13
0
geforkt von Mirrors/Velocity

Add method to check if an entry already exists in the tab list.

Dieser Commit ist enthalten in:
Andrew Steinborn 2019-07-01 00:07:20 -04:00
Ursprung 275685f45f
Commit f0ba7e1eea
2 geänderte Dateien mit 17 neuen und 1 gelöschten Zeilen

Datei anzeigen

@ -37,12 +37,20 @@ public interface TabList {
* Removes the {@link TabListEntry} from the tab list with the {@link GameProfile} identified with
* the specified {@link UUID}.
*
* @param uuid of the
* @param uuid of the entry
* @return {@link Optional} containing the removed {@link TabListEntry} if present, otherwise
* {@link Optional#empty()}
*/
Optional<TabListEntry> removeEntry(UUID uuid);
/**
* Determines if the specified entry exists in the tab list.
*
* @param uuid the UUID of the entry
* @return {@code true} if it exists, {@code false} if it does not
*/
boolean containsEntry(UUID uuid);
/**
* Returns an immutable {@link Collection} of the {@link TabListEntry}s in the tab list.
*

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@ -57,6 +57,8 @@ public class VelocityTabList implements TabList {
@Override
public Optional<TabListEntry> removeEntry(UUID uuid) {
Preconditions.checkNotNull(uuid, "uuid");
TabListEntry entry = entries.remove(uuid);
if (entry != null) {
PlayerListItem.Item packetItem = PlayerListItem.Item.from(entry);
@ -67,6 +69,12 @@ public class VelocityTabList implements TabList {
return Optional.ofNullable(entry);
}
@Override
public boolean containsEntry(UUID uuid) {
Preconditions.checkNotNull(uuid, "uuid");
return entries.containsKey(uuid);
}
/**
* Clears all entries from the tab list. Note that the entries are written with
* {@link MinecraftConnection#delayedWrite(Object)}, so make sure to do an explicit