stevenh
1be1b5ab4d
Removed CraftBukkit - Removed line from kick fix to help port process
2011-03-12 18:39:38 +00:00
stevenh
07c98ea2a4
Added methods to support RemoteBukkit
...
This means all commands even "default" server commands work within the command structure
returning output to the command sender
Updated default kick command to be compatible with kick + msg used by remote tools that work with hMod
2011-03-12 18:31:44 +00:00
Tahg
0ac5c7f4cf
fixed diodes
2011-03-12 02:02:25 -05:00
Tahg
79ccc5320a
more NPE fixes regarding redstone
2011-03-11 20:47:59 -05:00
Tahg
078f48c0fb
Code cleanup, fixed doors, chunk entity fetching
2011-03-11 16:25:35 -05:00
Tahg
786fdfb9fe
NPE fix in redstone
2011-03-11 00:36:19 -05:00
EvilSeph
c0b3e80d1d
Fixing grammar and CraftBukkit comment.
2011-03-10 15:17:01 -05:00
Tahg
803e67d55d
Redstone fixes
2011-03-10 13:07:00 -05:00
Tahg
9428907e62
Add redstone events to common blocks
2011-03-10 13:06:59 -05:00
Dinnerbone
54a05f3ce2
Attempt to fix double disconnects
2011-03-10 00:16:16 +00:00
Dinnerbone
131a2c769b
Slight tweak to EntityPlayer to add toString for name+position for error tracking
2011-03-10 00:02:33 +00:00
Dinnerbone
507e2be8ea
Fixed LOGIN packet issue
2011-03-09 21:45:57 +00:00
Dinnerbone
9aa582885a
Fixed exploit allowing people to place blocks anywhere
2011-03-09 20:30:06 +00:00
Erik Broes
454da93a00
Record invalid ItemInHandIndex packet
2011-03-09 18:31:45 +01:00
Dinnerbone
f056fad765
Fixed crash with bad holding slot
2011-03-09 16:58:31 +00:00
Dinnerbone
63f0de5128
Sign exploit fix is spammy no more. Probably.
2011-03-09 16:56:22 +00:00
Dinnerbone
c607d212d4
(Probably) fixed the sign exploit
2011-03-08 23:18:14 +00:00
Dinnerbone
cdcb947532
Fixed the fix of the inventory dupe bug
2011-03-08 21:52:17 +00:00
Dinnerbone
7de9091036
Fixed an exploit allowing item duplication upon death
2011-03-08 20:54:52 +00:00
Dinnerbone
e0d8c1d7ac
Fixed a minecraft exploit allowing anyone to pick their username
2011-03-08 20:48:47 +00:00
Dinnerbone
e8e74992cb
Purged deprecated MobType and MobSpawner
2011-03-07 16:32:41 +00:00
Dinnerbone
03fae0a2f7
Fixed BLOCK_CANBUILD never throwing
2011-03-07 15:49:26 +00:00
Raphfrk
03a5bbc612
Regenerate and refresh chunk methods
2011-03-07 12:34:27 +00:00
Dinnerbone
770bb9e3b5
Removed Block.getRawData
2011-03-04 14:20:38 +00:00
Erik Broes
332b0c2ca9
BlockFlowing NPE fix.
2011-03-02 21:27:02 +01:00
tahg
34458efd83
Synchronized EntityTracking
2011-03-02 11:00:16 -08:00
Morgan Humes
9a264ed666
Implements World.save and Server.savePlayers()
2011-03-02 16:51:31 +01:00
Erik Broes
1505b4bf3c
RedstoneChange event thrown then the redstone *changes* not when it stays the same :D
2011-03-02 16:36:26 +01:00
tahg
87dc04b750
limit chunk unloading to 50 per tick
2011-03-02 00:24:22 -08:00
FrozenCow
9832ce06f1
Synchronized and moved Hash classes
2011-03-01 16:37:19 -05:00
VictorD
13fb0e07ce
Ignore entity movement packets if distance == 0
2011-03-01 20:54:53 +01:00
Dinnerbone
d142fabfc1
Sped up teleporting even more, + fixed isSneaking
2011-02-28 20:30:33 +00:00
Tanel Suurhans
5f20de34a9
- fix VEHICLE_COLLISION_BLOCK event firing
2011-02-28 16:25:53 +00:00
Tanel Suurhans
d1e3d01036
- add BedBlock - implement BLOCK_INTERACT for beds
2011-02-28 16:14:12 +00:00
Dinnerbone
016e50e6fc
Hacky fix against block invulnerability
2011-02-28 15:59:23 +00:00
Andrew Ardill
76d8016b32
BUGFIX: Damage events should be using getDamage() to set damage.
2011-02-28 17:43:56 +11:00
EvilSeph
41fea9b40e
Removing debug statements.
2011-02-28 00:02:36 -05:00
Dinnerbone
cb2ff3c8bb
Implemented chat recipients
2011-02-26 19:37:19 +00:00
Dinnerbone
bdc8c84041
Removed onCommand
2011-02-26 19:05:20 +00:00
Dinnerbone
07b86b1230
Added command line option 'date-format' to control how dates are printed to console (not to log)
2011-02-26 11:29:37 +00:00
Erik Broes
bb8d9fbe9d
More PLAYER_ITEM blockFace fixes of static fails; (1!=l) -- Thanks Scient for pointing it out
2011-02-25 23:42:08 +01:00
Erik Broes
88dea6189a
Prevent movement event to be spammed for moving less than a pixel.
2011-02-25 22:44:26 +01:00
Erik Broes
78af4f97f9
Startup time now reported in seconds, nanoseconds, Really? O.o
2011-02-25 22:44:25 +01:00
Erik Broes
61339bcb2a
Properly handle PLAYER_ITEM and its clickedFace.
2011-02-25 22:44:25 +01:00
Erik Broes
666c968dab
Fixed 'sign'-BlockFace (1!=l).
2011-02-25 22:44:25 +01:00
EvilSeph
43e36b5bdc
All worlds should be saved on save-all. Player data should be saved when a save occurs.
2011-02-25 14:36:09 -05:00
Dinnerbone
685d4dbb3f
Added ">" to input command line, separated it from output buffer properly
2011-02-25 19:01:14 +00:00
Dinnerbone
57338bee52
Much better console interaction. History, no more losing the command, colours, inline editing, etc. Shorter log output to console (but not to file).
2011-02-25 16:12:38 +00:00
Dinnerbone
659fa9eaf9
Temporary fix for teleportation
2011-02-25 12:46:31 +00:00
Tahg
e53fd1367c
possible fix for block breaking bug
2011-02-24 22:37:47 -05:00
Dinnerbone
13f55ce0c8
Fixed logging back in on non-default worlds (Yes really)
2011-02-24 15:46:26 +00:00
Dinnerbone
c97fa40d2b
Fixed ENTITY_DAMAGE involving slimes (per DHowet)
2011-02-24 12:49:48 +00:00
Tahg
5d3b8de87a
Fixed some debug
2011-02-24 03:51:00 -05:00
Tahg
280880d163
synchronize hashmap lookups
2011-02-23 22:52:14 -05:00
Tahg
edb0debd16
attempt to track down some bugs
2011-02-23 22:36:56 -05:00
stevenh
2db976c840
Corrected Exceptions text when loading and saving ops
2011-02-24 01:18:23 +00:00
Erik Broes
09aa37fe4a
Generic code cleanup
2011-02-23 14:12:33 +01:00
Erik Broes
332d9c4f18
BlockStationary fix
2011-02-23 13:56:43 +01:00
Dinnerbone
bfca34cad4
ConsoleCommandSender no longer has a default constructor, use ConsoleCommandSender(server). Added entity.getServer and updated the version number of mc
2011-02-23 11:33:41 +00:00
speakeasy
6655b89037
possible fix for levers, ladders, and buttons
2011-02-23 11:27:22 +01:00
Dinnerbone
f622db3ea1
Fixed bad cast in EntityItem
2011-02-23 09:17:30 +00:00
Dinnerbone
f759e0b60d
Update to Minecraft 1.3 beta
2011-02-23 02:37:56 +00:00
Taylor Kelly
a124bfdab5
Fix PlayerRespawnEvent for multi-worlds
2011-02-22 19:02:06 +01:00
Tahg
96435cfc76
refactor Items
2011-02-21 19:57:23 -05:00
Dinnerbone
f659231e34
N.M.S cleanup in preparation for update
2011-02-21 22:30:01 +00:00
Dinnerbone
67cf646014
Merge branch 'master' of github.com:Bukkit/CraftBukkit
2011-02-21 21:27:01 +00:00
VictorD
bf9a55049e
Second part of NPE and arctan update :3
2011-02-20 23:22:28 +01:00
Daniel Chesters
4f249b585c
Fix encoding in net.minecraft.server files.
2011-02-20 18:15:21 +01:00
David Flemström
5121ebb65d
Fixed issue with color markers in messages sent to the client.
...
This fix eliminates crashes related to color markers being at end-of-line, and also makes colors persist across line breaks.
- The broadcast message is split up in multiple packets, one per line
- Color markers are reorganized, so that color 'sticks across lines'
- The wrapping method calculates the *rendered* line length. Thus, if the user has a weird font, it might look weird.
2011-02-20 18:15:21 +01:00
Erik Broes
09026095b6
Minor cleaning of code
2011-02-20 18:15:17 +01:00
Erik Broes
6e3ee31336
Prevent Blocks from getting lost when a chunk reloads
2011-02-20 17:09:38 +01:00
Tahg
ca4076077e
fixed buttons, plates
...
added yield to explosion
added event for chunk unloading
2011-02-19 23:44:35 -05:00
Dinnerbone
a59149c208
Make all new loggers default to the same logging as "Minecraft" (to console + file, same format)
2011-02-20 02:14:15 +00:00
sk89q
d4b67c5549
Lowered the priority of the old command handler event. A number of plugins were using this event incorrectly. A new event, the command preprocesser event, has replaced the previous function of the original command event.
2011-02-19 18:02:13 -08:00
sk89q
ec0eec5863
Added slime as a detected entity.
2011-02-19 18:02:12 -08:00
Dinnerbone
264b5c331d
Redirect System.out and System.err to a Logger
2011-02-20 01:53:06 +00:00
Dinnerbone
a6b3965672
Fixed CLI arguments
2011-02-19 19:45:22 +00:00
Dinnerbone
a5ca3e1c12
Don't kick players if a command failed from an exception
2011-02-18 16:25:56 +00:00
EvilSeph
e544fb71c3
Changed hatchingType to MobType from CreatureType as refactoring (and so plugin breaking) will take place in a week.
2011-02-17 03:17:13 -05:00
Andrew Ardill
0703f4f458
Updated to use CreatureType and CreatureSpawner
...
Nothing will break as a result of the refactoring of MobType due to
deprecated code being left in. These will be removed after 1 week,
enough time for plugin devs time to migrate.
2011-02-17 17:57:52 +11:00
sk89q
5f940cf764
Added Player.chat().
2011-02-16 21:47:01 -08:00
EvilSeph
03c118f343
Added CREATURE_SPAWN event per ss2man44
2011-02-16 22:45:00 -05:00
Meaglin
4a4b67cc42
Implementation of BlockBreakEvent
2011-02-13 13:19:51 +01:00
Erik Broes
40f7986a11
Make the spawning listen to the server spawn-settings
2011-02-13 01:21:50 +01:00
Stéphan Kochen
f789c9e744
Replace a net.minecraft accessor with a public attr.
2011-02-12 16:17:43 +01:00
afforess
5aa95ee469
Added MaxSpeed methods to minecarts. Added MaxSpeed methods to boats. Added SlowWhenEmpty, FlyingMod, and DerailedMod methods to minecarts.
2011-02-12 16:14:43 +01:00
Andrew Ardill
be9a264249
Fixed bug in event when taking fall damage. Now uses event damage.
2011-02-12 22:40:28 +11:00
culturespy
e2899b9dd7
Added EXPLOSION_PRIMED event.
2011-02-12 02:57:58 -05:00
Timberjaw
348e6c75c7
Added SIGN_CHANGE event.
2011-02-11 20:49:09 -05:00
James Logsdon
09c6389b3f
Adding PLAYER_PICKUP_ITEM event hook
2011-02-12 01:39:00 +01:00
James Logsdon
82931a601d
Adding PLAYER_DROP_ITEM event hook
2011-02-12 01:09:42 +01:00
cvpcs
71f97ffc5b
Send a BlockRedstoneEvent if powered redstone is destroyed
...
When a powered redstone block is destroyed, a BlockRedstoneEvent should
be sent to notify plugins that particular block is returning to current
0 before the BlockDamageEvent is sent. This allows plugins dealing with
redstone to not have to listen for redstone destruction, but just listen
to changes in current.
2011-02-12 00:32:39 +01:00
Dinnerbone
4b6c633659
Removed debug and fixed //craftbukkit comments from 0239b76f611597f8486a
2011-02-11 09:27:57 +00:00
Tahg
c0b940d619
more chunk fixes
2011-02-11 02:01:32 -05:00
Tahg
41e136b880
fix in LongHashset.java
2011-02-10 14:59:41 -05:00
Tahg
89232b826b
fixes for chunks
2011-02-10 14:33:41 -05:00
Tahg
524f966ef3
Merge branch 'master' of https://github.com/Bukkit/CraftBukkit
2011-02-10 09:24:14 -05:00
Dinnerbone
1d49e5a4b1
Fixed chunk unloading
2011-02-10 13:27:53 +00:00
Dinnerbone
a52f5ef520
Threadsafe World.c(int i, int j)
2011-02-10 11:56:30 +00:00
Zenexer
96794e15db
Added spawn-protection property to server.properties
2011-02-10 12:16:31 +08:00
Zenexer
1da852265a
Added spawn-protection property to server.properties
2011-02-10 12:16:30 +08:00
Zenexer
fbe54b05f4
Added spawn-protection property to server.properties
2011-02-10 12:16:30 +08:00
Dinnerbone
814c9d444f
Fixed LongHashtable.values()
2011-02-09 20:55:04 +00:00
James Logsdon
e3011157b1
Added Creature.setTarget per jlogsdon
2011-02-09 13:27:28 +00:00
Dinnerbone
7988345368
Added call to new event on world save (at stop and force save). (Per EyvindRM)
2011-02-09 12:59:00 +00:00
Ben64
0592b334f6
Terrain generation bugfix (will also be in Mojang 1.3)
2011-02-09 10:01:41 +01:00
Tahg
03be05790e
added method to force an inventory update
2011-02-08 21:52:06 -05:00
Tahg
43ef3b3037
fixed explosions
2011-02-08 20:28:10 -05:00
Tahg
61b79e8f98
inventory fixes
2011-02-08 19:47:08 -05:00
Tahg
b9a37399ae
changed fence behaviour
2011-02-08 17:10:48 -05:00
Alexander Hesse
6ad4ca2a42
Implemented Sneak event
2011-02-08 17:12:51 +01:00
Dinnerbone
1a983aceb3
Just cleaning some commits. Don't mind me.
2011-02-08 15:22:46 +00:00
Dinnerbone
3526a66fbe
Added loadChunk, unloadChunk and unloadChunkRequest.
2011-02-08 14:26:55 +00:00
Dinnerbone
6b9b59db4e
Added getContents() to TileEntityDispenser to be compatible with
...
InventoryChanged TileEntityDispenser to be built against latest mc-dev
Merge branch 'merge-fork' of https://github.com/Hidendra/CraftBukkit
2011-02-08 14:22:52 +00:00
culturespy
a9a0ad6278
Adding Craftbukkit comment-tags.
2011-02-08 14:11:34 +00:00
culturespy
f20af7b129
Make Explosion remember whether it was canceled so that WorldServer can avoid sending unneeded explode packets.
2011-02-08 14:11:34 +00:00
Dinnerbone
499d44763d
Finalizing the breakage!
2011-02-08 12:54:28 +00:00
Dinnerbone
bcf9b5ca19
Oops! This matters.
2011-02-08 12:48:29 +00:00
Dinnerbone
6751433a8e
Implemented new Server methods (getWorld + changes to createWorld)
2011-02-08 12:03:36 +00:00
Erik Broes
7b840489a3
Oopsie on compile issue
2011-02-07 10:43:50 +01:00
Erik Broes
2497a61044
Moved changes we did to WorldServer back down to World.
2011-02-07 10:26:12 +01:00
Erik Broes
421d1c1c1f
Fixing missing mandatory comments.
2011-02-07 09:49:42 +01:00
Tahg
8acebcd7d6
Fixed Chunk cache in world
2011-02-07 03:34:32 -05:00
Tahg
3629580868
Chunk fetching improvements
2011-02-07 01:33:57 -05:00
Dinnerbone
172db788b3
I'm quite aware that I fail at merging.
2011-02-07 01:59:06 +00:00
Dinnerbone
7a71347cdf
Fixed logging into the correct world
2011-02-07 01:51:06 +00:00
Dinnerbone
e9b1607fdc
Fixed entity updating
2011-02-07 01:51:06 +00:00
Dinnerbone
7bdc190637
Possibly fixed block/chunk leaking
2011-02-07 01:51:06 +00:00
Dinnerbone
8b14c72a8d
Changes to reflect new Environment enum
2011-02-07 01:51:06 +00:00
Dinnerbone
4e6f4e3031
NPE
2011-02-07 01:51:06 +00:00
Dinnerbone
dcabbda57c
Fixed invisibility after cross-world teleportation
2011-02-07 01:51:06 +00:00
Dinnerbone
590b3874a8
Fixed various multiworld teleporting issues
2011-02-07 01:51:05 +00:00
Dinnerbone
7e81245caf
Probably definitely fixed mob leaking
2011-02-07 01:51:05 +00:00
Dinnerbone
b229931ce6
Attempt to clear loaded chunks during multiworld teleportation
2011-02-07 01:51:05 +00:00
Dinnerbone
2be5181b0c
Added internal MC support for multiple worlds
2011-02-07 01:44:43 +00:00
Raphfrk
9e7991ab52
Scheduler
2011-02-07 01:03:32 +01:00
Forsaken
002b5ebefc
Added PlayerKick (setReason, setLeaveMessage, setCancelled) and PlayerRespawn (setLocation)
2011-02-06 12:38:38 +01:00
Erik Broes
228b5e7ccd
Added VEHICLE_COLLISION_ENTITY which vanished after porting the code
2011-02-06 11:51:35 +01:00
Raphfrk
101d01ef64
getLoadedChunks method
2011-02-05 15:06:02 +01:00
Animosity
8932430aed
Addded: int getMaxPlayers()
2011-02-05 01:36:41 -05:00
EvilSeph
e79139d3f2
Save player data on save-all.
2011-02-04 22:49:24 -05:00
VictorD
059d23b4c9
Half-step placement bug fix, all credits to Brettflan
2011-02-03 22:34:22 +01:00
Brettflan
2f2bc28915
Fixes placement cancellation of single-step blocks, such as in protected areas like the spawn area.
...
The first line edited fixes it so other blocks placed on a single-step block aren't considered (only single-step blocks), and so that they're only considered when placed on the top face of the existing single-step block.
The second section of changed code keeps the final world.setTypeIdAndData() call from being incorrectly applied if it was indeed a single-block placed on an existing single-block.
Best way to test before and after is to put a bunch of single-step blocks in the spawn area as an Op, then de-Op yourself and try placing more blocks (single-step and otherwise, for example I also tested dirt blocks) on the sides and tops of the ones which you previously added as an Op.
2011-02-03 22:07:34 +01:00
Erik Broes
04be2b9b31
Generic cleanup/reformat.
2011-02-02 00:39:08 +01:00
Erik Broes
001a45804e
Clean vehicle code.
2011-02-02 00:29:37 +01:00
Erik Broes
1dac92a766
Update chunk handling.
2011-02-02 00:29:37 +01:00
Dinnerbone
e0416ca7fb
Added CraftDispenser.dispense()
2011-02-01 23:18:11 +00:00
Forsaken
d228e0c311
Fixed the onDisable() event of plugins again after it was overwritten some days ago.
2011-02-02 06:12:35 +08:00
Dinnerbone
661f209b7e
Fixed dispenser
2011-02-01 22:01:37 +00:00
Dinnerbone
f8cdbe1d82
Fixed tabs
2011-02-01 21:55:30 +00:00