Andrew Steinborn
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ab568405dd
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Cleaned up client plugin message logic.
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2018-09-15 02:22:52 -04:00 |
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Andrew Steinborn
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84947564e4
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Handle unexpected disconnects without a reason.
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2018-09-15 01:46:28 -04:00 |
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Andrew Steinborn
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871319d679
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Allow custom connection and read timeouts.
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2018-09-15 01:26:54 -04:00 |
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Andrew Steinborn
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2b1d55a0fc
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Expose original server in ServerPreConnectEvent
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2018-09-15 01:16:26 -04:00 |
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Andrew Steinborn
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e9568e1b6c
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Do not write plugin messages from the server if the player hasn't joined
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2018-09-14 15:26:51 -04:00 |
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Andrew Steinborn
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9776675b70
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Queue mod plugin messages instead.
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2018-09-14 14:16:32 -04:00 |
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Andrew Steinborn
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496c579e46
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Drop non-FML handshake packets if the game start process is not done.
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2018-09-14 13:56:38 -04:00 |
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Andrew Steinborn
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0469aaa03a
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Fix several invalid connection closure issues.
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2018-09-14 01:00:56 -04:00 |
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Andrew Steinborn
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7b8a215078
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Merge pull request #85 from PurpleIsEverything/master
Add CONNECT_TIMEOUT_MILLIS to fix timeout errors.
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2018-09-14 00:54:29 -04:00 |
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PurpleIsEverything
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cf46659d9e
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Change to a 5 second connection timeout.
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2018-09-13 22:53:23 -06:00 |
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ShadowKitten
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14590ca3ea
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Add CONNECT_TIMEOUT_MILLIS to fix timeout errors.
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2018-09-13 22:41:21 -06:00 |
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Andrew Steinborn
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d028c281c9
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Merge pull request #76 from kashike/mrn
ServerPreConnectEvent#getInfo -> getServer
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2018-09-14 00:17:25 -04:00 |
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Andrew Steinborn
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656987db03
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Merge pull request #83 from dualspiral/fix/fml-plugin-messages
Only send FML/FML|MP plugin messages if the player has joined the server
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2018-09-13 16:10:03 -04:00 |
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Andrew Steinborn
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6ca39e459e
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Merge pull request #80 from dualspiral/fix/reset-on-first
Don't fire a FML reset packet on first login, set it as required for the second join after the first completes
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2018-09-13 16:09:51 -04:00 |
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Andrew Steinborn
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53603803e7
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Merge pull request #84 from Leymooo/force-offline
fix compile
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2018-09-13 16:01:54 -04:00 |
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Leymooo
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961757b481
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fix compile
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2018-09-13 23:00:12 +03:00 |
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Andrew Steinborn
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7e8b1fb6a5
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Merge pull request #82 from Leymooo/force-offline
Refactor PreLoginComponentResult
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2018-09-13 15:49:03 -04:00 |
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Daniel Naylor
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bcbf4cfd5f
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Only send FML/FML|MP plugin messages if the player has joined the server.
See #78
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2018-09-13 10:33:27 +01:00 |
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Leymooo
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ab59299620
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Refactor PreLoginComponentResult
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2018-09-13 10:16:10 +03:00 |
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kashike
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c3fd559ac2
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ServerPreConnectEvent#getInfo -> getServer
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2018-09-12 22:41:51 -07:00 |
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Andrew Steinborn
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b24418bfee
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Merge pull request #79 from Leymooo/force-offline
expand PreLoginComponentResult with force offline mode
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2018-09-12 20:22:26 -04:00 |
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Leymooo
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6196f94adf
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I think we dont need this comment
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2018-09-12 16:28:34 +03:00 |
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Daniel Naylor
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f10e9ac8e4
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Don't fire a FML reset packet on first login, set it as required for the second join after the first.
Fixes #69
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2018-09-12 10:21:28 +01:00 |
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Leymooo
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bc86a12c57
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expand PreLoginComponentResult with force offline mode
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2018-09-12 11:47:28 +03:00 |
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Andrew Steinborn
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ab2c887e2c
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Merge pull request #73 from Leymooo/post-login
Add PostLoginEvent. Resolve #72
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2018-09-11 19:12:44 -04:00 |
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Leymooo
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79bb43468f
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remove @NonNull, revert reindentation
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2018-09-11 17:44:51 +03:00 |
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Leymooo
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74bf246c39
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Add PostLoginEvent. Resolve #72
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2018-09-11 16:15:54 +03:00 |
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Andrew Steinborn
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f9a98ae41c
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Merge pull request #70 from dualspiral/bugfix/reset-packet
Ensure the reset packet is not sent when Forge isn't expecting it.
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2018-09-10 15:00:18 -04:00 |
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Daniel Naylor
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df637cd598
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Ensure the reset packet is not sent when Forge isn't expecting it.
Fixes #69
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2018-09-10 18:15:13 +01:00 |
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Andrew Steinborn
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56a50c60b5
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Add missing readable check
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2018-09-09 15:05:27 -04:00 |
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Andrew Steinborn
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46aa8efb35
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Improve reliability of varint decoder.
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2018-09-09 14:37:43 -04:00 |
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Andrew Steinborn
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f2e3b5c7ec
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Increase plugin channels limit
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2018-09-09 14:20:46 -04:00 |
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Andrew Steinborn
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54c3c37064
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Update note about Forge support [ci skip]
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2018-09-08 02:14:52 -04:00 |
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Andrew Steinborn
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0b1f95147a
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Implment simple backpressure support
In most cases this should only trigger on initial spawns and server
switches.
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2018-09-08 01:00:21 -04:00 |
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Andrew Steinborn
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8d045c9140
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Bump versions of Gradle, log4j, and Netty.
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2018-09-08 00:32:53 -04:00 |
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Andrew Steinborn
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f75a51638c
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Enable TCP_NODELAY on Minecraft proxy connections too
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2018-09-07 23:29:49 -04:00 |
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Andrew Steinborn
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5dbf8f1736
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Include modlist in toBuilder()
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2018-09-07 23:23:53 -04:00 |
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Andrew Steinborn
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a62238d073
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Allow toggling announcing Forge support on and off
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2018-09-07 18:18:38 -04:00 |
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Andrew Steinborn
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3eca6e9df1
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Mark Velocity as a modded server on the server list
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2018-09-07 18:09:28 -04:00 |
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Andrew Steinborn
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be9547612f
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Misc code cleanup
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2018-09-07 17:54:59 -04:00 |
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Andrew Steinborn
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a66246b83c
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Merge pull request #65 from dualspiral/feature/forge-handshake-support
Forge Support
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2018-09-07 17:49:52 -04:00 |
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Andrew Steinborn
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f8a3f24d6b
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Make sure to always forward on keep-alives from the client
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2018-09-07 16:35:36 -04:00 |
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Andrew Steinborn
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30baee84bd
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Add the same check to ClientPlaySessionHandler
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2018-09-06 16:11:44 -04:00 |
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Andrew Steinborn
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51a85d372b
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Add hasCompletedJoin() check as suggested
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2018-09-06 16:09:13 -04:00 |
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Daniel Naylor
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e86968e899
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Don't forward most packets while join is still in progress
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2018-09-06 19:38:50 +01:00 |
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Daniel Naylor
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7a5857a0b2
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Modded clients can connect to vanilla servers again. Modded to modded seems to need some work still...
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2018-09-06 19:15:18 +01:00 |
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Daniel Naylor
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10da7daf1d
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Send the FML marker if we are not performing legacy forwarding.
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2018-09-05 19:19:37 +01:00 |
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Daniel Naylor
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9888f6f6f0
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First attempt at getting Forge working nicely with Velocity.
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2018-09-05 19:08:29 +01:00 |
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Andrew Steinborn
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5a424f5cbb
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Include version in boot message
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2018-09-04 01:39:51 -04:00 |
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Andrew Steinborn
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5e0b13edcd
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Enhance config checks.
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2018-09-04 01:37:08 -04:00 |
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