch."
This reverts commit 7c37a03a092be7e9c3fb242b4cbe4f6644899af6.
2011-01-10 03:09:41 +00:00
Taylor Kelly
750cc107ae Fixed NPE 2011-01-10 11:05:41 +08:00
Taylor Kelly
c6d80df80d Fixed EntityZombie 2011-01-10 10:50:31 +08:00
thylordroot
e91d523642 Bukkit Timers, now with 100% less github-services branch. 2011-01-10 10:32:09 +08:00
Taylor Kelly
e5d7a46029 - 2011-01-10 10:29:21 +08:00
Taylor Kelly
21e7f1c440 BlockDamagedEvent 2011-01-10 09:49:54 +08:00
Taylor Kelly
103d4ee887 EntityCombustEvent 2011-01-10 09:46:57 +08:00
durron597
3d8263f9f8 Tahg's fix for BlockDoor needs to downcast 2011-01-09 13:15:45 -05:00
Erik Broes
e8a565e6cf Added getContents() to IInventory and implemented it.
Implemented Inventory and PlayerInventory and updated StorageMinecart and Slot.
Added getMaxStackSize to CraftItemStack.
2011-01-09 18:28:46 +01:00
durron597
db31429871 Another dumb bucket bug. 2011-01-09 03:36:52 -05:00
durron597
3e71c0a699 Fixed stupid bug with buckets and signs. 2011-01-09 03:32:04 -05:00
durron597
eb4b30185f Added BLOCK_INTERACT event 2011-01-08 08:33:54 -05:00
durron597
fab66092e2 Fixed lack of calling callEvent(event), finished Item Use 2011-01-08 06:18:05 -05:00
durron597
65c8df24b6 Partial Player Item, Block RightClick, Block Place 2011-01-08 05:50:35 -05:00
Dinnerbone
860e1b762d Fixed block type/data not updating with the world 2011-01-08 02:03:41 +00:00
Dinnerbone
d374bff8d0 Implemented BlockState.update(boolean), signs should now work, cleaned up some code a little 2011-01-08 01:22:17 +00:00
sk89q
c9efe94545 Added passenger methods to Vehicle/LivingEntity. 2011-01-07 16:26:08 -08:00
sk89q
6d6668aaeb Implemented World.spawnBoat(), added CraftMappable interface that defines a method to get an org.bukkit.craftbukkit.CraftEntity from implementing net.minecart.server.Entity entities, changed CraftWorld.toCraftEntity() to use this new interface for boats and minecarts. 2011-01-07 14:01:37 -08:00
sk89q
22c2fdeaf0 Implemented boat, fixed some event issues with minecarts, and implemented the events for boats that were implemented for minecarts. 2011-01-07 13:05:25 -08:00
sk89q
592f510228 Moved some minecart flags that don't belong in the event out of the event. 2011-01-07 12:27:06 -08:00
sk89q
544bd76b13 Implemented more minecart hooks. 2011-01-07 12:17:06 -08:00
Dinnerbone
2e0413558f Use the display format defined by plugins 2011-01-07 13:35:10 +00:00
Dinnerbone
e3e8e99fe7 Player display name is shown in chat 2011-01-07 13:35:10 +00:00
durron597
96afc38224 Implemented PlayerItemEvent and PlayerBlockItemEvent 2011-01-07 06:12:25 -05:00
FrozenCow
6a786c1c21 Fixed plugins being loaded before world. 2011-01-07 17:52:10 +08:00
Dinnerbone
a0c449559a Show reason for invalid plugin 2011-01-05 22:56:31 +00:00
durron597
72c378f1d1 Merge remote branch 'upstream/master' 2011-01-05 08:17:34 -05:00
durron597
b73e343dc1 fixed bug where water wasn't flowing 2011-01-05 08:16:44 -05:00