Mirror von
https://github.com/PaperMC/Velocity.git
synchronisiert 2024-12-23 23:00:35 +01:00
Remove validation check since these usernames exist anyway.
Dieser Commit ist enthalten in:
Ursprung
5be64565e9
Commit
3a87e47796
@ -43,7 +43,6 @@ import java.util.Arrays;
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import java.util.Optional;
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import java.util.concurrent.CompletableFuture;
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import java.util.concurrent.ThreadLocalRandom;
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import java.util.regex.Pattern;
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import net.kyori.text.Component;
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import org.apache.logging.log4j.LogManager;
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import org.apache.logging.log4j.Logger;
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@ -54,7 +53,6 @@ public class LoginSessionHandler implements MinecraftSessionHandler {
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private static final Logger logger = LogManager.getLogger(LoginSessionHandler.class);
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private static final String MOJANG_HASJOINED_URL =
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"https://sessionserver.mojang.com/session/minecraft/hasJoined?username=%s&serverId=%s&ip=%s";
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private static final Pattern VALID_MINECRAFT_USERNAME = Pattern.compile("^[a-zA-Z0-9_]{1,16}$");
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private final VelocityServer server;
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private final MinecraftConnection inbound;
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@ -73,15 +71,6 @@ public class LoginSessionHandler implements MinecraftSessionHandler {
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@Override
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public boolean handle(ServerLogin packet) {
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// Disallow logins from invalid usernames.
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if (server.getConfiguration().isOnlineMode()) {
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// In online-mode, follow Mojang's username rules.
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if (!VALID_MINECRAFT_USERNAME.matcher(packet.getUsername()).matches()) {
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inbound.closeWith(Disconnect.create(VelocityMessages.INVALID_USERNAME));
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return true;
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}
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}
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this.login = packet;
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if (inbound.getProtocolVersion().compareTo(MINECRAFT_1_13) >= 0) {
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playerInfoId = ThreadLocalRandom.current().nextInt();
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