Luck
21a79d8142
Correctly register Event handlers in the registeredHandlersByPlugin map
2019-05-17 10:58:11 +01:00
Andrew Steinborn
3ec67a7d4d
Optimize VelocityEventManager#fireAndForget()
...
There isn't a need to create a CompletableFuture when firing an event
and we do not want to know when it is completed.
2019-05-16 17:29:55 -04:00
Andrew Steinborn
9e6e1856e6
Add /glist command.
...
A much-needed base command, this is now available in Velocity directly.
It is partially inspired by the RedisBungee /glist command, which I also
created.
By default, /glist only provides the player count of the proxy. You can
view the player list for an individual server with /glist <server>, or
you can view the information for all players with /glist all.
2019-05-16 01:46:54 -04:00
Andrew Steinborn
4ab02cb636
Clean this up a bit
2019-05-15 19:02:31 -04:00
Andrew Steinborn
a21eaa085a
Do a better job of passing channel (un)registration to the client.
...
Also fixes a regression related to WDLCompanion.
2019-05-15 18:59:28 -04:00
Andrew Steinborn
552f02ed60
Fix Checkstyle
2019-05-15 17:10:07 -04:00
Andrew Steinborn
6d42a3c37c
Explicitly rewrite legacy plugin message channels for 1.13+ clients.
2019-05-15 17:04:45 -04:00
Andrew Steinborn
d805f79d9b
Try to unbreak ViaVersion a little bit.
2019-05-15 15:52:07 -04:00
Andrew Steinborn
742865bf0a
Merge pull request #204 from VelocityPowered/plugin-message-cleanups
...
Plugin message handling cleanup and fixes
2019-05-15 06:31:18 -04:00
Andrew Steinborn
6eabf82513
Fix inaccurate comment.
2019-05-14 04:26:16 -04:00
Andrew Steinborn
d7136150fd
Get rid of the Guava Subscribe annotation check
...
I think we can trust that if you're working with Velocity, you can find
the right Velocity subscribe annotation.
2019-05-14 04:18:18 -04:00
Andrew Steinborn
5bd9f0a96f
CappedSet.newCappedSet() -> CappedSet.create()
2019-05-14 04:11:49 -04:00
Andrew Steinborn
57085feb42
Better document what plugin channels we need to forward onto clients.
2019-05-12 11:09:50 -04:00
Andrew Steinborn
3c9cc2c4a8
Remove unrelated change
2019-05-12 10:48:47 -04:00
Andrew Steinborn
16d557a109
Fix checkstyle
2019-05-12 10:46:11 -04:00
Andrew Steinborn
b5fcf685be
Kill debug
2019-05-12 10:06:01 -04:00
Andrew Steinborn
adfb33ad21
Fix server-sent plugin message channels, fixing WDLCompanion and similar
...
Closes #203
2019-05-12 10:05:22 -04:00
Andrew Steinborn
5f0470fb0b
Checkstyle, CappedCollection -> CappedSet
2019-05-10 07:42:47 -04:00
Andrew Steinborn
74afcee9ba
Suspect this is the fix to #203 , but I'm unsure
2019-05-10 04:53:57 -04:00
Andrew Steinborn
c26dc75c44
More robust check
2019-05-10 04:44:01 -04:00
Andrew Steinborn
01be943c3f
Initial work on cleaning up plugin message handling in Velocity
2019-05-10 04:32:29 -04:00
Andrew Steinborn
37999ed32e
Support 1.14-pre2
2019-05-10 02:51:00 -04:00
kashike
3800610f66
Bump text to 3.0.0
2019-05-06 19:34:53 -07:00
Andrew Steinborn
472f45df08
Don't resolve IP addresses in the config except for the bind one.
2019-04-29 01:59:55 -04:00
Andrew Steinborn
de51ea18cc
Forward other client-known plugin messages during the transition as well
...
Fixes #197
2019-04-29 00:52:06 -04:00
Andrew Steinborn
8517d58673
Reduce erroneous DNS lookups for Velocity in Kubernetes.
2019-04-27 20:37:31 -04:00
Andrew Steinborn
cbd922764e
Fix Checkstyle (again)
2019-04-24 21:39:15 -04:00
Andrew Steinborn
632d0b6ba8
Handle plugin channel registrations during initial connect as well.
...
Fixes #193
2019-04-24 21:28:43 -04:00
Andrew Steinborn
1661cece2d
An Easter basket bearing gifts! ( #191 )
...
* Delay switch to new server until after JoinGame is sent.
Unfortunately, in some cases (especially vanilla Minecraft) some login
disconnects are sent after ServerLoginSuccess but before JoinGame.
We've been using ServerLoginSuccess but it has caused too many problems.
Now Velocity will switch to a stripped-down version of the play session
handler until JoinGame is received. This handler does very little by
itself: it simply forwards plugin messages (for Forge) and waits for the
JoinGame packet from the server.
This is an initial version: only vanilla Minecraft 1.12.2 was tested.
However this is the way Waterfall without entity rewriting does server
switches (which, in turn, is inherited from BungeeCord).
* Move to Gradle 5 and Error Prone.
2019-04-24 14:36:49 -04:00
Andrew Steinborn
c8e33eef60
Properly compare against MIN/MAX_VALUE
2019-04-23 13:52:03 -04:00
Leymooo
877532d3b8
fix brigadier on 1.14
2019-04-23 16:26:32 +03:00
Leymooo
ac192c281c
1.14-pre5
2019-04-18 22:45:17 +03:00
Andrew Steinborn
564cb99861
Add Player#getGameProfile() to make tab list plugins easier to make.
2019-03-29 15:01:52 -04:00
Andrew Steinborn
118574e535
Updated log4j and Checker Framework
...
Updating Checker Framework flagged numerous warnings, which have been
corrected. These probably involve type declarations lacking a nullness
annotation that appeared elsewhere.
2019-03-28 22:27:51 -04:00
Andrew Steinborn
b369256400
Merge branch 'master' of https://github.com/creeper123123321/Velocity into creeper123123321-master
2019-03-24 13:57:26 -04:00
Andrew Steinborn
07b775d892
Notify on read-timeout instead of emitting exception
2019-03-17 19:44:22 -04:00
Andrew Steinborn
45574ce952
Remove connection pool for HTTP connections for now.
...
The upstream feature this relies on will be gone in Netty 5.x and there
is probably more benefit in using the connection's event loop to connect
to Mojang's authentication servers.
2019-03-10 23:40:18 -04:00
Andrew Steinborn
432d570474
Allow fallback to other server connections in the event of an exception.
...
Also removes some debugging code.
2019-03-10 14:11:24 -04:00
Hugo Manrique
8bb118022d
Fix implementation of #176
...
As @creeper123123321 noted on Discord, the javadoc specifies "Matches all {@link Player}s whose names start with the provided partial name.".
With the current implementation, if there were two online players named Notch and Notch2, only Notch would be returned as a singleton Collection. This PR fixes this behavior by removing the `exactMatch` code.
2019-03-09 21:02:41 +01:00
Andrew Steinborn
e2fa06fa17
Merge pull request #176 from Crypnotic/master
...
Add matchPlayer and matchServer
2019-03-09 00:15:07 -05:00
Andrew Steinborn
c7a379ebb8
Include server that we attempted to connect to in the result.
2019-03-08 23:51:47 -05:00
creeper123123321
30df2ad04b
Request read after setting auto-read to true
2019-03-08 08:48:03 -03:00
creeper123123321
b5d228028c
untested control handler
2019-03-08 08:33:28 -03:00
Andrew Steinborn
fa9d5f6499
Fire ProxyShutdownEvent _after_ the event manager thread pool shuts down
...
Fixes #177
2019-03-06 22:51:39 -05:00
Andrew Steinborn
5ccf22c5c4
Relax (i.e. remove all checks) on the hostname.
...
While validating this is a good idea, it causes too many issues in
practice. We will still clean the server address but no validation is
performed on the address.
2019-03-06 17:45:38 -05:00
Crypnotic
b35fd05d2e
Add matchPlayer and matchServer
2019-03-03 09:57:19 -06:00
Andrew Steinborn
c8e3e7ff94
Initializing the handshake registry explicitly is redundant.
2019-02-20 21:19:04 -05:00
Andrew Steinborn
3c8055019e
Actually use the correct time units for read timeouts. Fixes #174
2019-02-20 21:05:32 -05:00
Andrew Steinborn
c6dcba36c3
Fix another case where an in-flight connection would be retained.
2019-02-20 13:55:27 -05:00
Andrew Steinborn
1ec070069f
Fix misplaced connection in flight reset. Fixes #173
2019-02-19 15:09:58 -05:00
Andrew Steinborn
6a8345e045
Forgot to include equals/hashCode on the object key
2019-02-16 16:20:50 -05:00
Andrew Steinborn
b3c87ef756
Remove an errant semicolon
2019-02-16 16:17:33 -05:00
Andrew Steinborn
f4a10e64e0
More proper host/SSL setup. See #172
2019-02-16 16:16:28 -05:00
Andrew Steinborn
332f931534
More accurate length setting
2019-02-15 17:48:36 -05:00
Andrew Steinborn
f042d214d3
Update copyright year in /velocity version
2019-02-15 16:09:37 -05:00
Andrew Steinborn
a0e1359557
Fix build
2019-02-15 16:07:19 -05:00
Andrew Steinborn
02a725035c
Another round of improvements to tab complete. Fix fallback servers.
2019-02-15 16:03:15 -05:00
Andrew Steinborn
12f5bdfc48
Properly implement fallback support.
2019-02-15 15:07:38 -05:00
Slava Maspanov
c5fefd55ed
register player connection only when switched to PLAY state ( #169 )
2019-01-29 16:17:07 -05:00
Andrew Steinborn
7d4d81fff1
Improve HandshakeSessionHandler#cleanVhost()
2019-01-28 00:34:51 -05:00
Andrew Steinborn
6eb6c99fa7
Simplify MinecraftConnection release logic.
2019-01-27 22:57:40 -05:00
Andrew Steinborn
56873712ec
Use the player's event loop for their server connections.
...
This approach reduces context switching, giving us that much extra boost
in throughput.
2019-01-19 03:21:46 -05:00
Andrew Steinborn
865f9e5ef9
Bump the pool buffer size to 4MiB temporarily
2019-01-19 03:02:50 -05:00
Andrew Steinborn
e2f93c6ac6
Set Netty pooled buffer size to 2MiB
2019-01-19 02:48:11 -05:00
Andrew Steinborn
0b0fa0a352
Substantially-improved ancient server list ping support.
...
Velocity now flawlessly supports 1.6 and below server list pings along
with a notice to reconnect with a more modern version of Minecraft if
possible.
2019-01-19 01:07:30 -05:00
Andrew Steinborn
078d0ebc96
Fix bad Respawn packet ID, which broke 1.12.1
2019-01-19 00:09:18 -05:00
creeper123123321
7d6fa11a83
Don't use ByteBuf, fix varint with 0 ending
2019-01-13 08:57:54 -02:00
Andrew Steinborn
c7b6afe5b8
Fix merge checkstyle issues
2019-01-12 10:52:02 -05:00
xxDark
bc70c76aec
Some fixes ( #165 )
2019-01-12 10:47:46 -05:00
Andrew Steinborn
564b87de1d
Avoid ByteBuf#slice(). We can simply reset the reader index.
2019-01-12 00:25:11 -05:00
Andrew Steinborn
1a2b162353
Cleaner and more correct to use ByteBufs directly.
2019-01-11 18:32:03 -05:00
Andrew Steinborn
1e041963f0
Use just one byte array in the varint frame decoder.
2019-01-11 18:04:51 -05:00
Andrew Steinborn
f77384d32e
Ensure that Velocity will always resolve DNS names for HTTP async.
2019-01-11 17:51:29 -05:00
Andrew Steinborn
2b7b33bd42
Reduce object allocations in MinecraftVarintFrameDecoder.
2019-01-11 17:46:57 -05:00
Andrew Steinborn
5dbe6aa808
Rename connection field in ConnectedPlayer.
...
This sounds stupid, but YourKit really casts its net wide when it tries
to instrument usages of JDBC. Velocity doesn't use JDBC, and yet if you
run Velocity with YourKit (even without profiling active) you pay a
significant cost.
2019-01-11 17:46:33 -05:00
Andrew Steinborn
e240dac55b
No need to bring in Gson instance, when toString() does the same thing.
2019-01-06 08:47:29 -05:00
Andrew Steinborn
c30974a148
Clarifications in ProtocolUtils.
2019-01-05 14:55:01 -05:00
Andrew Steinborn
221ee510ff
Minor cleanup.
2019-01-01 04:34:31 -05:00
Andrew Steinborn
0906a436e3
Fix bug with tab-completing names on 1.12 and lower.
2019-01-01 04:34:13 -05:00
Andrew Steinborn
696b6549e5
Stronger TLS settings.
...
Velocity will now validate the hostname and use TLSv1.2 only.
2018-12-30 11:13:58 -05:00
Andrew Steinborn
8588e7f1fe
Optimize native handling further.
...
We now try to work within the boundaries given by the native. In the
case of Java natives, we work with byte arrays. With natives, always use
direct buffers.
However, the numbers do favor the natives, since they work with direct
byte buffers, without any copying. For the most part, this commit is
intended to improve the lives of Velocity users on Windows.
2018-12-30 06:16:04 -05:00
Andrew Steinborn
095a478440
Always ensure we don't pass a heap ByteBuf to the natives.
2018-12-30 04:53:47 -05:00
Andrew Steinborn
977d29ffa0
Fix Checkstyle errors
2018-12-30 03:58:50 -05:00
Andrew Steinborn
5bf936d1b9
Add unit tests
2018-12-30 03:57:05 -05:00
Andrew Steinborn
9ce4294e6e
Fix forced hosts with SRV records.
2018-12-30 03:52:50 -05:00
Andrew Steinborn
abc5ef7f5e
Full Checkstyle compliance at last.
2018-12-30 03:28:45 -05:00
Andrew Steinborn
20c3966f6f
Make PluginDependencyUtils test more consistent.
2018-12-30 03:05:26 -05:00
Andrew Steinborn
89bcc9a100
Grab most of the low-hanging fruit.
2018-12-29 17:22:36 -05:00
Andrew Steinborn
f898b766f1
Fix resource pack sending on <= Minecraft 1.9.4
2018-12-29 16:41:58 -05:00
Andrew Steinborn
0ca0c2a297
Resource pack API
2018-12-29 15:21:47 -05:00
Andrew Steinborn
68fde1e795
Adapt System.(out|err) to log4j.
2018-12-29 13:30:50 -05:00
Andrew Steinborn
1113266823
Merge branch '1.13-tab-complete'
2018-12-29 12:27:26 -05:00
Andrew Steinborn
0cc8a2a14f
Tab-completing arguments works now.
2018-12-29 12:24:10 -05:00
Andrew Steinborn
10c440af83
Consistently display disconnects.
2018-12-29 11:46:54 -05:00
Andrew Steinborn
5f3c31bc48
Fix Checkstyle issues.
2018-12-29 11:07:45 -05:00
Andrew Steinborn
76fc39660c
Merge branch 'master' into 1.13-tab-complete
2018-12-29 11:01:41 -05:00
Andrew Steinborn
256978fc15
Solve a bunch of Checkstyle warnings.
2018-12-29 10:57:55 -05:00
Andrew Steinborn
21b20d5dc3
Obfuscate exceptions from user connection.
2018-12-29 10:13:38 -05:00
Andrew Steinborn
2cedb457ce
[WIP] Inject commands for Minecraft 1.13+
2018-12-29 09:28:24 -05:00
Andrew Steinborn
b6944bbec2
Use EnumSet in StateRegistry.PacketRegistry.
2018-12-28 13:08:22 -05:00
Andrew Steinborn
9bbe25fc90
Improve efficiency of Java implementation of natives.
2018-12-28 13:02:46 -05:00
Andrew Steinborn
566a306d18
Clarity improvements.
2018-12-28 13:02:46 -05:00
Andrew Steinborn
e34d68e81a
Resolve some warnings.
2018-12-25 01:47:36 -05:00
Andrew Steinborn
1c2235af5a
Explicitly find and complain about BungeeCord and Bukkit plugins.
...
They aren't supported with Velocity and will never be.
2018-12-24 09:44:26 -05:00
Andrew Steinborn
4a872ffabe
Add asynchronous DNS resolution.
2018-12-24 07:37:59 -05:00
Andrew Steinborn
e71bac2028
Fix ProtocolUtil#readString() to respect Unicode.
...
This brings Velocity's to conformance to what Mojang does in
PacketDataSerializer.
2018-12-24 05:25:58 -05:00
Andrew Steinborn
267d306569
Remove all uses of (mark|reset)ReaderIndex()
...
This is removed in Netty 5.x: netty/netty#8636
2018-12-23 23:30:26 -05:00
Andrew Steinborn
11daaa986a
Add readable checks.
2018-12-23 18:50:02 -05:00
Andrew Steinborn
3a87e47796
Remove validation check since these usernames exist anyway.
2018-12-17 15:35:14 -05:00
Andrew Steinborn
5be64565e9
Print exception in task
2018-12-16 13:41:23 -05:00
Andrew Steinborn
ca915a44a9
Bump write mark, to see if it improves #152
2018-12-15 21:13:52 -05:00
Andrew Steinborn
4b5664ec91
Remove redundant check.
2018-12-14 15:09:52 -05:00
Andrew Steinborn
2884c2ea90
Strictly validate usernames for online mode.
2018-12-14 15:04:21 -05:00
Andrew Steinborn
10293aa542
Fix login with IPv6 and other potential security issues
2018-12-14 14:41:46 -05:00
Andrew Steinborn
9a15a80627
Merge pull request #161 from VelocityPowered/anonymize-user-disconnect-messages
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Anonymize all exception/connection-related errors from the user.
2018-12-14 13:11:51 -05:00
Andrew Steinborn
cc5a7dba9b
Clean up PluginDependencyUtilsTest
2018-12-14 01:47:43 -05:00
Andrew Steinborn
2d54a2c15b
Record circular dependencies
2018-12-13 19:44:25 -05:00
Andrew Steinborn
da12008736
Fix more formatting issues.
2018-12-13 04:53:45 -05:00
Andrew Steinborn
0100cdd244
More comment on the plugin dependency stuff.
2018-12-13 04:50:08 -05:00
Andrew Steinborn
fc76a027de
Rewrite dependency plugin resolving.
...
Velocity now resolves plugin dependencies using a depth-first search
(DFS), instead of using Kahn's algorithm like before. This properly handles duplicate indirect dependencies.
Thanks to @creeper123123321 for noticing this issue!
2018-12-13 04:06:43 -05:00
Andrew Steinborn
f9843057ba
Anonymize all exception/connection-related errors from the user.
...
We still print these out in the logs.
2018-12-11 01:50:29 -05:00
Andrew Steinborn
ce6b061b79
Make Velocity's server list ping behavior more conformant.
...
This fixes pinging with 1.7.x and with certain ping libraries that send
the -1 protocol version.
2018-12-07 17:24:41 -05:00
Luck
6ff9180987
Remove redundant extra lambda in EventManager#fire implementation
2018-12-04 00:03:47 +00:00
Luck
3d3d6adf04
Remove redundant null check in VelocityMethodScanner
2018-12-03 23:55:39 +00:00
Luck
cfae542dd2
Slightly optimize SimpleEventBus usage in VelocityEventManager
2018-12-03 23:53:50 +00:00
Luck
43da3d4541
Allow the same EventHandler to be registered with different PostOrders
...
The #equals implementations in KyoriToVelocityHandler silently prevented this previously.
2018-12-03 23:53:06 +00:00
Andrew Steinborn
5b9a8f160b
Fallback to plugin ID.
2018-12-02 01:59:46 -05:00
Andrew Steinborn
65ca41cdb5
Warn when using Guava Subscribe annotation.
...
Additionally, registration of listeners will not be fatal if an
exception was thrown.
2018-12-02 01:58:21 -05:00
Andrew Steinborn
a3bfa292c6
Merge pull request #139 from VelocityPowered/reload-command
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Reload command
2018-12-01 18:04:09 -05:00
Andrew Steinborn
bb01dc9edf
Revert "Revert "Refactor Forge support to track the handshake & include keepalives""
...
This reverts commit dc67ee99ed
.
2018-12-01 17:11:41 -05:00
Andrew Steinborn
a9ae53e527
Introduce ConsoleCommandSource. See #155
2018-12-01 17:08:34 -05:00
Andrew Steinborn
dc67ee99ed
Revert "Refactor Forge support to track the handshake & include keepalives"
2018-12-01 14:04:14 -05:00
Andrew Steinborn
ed4994a792
Merge pull request #136 from dualspiral/forge-handshake
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Refactor Forge support to track the handshake & include keepalives
2018-12-01 14:03:16 -05:00
Andrew Steinborn
6e37fa5f33
When handling TabCompleteResponse, check if we have a command.
...
Fixes #154
2018-11-30 19:14:51 -05:00
Andrew Steinborn
d3d683dfc0
Document velocity.toml more carefully.
2018-11-30 16:17:36 -05:00
Daniel Naylor
9260d1071a
Fix from API breakage
2018-11-25 10:30:14 +00:00
Daniel Naylor
a4852d7264
Silly me...
2018-11-25 10:19:46 +00:00
Daniel Naylor
2b49bb96bf
This goes here
2018-11-25 10:19:46 +00:00
Daniel Naylor
9bab6b8c8e
Update for master changes and comments
2018-11-25 10:19:46 +00:00
Daniel Naylor
3adf36f712
Fix comments. We still seem to have a plugin message coming though on login,
...
can't see why...
2018-11-25 10:19:46 +00:00
Daniel Naylor
8716e09d21
Don't use a magic string
2018-11-25 10:19:16 +00:00
Daniel Naylor
ccd37e5b9c
Track the forge handshake and re-engineer Forge support
...
The system is now organised into connection types and phases. Most of the core Velocity logic is now isolated from the Forge logic to allow for simpler maintainance and to try to support future loaders (Forge 1.13?) in a cleaner fashion.
There are a couple of points where Forge specific calls are in the main body, but these have been minimised.
Also send keepalives from Velocity to during backend server switch and after Forge handshake, to try to help Forge clients
2018-11-25 10:18:48 +00:00
Andrew Steinborn
8f859b980c
Merge pull request #135 from Crypnotic/protocol-constants-rework
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Expose ProtocolConstants to the API
2018-11-25 01:27:17 -05:00
Andrew Steinborn
5eeca16f7e
Apply final modifier
2018-11-24 21:42:08 -05:00
Andrew Steinborn
a083dfd3a4
Merge branch 'master' into reload-command
...
# Conflicts:
# proxy/src/main/java/com/velocitypowered/proxy/VelocityServer.java
2018-11-24 21:41:12 -05:00
Andrew Steinborn
9a9b6f9ab3
Rename ConnectionManager#shutdown(ISA) -> ConnectionManager#close(ISA)
2018-11-24 21:38:26 -05:00
Andrew Steinborn
bb4945b513
Fix awkward disconnection issues.
2018-11-24 20:12:29 -05:00
js6pak
97725ed906
Fix GS4 k, v section
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Add "plugins" key before plugins list
2018-11-24 22:36:03 +01:00
Andrew Steinborn
d9be210fe3
Fix this up
2018-11-23 18:54:53 -05:00
Andrew Steinborn
436c1624bc
Make sure to mark the in-flight connection.
2018-11-23 18:42:14 -05:00
Andrew Steinborn
e2ad6b740a
Do not allow connections till JoinGame is received.
2018-11-23 18:42:14 -05:00
Andrew Steinborn
81d8c8374e
Fix up Checkstyle styles from PR
2018-11-23 03:23:45 -05:00
Andrew Steinborn
38f460d56c
Merge pull request #141 from VelocityPowered/options
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Allow specifying bind port via command line
2018-11-23 03:19:03 -05:00
Andrew Steinborn
40e7ef784f
Enhance /velocity command. Closes #145
2018-11-22 19:29:02 -05:00
kashike
960f2cf890
Merge pull request #147 from LartyHD/Bug-Fix-#146
...
Bug Fix #146
2018-11-22 16:04:32 -08:00
Lars Artmann
f241023282
Bug Fix #146
2018-11-22 22:51:19 +01:00
Lars Artmann
9dad1a7020
Removed a unnecessary check
...
In "hasPermission" is the removed check already included
2018-11-22 05:54:05 +01:00
Andrew Steinborn
1515c5069b
Fix up some stuff
2018-11-21 23:36:47 -05:00
Andrew Steinborn
904e1367a2
Must count down here.
2018-11-21 16:01:58 -05:00
Andrew Steinborn
402398010e
Handle changing server addresses in config (not tested).
2018-11-21 15:57:21 -05:00
kashike
7da847bfac
Allow specifying bind port via command line
...
adds #140
2018-11-20 21:56:34 -08:00
Andrew Steinborn
01503be4fa
Handle switching bind (MC and GS4).
2018-11-20 22:30:52 -05:00
Crypnotic
6b4c809c39
Rework and expose ProtocolVersion to the API
2018-11-20 17:15:48 -06:00
Andrew Steinborn
0d94080c74
Remove unneeded null checks
2018-11-20 12:23:28 -05:00
Andrew Steinborn
8685b04772
Initial reload command support.
...
What is missing:
- Changing/removing servers "in-flight"
- Query stuff
- A way to preserve existing user connections while closing the old port
2018-11-19 23:46:22 -05:00
Andrew Steinborn
74ee716480
Revert "If we failed to unregister, don't fire the disconnect event"
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This reverts commit 5822cc31d8
.
2018-11-17 17:25:49 -05:00
Andrew Steinborn
5822cc31d8
If we failed to unregister, don't fire the disconnect event
2018-11-17 17:03:31 -05:00
Andrew Steinborn
d1473ed938
Move registration to be performed earlier.
2018-11-17 00:04:44 -05:00
Andrew Steinborn
866067bbed
Further cleanup.
2018-11-15 20:49:30 -05:00
Andrew Steinborn
480f87a760
API breakage: Revamped some login stuff.
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I have cleaned up some logic in the client login session handler and
revamped the GameProfile class somewhat. The most notable breaking
change is that Velocity now returns an UUID for getId() instead of an
undashed UUID, which was moved to a getUndashedId() method.
2018-11-15 19:54:55 -05:00
Andrew Steinborn
868976e09c
Add Javadoc and remove all Checkstyle issues from API and natives.
2018-11-15 19:04:39 -05:00
Andrew Steinborn
a4cdc4884a
Merge pull request #132 from Yeregorix/master
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Optimize GameProfile
2018-11-15 18:34:58 -05:00
Yeregorix
3cba196ba7
Remove Identifiable
2018-11-15 17:02:26 +01:00
Andrew Steinborn
17a5afcc9a
Fix up some checkstyle stuff and include vendor in brand.
2018-11-15 02:36:48 -05:00
Andrew Steinborn
66f47ecff1
Filter out subcommands in /velocity that users can't access.
2018-11-15 02:17:59 -05:00
Andrew Steinborn
2b0daa2122
Explicitly exit the proxy if required.
2018-11-14 01:07:34 -05:00
Andrew Steinborn
5e0b9d09e7
Fix ServerPreConnectEvent not allowing overriding of servers.
2018-11-14 00:55:20 -05:00
Andrew Steinborn
6354f10874
Correct technical typo.
2018-11-14 00:29:51 -05:00
Yeregorix
da259951c7
Change 'set' prefixes to 'with' and add javadoc
2018-11-12 21:34:57 +01:00
Yeregorix
b6bb4ad1a1
Optimize GameProfile and add Identifiable interface
2018-11-12 19:50:52 +01:00
Andrew Steinborn
c94794a845
Properly register client channels.
2018-11-10 23:20:33 -05:00
Andrew Steinborn
762d9a3efb
Fix plugin message forwarding from server to client.
2018-11-07 01:28:24 -05:00
Andrew Steinborn
73e3e1752a
Plural.
2018-11-04 10:45:55 -05:00
Andrew Steinborn
70726bd07b
Add /velocity plugins command.
2018-11-04 03:44:07 -05:00
Andrew Steinborn
a378ccdee0
Refactored rate-limiting.
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If rate-limiting is disabled, we now use a simple stub implementation
that is simpler to reason with.
2018-11-03 17:36:00 -04:00
Andrew Steinborn
89e51bbcb9
Fix up some more code style issues.
2018-11-03 01:54:26 -04:00
Andrew Steinborn
e2389d96e9
Include implementation in the user-agent.
2018-11-03 01:39:28 -04:00
Andrew Steinborn
f423169449
Fix issues with server connections.
2018-10-29 19:25:51 -04:00
Andrew Steinborn
2b53d14461
Simplify and fix bug in setConnectedServer()
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Also, while I'm here, fix a typo from a recent PR.
2018-10-29 02:58:29 -04:00
Andrew Steinborn
826eddc754
Disconnect obsolete server connections as quickly as possible.
2018-10-28 23:00:26 -04:00
Mark Vainomaa
e0330e9f27
Move and rename key escaping methods while I'm here
2018-10-28 18:18:44 +02:00
Mark Vainomaa
0c86f02c49
Save configuration after loading to ensure new options being present in file
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For example if you had `[forced-hosts]` section missing, and `[servers]`
section not having entries similar to default forced hosts ones, then
new configuration would fail at validation and new options wouldn't be
saved to file at all.
2018-10-28 18:15:34 +02:00
Andrew Steinborn
070631902a
Fix some suboptimal behavior in invoking KickedFromServerEvent.
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Previously, the event would only fire when a player was kicked from the
current server they were on. Now, under certain cases, it can be fired
even if the player was already connected to a server.
To faciliate this, a new result (Notify) was introduced. This result
will "do the right thing" if the player is kicked from the current
server or is trying to connect to a different server than the one they
were on.
2018-10-28 03:32:18 -04:00
Andrew Steinborn
1310cd2c53
Mix of Checkstyle and SonarLint.
2018-10-28 03:18:15 -04:00
Andrew Steinborn
9806d57a13
More Checkstyle.
2018-10-28 02:36:03 -04:00
Andrew Steinborn
64380de497
Fix startup.
2018-10-28 01:45:20 -04:00
Andrew Steinborn
65ff9ebb39
Tiny legacy player info forwarding forwarding micro-optimization.
2018-10-28 01:10:23 -04:00
Andrew Steinborn
8a9d1b1ac9
Fixed even more Checkstyle issues, this time in the proxy components.
2018-10-28 01:02:54 -04:00
Andrew Steinborn
25b5e00125
Reformat with Google code style and enforce Checkstyle.
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Fixes #125
2018-10-27 23:45:36 -04:00
Andrew Steinborn
53aa92db92
Fix some low-hanging code smells using SonarLint.
2018-10-27 22:18:30 -04:00