SteamWar/FightSystem
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Dieser Commit ist enthalten in:
jojo 2020-05-22 17:59:57 +02:00
Ursprung 54c4bb4e63
Commit 582aeea840

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@ -250,7 +250,7 @@ public class Config {
TeamRedPasteZ = TeamBluePasteZ + TeamBluetoReddistanceZ;
World world = Bukkit.getWorlds().get(0);
double yaw = Math.toDegrees(Math.atan2(TeamBluetoReddistanceZ, TeamBluetoReddistanceX));
double yaw = Math.toDegrees(Math.atan2(TeamBluetoReddistanceZ, TeamBluetoReddistanceX) + Math.PI / 2);
double pitch = Math.toDegrees(Math.atan2(Math.sqrt(TeamBluetoReddistanceZ * TeamBluetoReddistanceZ + TeamBluetoReddistanceX * TeamBluetoReddistanceX), TeamBluetoReddistanceY));
double yawInverted = ((yaw + 180) * 180) / 180;
double pitchInverted = ((90 - pitch) * 180) / 180;