Andrew Steinborn
9016162a49
Optimize and clarify GS4 query handler.
2018-09-18 17:24:28 -04:00
Andrew Steinborn
d796f079f0
I forgot this.
2018-09-18 17:01:26 -04:00
Andrew Steinborn
c38b73863a
Fix more scheduler issues
2018-09-18 16:59:13 -04:00
Andrew Steinborn
717c2afeb3
Update for changes in master.
2018-09-18 16:50:33 -04:00
Andrew Steinborn
89b5da25be
Merge branch 'master' into registered-server
2018-09-18 16:50:13 -04:00
Andrew Steinborn
2bfb7061ee
Turn StatusRequest into a singleton.
2018-09-18 16:48:21 -04:00
Andrew Steinborn
44b1b82b09
Try to avoid locking, use an actual concurrent data structure
2018-09-18 16:40:51 -04:00
Andrew Steinborn
a60c55007a
Remove LegacyChatColorUtils
...
In most cases, you should only work with legacy text to deserialize or
serialize it for backwards compatibility or user configurations only.
2018-09-17 16:11:23 -04:00
Andrew Steinborn
037dceb599
Fix potential race
2018-09-16 15:35:25 -04:00
Andrew Steinborn
2a842bffbe
Add missing null check
2018-09-16 15:32:51 -04:00
Andrew Steinborn
291069af80
Implement RegisteredServer#ping()
2018-09-16 13:59:44 -04:00
Andrew Steinborn
1f8152c3a5
ProxyServer#getServerInfo -> ProxyServer#getServer
2018-09-16 13:16:16 -04:00
Andrew Steinborn
8b94fe6ed2
Readd missing check
2018-09-16 02:41:35 -04:00
Andrew Steinborn
5ff36f1ae7
Merge branch 'master' into plugin-message-event
...
# Conflicts:
# proxy/src/main/java/com/velocitypowered/proxy/connection/backend/BackendPlaySessionHandler.java
# proxy/src/main/java/com/velocitypowered/proxy/connection/client/ClientPlaySessionHandler.java
2018-09-16 02:35:38 -04:00
Andrew Steinborn
e1b2dc0d43
Introduce RegisteredServer API
...
This interface roughly maps the BungeeCord ServerInfo API. Accordingly,
this is a breaking API change, as many of the server-related events and
methods working with server info instances now provide/expect the
RegisteredServer interface instead.
2018-09-16 02:26:29 -04:00
Andrew Steinborn
88b7407aaf
Fix rare NPE during server transition. Fixes #87
2018-09-15 13:37:30 -04:00
Andrew Steinborn
ab568405dd
Cleaned up client plugin message logic.
2018-09-15 02:22:52 -04:00
Andrew Steinborn
84947564e4
Handle unexpected disconnects without a reason.
2018-09-15 01:46:28 -04:00
Andrew Steinborn
871319d679
Allow custom connection and read timeouts.
2018-09-15 01:26:54 -04:00
Andrew Steinborn
2b1d55a0fc
Expose original server in ServerPreConnectEvent
2018-09-15 01:16:26 -04:00
Andrew Steinborn
e9568e1b6c
Do not write plugin messages from the server if the player hasn't joined
2018-09-14 15:26:51 -04:00
Andrew Steinborn
9776675b70
Queue mod plugin messages instead.
2018-09-14 14:16:32 -04:00
Andrew Steinborn
496c579e46
Drop non-FML handshake packets if the game start process is not done.
2018-09-14 13:56:38 -04:00
Andrew Steinborn
0469aaa03a
Fix several invalid connection closure issues.
2018-09-14 01:00:56 -04:00
PurpleIsEverything
cf46659d9e
Change to a 5 second connection timeout.
2018-09-13 22:53:23 -06:00
ShadowKitten
14590ca3ea
Add CONNECT_TIMEOUT_MILLIS to fix timeout errors.
2018-09-13 22:41:21 -06:00
Andrew Steinborn
d028c281c9
Merge pull request #76 from kashike/mrn
...
ServerPreConnectEvent#getInfo -> getServer
2018-09-14 00:17:25 -04:00
Andrew Steinborn
656987db03
Merge pull request #83 from dualspiral/fix/fml-plugin-messages
...
Only send FML/FML|MP plugin messages if the player has joined the server
2018-09-13 16:10:03 -04:00
Andrew Steinborn
6ca39e459e
Merge pull request #80 from dualspiral/fix/reset-on-first
...
Don't fire a FML reset packet on first login, set it as required for the second join after the first completes
2018-09-13 16:09:51 -04:00
Daniel Naylor
bcbf4cfd5f
Only send FML/FML|MP plugin messages if the player has joined the server.
...
See #78
2018-09-13 10:33:27 +01:00
kashike
c3fd559ac2
ServerPreConnectEvent#getInfo -> getServer
2018-09-12 22:41:51 -07:00
Daniel Naylor
f10e9ac8e4
Don't fire a FML reset packet on first login, set it as required for the second join after the first.
...
Fixes #69
2018-09-12 10:21:28 +01:00
Leymooo
bc86a12c57
expand PreLoginComponentResult with force offline mode
2018-09-12 11:47:28 +03:00
Leymooo
d2b4b77134
Allow to edit GameProfile properties.
2018-09-11 19:00:34 +03:00
Leymooo
79bb43468f
remove @NonNull, revert reindentation
2018-09-11 17:44:51 +03:00
Leymooo
74bf246c39
Add PostLoginEvent. Resolve #72
2018-09-11 16:15:54 +03:00
Daniel Naylor
df637cd598
Ensure the reset packet is not sent when Forge isn't expecting it.
...
Fixes #69
2018-09-10 18:15:13 +01:00
Andrew Steinborn
56a50c60b5
Add missing readable check
2018-09-09 15:05:27 -04:00
Andrew Steinborn
46aa8efb35
Improve reliability of varint decoder.
2018-09-09 14:37:43 -04:00
Andrew Steinborn
f2e3b5c7ec
Increase plugin channels limit
2018-09-09 14:20:46 -04:00
Andrew Steinborn
0b1f95147a
Implment simple backpressure support
...
In most cases this should only trigger on initial spawns and server
switches.
2018-09-08 01:00:21 -04:00
Andrew Steinborn
f75a51638c
Enable TCP_NODELAY on Minecraft proxy connections too
2018-09-07 23:29:49 -04:00
Andrew Steinborn
a62238d073
Allow toggling announcing Forge support on and off
2018-09-07 18:18:38 -04:00
Andrew Steinborn
be9547612f
Misc code cleanup
2018-09-07 17:54:59 -04:00
Andrew Steinborn
f8a3f24d6b
Make sure to always forward on keep-alives from the client
2018-09-07 16:35:36 -04:00
Andrew Steinborn
30baee84bd
Add the same check to ClientPlaySessionHandler
2018-09-06 16:11:44 -04:00
Andrew Steinborn
51a85d372b
Add hasCompletedJoin() check as suggested
2018-09-06 16:09:13 -04:00
Daniel Naylor
e86968e899
Don't forward most packets while join is still in progress
2018-09-06 19:38:50 +01:00
Daniel Naylor
7a5857a0b2
Modded clients can connect to vanilla servers again. Modded to modded seems to need some work still...
2018-09-06 19:15:18 +01:00
Daniel Naylor
10da7daf1d
Send the FML marker if we are not performing legacy forwarding.
2018-09-05 19:19:37 +01:00
Daniel Naylor
9888f6f6f0
First attempt at getting Forge working nicely with Velocity.
2018-09-05 19:08:29 +01:00
Andrew Steinborn
5a424f5cbb
Include version in boot message
2018-09-04 01:39:51 -04:00
Andrew Steinborn
5e0b13edcd
Enhance config checks.
2018-09-04 01:37:08 -04:00
Andrew Steinborn
108996fc1f
Missed this
2018-09-04 01:13:06 -04:00
Andrew Steinborn
69e88ca6fd
Adds KickedFromServerEvent. Fixes #49
2018-09-04 01:12:20 -04:00
Andrew Steinborn
c021eb2020
Don't output ProtocolVersion toString() in decode errors
...
This information is extremely technical in nature and the data is already
available for developer use by examining StateRegistry.
2018-09-04 00:50:24 -04:00
Andrew Steinborn
c5dcfb1ba6
Prettier, conciser, and more useful ProtocolVersion#toString()
2018-09-03 23:45:11 -04:00
Andrew Steinborn
01be081bda
Update link to Velocity repo
2018-09-03 15:01:18 -04:00
Andrew Steinborn
c520e04ac8
[BREAKING] PluginMessageEvent instead
2018-09-02 20:50:24 -04:00
Andrew Steinborn
db1b19dcd6
Remove unused scoreboard API
2018-09-02 18:07:31 -04:00
Andrew Steinborn
ff0f83b375
Add getBoundAddress() for NuVotifier
2018-09-02 16:34:25 -04:00
Andrew Steinborn
3791283860
Gracefully handle offline-mode login attempts on online-mode.
2018-09-01 14:18:30 -04:00
Andrew Steinborn
d3a14721bc
Fix typo that forced modern forwarding on.
2018-08-31 15:26:44 -04:00
Leymooo
57ccb6eec2
Allow using a '\n' in config. Create a method to generate a random string.
2018-08-31 20:36:10 +03:00
Leymooo
b201d82a31
cleanup
2018-08-31 16:50:53 +03:00
Leymooo
d743c8b5a1
Merge branch 'master' of https://github.com/astei/velocity into config
2018-08-31 16:38:28 +03:00
Leymooo
182c117dc5
Shutdown logger to flush queue before call a System#exit
2018-08-30 14:34:30 +03:00
Leymooo
a9c4d1d88b
Make the velocity generate a default config
2018-08-29 16:07:49 +03:00
Andrew Steinborn
b7725a7764
More sane shutdown code.
2018-08-28 21:27:03 -04:00
Andrew Steinborn
5773fe240b
Use a HashSet here as it is more appropriate for the situation.
2018-08-28 21:24:49 -04:00
Leymooo
7e215e3c4f
CfgKey -> ConfigKey
2018-08-28 16:00:05 +03:00
Leymooo
64fadc436b
Refactor VelocityConfiguration to better support for config upgrades
2018-08-28 15:59:55 +03:00
Leymooo
2c7dfaaaf9
Allow config upgrading. Add annotations with reflection
2018-08-27 20:03:51 +03:00
Andrew Steinborn
6f8dae3a7e
Removed all references to the static VelocityServer instance.
2018-08-27 00:45:00 -04:00
Andrew Steinborn
fead4783af
Another misc cleanup for bossbars.
2018-08-27 00:25:39 -04:00
Andrew Steinborn
c2fa5d3ff1
Make sure to deny 1.12.2 and below clients in "modern" IP forwarding.
2018-08-27 00:25:30 -04:00
Andrew Steinborn
b5ebb4541f
Clean ups around the codebase.
2018-08-27 00:24:58 -04:00
Andrew Steinborn
c7469ec13c
Removed all entity ID rewriting logic.
...
This was all a no-op anyway, and should the need for this arise again,
it is trivial to re-add. However, Velocity does not need this, and
probably will never need it. Let's have the complexity go away.
2018-08-26 23:58:35 -04:00
Andrew Steinborn
f27b7e4e2f
Fix improper packet mapping for chat messages.
...
This fixes the statistics display on the client.
2018-08-26 23:47:23 -04:00
Andrew Steinborn
db3f2b86e1
Remove unused client settings field from ConnectedPlayer
2018-08-26 23:23:13 -04:00
Andrew Steinborn
8e0ca2033e
Explicitly cover unexpected disconnects during login
2018-08-26 22:43:18 -04:00
Andrew Steinborn
d482dc7f4f
Clean this up
2018-08-26 19:44:15 -04:00
Andrew Steinborn
79f4abcf90
Expand /server command.
...
The command now supports displaying the server you are currently on and
takes full advantage of the JSON-based text component system to prettify
its output.
2018-08-26 19:41:18 -04:00
Andrew Steinborn
01c1002249
Make sure to schedule on the thread pool and not on the scheduler.
2018-08-26 18:43:55 -04:00
Andrew Steinborn
1e178cfe2a
Properly block connecting to Velocity with legacy forwarding.
...
I also took the opportunity to improve the disconnect handling for
Disconnect messages from the server.
2018-08-26 18:18:02 -04:00
Andrew Steinborn
44c4221e19
Add /end alias for /shutdown.
2018-08-26 18:02:55 -04:00
Andrew Steinborn
ef556afbf3
Rewrote scheduler to use ScheduledExecutorService for delay/repeat tasks
2018-08-26 17:56:43 -04:00
Andrew Steinborn
ffd6217170
Broaden a catch clause so Java Errors while loading plugins don't halt the proxy.
2018-08-26 14:40:07 -04:00
Andrew Steinborn
27288685ff
Register 1.13+ channels on legacy clients too.
...
Prior to this commit, Velocity registered 1.13 and "legacy" channels
differently. This commit unifies both for legacy clients to make
compatibility easier. It also fixes a related issue in the new LuckPerms
port to Velocity.
2018-08-26 14:39:31 -04:00
Andrew Steinborn
f273c046ec
Add javadoc and reorganize the player settings stuff.
2018-08-25 12:54:30 -04:00
Andrew Steinborn
86461c2b60
Merge branch 'master' into ping
2018-08-25 12:45:07 -04:00
Andrew Steinborn
78a2bd313a
Merge pull request #57 from Leymooo/client-settings
...
Add PlayerSettings API
2018-08-25 12:44:35 -04:00
Andrew Steinborn
2b3503e2df
Fix compile.
2018-08-25 11:02:20 -04:00
Leymooo
09153ae620
oops
2018-08-25 18:02:19 +03:00
Leymooo
1b4c537c81
Add PlayerSettings API
2018-08-25 15:52:05 +03:00
Leymooo
bf2dff7693
add method to get player ping
2018-08-25 14:44:44 +03:00
Andrew Steinborn
a37a0d6665
Merge branch 'master' into native-crypto
...
# Conflicts:
# native/src/main/java/com/velocitypowered/natives/util/Natives.java
2018-08-25 01:12:26 -04:00
Andrew Steinborn
7ee56d9f5f
Massively improved Javadoc coverage to prepare for Javadoc site.
2018-08-25 00:29:22 -04:00
Andrew Steinborn
6ccf16cee4
Merge pull request #52 from Leymooo/header-footer
...
Add Header and Footer. Resolves #50
2018-08-24 21:46:03 -04:00
Leymooo
d65e4ed296
add method to clear header and footer
2018-08-25 04:45:10 +03:00
Leymooo
1f8c8dcd94
Add Header and Footer. Resolves #50
2018-08-25 04:37:07 +03:00
Andrew Steinborn
bc2f3a7288
Clean up ConnectedPlayer initialization.
2018-08-24 21:30:58 -04:00
Andrew Steinborn
afb6e69388
Improve Javadoc and the GameProfileRequestEvent.
2018-08-24 21:09:56 -04:00
Slava Maspanov
a3c4522ca0
Allow to enable online mode for player connection ( #51 )
2018-08-24 20:55:15 -04:00
Andrew Steinborn
e6e3ccaa95
Fix minor bug with shutdown messages.
2018-08-23 21:57:10 -04:00
Andrew Steinborn
91265b12a3
Fix repeat
2018-08-23 21:51:15 -04:00
Andrew Steinborn
8fd026e025
Totally removed all uses of jsr305. Fixes #38
2018-08-22 21:46:17 -04:00
Andrew Steinborn
27760f5a97
Limit scope of "attempted server connections" to just initial log ons.
2018-08-22 21:10:14 -04:00
Andrew Steinborn
2d21c01f8a
Fix boss bar handling on Minecraft 1.13+.
2018-08-22 21:08:47 -04:00
Andrew Steinborn
ccb904eeb1
Update for Minecraft 1.13.1 support
2018-08-22 20:53:53 -04:00
Andrew Steinborn
d9c35a680a
Plugins can get plugin messages now.
2018-08-22 18:59:10 -04:00
Andrew Steinborn
c36f417b1e
Add support for sending plugin messages over the wire
2018-08-22 00:53:02 -04:00
Andrew Steinborn
8352f7fa70
Add disconnect API call
2018-08-22 00:47:29 -04:00
Andrew Steinborn
55041aa1b1
Add basic implementation.
2018-08-21 23:03:09 -04:00
Andrew Steinborn
7b84da2fa7
Cleaning up some stuff in the proxy implementation.
2018-08-21 22:29:01 -04:00
Andrew Steinborn
2d0c826ec9
Introduce ServerConnection interface
...
This will become very useful for plugin messaging support.
2018-08-21 21:51:31 -04:00
Andrew Steinborn
9c4e43e1b0
Merge pull request #44 from Minecrell/meta-cleanup
...
Various improvements to plugin metadata
2018-08-21 17:34:41 -04:00
Minecrell
c43c6cbea2
Add plugin description
2018-08-21 23:13:25 +02:00
Jadon Fowler
65de126934
Fallback to next server on connection error
...
Closes #11
Co-authored-by: Dylan Keir <jinjaproductionz@gmail.com>
Signed-off-by: Jadon Fowler <jadonflower@gmail.com>
2018-08-21 11:45:07 -07:00
Minecrell
830b1d4798
Various improvements to plugin metadata
...
- Add plugin (display) name and plugin URL
- Make everything except plugin ID optional (instead of empty string)
- Exclude empty properties from generated velocity-plugin.json
- Make plugin author list immutable
- Other (minor) cleanup and refactoring
2018-08-21 20:37:10 +02:00
kashike
c4fdac9591
allow more than one author
2018-08-21 09:09:48 -07:00
Andrew Steinborn
a028467e66
Plugin API ( #34 )
...
The Velocity API has had a lot of community input (special thanks to @hugmanrique who started the work, @lucko who contributed permissions support, and @Minecrell for providing initial feedback and an initial version of ServerListPlus).
While the API is far from complete, there is enough available for people to start doing useful stuff with Velocity.
2018-08-20 19:30:32 -04:00
Leymooo
381b2033d5
Rename packetDecoding field to onlyEncode
2018-08-17 02:02:22 +03:00
Leymooo
9469065b3c
Fix PacketMapping toString/equals/hashCode, do not handle Chat and TabCompleteResponse packets from backend
2018-08-15 20:52:50 +03:00
Andrew Steinborn
718f615d3f
Simplify and improve the startup timer.
2018-08-13 07:23:49 -04:00
MatrixTunnel
dbe207d0c2
Add startup time to log messages
2018-08-13 00:44:55 -07:00
Andrew Steinborn
671df77c1f
Forward the keep-alive packet directly onto the client.
...
This improves anti-cheat compatibility.
2018-08-12 08:06:50 -04:00
Andrew Steinborn
5787709ed3
Merge pull request #32 from Leymooo/no-scoreboards
...
Don't handle scoreboards from backend server
2018-08-12 07:31:11 -04:00
Leymooo
6a2b945ed6
Do not handle scoreboards from backend
...
Changes in StateRegistry will allow to us skip packets decode which we don't want handle in BackendPlaySessionHandler for a specific versions
Also do not handle respawn packet
2018-08-12 13:35:13 +03:00
kashike
6a3a5a0458
minor shuffle to log messages
2018-08-12 01:36:37 -07:00
Andrew Steinborn
21e72556c9
Correctly handle rapid disconnects. Fixes #31
2018-08-11 06:46:40 -04:00
Andrew Steinborn
8068f72729
Fix up player info forwarding.
2018-08-11 00:22:24 -04:00
Andrew Steinborn
95bd152fee
More protocol sanity.
2018-08-10 23:44:52 -04:00
Andrew Steinborn
8bf3b99b10
Make sure the client has time to respond to the player info packet.
...
Apparently, Minecraft 1.13 can take a little too long to respond to
Velocity's player info forwarding packet. This especially noticeable in
offline mode: by the time the client does respond, Velocity has already
completed the login process and tried connecting to the server (it is
very quick under offline mode).
Noticed by Leymooo.
2018-08-10 23:40:51 -04:00
Andrew Steinborn
7130942032
Merge pull request #28 from MatrixTunnel/feature/ratelime-config
...
Add login ratelimit configuration
2018-08-10 21:57:58 -04:00
kashike
e9959f81fb
use fastutil's Object2IntOpenHashMap
2018-08-10 18:35:54 -07:00
Andrew Steinborn
8998bc7c8f
Presize the maps.
...
TODO: Replace that ugly autoboxed primitive without excessively blowing
up the size of the JAR
2018-08-10 20:56:22 -04:00
MatrixTunnel
479592c009
Fix invalid compression values not stopping proxy
2018-08-10 11:13:53 -07:00
MatrixTunnel
d752edc92d
Add login ratelimit configuration
2018-08-10 11:08:55 -07:00
Andrew Steinborn
9af6829688
Fix sending commands to remote server.
2018-08-10 03:05:59 -04:00
Andrew Steinborn
0834bec997
Merge branch 'tab-complete'
2018-08-09 10:15:22 -04:00
Andrew Steinborn
b78ddf7b85
Fix scoreboard teams on Minecraft 1.8.
2018-08-09 10:15:19 -04:00
Andrew Steinborn
2e1de306fb
Complete tab-complete support back to Minecraft 1.8.
2018-08-09 10:14:44 -04:00
Andrew Steinborn
9a36bd6cae
Merge branch 'master' into tab-complete
2018-08-09 09:47:30 -04:00
Andrew Steinborn
1f0a4a8228
Add support for HMACed player forwarding data.
...
This provides a small degree of security but also makes Velocity "secure
by default", especially on shared hosts.
2018-08-09 05:24:47 -04:00
Andrew Steinborn
254508a5cf
Add connection attempt rate-limiting.
2018-08-09 03:23:27 -04:00
Andrew Steinborn
db8b7c807c
Add kqueue transport support
2018-08-08 10:10:11 -04:00
Andrew Steinborn
512b1c2403
Remove erroneously added getter
2018-08-08 09:45:38 -04:00
Andrew Steinborn
a261823302
Add favicon support
2018-08-08 04:44:27 -04:00
Andrew Steinborn
54f9de04dc
Add MC tab complete (incomplete, only 1.12.2 works)
2018-08-07 11:53:13 -04:00
Andrew Steinborn
bb601dca4b
Add console tab complete, shutdown command, gracefully kick players.
2018-08-07 11:02:35 -04:00
Andrew Steinborn
beb947cc3e
Merge pull request #26 from Minecrell/tca
...
Add TerminalConsoleAppender for console prompts
2018-08-07 10:38:00 -04:00
Andrew Steinborn
a88d27af76
Ignore repeated shutdown requests.
2018-08-07 10:37:38 -04:00
Minecrell
a044ed72de
Add TerminalConsoleAppender for console prompts
2018-08-07 16:32:32 +02:00
Andrew Steinborn
a7a227ed05
Add shutdown flag.
2018-08-07 10:14:34 -04:00
Andrew Steinborn
05693425bf
Add a basic command handling framework inspired by Bukkit/BungeeCord.
...
This doesn't yet support tab complete, that will come later. Additionally,
a /server command (using your configuration) and /velocity (shows basic
copyright information about the proxy) have been added.
2018-08-07 09:34:31 -04:00
Andrew Steinborn
09eff5a2fb
GS4 clients generally don't understand MC color codes (or JSON chat).
2018-08-07 07:56:28 -04:00
Andrew Steinborn
b5fcc1b34a
Fix GS4 issues.
2018-08-07 07:51:09 -04:00
Andrew Steinborn
3e0df79c98
Fix GS4 "can't bind to null" error.
2018-08-07 07:34:41 -04:00
Mark Vainomaa
fe79c66171
GS4 Query handler ( #20 )
2018-08-07 07:32:22 -04:00
Andrew Steinborn
b983cdb7b3
Fix some spirous "connection closed" errors.
2018-08-07 07:18:54 -04:00
Andrew Steinborn
a2b4291b36
Use Guava immutable integer arrays.
2018-08-07 07:18:21 -04:00
Andrew Steinborn
abbdf70d5e
[Experimental] Remove PacketWrapper objects
...
In both Velocity and BungeeCord, the most commonly created object is an
object that encapsulates a Minecraft packet and a its associated byte
data.
At first, I considered trying to recycle these objects, but then I
discovered that this object has no reason to exist, and actually somewhat
complicates the implementation. Thus, this commit removes these objects,
making Velocity more more GC-friendly by not allocating frequently-created
objects.
This is still an experimental change, but it's a fairly safe one to make.
2018-08-07 04:28:07 -04:00
Andrew Steinborn
fdf5f27da6
Improve server list ping, especially for legacy MC versions.
2018-08-07 01:02:39 -04:00
MatrixTunnel
ac378a8efa
Update version strings + add constant
2018-08-06 16:06:57 -07:00
Andrew Steinborn
6a5c40ecdf
Merge pull request #16 from Desetude/feature/1.8
...
Add 1.8 support
2018-08-06 18:41:37 -04:00
Mark Vainomaa
9ca1707df3
Fix unregisterConnection using non-lowercase username
...
Fixes #18
2018-08-06 19:06:25 +03:00
Desetude
b4f1d64cb0
Add 1.8 support
2018-08-06 09:21:01 +01:00
Andrew Steinborn
48822fe55c
Better case-insensitivity.
2018-08-05 17:14:39 -04:00
Andrew Steinborn
a778825152
Add server registration API.
2018-08-05 17:10:18 -04:00
Andrew Steinborn
23a6488a39
Add default config again. Closes #12
2018-08-05 16:12:16 -04:00
Andrew Steinborn
4e64b04464
Avoid duplicate logins.
2018-08-05 01:30:40 -04:00
Andrew Steinborn
22d1398f73
Extend the API with a ProxyServer type.
2018-08-05 01:26:07 -04:00
Andrew Steinborn
8aa1fe524e
Native cryptography support using mbed TLS
2018-08-04 23:46:41 -04:00
Andrew Steinborn
06a6493605
Cleaned up connection code.
2018-08-04 03:18:57 -04:00
Andrew Steinborn
0ba85fe83f
Introduce a fluent connection request API.
2018-08-04 03:13:17 -04:00
Andrew Steinborn
fbdaae5ac7
Actually, this would be a better name...
2018-08-04 01:45:18 -04:00
Andrew Steinborn
9bcdc413d7
ProxiedPlayer interface
2018-08-04 01:40:37 -04:00
Andrew Steinborn
9438d087e2
Refactor cipher logic.
2018-08-04 00:09:25 -04:00
Andrew Steinborn
6f3397f76f
Adjustments.
2018-08-03 17:49:35 -04:00
Andrew Steinborn
68ded7ca7f
Allow tweaking compression.
2018-08-03 16:56:19 -04:00
Andrew Steinborn
0191b74840
Remove another memory copy with compression.
...
I considered using composite byte buffers but they would have added GC
overhead and would've been incompatible with any native code we added
unless special care was taken.
2018-08-03 05:21:35 -04:00
Andrew Steinborn
44932cfddb
Nuke some debug output.
2018-08-03 02:27:18 -04:00
Andrew Steinborn
7eea1a3ac6
Introduce a connection pool for Mojang's session servers.
...
This has the potential to cut the time that players spend at the
"logging in..." (or "encrypting..." for 1.13+) screen by a fair
amount (gains of 200+ ms were noted for my own home connection).
While this sounds minor, I really do like to aim for all the details
and this is one of them.
2018-08-03 02:25:57 -04:00
Andrew Steinborn
0c481d828d
Remove PluginMessage slicing for now.
...
This was causing leak issues and needs to be reimplemented. If anyone's
willing to undertake the work, I will gladly accept the PR!
2018-08-03 02:23:58 -04:00
Andrew Steinborn
d38c7467d9
Various Netty changes.
...
- Potentially fixed a reference count leak with plugin messages.
- Cleaned up plugin message handling.
- Optimized the pipeline for better throughput by eliminating copying
in the varint encoder and reduced object churn elsewhere.
2018-08-03 00:48:19 -04:00
Andrew Steinborn
68d315d1d3
Improvements for natives.
2018-08-02 23:52:21 -04:00
Andrew Steinborn
12ad629d4d
If the channel becomes inactive, the connection's closed, too.
2018-08-02 22:10:55 -04:00
Andrew Steinborn
4bc4a1ec6a
Use singular plurals, clean up some stuff.
2018-08-02 14:07:32 -04:00
Andrew Steinborn
2e59138428
Cleaned up native code.
2018-08-02 00:43:38 -04:00
Andrew Steinborn
9815837472
Fix directory structure
2018-08-01 22:27:40 -04:00
Andrew Steinborn
fb4e6fd8f1
JNI native zlib compression 🔥
2018-08-01 22:22:09 -04:00
Andrew Steinborn
22dd4bbb99
Split natives. Add proper disposal for natives.
2018-08-01 00:20:51 -04:00
Andrew Steinborn
284a2a67a2
Remove unused entity remapper.
2018-08-01 00:20:51 -04:00
Andrew Steinborn
8b1e1f20cf
A little more documentation.
2018-07-31 16:22:21 -04:00
Andrew Steinborn
bbf861d3bc
Convert into a multi-module project.
...
For now, the API module only contains a few assorted utilities. More
will be added later.
2018-07-31 16:12:41 -04:00