Andrew Steinborn
2671590ad2
Clean up LoginPluginResponse and use DeferredByteBufHolder too
2019-07-05 12:53:17 -04:00
Gabik21
d0ad0fac36
Merge branch 'dev/1.1.0' of github.com:VelocityPowered/Velocity
2019-07-05 10:59:29 +02:00
Andrew Steinborn
8bf9e0e829
Improve backwards-compatibility with 1.0.x due to RawCommand changes
2019-07-04 23:53:04 -04:00
Seppe Volkaerts
6d2e1bf379
Wait for player disconnect events on shutdown. ( #229 )
2019-07-04 23:49:40 -04:00
Andrew Steinborn
a053ab6c34
Remove resource leak detection level setting
2019-07-03 22:46:47 -04:00
Andrew Steinborn
fba3bfb0be
Forge is confirmed working
2019-07-03 22:45:25 -04:00
Andrew Steinborn
11a86e9bb9
Convert Velocity to use ByteBuf-derived plugin message packets
...
Only tested with 1.12.2, not 1.13 or Forge
2019-07-03 09:20:32 -04:00
Andrew Steinborn
39c505f6fd
Readd missing null check. Fixes #228
2019-07-02 13:25:17 -04:00
Andrew Steinborn
a63e905edf
Use custom ThreadFactory that does FastThreadLocal wrapping for us
...
This primarily has the benefit of not giving threads strange names
2019-07-02 09:10:00 -04:00
Andrew Steinborn
190f2fee75
Remove kqueue bug workaround since the issue is now fixed upstream
...
See https://github.com/netty/netty/pull/9149
2019-07-02 02:36:46 -04:00
Andrew Steinborn
dab9c9a382
Use Netty thread factory to take advantage of FastThreadLocal
...
This should reduce CPU usage slightly.
2019-07-02 02:19:52 -04:00
Andrew Steinborn
c0becce276
Remove debug code
2019-07-02 00:33:25 -04:00
Andrew Steinborn
7834acd67f
Reduce duplicated code used to support RawCommand. Fixes #227
2019-07-02 00:25:43 -04:00
Gabik21
5c314c9068
Add 1.7 Protocol Support
2019-07-01 08:56:22 +02:00
Andrew Steinborn
f0ba7e1eea
Add method to check if an entry already exists in the tab list.
2019-07-01 00:07:20 -04:00
Andrew Steinborn
275685f45f
Merge branch 'master' into dev/1.1.0
...
# Conflicts:
# build.gradle
2019-06-30 23:52:22 -04:00
Andrew Steinborn
226074a0df
Add suggestion for reconnecting for "not online-mode" message
2019-06-29 14:35:28 -04:00
Andrew Steinborn
81840abc86
Enforce at least one parameter in CommandManager#register()
...
The old register method has been deprecated.
2019-06-22 21:13:20 -04:00
Andrew Steinborn
04a23e3622
Introduce raw String-based command API
2019-06-18 00:13:49 -04:00
Andrew Steinborn
1fd2bd9ee4
Avoid sending duplicate set latency/gamemode/display name packets
2019-06-15 17:08:05 -04:00
kashike
335c34a679
Explicity bind the main plugin class in the singleton scope
2019-06-14 01:06:08 -07:00
Andrew Steinborn
d7e4e20c76
This is Velocity 1.0.0
2019-06-12 18:10:33 -04:00
Andrew Steinborn
cc6d060fc5
Clarify error message
2019-06-12 00:43:30 -04:00
Andrew Steinborn
b19d36e939
Strictly enforce packet size limits for incoming compressed packets
2019-06-09 04:25:13 -04:00
Vjatšeslav Maspanov
f64b44ec21
Remove protocol linking ( #212 )
2019-06-02 19:44:23 -04:00
Andrew Steinborn
8d61e7ffd0
Removed redundant (non-)nullable annotations from boss bar.
2019-06-02 17:57:31 -04:00
kashike
0a53343547
Rename some bossbar-related fields and methods
2019-06-02 14:47:41 -07:00
MrIvanPlays
20b34447f8
Add BossBar API ( #213 )
2019-06-02 15:02:43 -04:00
Andrew Steinborn
dfe210707f
Replace uses of deprecated LegacyComponentSerializer.INSTANCE
2019-05-31 15:50:46 -04:00
Andrew Steinborn
4e71788aba
Work around kqueue transport bug with fallback connections.
2019-05-27 14:00:20 -04:00
Leymooo
85c6238d68
1.14.2 support
2019-05-27 17:20:42 +03:00
Andrew Steinborn
b5f099824d
Remove debug.
2019-05-26 18:37:33 -04:00
Andrew Steinborn
4d6e836890
Fix Checkstyle
2019-05-26 18:14:54 -04:00
Andrew Steinborn
deeb068825
Merge branch 'metrics'
2019-05-26 18:10:56 -04:00
Andrew Steinborn
9d14af5a8b
Add Metrics to Velocity
...
Velocity will send metrics to bStats.org. These statistics are
publicly viewable at https://bstats.org/plugin/server-implementation/Velocity
You can always opt-out by disabling metrics in your velocity.toml.
There is no obligation to allow us to collect metrics, but you can
show your support by leaving metrics on.
2019-05-26 18:10:44 -04:00
Andrew Steinborn
df9883cc6c
Reduce unnecessary memory copies in StatusSessionHandler
...
Take advantage of the fact that Java has mutable strings when writing
out server ping responses, which Netty can work with when writing out
UTF-8 character sequences. This reduces the memory allocation impact of
server list ping responses by ~31%.
2019-05-24 06:55:19 -04:00
Andrew Steinborn
3cee15a9cb
Move proxy shutdown to take place in a new thread.
2019-05-23 15:09:11 -04:00
Andrew Steinborn
df7eb4ade0
Ensure the proxy doesn't shut down too early if stdin is EOF.
2019-05-23 14:50:58 -04:00
Andrew Steinborn
b09331b79b
Small optimization for writing packets to the client from the server
...
The layers of indirection to get to the MinecraftConnection causes a
small, but not insignificant hit to performance.
2019-05-21 00:33:35 -04:00
Andrew Steinborn
a684aaa325
Make sure to complete the result too
2019-05-19 21:56:09 -04:00
Andrew Steinborn
321b42d225
Add some exception logging to the transition session handler.
2019-05-19 21:55:38 -04:00
Andrew Steinborn
5524f3b720
Ensure empty (un)register packets are never sent.
...
Bukkit 1.13+, in particular, doesn't seem to like it very much. This was
also a bug in ViaVersion.
2019-05-17 18:16:28 -04:00
Andrew Steinborn
40b2c9993b
Clean up some connection checks
2019-05-17 06:27:19 -04:00
Luck
72c668c048
Only unregister event handlers/listeners if the correct matching plugin is given
...
Currently, unregister will succeed & unregister a handler/listener if any valid plugin is given, not necessarily the one the handler was registered with.
2019-05-17 10:59:35 +01:00
Luck
21a79d8142
Correctly register Event handlers in the registeredHandlersByPlugin map
2019-05-17 10:58:11 +01:00
Andrew Steinborn
3ec67a7d4d
Optimize VelocityEventManager#fireAndForget()
...
There isn't a need to create a CompletableFuture when firing an event
and we do not want to know when it is completed.
2019-05-16 17:29:55 -04:00
Andrew Steinborn
9e6e1856e6
Add /glist command.
...
A much-needed base command, this is now available in Velocity directly.
It is partially inspired by the RedisBungee /glist command, which I also
created.
By default, /glist only provides the player count of the proxy. You can
view the player list for an individual server with /glist <server>, or
you can view the information for all players with /glist all.
2019-05-16 01:46:54 -04:00
Andrew Steinborn
4ab02cb636
Clean this up a bit
2019-05-15 19:02:31 -04:00
Andrew Steinborn
a21eaa085a
Do a better job of passing channel (un)registration to the client.
...
Also fixes a regression related to WDLCompanion.
2019-05-15 18:59:28 -04:00
Andrew Steinborn
552f02ed60
Fix Checkstyle
2019-05-15 17:10:07 -04:00
Andrew Steinborn
6d42a3c37c
Explicitly rewrite legacy plugin message channels for 1.13+ clients.
2019-05-15 17:04:45 -04:00
Andrew Steinborn
d805f79d9b
Try to unbreak ViaVersion a little bit.
2019-05-15 15:52:07 -04:00
Andrew Steinborn
742865bf0a
Merge pull request #204 from VelocityPowered/plugin-message-cleanups
...
Plugin message handling cleanup and fixes
2019-05-15 06:31:18 -04:00
Andrew Steinborn
6eabf82513
Fix inaccurate comment.
2019-05-14 04:26:16 -04:00
Andrew Steinborn
d7136150fd
Get rid of the Guava Subscribe annotation check
...
I think we can trust that if you're working with Velocity, you can find
the right Velocity subscribe annotation.
2019-05-14 04:18:18 -04:00
Andrew Steinborn
5bd9f0a96f
CappedSet.newCappedSet() -> CappedSet.create()
2019-05-14 04:11:49 -04:00
Andrew Steinborn
57085feb42
Better document what plugin channels we need to forward onto clients.
2019-05-12 11:09:50 -04:00
Andrew Steinborn
3c9cc2c4a8
Remove unrelated change
2019-05-12 10:48:47 -04:00
Andrew Steinborn
16d557a109
Fix checkstyle
2019-05-12 10:46:11 -04:00
Andrew Steinborn
b5fcf685be
Kill debug
2019-05-12 10:06:01 -04:00
Andrew Steinborn
adfb33ad21
Fix server-sent plugin message channels, fixing WDLCompanion and similar
...
Closes #203
2019-05-12 10:05:22 -04:00
Andrew Steinborn
5f0470fb0b
Checkstyle, CappedCollection -> CappedSet
2019-05-10 07:42:47 -04:00
Andrew Steinborn
74afcee9ba
Suspect this is the fix to #203 , but I'm unsure
2019-05-10 04:53:57 -04:00
Andrew Steinborn
c26dc75c44
More robust check
2019-05-10 04:44:01 -04:00
Andrew Steinborn
01be943c3f
Initial work on cleaning up plugin message handling in Velocity
2019-05-10 04:32:29 -04:00
Andrew Steinborn
37999ed32e
Support 1.14-pre2
2019-05-10 02:51:00 -04:00
kashike
3800610f66
Bump text to 3.0.0
2019-05-06 19:34:53 -07:00
Andrew Steinborn
472f45df08
Don't resolve IP addresses in the config except for the bind one.
2019-04-29 01:59:55 -04:00
Andrew Steinborn
de51ea18cc
Forward other client-known plugin messages during the transition as well
...
Fixes #197
2019-04-29 00:52:06 -04:00
Andrew Steinborn
8517d58673
Reduce erroneous DNS lookups for Velocity in Kubernetes.
2019-04-27 20:37:31 -04:00
Andrew Steinborn
e9950da0c5
Enable multi-release flag to improve Java 9+ compatibility
2019-04-25 19:12:22 -04:00
Andrew Steinborn
cbd922764e
Fix Checkstyle (again)
2019-04-24 21:39:15 -04:00
Andrew Steinborn
632d0b6ba8
Handle plugin channel registrations during initial connect as well.
...
Fixes #193
2019-04-24 21:28:43 -04:00
Andrew Steinborn
1661cece2d
An Easter basket bearing gifts! ( #191 )
...
* Delay switch to new server until after JoinGame is sent.
Unfortunately, in some cases (especially vanilla Minecraft) some login
disconnects are sent after ServerLoginSuccess but before JoinGame.
We've been using ServerLoginSuccess but it has caused too many problems.
Now Velocity will switch to a stripped-down version of the play session
handler until JoinGame is received. This handler does very little by
itself: it simply forwards plugin messages (for Forge) and waits for the
JoinGame packet from the server.
This is an initial version: only vanilla Minecraft 1.12.2 was tested.
However this is the way Waterfall without entity rewriting does server
switches (which, in turn, is inherited from BungeeCord).
* Move to Gradle 5 and Error Prone.
2019-04-24 14:36:49 -04:00
Andrew Steinborn
c8e33eef60
Properly compare against MIN/MAX_VALUE
2019-04-23 13:52:03 -04:00
Leymooo
877532d3b8
fix brigadier on 1.14
2019-04-23 16:26:32 +03:00
Leymooo
ac192c281c
1.14-pre5
2019-04-18 22:45:17 +03:00
Andrew Steinborn
564cb99861
Add Player#getGameProfile() to make tab list plugins easier to make.
2019-03-29 15:01:52 -04:00
Andrew Steinborn
118574e535
Updated log4j and Checker Framework
...
Updating Checker Framework flagged numerous warnings, which have been
corrected. These probably involve type declarations lacking a nullness
annotation that appeared elsewhere.
2019-03-28 22:27:51 -04:00
Andrew Steinborn
9491f948f8
Upgraded Gradle Shadow plugin to 4.0.4 (last Gradle 4.x version)
2019-03-28 22:01:33 -04:00
Andrew Steinborn
611a31b7bb
Attempt to allow Eclipse to import the Gradle project.
2019-03-28 21:46:45 -04:00
Andrew Steinborn
b369256400
Merge branch 'master' of https://github.com/creeper123123321/Velocity into creeper123123321-master
2019-03-24 13:57:26 -04:00
Andrew Steinborn
07b775d892
Notify on read-timeout instead of emitting exception
2019-03-17 19:44:22 -04:00
Andrew Steinborn
45574ce952
Remove connection pool for HTTP connections for now.
...
The upstream feature this relies on will be gone in Netty 5.x and there
is probably more benefit in using the connection's event loop to connect
to Mojang's authentication servers.
2019-03-10 23:40:18 -04:00
Andrew Steinborn
432d570474
Allow fallback to other server connections in the event of an exception.
...
Also removes some debugging code.
2019-03-10 14:11:24 -04:00
Hugo Manrique
8bb118022d
Fix implementation of #176
...
As @creeper123123321 noted on Discord, the javadoc specifies "Matches all {@link Player}s whose names start with the provided partial name.".
With the current implementation, if there were two online players named Notch and Notch2, only Notch would be returned as a singleton Collection. This PR fixes this behavior by removing the `exactMatch` code.
2019-03-09 21:02:41 +01:00
Andrew Steinborn
e2fa06fa17
Merge pull request #176 from Crypnotic/master
...
Add matchPlayer and matchServer
2019-03-09 00:15:07 -05:00
Andrew Steinborn
c7a379ebb8
Include server that we attempted to connect to in the result.
2019-03-08 23:51:47 -05:00
creeper123123321
30df2ad04b
Request read after setting auto-read to true
2019-03-08 08:48:03 -03:00
creeper123123321
b5d228028c
untested control handler
2019-03-08 08:33:28 -03:00
Andrew Steinborn
fa9d5f6499
Fire ProxyShutdownEvent _after_ the event manager thread pool shuts down
...
Fixes #177
2019-03-06 22:51:39 -05:00
Andrew Steinborn
5ccf22c5c4
Relax (i.e. remove all checks) on the hostname.
...
While validating this is a good idea, it causes too many issues in
practice. We will still clean the server address but no validation is
performed on the address.
2019-03-06 17:45:38 -05:00
Crypnotic
b35fd05d2e
Add matchPlayer and matchServer
2019-03-03 09:57:19 -06:00
Andrew Steinborn
c8e3e7ff94
Initializing the handshake registry explicitly is redundant.
2019-02-20 21:19:04 -05:00
Andrew Steinborn
3c8055019e
Actually use the correct time units for read timeouts. Fixes #174
2019-02-20 21:05:32 -05:00
Andrew Steinborn
c6dcba36c3
Fix another case where an in-flight connection would be retained.
2019-02-20 13:55:27 -05:00
Andrew Steinborn
1ec070069f
Fix misplaced connection in flight reset. Fixes #173
2019-02-19 15:09:58 -05:00
Andrew Steinborn
6a8345e045
Forgot to include equals/hashCode on the object key
2019-02-16 16:20:50 -05:00
Andrew Steinborn
b3c87ef756
Remove an errant semicolon
2019-02-16 16:17:33 -05:00
Andrew Steinborn
f4a10e64e0
More proper host/SSL setup. See #172
2019-02-16 16:16:28 -05:00
Andrew Steinborn
332f931534
More accurate length setting
2019-02-15 17:48:36 -05:00
Andrew Steinborn
f042d214d3
Update copyright year in /velocity version
2019-02-15 16:09:37 -05:00
Andrew Steinborn
a0e1359557
Fix build
2019-02-15 16:07:19 -05:00
Andrew Steinborn
02a725035c
Another round of improvements to tab complete. Fix fallback servers.
2019-02-15 16:03:15 -05:00
Andrew Steinborn
12f5bdfc48
Properly implement fallback support.
2019-02-15 15:07:38 -05:00
Slava Maspanov
c5fefd55ed
register player connection only when switched to PLAY state ( #169 )
2019-01-29 16:17:07 -05:00
Andrew Steinborn
7d4d81fff1
Improve HandshakeSessionHandler#cleanVhost()
2019-01-28 00:34:51 -05:00
Andrew Steinborn
6eb6c99fa7
Simplify MinecraftConnection release logic.
2019-01-27 22:57:40 -05:00
Andrew Steinborn
56873712ec
Use the player's event loop for their server connections.
...
This approach reduces context switching, giving us that much extra boost
in throughput.
2019-01-19 03:21:46 -05:00
Andrew Steinborn
865f9e5ef9
Bump the pool buffer size to 4MiB temporarily
2019-01-19 03:02:50 -05:00
Andrew Steinborn
e2f93c6ac6
Set Netty pooled buffer size to 2MiB
2019-01-19 02:48:11 -05:00
Andrew Steinborn
0b0fa0a352
Substantially-improved ancient server list ping support.
...
Velocity now flawlessly supports 1.6 and below server list pings along
with a notice to reconnect with a more modern version of Minecraft if
possible.
2019-01-19 01:07:30 -05:00
Andrew Steinborn
078d0ebc96
Fix bad Respawn packet ID, which broke 1.12.1
2019-01-19 00:09:18 -05:00
creeper123123321
7d6fa11a83
Don't use ByteBuf, fix varint with 0 ending
2019-01-13 08:57:54 -02:00
Andrew Steinborn
c7b6afe5b8
Fix merge checkstyle issues
2019-01-12 10:52:02 -05:00
xxDark
bc70c76aec
Some fixes ( #165 )
2019-01-12 10:47:46 -05:00
Andrew Steinborn
564b87de1d
Avoid ByteBuf#slice(). We can simply reset the reader index.
2019-01-12 00:25:11 -05:00
Andrew Steinborn
1a2b162353
Cleaner and more correct to use ByteBufs directly.
2019-01-11 18:32:03 -05:00
Andrew Steinborn
1e041963f0
Use just one byte array in the varint frame decoder.
2019-01-11 18:04:51 -05:00
Andrew Steinborn
f77384d32e
Ensure that Velocity will always resolve DNS names for HTTP async.
2019-01-11 17:51:29 -05:00
Andrew Steinborn
2b7b33bd42
Reduce object allocations in MinecraftVarintFrameDecoder.
2019-01-11 17:46:57 -05:00
Andrew Steinborn
5dbe6aa808
Rename connection field in ConnectedPlayer.
...
This sounds stupid, but YourKit really casts its net wide when it tries
to instrument usages of JDBC. Velocity doesn't use JDBC, and yet if you
run Velocity with YourKit (even without profiling active) you pay a
significant cost.
2019-01-11 17:46:33 -05:00
Andrew Steinborn
e240dac55b
No need to bring in Gson instance, when toString() does the same thing.
2019-01-06 08:47:29 -05:00
Andrew Steinborn
c30974a148
Clarifications in ProtocolUtils.
2019-01-05 14:55:01 -05:00
Andrew Steinborn
221ee510ff
Minor cleanup.
2019-01-01 04:34:31 -05:00
Andrew Steinborn
0906a436e3
Fix bug with tab-completing names on 1.12 and lower.
2019-01-01 04:34:13 -05:00
Andrew Steinborn
696b6549e5
Stronger TLS settings.
...
Velocity will now validate the hostname and use TLSv1.2 only.
2018-12-30 11:13:58 -05:00
Andrew Steinborn
8588e7f1fe
Optimize native handling further.
...
We now try to work within the boundaries given by the native. In the
case of Java natives, we work with byte arrays. With natives, always use
direct buffers.
However, the numbers do favor the natives, since they work with direct
byte buffers, without any copying. For the most part, this commit is
intended to improve the lives of Velocity users on Windows.
2018-12-30 06:16:04 -05:00
Andrew Steinborn
095a478440
Always ensure we don't pass a heap ByteBuf to the natives.
2018-12-30 04:53:47 -05:00
Andrew Steinborn
977d29ffa0
Fix Checkstyle errors
2018-12-30 03:58:50 -05:00
Andrew Steinborn
5bf936d1b9
Add unit tests
2018-12-30 03:57:05 -05:00
Andrew Steinborn
9ce4294e6e
Fix forced hosts with SRV records.
2018-12-30 03:52:50 -05:00
Andrew Steinborn
abc5ef7f5e
Full Checkstyle compliance at last.
2018-12-30 03:28:45 -05:00
Andrew Steinborn
20c3966f6f
Make PluginDependencyUtils test more consistent.
2018-12-30 03:05:26 -05:00
Andrew Steinborn
89bcc9a100
Grab most of the low-hanging fruit.
2018-12-29 17:22:36 -05:00
Andrew Steinborn
f898b766f1
Fix resource pack sending on <= Minecraft 1.9.4
2018-12-29 16:41:58 -05:00
Andrew Steinborn
0ca0c2a297
Resource pack API
2018-12-29 15:21:47 -05:00
Andrew Steinborn
68fde1e795
Adapt System.(out|err) to log4j.
2018-12-29 13:30:50 -05:00
Andrew Steinborn
1113266823
Merge branch '1.13-tab-complete'
2018-12-29 12:27:26 -05:00
Andrew Steinborn
0cc8a2a14f
Tab-completing arguments works now.
2018-12-29 12:24:10 -05:00
Andrew Steinborn
10c440af83
Consistently display disconnects.
2018-12-29 11:46:54 -05:00
Andrew Steinborn
5f3c31bc48
Fix Checkstyle issues.
2018-12-29 11:07:45 -05:00
Andrew Steinborn
76fc39660c
Merge branch 'master' into 1.13-tab-complete
2018-12-29 11:01:41 -05:00
Andrew Steinborn
256978fc15
Solve a bunch of Checkstyle warnings.
2018-12-29 10:57:55 -05:00
Andrew Steinborn
21b20d5dc3
Obfuscate exceptions from user connection.
2018-12-29 10:13:38 -05:00
Andrew Steinborn
09fe7cee1e
Include more of fastutil to allow us to use Object2IntLinkedOpenHashMap
2018-12-29 09:48:09 -05:00
Andrew Steinborn
2cedb457ce
[WIP] Inject commands for Minecraft 1.13+
2018-12-29 09:28:24 -05:00
Andrew Steinborn
b6944bbec2
Use EnumSet in StateRegistry.PacketRegistry.
2018-12-28 13:08:22 -05:00
Andrew Steinborn
9bbe25fc90
Improve efficiency of Java implementation of natives.
2018-12-28 13:02:46 -05:00
Andrew Steinborn
566a306d18
Clarity improvements.
2018-12-28 13:02:46 -05:00
Andrew Steinborn
3f7da5e416
Don't need to shade in checker-qual
2018-12-25 09:32:11 -05:00
Andrew Steinborn
e34d68e81a
Resolve some warnings.
2018-12-25 01:47:36 -05:00
Andrew Steinborn
1c2235af5a
Explicitly find and complain about BungeeCord and Bukkit plugins.
...
They aren't supported with Velocity and will never be.
2018-12-24 09:44:26 -05:00
Andrew Steinborn
4a872ffabe
Add asynchronous DNS resolution.
2018-12-24 07:37:59 -05:00
Andrew Steinborn
e71bac2028
Fix ProtocolUtil#readString() to respect Unicode.
...
This brings Velocity's to conformance to what Mojang does in
PacketDataSerializer.
2018-12-24 05:25:58 -05:00
Andrew Steinborn
267d306569
Remove all uses of (mark|reset)ReaderIndex()
...
This is removed in Netty 5.x: netty/netty#8636
2018-12-23 23:30:26 -05:00
Andrew Steinborn
11daaa986a
Add readable checks.
2018-12-23 18:50:02 -05:00
Andrew Steinborn
3a87e47796
Remove validation check since these usernames exist anyway.
2018-12-17 15:35:14 -05:00
Andrew Steinborn
5be64565e9
Print exception in task
2018-12-16 13:41:23 -05:00
Andrew Steinborn
ca915a44a9
Bump write mark, to see if it improves #152
2018-12-15 21:13:52 -05:00
Andrew Steinborn
4b5664ec91
Remove redundant check.
2018-12-14 15:09:52 -05:00
Andrew Steinborn
2884c2ea90
Strictly validate usernames for online mode.
2018-12-14 15:04:21 -05:00
Andrew Steinborn
10293aa542
Fix login with IPv6 and other potential security issues
2018-12-14 14:41:46 -05:00
Andrew Steinborn
9a15a80627
Merge pull request #161 from VelocityPowered/anonymize-user-disconnect-messages
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Anonymize all exception/connection-related errors from the user.
2018-12-14 13:11:51 -05:00
Andrew Steinborn
cc5a7dba9b
Clean up PluginDependencyUtilsTest
2018-12-14 01:47:43 -05:00
Andrew Steinborn
2d54a2c15b
Record circular dependencies
2018-12-13 19:44:25 -05:00
Andrew Steinborn
da12008736
Fix more formatting issues.
2018-12-13 04:53:45 -05:00
Andrew Steinborn
0100cdd244
More comment on the plugin dependency stuff.
2018-12-13 04:50:08 -05:00
Andrew Steinborn
fc76a027de
Rewrite dependency plugin resolving.
...
Velocity now resolves plugin dependencies using a depth-first search
(DFS), instead of using Kahn's algorithm like before. This properly handles duplicate indirect dependencies.
Thanks to @creeper123123321 for noticing this issue!
2018-12-13 04:06:43 -05:00
Andrew Steinborn
f9843057ba
Anonymize all exception/connection-related errors from the user.
...
We still print these out in the logs.
2018-12-11 01:50:29 -05:00
Andrew Steinborn
ce6b061b79
Make Velocity's server list ping behavior more conformant.
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This fixes pinging with 1.7.x and with certain ping libraries that send
the -1 protocol version.
2018-12-07 17:24:41 -05:00
Luck
6ff9180987
Remove redundant extra lambda in EventManager#fire implementation
2018-12-04 00:03:47 +00:00
Luck
3d3d6adf04
Remove redundant null check in VelocityMethodScanner
2018-12-03 23:55:39 +00:00
Luck
cfae542dd2
Slightly optimize SimpleEventBus usage in VelocityEventManager
2018-12-03 23:53:50 +00:00
Luck
43da3d4541
Allow the same EventHandler to be registered with different PostOrders
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The #equals implementations in KyoriToVelocityHandler silently prevented this previously.
2018-12-03 23:53:06 +00:00
Andrew Steinborn
5b9a8f160b
Fallback to plugin ID.
2018-12-02 01:59:46 -05:00
Andrew Steinborn
65ca41cdb5
Warn when using Guava Subscribe annotation.
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Additionally, registration of listeners will not be fatal if an
exception was thrown.
2018-12-02 01:58:21 -05:00
Andrew Steinborn
a3bfa292c6
Merge pull request #139 from VelocityPowered/reload-command
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Reload command
2018-12-01 18:04:09 -05:00
Andrew Steinborn
bb01dc9edf
Revert "Revert "Refactor Forge support to track the handshake & include keepalives""
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This reverts commit dc67ee99ed
.
2018-12-01 17:11:41 -05:00
Andrew Steinborn
a9ae53e527
Introduce ConsoleCommandSource. See #155
2018-12-01 17:08:34 -05:00
Andrew Steinborn
dc67ee99ed
Revert "Refactor Forge support to track the handshake & include keepalives"
2018-12-01 14:04:14 -05:00
Andrew Steinborn
ed4994a792
Merge pull request #136 from dualspiral/forge-handshake
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Refactor Forge support to track the handshake & include keepalives
2018-12-01 14:03:16 -05:00
Andrew Steinborn
6e37fa5f33
When handling TabCompleteResponse, check if we have a command.
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Fixes #154
2018-11-30 19:14:51 -05:00
Andrew Steinborn
d3d683dfc0
Document velocity.toml more carefully.
2018-11-30 16:17:36 -05:00
Daniel Naylor
9260d1071a
Fix from API breakage
2018-11-25 10:30:14 +00:00
Daniel Naylor
a4852d7264
Silly me...
2018-11-25 10:19:46 +00:00
Daniel Naylor
2b49bb96bf
This goes here
2018-11-25 10:19:46 +00:00
Daniel Naylor
9bab6b8c8e
Update for master changes and comments
2018-11-25 10:19:46 +00:00
Daniel Naylor
3adf36f712
Fix comments. We still seem to have a plugin message coming though on login,
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can't see why...
2018-11-25 10:19:46 +00:00
Daniel Naylor
8716e09d21
Don't use a magic string
2018-11-25 10:19:16 +00:00
Daniel Naylor
ccd37e5b9c
Track the forge handshake and re-engineer Forge support
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The system is now organised into connection types and phases. Most of the core Velocity logic is now isolated from the Forge logic to allow for simpler maintainance and to try to support future loaders (Forge 1.13?) in a cleaner fashion.
There are a couple of points where Forge specific calls are in the main body, but these have been minimised.
Also send keepalives from Velocity to during backend server switch and after Forge handshake, to try to help Forge clients
2018-11-25 10:18:48 +00:00
Andrew Steinborn
8f859b980c
Merge pull request #135 from Crypnotic/protocol-constants-rework
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Expose ProtocolConstants to the API
2018-11-25 01:27:17 -05:00
Andrew Steinborn
5eeca16f7e
Apply final modifier
2018-11-24 21:42:08 -05:00
Andrew Steinborn
a083dfd3a4
Merge branch 'master' into reload-command
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# Conflicts:
# proxy/src/main/java/com/velocitypowered/proxy/VelocityServer.java
2018-11-24 21:41:12 -05:00
Andrew Steinborn
9a9b6f9ab3
Rename ConnectionManager#shutdown(ISA) -> ConnectionManager#close(ISA)
2018-11-24 21:38:26 -05:00
Andrew Steinborn
bb4945b513
Fix awkward disconnection issues.
2018-11-24 20:12:29 -05:00
js6pak
97725ed906
Fix GS4 k, v section
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Add "plugins" key before plugins list
2018-11-24 22:36:03 +01:00
Andrew Steinborn
d9be210fe3
Fix this up
2018-11-23 18:54:53 -05:00
Andrew Steinborn
436c1624bc
Make sure to mark the in-flight connection.
2018-11-23 18:42:14 -05:00
Andrew Steinborn
e2ad6b740a
Do not allow connections till JoinGame is received.
2018-11-23 18:42:14 -05:00