jojo
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a20503b543
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Add Pitch/Yaw Math.toDegrees()
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2020-05-23 12:27:08 +02:00 |
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jojo
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be0f3728b5
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Add Pitch/Yaw calculation with Vector
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2020-05-22 23:44:58 +02:00 |
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jojo
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b800bdad29
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Add Pitch/Yaw calculation with Vector
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2020-05-22 23:16:26 +02:00 |
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jojo
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582aeea840
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Fix yaw
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2020-05-22 17:59:57 +02:00 |
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jojo
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54c4bb4e63
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Add FacingEnemy Blue Red switch
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2020-05-22 17:52:32 +02:00 |
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jojo
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7e4825472f
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Remove FacingEnemy Math.PI
Add FacingEnemy 180
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2020-05-22 17:46:03 +02:00 |
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jojo
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28823ce382
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Remove FacingEnemy Math.toDegrees()
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2020-05-22 17:41:56 +02:00 |
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jojo
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3ed914731f
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Add FacingEnemy Math.toDegrees()
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2020-05-22 17:40:15 +02:00 |
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jojo
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ee8e8113cb
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Add FacingEnemy Rotation
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2020-05-22 17:16:19 +02:00 |
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4d192ab35d
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Implementing Rank-System
Signed-off-by: Lixfel <agga-games@gmx.de>
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2020-05-22 10:09:34 +02:00 |
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aed114cda2
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Merge pull request 'Simplified 1.12-Techhider' (#150) from simplified-techhider12-nonViaCompatible into master
Reviewed-by: YoyoNow <jwsteam@nidido.de>
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2020-05-22 07:54:24 +02:00 |
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4fd9a6a2f8
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Choosable spawn offset
Signed-off-by: Lixfel <agga-games@gmx.de>
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2020-05-21 09:28:50 +02:00 |
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aeda617a55
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Make it possible to walk on the floor in prefight stage
Signed-off-by: Lixfel <agga-games@gmx.de>
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2020-05-21 08:42:39 +02:00 |
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c7a48f36f2
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Simplified 1.12-Techhider
Signed-off-by: Lixfel <agga-games@gmx.de>
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2020-05-19 09:42:49 +02:00 |
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bf3baed537
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Implementing check capability into TestArenas
Signed-off-by: Lixfel <agga-games@gmx.de>
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2020-04-30 16:09:24 +02:00 |
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0f9480f69e
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Replace blocks without blockupdates
Signed-off-by: Lixfel <agga-games@gmx.de>
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2020-04-21 10:08:02 +02:00 |
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61ff397458
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Merge branch 'master' into personalKit
# Conflicts:
# FightSystem_Main/src/de/steamwar/fightsystem/FightSystem.java
# FightSystem_Main/src/de/steamwar/fightsystem/commands/GUI.java
# FightSystem_Main/src/de/steamwar/fightsystem/fight/FightTeam.java
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2020-01-27 06:31:41 +01:00 |
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c5c6e8c32b
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Implement personal kits (untested)
Signed-off-by: Lixfel <agga-games@gmx.de>
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2020-01-23 08:31:32 +01:00 |
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5a9e281c95
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Merge branch 'IgnorePublicOnly' of SteamWar/FightSystem into master
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2020-01-20 17:47:42 +01:00 |
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3c4d5123da
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Ignore Public Only rule (for historic gamemodes)
Signed-off-by: Lixfel <agga-games@gmx.de>
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2020-01-19 17:32:29 +01:00 |
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00967a2d3e
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WIP Adding personal kits
Signed-off-by: Lixfel <agga-games@gmx.de>
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2020-01-19 17:25:11 +01:00 |
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03e5cf62a2
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Removing pair from fight system
Signed-off-by: Lixfel <agga-games@gmx.de>
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2020-01-19 07:38:54 +01:00 |
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5e85488d80
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Adding PreSchemPaste countdown
Signed-off-by: Lixfel <agga-games@gmx.de>
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2020-01-11 15:56:31 +01:00 |
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45abf6a5c0
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Reworking Techhider HiddenBlock configuration for usage in 1.14 and 1.15
Signed-off-by: Lixfel <agga-games@gmx.de>
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2020-01-06 20:37:41 +01:00 |
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d45f0892a7
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TechHider 1.14+ actualisation
Signed-off-by: Lixfel <agga-games@gmx.de>
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2019-12-31 17:04:00 +01:00 |
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d555589615
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Adding pumpkin tech ko
Signed-off-by: Lixfel <agga-games@gmx.de>
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2019-12-28 11:22:18 +01:00 |
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f9485da0e3
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Adding new HeartRatioTimeoutWincondition
Signed-off-by: Lixfel <agga-games@gmx.de>
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2019-12-28 11:20:01 +01:00 |
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6582b9a5c4
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Adding SWSound for better Sound handling
Signed-off-by: Lixfel <agga-games@gmx.de>
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2019-12-27 10:09:03 +01:00 |
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ad2e8d9e92
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Merge branch 'newWinconditions' of SteamWar/FightSystem into master
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2019-12-22 18:18:49 +01:00 |
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09acb366d3
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WIP Wincondition points & Wincondition relative
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2019-12-21 20:46:31 +01:00 |
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BuildTools
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988a424868
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#68 Spawn Bug fixed;
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2019-12-13 15:51:52 +01:00 |
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dfa0e846e9
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Merge branch '1_14-support'
# Conflicts:
# FightSystem_Main/src/de/steamwar/fightsystem/fight/Fight.java
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2019-12-09 20:52:18 +01:00 |
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86c57225f7
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Hotfixing schematic pasting
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2019-12-09 14:32:03 +01:00 |
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BuildTools
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882336d910
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added block-replacer as option
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2019-12-06 22:51:26 +01:00 |
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691f3d8cfa
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Full 1.14 untested support (with techhider)
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2019-11-25 17:53:23 +01:00 |
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95e901115a
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Full untested 1.14 without 1.14 Techhider
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2019-11-23 18:15:45 +01:00 |
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27c77b857f
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Config support
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2019-11-18 18:52:12 +01:00 |
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595e7a0ea4
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Refactoring for Multiversion-API
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2019-11-16 08:37:33 +01:00 |
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