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Mirror von https://github.com/PaperMC/Velocity.git synchronisiert 2024-12-23 23:00:35 +01:00

Don't use a magic string

Dieser Commit ist enthalten in:
Daniel Naylor 2018-11-22 19:43:36 +00:00
Ursprung ccd37e5b9c
Commit 8716e09d21

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@ -22,6 +22,7 @@ import com.velocitypowered.proxy.connection.MinecraftConnection;
import com.velocitypowered.proxy.connection.MinecraftConnectionAssociation;
import com.velocitypowered.proxy.connection.client.ConnectedPlayer;
import com.velocitypowered.proxy.protocol.ProtocolUtils;
import com.velocitypowered.proxy.connection.forge.legacy.LegacyForgeConstants;
import com.velocitypowered.proxy.protocol.StateRegistry;
import com.velocitypowered.proxy.protocol.netty.MinecraftDecoder;
import com.velocitypowered.proxy.protocol.netty.MinecraftEncoder;
@ -138,7 +139,7 @@ public class VelocityServerConnection implements MinecraftConnectionAssociation,
if (forwardingMode == PlayerInfoForwarding.LEGACY) {
handshake.setServerAddress(createLegacyForwardingAddress());
} else if (proxyPlayer.getConnection().getType() == ConnectionType.LEGACY_FORGE) {
handshake.setServerAddress(handshake.getServerAddress() + "\0FML\0");
handshake.setServerAddress(handshake.getServerAddress() + LegacyForgeConstants.HANDSHAKE_HOSTNAME_TOKEN);
} else {
handshake.setServerAddress(registeredServer.getServerInfo().getAddress().getHostString());
}