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1.21.3-update #16

Zusammengeführt
Lixfel hat 329 Commits von 1.21.1-update nach master 2024-11-24 20:47:52 +01:00 zusammengeführt

329 Commits

Autor SHA1 Nachricht Datum
91367e8e66 steamwarci.yml aktualisiert
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SteamWarCI Build failed
2024-11-24 20:38:39 +01:00
e67a18d7ba Update to 1.21.3 Stable
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2024-11-24 19:19:06 +01:00
72d0796227 Merge remote-tracking branch 'upstream/master' into 1.21.1-update 2024-11-24 19:00:12 +01:00
cfb077f77c Update 2024-11-24 19:00:06 +01:00
Jake Potrebic
bf8405fcdd
[ci skip] Rebuild patches 2024-11-23 22:48:48 -08:00
Bjarne Koll
bb32b05498
Call ProjectileHitEvent for entity hits (#11652)
A simple bugfix replacing a new vanilla call to
Projectile#hitTargetOrDeflectSelf with the bukkit replacement to call
the event.
2024-11-23 23:13:10 +01:00
kokiriglade
6051dac82b
Painting variant registry modification API (#11648) 2024-11-23 23:10:54 +01:00
Bjarne Koll
edabff8a35
Correctly damage tick wolf after armor block (#11653)
Spigot incorrectly returns false in Wolf#actuallyHurt if the armor
absorbed the damage causing the entity to not get damage invuln ticks.
Resolve this by correctly reverting to the "always true" return value as
the event is not cancelled.
2024-11-23 23:05:54 +01:00
Jake Potrebic
eef40b78c2
Configurable Entity Despawn Time (#11454)
* Configurable Entity Despawn Time

Co-authored-by: Kevin Raneri <kevin.raneri@gmail.com>

* Rebase

* Rebase

* rebase

* throw exceptions for this map

---------

Co-authored-by: Kevin Raneri <kevin.raneri@gmail.com>
2024-11-23 13:27:37 -08:00
Bjarne Koll
aee6f7abe1
Correctly mirror vanilla non-exact ingredients (#11651) 2024-11-23 20:37:38 +01:00
Jake Potrebic
860d948731
Support tags for more SimpleRegistry (#11607) 2024-11-23 20:26:51 +01:00
Nassim Jahnke
f2412609a1
Make TypedKey an actual Key (#11641) 2024-11-23 20:21:24 +01:00
Lulu13022002
751e9bd125
Fix jukebox component (#11642) 2024-11-23 20:09:34 +01:00
Jake Potrebic
915637df5c
Run 'freeze' listeners before tag events (#11606) 2024-11-23 10:52:00 -08:00
48f80425f0 Merge remote-tracking branch 'upstream/master' into 1.21.1-update 2024-11-23 13:07:39 +01:00
6909196c8d Update
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2024-11-22 14:26:56 +01:00
3dea2d3fda Merge remote-tracking branch 'upstream/master' into 1.21.1-update 2024-11-22 14:18:49 +01:00
Abel
817550c520
Add API to allow/disallow tick sleeping (#11611) 2024-11-22 12:53:01 +01:00
Abel
8dc42fadfa
Add API to check if the server is sleeping (#11605) 2024-11-22 12:22:20 +01:00
Lulu13022002
f8e2a671eb
Check for AbstractBoat instead of Boat in EAR ignore list 2024-11-21 18:37:49 +01:00
Nassim Jahnke
55475f05d5
[ci skip] Fix typos 2024-11-21 17:57:18 +01:00
Nassim Jahnke
c28d89d625
Update spark 2024-11-21 10:43:07 +01:00
Lulu13022002
85bfdc09bc
Fix NPE when EntityResurrectEvent is uncancelled (#11636) 2024-11-19 12:21:31 +01:00
Bjarne Koll
d0dcd7d251
Fix incorrect invulnerability damage reduction (#11599)
Fixes incorrect spigot handling of the invulnerability damage
reduction applied when an already invulnerable entity is damaged with a
larger damage amount than the initial damage.
Vanilla still damages entities even if invulnerable if the damage to be
applied is larger than the previous damage taken. In that case, vanilla
applies the difference between the previous damage taken and the
proposed damage.

Spigot's damage modifier API takes over the computation of damage
reducing effects, however spigot invokes this handling with the initial
damage before computing the difference to the previous damage amount.
This leads to the reduction values to generally be larger than expected,
as they are computed on the not-yet-reduced value.
Spigot applies these reductions after calling the EntityDamageEvent and
*then* subtracts the previous damage point, leading to the final damage
amount being smaller than expected.

This patch cannot simply call the EntityDamageEvent with the reduced
damage, as that would lead to EntityDamageEvent#getDamage() returning
the already reduced damage, which breaks its method contract.
Instead, this patch makes use of the DamageModifier API, implementing
the last-damage-reduction as a DamageModifier.
2024-11-19 11:54:58 +01:00
Nassim Jahnke
57eab3e312
Add PlayerItemGroupCooldownEvent (#11625) 2024-11-19 11:33:06 +01:00
Lulu13022002
21cc763352
Fix drops for shearing mushroom cow (#11632) 2024-11-19 11:14:19 +01:00
Lulu13022002
f9f964d4d2
Fix drops for shearing bogged (#11628) 2024-11-19 11:05:54 +01:00
Bjarne Koll
01dd50fb3a
[ci skip] Rebuild patches 2024-11-19 09:59:20 +01:00
Spottedleaf
fdef6d392b Add missing NotNull annotation for getChunksAtAsync cb param 2024-11-18 23:02:17 -08:00
Spottedleaf
878da16a6b Fix non block ticking chunks not sending block/light updates
Needed to redirect the getTickingChunk call in
broadcastChangedChunks to use the chunk to send method.
2024-11-18 23:02:17 -08:00
Spottedleaf
37b9630f6a Do not create unneccessary callback in ChunkTaskScheduler#scheduleChunkLoad
If the parameter has addTicket = false and onComplete = null,
then the loadCallback would do no work and as a result does
not need to be created.
2024-11-18 23:02:17 -08:00
Spottedleaf
8c5b837e05 Rework async chunk api implementation
Firstly, the old methods all routed to the CompletableFuture method.
However, the CF method could not guarantee that if the caller
was off-main that the future would be "completed" on-main. Since
the callback methods used the CF one, this meant that the callback
methods did not guarantee that the callbacks were to be called on
the main thread.

Now, all methods route to getChunkAtAsync(x, z, gen, urgent, cb)
so that the methods with the callback are guaranteed to invoke
the callback on the main thread. The CF behavior remains unchanged;
it may still appear to complete on main if invoked off-main.

Secondly, remove the scheduleOnMain invocation in the async
chunk completion. This unnecessarily delays the callback
by 1 tick.

Thirdly, add getChunksAtAsync(minX, minZ, maxX, maxZ, ...) which
will load chunks within an area. This method is provided as a helper
as keeping all chunks loaded within an area can be complicated to
implement for plugins (due to the lacking ticket API), and is
already implemented internally anyways.

Fourthly, remove the ticket addition that occured with getChunkAt
and getChunkAtAsync. The ticket addition may delay the unloading
of the chunk unnecessarily. It also fixes a very rare timing bug
where the future/callback would be completed after the chunk
unloads.
2024-11-18 23:00:59 -08:00
Owen
de6173b061
Item DataComponent API (#10845)
Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
Co-authored-by: Lulu13022002 <41980282+Lulu13022002@users.noreply.github.com>
Co-authored-by: Bjarne Koll <git@lynxplay.dev>
2024-11-18 15:09:44 -05:00
Lulu13022002
6735c60738
Fix enderchest opening animation (#11635) 2024-11-18 20:47:52 +01:00
MiniDigger | Martin
d8b66dd93d fix: move to jline-terminal-ffm on java 22+ and fall back to jni on 21, fixes #10405
ffm requires 1) native access allowed (the jdk cracks down on undocumented native access in 22) and 2) reverting the default console back to java.base, so the internal jline doesnt take over
2024-11-18 17:01:08 +01:00
016ff29bf0 Merge remote-tracking branch 'upstream/master' into 1.21.1-update
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2024-11-18 13:54:21 +01:00
Nassim Jahnke
4e01ede950
Fix inverted global skip check 2024-11-18 13:46:13 +01:00
Nassim Jahnke
daf31133b5
Make logs less annoying 2024-11-18 13:06:15 +01:00
Nassim Jahnke
11d708d831
[ci skip] Add missing feature patch identifiers 2024-11-18 12:31:36 +01:00
Nassim Jahnke
575c1c4f89
Update disableGameRuleLimits casing 2024-11-18 12:24:37 +01:00
Space Walker
34804890e8
Update Alternate Current patch to 1.21.3 (#11602) 2024-11-18 10:29:51 +01:00
Josh Roy
bc4a705ce4
[ci skip] chore: change paste.gg links to mclo.gs (#11629) 2024-11-17 10:46:43 -08:00
Riley Park
4e2291e206 chore: refactor issue templates 2024-11-17 10:27:17 -08:00
Bjarne Koll
7b13d936de
Updated Upstream (Bukkit/CraftBukkit) (#11626)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
36b11391 Fix copy pasting in UseCooldownComponent

CraftBukkit Changes:
a71a7e1f5 SPIGOT-7957: Fix setTarget method for Breeze
5bc0a094b SPIGOT-7955: Failure teleporting players between worlds using Player#teleport() when player has attribute modifiers
2e09c7a36 SPIGOT-7953: Item cooldown must be greater than 0
8ef9079fa Increase outdated build delay
2024-11-17 16:52:44 +01:00
50cd3e49a4 Update to 1.21.3
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2024-11-17 00:03:48 +01:00
302edbb874 Merge remote-tracking branch 'upstream/master' into 1.21.1-update 2024-11-16 23:05:51 +01:00
Vivian Horvath
be886cf4e7
Fix Naming issue inside Add PlayerArmorChangeEvent (#11614) 2024-11-15 10:00:33 +01:00
Bjarne Koll
13f48d8320
[ci skip] Rebuild patches 2024-11-15 09:41:04 +01:00
Spottedleaf
c60af44a94 Fix experimental minecart collisions on sloped rails
We are supposed to ignore some collisions on the sloped
rail.
2024-11-14 21:01:04 -08:00
7939b74522 Update 1.21.1 Paper
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SteamWarCI Build successful
2024-11-12 23:02:31 +01:00
2da4ddea4f Merge remote-tracking branch 'upstream/master' into 1.21.3 2024-11-12 22:46:17 +01:00
Jason Penilla
661839e033
Fix and optimize getChunkCount (#11610)
It was returning ticking chunk count instead of the intended full chunk count.
We can also directly use the size of the fullChunks collection instead of iterating all chunks.
2024-11-11 12:17:36 -07:00
Barnaby
52fb26524e
Optimize custom map rendering (#11000) 2024-11-11 18:04:22 +01:00
Jake Potrebic
1ef4c0e7ff
Improve performance of RecipeMap#removeRecipe (#11547) 2024-11-10 01:26:05 +01:00
Space Walker
6da7b9e888
Update Eigencraft patch to 1.21.3 (#11553) 2024-11-10 00:52:51 +01:00
Lulu13022002
59b79c8bbb
Fix NPE with enchantable (#11557) 2024-11-09 23:26:01 +01:00
Noah
9d1c91d083
[ci skip] Fix UseCooldownComponent jd (#11565) 2024-11-09 23:24:56 +01:00
Abel
2e6eafb7e8
Improve Minecart#getMinecartMaterial (#11544)
Removes the hardcoded lookup in favour of calling the
AbstractVehicle getItemDrop method.
2024-11-09 23:22:01 +01:00
Jake Potrebic
94ea770212
Re-add exact choice shapeless support (#11546)
* Re-add exact choice shapeless support

* don't re-create maps every shapeless match

* add missing paper comment with last patch
2024-11-09 13:53:53 -08:00
Yannick Lamprecht
e47f79acd9
Configure mockito agent (#11560) 2024-11-09 22:49:07 +01:00
Gero
bcbd10804f
Call CraftPlayer#onEntityRemove for all online players (#11598) 2024-11-09 22:35:58 +01:00
Nassim Jahnke
0af4e84eff
[ci skip] Add identifying line to some larger/optimization patches 2024-11-09 21:44:55 +01:00
Nassim Jahnke
17dbf74ccf
Improve CraftEntity and CraftPlayer equals 2024-11-09 21:17:42 +01:00
Nassim Jahnke
6483ecb8a2
Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
a6aba46f PR-1078: Improve Javadocs of Player#loadData() and Player#saveData()
1e2e6a18 SPIGOT-7946: API for server pause when empty seconds
54a36938 SPIGOT-7944, PR-1077: Allow nullable fields in DamageTypeTags

CraftBukkit Changes:
2702c5c8e SPIGOT-7946: API for server pause when empty seconds
485f910fc SPIGOT-7947: addPassenger doesn't work if the vehicle is a player
ecf3dff0e SPIGOT-7949: Registering a new scoreboard objective with an empty display name throws a NPE
9b048cc84 SPIGOT-7948: `Bukkit#dispatchCommand` uses the wrong `CommandListenerWrapper` for Players
7b44d4640 SPIGOT-7931: Fix sync in Anvil View when result item is taken
2024-11-09 17:01:35 +01:00
Jason Penilla
00ef8bdcb0
Fix Entity#isTicking and update Paper entity command (#11590)
fixes #10299
2024-11-09 15:41:26 +01:00
Noah van der Aa
99f4bb29ba
Fix infinite fireworks (#11592) (#11594) 2024-11-08 11:29:40 +00:00
Bjarne Koll
fcb6c72bc9
Correctly pass velocity native compressor (#11509) 2024-11-06 11:00:10 +01:00
Bjarne Koll
42a1901d3b
Correctly adopt upstream item EAR fix (#11582)
EAR 2 evaluates the entities activity on the already incremented entity
tick. This diverges from spigots behaviour and hence needed adoption for
their item ear fix.
2024-11-05 09:52:18 +00:00
Jake Potrebic
93b435dbab
[ci skip] better instructions for patch apply conflict (#11568) 2024-11-04 18:43:26 +01:00
Jake Potrebic
c6aa61ee18
Updated Upstream (Bukkit/CraftBukkit/Spigot) (#11561)
Updated Upstream (Bukkit/CraftBukkit/Spigot)

Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
b9df8e9f SPIGOT-7933: Improve custom Minecart max speed
fc496179 Fix InstrumentTest
7c0ec598 PR-1075: Make Art an interface
c389f5a4 PR-1074: Make Sound an interface

CraftBukkit Changes:
df1efc0bb SPIGOT-7945: `Bukkit#dispatchCommand` throws `UnsupportedOperationException`
285df6e85 SPIGOT-7933: Improve custom Minecart max speed
a0f3d4e50 SPIGOT-7940: Recipe book errors after reload
9e0618ec2 SPIGOT-7937: Cannot spawn minecart during world generation with minecart_improvements enabled
1eb4d28da SPIGOT-7941: Fix resistance over 4 amplify causing issues in damage
52b99158a PR-1504: Make Art an interface
e18ae35f1 PR-1502: Make Sound an interface

Spigot Changes:
e65d67a7 SPIGOT-7934: Item entities start "bouncing" under certain conditions
2024-11-04 18:42:38 +01:00
Bjarne Koll
ce0a041947
[ci skip] Rebuild patches 2024-11-03 00:37:14 +01:00
Spottedleaf
a6df4c8cdc Handle corrupt light data gracefully
First, if the light data is not marked as correct, we should not be
parsing it in the first place. This will eliminate errors from
parsing possibly different versioned light data.

Secondly, if parsing the light data throws an exception (from
the SWMRNibbleArray constructor), then we can simply mark
the returned chunk as having incorrect light data - rather than
propagating the exception and causing the chunk to be re-generated.
2024-11-02 16:33:08 -07:00
Bjarne Koll
92131adaf2
Decrease dead entity teleport warning (#11559)
Decreases the warning back to its 1.21.1 level where only teleports of
dead/invalid entities across dimensions were logged.
2024-11-01 22:25:31 +01:00
Lulu13022002
d19be64b15
Fix NPE with spark when CraftServer is not init yet (#11558) 2024-11-01 21:37:45 +01:00
Bjarne Koll
85c870e9c7
Correct update cursor (#11554)
Spigot uses a no longer valid ClientboundContainerSetSlotPacket with the
slot -1, which would update the carried stack in versions <=1.21.1 but
now leads to an IOOB.
1.21.2 instead introduced the ClientboundSetCursorItemPacket, which this
patch uses instead.
2024-11-01 15:57:23 +01:00
Bjarne Koll
a5d742637a
Correctly support RecipeChoice.empty (#11550)
The previous implementation was based off of spigots logic in
CraftRecipe#toIngredient, which is completely incorrect as
nms.Ingredient.of() is a throwing call.

Correctly insert handling for the empty() choice in the toNMSOptional
logic.
2024-11-01 11:30:40 +01:00
Jake Potrebic
16d7d73bd5
bunch more general fixes 2024-10-31 20:35:06 -07:00
Jake Potrebic
1de01302d4
re-add a dispense fix patch 2024-10-31 19:51:36 -07:00
Jake Potrebic
5c0930dfad
Fix fix recipe iterator patch 2024-10-31 19:34:10 -07:00
Nassim Jahnke
52a05907c7
Updated Upstream (Bukkit/CraftBukkit) (#11543)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
97c59261 PR-1073: Make Biome an interface
a38581aa Fix further javadoc errors
8271c490 Fix javadoc error
8a9ecf29 PR-1072: Fix bad naming for Vault State methods
6dd58108 PR-1071: Make Fluid an interface and add missing entry
ed2cdfc3 PR-1070: Make Attribute an interface and align names with the new minecraft ones
63472efb PR-1069: Add missing winter drop experimental annotation to pale boats

CraftBukkit Changes:
7235ad7b0 PR-1501: Make Biome an interface
602904003 PR-1500: Rename implementation for Vault State methods
75f26f79f PR-1499: Make Fluid an interface and add missing entry
4cfd87adc PR-1498: Make Attribute an interface and align names with the new minecraft ones
6bb0db5cb SPIGOT-7928: ExactChoice acts as MaterialChoice
3eaf3a13c SPIGOT-7929: Error when setting EquippableComponent
abbf57bac SPIGOT-7930: Fix spawning entities with SummonEntityEffect
92d6ab6cf PR-1497: Move boat field rename entries to below key renaming, so that keys are also renamed
abfe292aa PR-1496: Use correct Fluid class on Tags type check
c7aab7fa7 SPIGOT-7923: Fix Dispenser logic to avoid firing empty projectiles
2024-10-31 23:44:34 +01:00
Noah van der Aa
7ee4835074
Correctly clear explosion density cache(#11541) 2024-10-31 22:30:18 +01:00
Bjarne Koll
c5c125079c
[ci skip] Remove leftover todo file (#11540) 2024-10-31 21:59:35 +01:00
Nassim Jahnke
f273e6e6c1
Set updatingMinecraft to false 2024-10-31 18:07:14 +01:00
Bjarne Koll
ad9c58e103
Only expose velocity relative tp flags to API (#11532)
Since 1.21.2, vanilla split relative teleportation flags into position
and delta/velocity flags into separate enum entries.
This highlighted a design flaw in the paper api addition for teleport
flags, which just simply mirrored internals while also only being able
to apply the delta/velocity part of a flag, given the teleport target is
always absolute in the API.

This patch proposes to simply no longer expose the non-velocity related
flags to the API, instead marking the entire Relative enum as being
purely velocity related, as non-velocity related flags are not useful to
callers. This was done over simply exposing all internal flags, as
another vanilla change to the internal enum would result in the same
breakage.

The newly proposed API *only* promises that the passed flags prevent the
loss of velocity in the specific axis/context, which should be
independent enough of vanillas specific implementation of this feature.
2024-10-31 17:25:52 +01:00
Lulu13022002
147b7961fe
get previous redstone level from the right state for experimental wires 2024-10-31 16:48:37 +01:00
Bjarne Koll
dfedf79a2f
Correctly cancel consumption of consumable
See: #11534
2024-10-31 12:44:02 +01:00
Bjarne Koll
40a960db45
Rebuild patches 2024-10-30 18:36:22 +01:00
Jason Penilla
580a610550
Allow using old ender pearl behavior & apply ender pearl exploit patch (#11524)
When enabled, ender pearls will not load chunks and will save to the world instead of the player.

Also changes the exploit config to be default false, as it only makes sense when legacy behavior is enabled.
2024-10-30 18:09:05 +01:00
Noah van der Aa
13308806ac
Add Friction API to minecarts 2024-10-30 17:31:33 +01:00
Lulu13022002
1523212d4e
don't resend effects when PlayerItemConsumeEvent is cancelled 2024-10-30 17:07:49 +01:00
Lulu13022002
8ba3073343
fix "is_freezing" damage type tag 2024-10-30 14:55:46 +01:00
Nassim Jahnke
1a1d0cf01a
Use target pitch in teleport (generally the same thing) 2024-10-30 14:36:09 +01:00
Nassim Jahnke
9f1fa0b4f8
Fix item gravity on inactive items, remove dumb active skipping 2024-10-30 14:06:43 +01:00
Nassim Jahnke
fe2f3d4693
Fix portal exit resulting in bad teleport transition 2024-10-29 22:35:10 +01:00
Jason Penilla
1196ab5505
Avoid issues with certain tasks not processing during sleep (#11526) 2024-10-29 20:46:33 +01:00
Lulu13022002
d576cfc234
cleanup bugfix patch 2024-10-29 16:54:40 +01:00
Lulu13022002
49eae0d5fb
remove some leftovers 2024-10-29 15:33:42 +01:00
Jason Penilla
40211a0ba0
Update Gradle wrapper to 8.10.2 2024-10-28 10:17:48 -07:00
Owen1212055
99b1bf9b0f
Use new ClientboundPlayerRotationPacket for setting player rotation 2024-10-28 12:14:00 -04:00
granny
6288adb001
Remove leftover missed timings calls (#11527)
* remove leftover timings calls

* remove unused imports
2024-10-28 00:03:55 -07:00
Jason Penilla
e35f199344
Use declaration order for state holder property iteration
Mostly an aesthetic change for serialization, should not have any impact on performance or correctness.
2024-10-27 18:29:34 -07:00
Jason Penilla
9e35192360
Execute spark tasks during tick sleep (#11525) 2024-10-27 22:00:06 +01:00
Jason Penilla
29bf7beba9
Fix unused parameter in PlayerList#remove 2024-10-27 12:09:27 -07:00
Jason Penilla
f8f230a0d0
Remove unnecessary AT 2024-10-27 11:26:21 -07:00
Lulu13022002
4d87302672
Fix NPE and StackOverflowError for dispensers 2024-10-27 18:47:50 +01:00
Nassim Jahnke
02bca1e655
Remove timings impl 2024-10-27 18:39:30 +01:00
Bjarne Koll
12ed021051
Update material tags and entity effect 2024-10-27 12:20:30 +01:00
Nassim Jahnke
fe7b741545
Another one 2024-10-27 12:02:26 +01:00
Nassim Jahnke
3cb16c9d91
Add back per player mob spawning
Also removes the `info.mobCategoryCounts.mergeInt` call that - at least from what I can tell - has been wrongly counting spawned mobs twice. The runner passed via `info::afterSpawn` already counts up that exact number in the same exact places (where `j`, the return value used here, is incremented)
2024-10-27 11:56:51 +01:00
Nassim Jahnke
b6305644f9
More patches 2024-10-27 10:40:53 +01:00
Nassim Jahnke
348c855096
Readd last API patch (with TODO) 2024-10-27 10:03:59 +01:00
Nassim Jahnke
bcf52fe5fd
Delete some old patches 2024-10-27 09:24:59 +01:00
Jake Potrebic
09718757bf
re-add improve perf of mass crafts 2024-10-26 12:50:32 -07:00
Lulu13022002
7d67d3f4f4
fix DamageTypeTags init 2024-10-26 19:41:56 +02:00
Lulu13022002
7162ff0404
fix item meta 2024-10-26 19:11:37 +02:00
Nassim Jahnke
20507b45cf
Apply more patches 2024-10-26 18:16:39 +02:00
Lulu13022002
98af0e0d3b
update generator 2024-10-26 18:03:25 +02:00
Shane Freeder
2946dbb832
Update WorldServer#serverlevelData mapping 2024-10-26 15:11:09 +01:00
Jason Penilla
b14d336442
Apply watchdoge patches 2024-10-25 18:13:48 -07:00
Spottedleaf
be2edeac2b Fix boats/minecarts not dropping when destroyed
Diff to clone the item was lost, which meant that the spawned
item was air.
2024-10-25 15:04:29 -07:00
Spottedleaf
cf03bed519 Add startup flag to disable gamerule limits
-DPaper.DisableGameRuleLimits=true will disable gamerule limits
2024-10-25 14:22:01 -07:00
Spottedleaf
ba1ee87e70 Revert "Add max minecarft speed gamerule config"
This reverts commit 61136fe43b.
2024-10-25 14:10:40 -07:00
Spottedleaf
61136fe43b Add max minecarft speed gamerule config 2024-10-25 14:07:01 -07:00
Bjarne Koll
dcd81a8867
Fix crafting (and server icon) 2024-10-25 22:33:37 +02:00
Spottedleaf
e92607cd21 Fix MSPT command
Used wrong variable for tick length
2024-10-25 13:19:27 -07:00
Spottedleaf
683ce2062e Fix Anti-Xray using wrong data in chunk deserialize 2024-10-25 13:05:26 -07:00
Spottedleaf
e4efb590e4 fix compile issues 2024-10-25 13:05:26 -07:00
Jason Penilla
2e76d3f1e2
Specify mainCapabilityAttribute for paper-api 2024-10-25 12:47:24 -07:00
Spottedleaf
b711764991 Rebase fixups 2024-10-25 12:24:15 -07:00
Spottedleaf
62e3bcdc3b Review patch-to-patch diff
Looks OK
2024-10-25 12:11:20 -07:00
Spottedleaf
9ecf77e884 Fix compile issues 2024-10-25 11:46:53 -07:00
Spottedleaf
35ef2932be Finish rebase 2024-10-25 11:40:25 -07:00
Spottedleaf
a911f4a167 Prepare rebase 2024-10-25 11:25:10 -07:00
Spottedleaf
f1a11a6e3f Finish mixin diff review
The mixin diff review looks OK, but need to check the
patch diff now.
2024-10-25 11:25:10 -07:00
Spottedleaf
75e3409cec Complete rebase, start review 2024-10-25 11:25:10 -07:00
Spottedleaf
6daedd74c9 Prepare rebase 2024-10-25 11:25:09 -07:00
Spottedleaf
1d341dfda3 Fix some compile errors from patches 2024-10-25 11:25:09 -07:00
Spottedleaf
3d7b5708ef Implement chunk system 2024-10-25 11:25:09 -07:00
Spottedleaf
16d2c9defe Implement Starlight 2024-10-25 11:25:09 -07:00
Spottedleaf
2a95ad1df3 Implement explosion optimisations 2024-10-25 11:25:09 -07:00
Spottedleaf
e9c58f5451 Implement chunk tick iteration optimisations 2024-10-25 11:25:09 -07:00
Spottedleaf
3b316215d7 Implement config hooks in PaperHooks 2024-10-25 11:25:09 -07:00
Spottedleaf
8e569ba62a Merge patches 2024-10-25 11:25:09 -07:00
Spottedleaf
ecf4d9715e Begin fixing issues
See diff in the update text file
2024-10-25 11:25:09 -07:00
Spottedleaf
47258a7118 Move common diffs to MCUtils 2024-10-25 11:25:09 -07:00
Spottedleaf
6df21e61af Start Moonrise update
This is based on Moonrise's 1.21.2 branch, but this on
1.21.1 so some diffs cannot be applied (and this doesn't
compile).

See moonrise_update_1_21_2.txt for progress
2024-10-25 11:25:09 -07:00
Lulu13022002
3518974270
fix some issues 2024-10-25 20:09:45 +02:00
Bjarne Koll
e19f48475d
Test compile fixes 2024-10-25 19:15:40 +02:00
Bjarne Koll
0a8fd78e37
Compiler issue v5 2024-10-25 18:08:28 +02:00
Bjarne Koll
bb124f4021
Compiler issues v4 2024-10-25 17:20:41 +02:00
Bjarne Koll
918ca965d9
Compiler issues v3 2024-10-25 15:15:12 +02:00
Bjarne Koll
6fb86bb20a
Compiler issues v2 2024-10-25 14:25:28 +02:00
Bjarne Koll
0f011a31b1
Some more compile issues 2024-10-25 13:34:01 +02:00
Bjarne Koll
9c83387157
Compile issues 1 2024-10-25 13:19:23 +02:00
Bjarne Koll
b06e0b0317
Work on compile errors 2024-10-25 13:13:43 +02:00
Bjarne Koll
afbb0d88dd
1037 2024-10-25 12:28:34 +02:00
Bjarne Koll
227caac7f0
Wrong attempt at Tag lifecycle 2024-10-25 12:06:49 +02:00
Bjarne Koll
6a315742d9
1020 2024-10-25 00:08:35 +02:00
Bjarne Koll
7616ebccd8
1000 2024-10-24 23:03:27 +02:00
Bjarne Koll
35e01d7a80
Update work 989 2024-10-24 22:29:29 +02:00
Shane Freeder
fe142cdcd5
Anti Xray 2024-10-24 20:10:38 +01:00
Shane Freeder
d67e55d367
Checkpoint 2024-10-24 19:40:24 +01:00
Bjarne Koll
9047541397
Upstream update 2024-10-24 19:29:35 +02:00
Bjarne Koll
fc05430719
963 2024-10-24 17:20:12 +02:00
Bjarne Koll
b2375286c9
Readd wrongly removed diff 2024-10-24 16:31:09 +02:00
Owen1212055
7d4cce94ae
Patch 2024-10-24 10:02:45 -04:00
Owen1212055
89bf08158b
Patch 2024-10-24 09:53:28 -04:00
Owen1212055
26f7b4c72e
Patch 2024-10-24 09:25:36 -04:00
Bjarne Koll
80de05ff33
Patch me this, patch me that 2024-10-24 12:22:30 +02:00
Bjarne Koll
457d03534d
Patches, patches, patches 2024-10-24 10:42:29 +02:00
Noah van der Aa
5d19e2b332
good luck americans 2024-10-24 00:42:38 +02:00
Noah van der Aa
5a6011c08c
MOOOOOOOOOOOOOORE 2024-10-24 00:32:21 +02:00
Noah van der Aa
dd87f9fe83
fix gruesome copyright violation 2024-10-24 00:11:28 +02:00
Noah van der Aa
4baf9ab44d
MOOOOOOOOOOORE 2024-10-24 00:08:29 +02:00
Noah van der Aa
d52e2d241d
MOOOOOOOORE 2024-10-23 23:35:21 +02:00
Noah van der Aa
1dc142534d
MOOOOORE 2024-10-23 23:12:09 +02:00
Noah van der Aa
cb79de80c4
moooore 2024-10-23 22:52:43 +02:00
Shane Freeder
6456b5dea8
A bunch more 637 2024-10-23 21:10:14 +01:00
Shane Freeder
cbf64163ba
A bunch of patches 2024-10-23 20:43:06 +01:00
Bjarne Koll
4db250389e
Work work work work 2024-10-23 20:50:46 +02:00
Bjarne Koll
0bb4d1d660
553 2024-10-23 20:15:25 +02:00
Bjarne Koll
2810f50ca2
503 2024-10-23 19:46:06 +02:00
Bjarne Koll
f5177aa121
Some more work 2024-10-23 17:58:11 +02:00
Bjarne Koll
1f8b53733f
440 2024-10-23 17:13:43 +02:00
Bjarne Koll
09b625eccf
400 2024-10-23 16:57:39 +02:00
Owen1212055
6bfc6db99e
Patch 2024-10-23 10:08:40 -04:00
Owen1212055
af125d26a9
Patch 2024-10-23 10:04:01 -04:00
Owen1212055
aa37f7250d
Patches 2024-10-23 09:54:09 -04:00
Bjarne Koll
5e262c1691
298 2024-10-23 15:02:51 +02:00
Bjarne Koll
f677393a88
Skip Improve-exact-choice-recipe-ingredients for now 2024-10-23 14:12:17 +02:00
Bjarne Koll
8851d25a4d
Fluid Flowing ifLoaded patch 2024-10-23 13:13:00 +02:00
Bjarne Koll
a400929816
242 2024-10-23 12:32:08 +02:00
Bjarne Koll
7c04a31c9f
Update projectile launch to 1.21.2 2024-10-23 12:02:36 +02:00
Bjarne Koll
dc5af4848a
Breakpoint before projectile mess 2024-10-23 11:04:00 +02:00
Bjarne Koll
9d63c814c2
Work work work 2024-10-23 00:02:50 +02:00
Bjarne Koll
f1649d702b
Work it 2024-10-22 23:30:51 +02:00
Bjarne Koll
9e92fed7a2
More work? 2024-10-22 22:38:26 +02:00
Bjarne Koll
152e82ceec
Some work 2024-10-22 22:00:33 +02:00
Noah van der Aa
6b27267fb7
oops 2024-10-22 20:09:28 +02:00
Noah van der Aa
3585434382
first 100! 2024-10-22 20:04:31 +02:00
Noah van der Aa
d280061a1a
First batch of server patches 2024-10-22 19:28:57 +02:00
Noah van der Aa
e080b20c45
Bundles are no longer experimental (thanks lynx) 2024-10-22 18:43:46 +02:00
Noah van der Aa
d0028b77c7
you saw nothing 2024-10-22 18:32:41 +02:00
Noah van der Aa
2ef589c820
okaaay let's go 2024-10-22 18:23:19 +02:00
Lulu13022002
d348cb88a9
Restrict BlockProjectileSource#launchProjectile
Spigot recently revamped their CraftBlockProjectileSource impl to make use of
the the ProjectileItem logic. During this move however, a couple of types were
added which do not provide a sensible ProjectileItem implementation.

The commit restricts the API once again to types that represent useful
ProjectileItems, removing support for the trident, enderpearl and breeze variant
of the windcharge.
2024-10-21 18:17:45 +02:00
Shane Freeder
14a48cda40
Some small touchups to the GUI (#11505)
As noted on the issue, the method here can blow up in
certain cases, the GUI logic already handles "the mouse is missing",
and so, we'll just catch this and move on.

Misc fix - There is probably an issue report for this somewhere,
but, the details section utilised the bukkit singleton to try to get
the TPS from the server. We already have the MinecraftServer instance
passed into us, and so we'll just get the information directly from there instead.

Fixes: #11494
2024-10-21 01:10:10 +02:00
Shane Freeder
260c3bbec0
Always send Banner patterns to the client (#11506)
The mojang client will not remove patterns from a Banner when none
are sent inside of an update packet, given that this is not an expected
flow for them, this is not all too surprising. So, we shall resort to always
sending the patterns over the network for update packets.

Fixes: #11487
2024-10-21 01:02:00 +02:00
caramel
c13f9fd06a
Fix potential annotation testing interruption (#11460) 2024-10-21 00:46:50 +02:00
Bjarne Koll
3b9db2b194
Updated Upstream (Bukkit/CraftBukkit) (#11501)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
bb4e97c6 Add support for Java 23
bc6874dd Bump asm to 9.7.1
50e8a00b PR-1064: Add specific getTopInventory methods for InventoryView derivatives
758b0a0f SPIGOT-7911: Fix Location#isWorldLoaded() for re-loaded worlds
133a64a7 Improve Registry#getOrThrow messages
be0f5957 PR-1058: Add tests for Minecraft registry <-> Bukkit fields
d1b31df2 PR-1062: Clarify BeaconView documentation
3fab4384 PR-1060: Cache Material to BlockType and ItemType conversion
967a7301 SPIGOT-7906: Increase YAML nesting limit to 100
6ecf033d SPIGOT-7899: Smithing recipes don't require inputs

CraftBukkit Changes:
0a7bd6c81 PR-1493: Improve reroute performance and add some tests
54941524c Add support for Java 23
f4d957fff SPIGOT-7915: Fix World#getKeepSpawnInMemory() using Spawn Radius rather than Spawn Chunk Radius
ded183674 Fix HIDE_ENCHANTS flag in items without enchantments
308785a0a Bump asm to 9.7.1 and re-add ClassReader to ClassWriter
72ce823cd PR-1487: Add specific getTopInventory methods for InventoryView derivatives
11a5e840c SPIGOT-7907, PR-1484: Improve merchant recipe item matching behavior to more closely align with older versions
45b66f7e4 SPIGOT-7909: Always set HIDE_ENCHANTS flag to item if flag is set
963459791 Increase outdated build delay
fc5b2d75f SPIGOT-7910: Fix launching breeze wind charge from API and improve dispenser launch API
c7d6428f2 SPIGOT-7856, PR-1483: End platform not dropping items after replacing blocks
2a5572b52 SPIGOT-7780, PR-1482: Cannot edit chunks during unload event
527041ab5 SPIGOT-7902, PR-1477: Fix CraftMetaPotion#hasCustomEffects() does not check if customEffects (List) is empty
5529a1769 Implement base methods for tags
30fbdbaaf Improve Registry#getOrThrow messages
6b71a7322 PR-1475: Add tests for Minecraft registry <-> Bukkit fields
5f24c255c SPIGOT-7908: Mark junit-platform-suite-engine as test scope
e4c92ef65 PR-1473: Change tests to use suites, to run tests in different environments and feature flags
d25e1e722 PR-1481: Fix BeaconView#set[X]Effect(null)
d69a05362 PR-1480: Fix PerMaterialTest#isEdible test running for legacy materials
bb3284a89 PR-1479: Use custom #isBlock method in legacy init instead of the one in Material, since it relies on legacy being init
98c57cbbe SPIGOT-7904: Fix NPE for PlayerItemBreakEvent
f35bae9ec Fix missing hasJukeboxPlayable
8a6f8b6d8 SPIGOT-7881: CTRL+Pick Block saves position data into item
7913b3be7 SPIGOT-7899: Smithing recipes don't require inputs
2024-10-21 00:06:54 +02:00
Shane Freeder
755a7753af
[ci skip] rebuild patches 2024-10-17 21:24:12 +01:00
Spottedleaf
aebbdc9e9a Add proper async player disconnections
Blocking can cause performance problems
2024-10-16 07:00:40 -07:00
Pedro
4430e96e1b
Add AnvilView#bypassEnchantmentLevelRestriction (#11475) 2024-10-12 23:10:05 +02:00
Lulu13022002
b16c0ae023
Add offline PDC API (#8117) 2024-10-12 21:38:18 +02:00
TonytheMacaroni
57c75a4b67
Fix CraftMagicNumbers#getTag (#11484) 2024-10-09 21:58:13 +01:00
Nassim Jahnke
7cd4f2c15f
Check if leash tag has a uuid 2024-10-03 17:10:27 +02:00
Nassim Jahnke
fb768404aa
[ci skip] Add section on nullability annotations (#11461) 2024-10-02 14:32:20 +02:00
Jake Potrebic
709f0f2919
Use components properly in ProfileWhitelistVerifyEvent (#11456) 2024-10-02 14:32:05 +02:00
Nassim Jahnke
69ffbec34a
Fix hex color check 2024-10-02 13:49:39 +02:00
Jake Potrebic
e7e1ab56ca
Finish converting most of the undeprecated api to jspecify 2024-09-30 16:02:52 -07:00
Jake Potrebic
ba3c29b92e
Finish converting all events to jspecify annotations 2024-09-29 19:13:41 -07:00
Bjarne Koll
ea00be3aaa
Do not NPE on uuid resolution in player profile (#11449)
Band-aid fix for the player profile api resolution for a profile with
name but without uuid. The real solution is a proper refactoring of the
completeFromCache and complete method internally, however this needs
further consideration regarding existing faulty behaviour around name
lookups from uuid-only profiles.
2024-09-30 00:26:44 +02:00
Axionize
b410fe8697
Configurable per-world void damage offset/damage(#11436) 2024-09-30 00:06:13 +02:00
Noah van der Aa
e3c8a8eef1
Add PlayerInsertLecternBookEvent [1.20 port] (#7305)
* Add PlayerInsertLecternBookEvent

* Rebase

Additionally, moves the event call higher up and removes the lectern
block state clone from the event.

* jSpecify

* Shrink correctly

* style fixups

* move methods

* rename param to cancel

* fix javadocs

* more javadoc fixes

* fix co-author on patch from yesterday

* last fix

---------

Co-authored-by: Mariell Hoversholm <proximyst@proximyst.com>
Co-authored-by: Bjarne Koll <lynxplay101@gmail.com>
2024-09-29 14:28:48 -07:00
Jake Potrebic
f9c7f2a5c1
Begin switching to JSpecify annotations (#11448)
* Begin switching to JSpecify annotations

* more

* fixes
2024-09-29 12:52:13 -07:00
Jake Potrebic
6d7a438fad
Call bucket events for cauldrons (#7486) 2024-09-29 00:04:11 +02:00
Esoteric Enderman
355b1cbaf6
Add API for explosions to damage the explosion cause (#11180)
This intends to give plugin developers more control over explosions created using the World#createExplosion method, specifically by adding the option for explosions to damage the explosion cause (not the default behavior, and previously impossible to do, as far as I know). This is done by overloading existing methods with an extra `excludeSourceFromDamage` parameter.

Co-authored-by: Bjarne Koll <lynxplay101@gmail.com>
2024-09-28 21:32:56 +02:00
Tamion
7b03141498
Add startingBrewTime (#11406)
* add startingBrewTime

* casting

* requests

* comments and fix setBrewTime

* a

* b

* move to own class

* rename

* missing Paper comment

* missing experimentals

* rebased

---------

Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
2024-09-28 12:14:20 -07:00
Jake Potrebic
e17eb6be0c
Improve entity effect API (#11444) 2024-09-28 20:05:45 +02:00
Jason Penilla
41bc31b79b
Update paperweight to 1.7.3 (#11445) 2024-09-28 17:03:58 +02:00
Jake Potrebic
b7ab22dee1
Fix console completions on invalid commands (#7603) 2024-09-27 11:05:15 -07:00
masmc05
8f56db871b
Add enchantWithLevels with tag specification (#11438)
* Add enchantWithLevels with tag specification

* Finalise

---------

Co-authored-by: Bjarne Koll <lynxplay101@gmail.com>
2024-09-27 11:04:57 -07:00
Jake Potrebic
f33611cbc3
fix ItemStack#removeEnchantments creating non-stackable items (#11442) 2024-09-27 10:58:11 -07:00
Jake Potrebic
dd6d1842bb
Remove redundant fillUsableCommands call (#11425) 2024-09-27 18:49:18 +02:00
Jake Potrebic
9c76642f99
Deprecate for removal Block#isValidTool (#11439)
The method's implementation uses Block#getDrops
which re-computes the drops from the loot table each
call leading to isValidTool returning different values
with subsequent calls.
2024-09-27 18:28:04 +02:00
Brokkonaut
01c4820450
Call EntityDropItemEvent when a container item drops its contents (#11441) 2024-09-27 18:27:14 +02:00
Stefano
627cc64eea
Adjust HAProxy's existance to log for console masters (#11433) 2024-09-27 18:19:29 +02:00
Jake Potrebic
20ec62255d
use correct types for preloading CraftRegistry
also add a check in CraftRegistryEntry constructor to
make sure preload class isn't in net.minecraft package
2024-09-26 14:20:09 -07:00
Jake Potrebic
1bc02e6b23
Fix tag lifecycle event handlers not disabling /reload 2024-09-24 19:33:30 -07:00
Jake Potrebic
9b1ee0d87d
Add missing key files and cleanup registry definition order 2024-09-23 17:36:32 -07:00
Jake Potrebic
acdd6d35ad
make MenuType implement FeatureDependant 2024-09-23 15:03:52 -07:00
Jake Potrebic
4514c71a7f
Only call EntityPortalExitEvent if entity is actually in a portal 2024-09-22 14:36:17 -07:00
Jake Potrebic
e8297c4cca
Expand out datapack API (#10828)
* Expand out datapack API

* add getTitle

* better enable check
2024-09-22 14:28:45 -07:00
TreemanKing
540deb7ef7
Fix Color Particle API (#10895)
* fix: check datatype of particles rather than particle-type

* feature: add ARGB channels

It keeps the functionality of the original color(int).

* fix: order

* fixes

---------

Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
2024-09-22 14:06:40 -07:00
Nassim Jahnke
2f50b87277
Fixup command precprocess cancellation (#11424) 2024-09-22 21:25:37 +02:00
Nassim Jahnke
81d94483a2
Add ItemStack array serialization methods (#10387) 2024-09-22 21:02:06 +02:00
Oliver Janka
1cb2bf466f
Add velocity forwarding secret env override (#10127)
Previously, the velocity forwarding secret could only be configured via
the configuration option in the global paper configuration.
This makes configuring/passing such a value rather difficult for
containerized/orchestrated servers as these configuration files are
usually part of the server data volume itself and hence cannot be
sourced from a secret.

This commit enables administrators to define the PAPER_VELOCITY_SECRET
environment variable, which will override any potentially configured
velocity secret.
2024-09-22 20:25:27 +02:00
Bjarne Koll
78feecb12f
Deprecate BlockType#isInteractable (#11427)
While BlockType is still marked as internal, it mirrors the already
paper-deprecated method #isInteractable.

The commit marks said method as deprecated if/when BlockType becomes
experimental/non-internal.
2024-09-22 20:09:41 +02:00
Lulu13022002
1ed64f8270
Update launchProjectile API (#11300) 2024-09-21 21:19:02 +02:00
Jake Potrebic
593faf4fc3
Create TileStateInventoryHolder (#11420)
Adds a missing interface to centralize getSnapshotInventory methods.
2024-09-21 20:09:29 +02:00
Bjarne Koll
5bcb2ff9e4
Correctly launch WindCharges (#11418)
The launch API on LivingEntity only respected the WindCharge type, not
its near-clone BreezeWindCharge.

This commit correctly accounts for BreezeWindCharge in
CraftLivingEntity.
2024-09-21 20:08:31 +02:00
Newwind
d61175421d
Disable pretty printing for advancement saving (#11419) 2024-09-21 20:01:22 +02:00
Bjarne Koll
9c450388e1
Return null in getRegistry(Class) for unknown type (#11422)
The Bukkit#getRegistry(Class) method contract specifies that it returns
null for unknown registry types. The current implementation however
requires the passed class to be mappable to a known registry key.

For types like Material, which have a SimpleRegistry in bukkit's
Registry interface, no server side registry exists and such the type
cannot be mapped to a registry key.

The commit correctly returns null for types that are not mappable to a
registry key instead of throwing a NullPointerException.
2024-09-21 19:57:08 +02:00
Bjarne Koll
c5a10665b8
Remove wall-time / unused skip tick protection (#11412)
Spigot still maintains some partial implementation of "tick skipping", a
practice in which the MinecraftServer.currentTick field is updated not
by an increment of one per actual tick, but instead set to
System.currentTimeMillis() / 50. This behaviour means that the tracked
tick may "skip" a tick value in case a previous tick took more than the
expected 50ms.

To compensate for this in important paths, spigot/craftbukkit
implements "wall-time". Instead of incrementing/decrementing ticks on
block entities/entities by one for each call to their tick() method,
they instead increment/decrement important values, like
an ItemEntity's age or pickupDelay, by the difference of
`currentTick - lastTick`, where `lastTick` is the value of
`currentTick` during the last tick() call.

These "fixes" however do not play nicely with minecraft's simulation
distance as entities/block entities implementing the above behaviour
would "catch up" their values when moving from a non-ticking chunk to a
ticking one as their `lastTick` value remains stuck on the last tick in
a ticking chunk and hence lead to a large "catch up" once ticked again.

Paper completely removes the "tick skipping" behaviour (See patch
"Further-improve-server-tick-loop"), making the above precautions
completely unnecessary, which also rids paper of the previous described
incompatibility with non-ticking chunks.
2024-09-19 16:36:07 +02:00
Shane Freeder
5c82955733
Only mark decorations dirty if a removal actually occurs (#11413)
* Only mark decorations dirty if a removal actually occurs

Vanilla calls this method blindly inside of a loop which erroniously marks
map data files as being dirty even if nothing has actually changed.

* Merge into existing patch

---------

Co-authored-by: Bjarne Koll <lynxplay101@gmail.com>
2024-09-19 16:27:33 +02:00
4real
2aaf4369b6
Validate slot in PlayerInventory#setSlot (#11399) 2024-09-17 16:57:32 +02:00
Bjarne Koll
1348e44173
Prevent NPE when serializing unresolved profile (#11407)
In the recent upstream update, the paper player profile was updated to
correctly return null for both name and id if constructed as such. This
change however broke the serialisation logic, as it depended on the name
never being null.

The commit moves the checks over to the newly introduced emptyName/UUID
fields that track if the profile was constructed with a null name or
uuid to differentiate it against an empty string or the NIL_UUID.
2024-09-16 20:53:00 +02:00
Tamion
13a23951d7
Fix enable-player-collisions playing sounds when set to false (#11390) 2024-09-15 22:26:23 +02:00
Tamion
951e7ddc44
Fix TrialSpawner forgetting assigned mob when placed by player (#11381) 2024-09-15 22:20:38 +02:00
Jake Potrebic
0a53f1d10d
Set default drop behavior for player deaths (#11380) 2024-09-15 21:51:35 +02:00
Bjarne Koll
d1a72eac31
Updated Upstream (Bukkit/CraftBukkit/Spigot) (#11405)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
1fc1020a PR-1049: Add MenuType API
8ae2e3be PR-1055: Expand riptiding API
cac68bfb SPIGOT-7890: AttributeModifier#getUniqueId() doesn't match the UUID passed to its constructor
7004fcf2 SPIGOT-7886: Fix mistake in AttributeModifier UUID shim
1ac7f950 PR-1054: Add FireworkMeta#hasPower
4cfb565f SPIGOT-7873: Add powered state for skulls

CraftBukkit Changes:
bbb30e7a8 SPIGOT-7894: NPE when sending tile entity update
ba21e9472 SPIGOT-7895: PlayerItemBreakEvent not firing
0fb24bbe0 SPIGOT-7875: Fix PlayerItemConsumeEvent cancellation causing client-side desync
815066449 SPIGOT-7891: Can't remove second ingredient of MerchantRecipe
45c206f2c PR-1458: Add MenuType API
19c8ef9ae SPIGOT-7867: Merchant instanceof AbstractVillager always returns false
4e006d28f PR-1468: Expand riptiding API
bd8aded7d Ignore checks in CraftPlayerProfile for ResolvableProfile used in profile components
8679620b5 SPIGOT-7889: Fix tool component deserialisation without speed and/or correct-for-drops
8d5222691 SPIGOT-7882, PR-1467: Fix conversion of name in Profile Component to empty if it is missing
63f91669a SPIGOT-7887: Remove duplicate ProjectileHitEvent for fireballs
7070de8c8 SPIGOT-7878: Server#getLootTable does not return null on invalid loot table
060ee6cae SPIGOT-7876: Can't kick player or disconnect player in PlayerLoginEvent when checking for cookies
7ccb86cc0 PR-1465: Add FireworkMeta#hasPower
804ad6491 SPIGOT-7873: Add powered state for skulls
f9610cdcb Improve minecart movement

Spigot Changes:
a759b629 Rebuild patches

Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
2024-09-15 21:39:53 +02:00
Nassim Jahnke
4ff58c4c48
Update spark 2024-09-12 19:54:34 +02:00
Jason Penilla
e945cfe1c5
Fix PaperServerListPingEvent#getPlayerSample not being populated or used (#11387) 2024-09-10 19:52:30 +02:00
Jake Potrebic
61fe23cd08
deprecate isEnabledByFeature in Item/BlockType 2024-09-09 19:19:46 -07:00
Fabrizio La Rosa
971a7a5511
Add Decorated Pot Cracked API (#11365) 2024-09-08 22:12:36 +02:00
masmc05
b09eaf2e8d
Add Item serialization as json api (#11235)
* Item serialization as json

* Add ItemStackAdapter for Gson

* A javadoc note at #serialize() and #deserialize()

* Rebase

* Move serialize closer to deserialize

* Add explaining comment about SERIALIZE_CUSTOM_AS_SNBT usage

* Apply lynxplay requests

* Forgot `@NotNull`

* Very important diff was removed

* Rebase

* Javadocs

---------

Co-authored-by: Bjarne Koll <lynxplay101@gmail.com>
2024-09-08 12:58:30 -07:00
Jake Potrebic
7632de5134
Tag Lifecycle Events (#10993)
* wip tags

* use generics in tag registrars

* comment out varargs methods for now

* split up patch

* cache loaded service provider

* finish renames

* use builderWithExpectedSize

* finalize
2024-09-08 11:56:09 -07:00
Nassim Jahnke
1ba1be7d26
Update Velocity natives again
If you segfault, update your jre/jdk™️
2024-09-08 20:39:00 +02:00
Jake Potrebic
426f9924a5
Enchantment is data-driven, so not FeatureDependant (#11377) 2024-09-08 10:42:44 -07:00
Jake Potrebic
925c3b9d2b
Add FeatureFlag API (#8952)
* Add FeatureFlag API

* switch to index & move method

* fix test
2024-09-07 13:35:11 -07:00
Jake Potrebic
a8e6a93aec
Deprecate for removal all OldEnum-related methods (#11371) 2024-09-07 13:02:45 -07:00
Jake Potrebic
5d91bef46f
Fix shulkerbox loot table replenish (#11366)
* Fix shulkerbox loot table replenish

* re-add loot table if cleared

* add config
2024-09-07 12:49:28 -07:00
Pedro
0e825274e5
Fix NPE while trying to respawn an already disconnected player (#11353) 2024-09-07 21:34:03 +02:00
Bjarne Koll
21f125f3c2
Revert velocity natives to 3.1.2 (#11368)
The updated velocity native compilation pipeline seems to emit binaries
that are not compatible with alpine.
The commit temporarily reverts the natives included until a proper
solution is found.
2024-09-07 11:00:57 +02:00
Newwind
3db475838f
Check dead flag in isAlive() (#11330)
* Create 1055-Check-dead-flag-in-isAlive().patch

* Rebase
2024-09-06 15:06:32 -07:00
Lulu13022002
e0021b15b6
Fix allowSpiderWorldBorderClimbing world config (#11321) 2024-09-06 23:15:29 +02:00
Jake Potrebic
805a97444a
Improve console completion with brig suggestions (#9251)
* Improve console completion with brig suggestions

* silence warning

* small fixes

* squashed
2024-09-06 13:37:09 -07:00
VelVeV
10f5879992
Change condition check order of entity tracking Y (#11348) 2024-09-06 22:14:20 +02:00
nathannm23
953e6e9918
Fire BlockExpEvent on grindstone use (#11346) 2024-09-06 22:14:10 +02:00
VelVeV
012c527671
Update Velocity natives (#11347) 2024-09-06 21:44:24 +02:00
lucko
691d452643
Fix bundled spark permission check (#11355) 2024-09-06 21:41:54 +02:00
Nassim Jahnke
ff251e42b6
Use reference hash set in reference Holder (#11363) 2024-09-06 21:03:17 +02:00
Space Walker
b483da4e02
Update Alternate Current to v1.9 (#11333) 2024-09-01 10:59:20 -07:00
Tamion
227c94ae21
Fix inventory desync when placing blocks with spawn protection (#11090)
* fix

* mention mojira issue

* move to vanilla bug fixes patch

---------

Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
2024-08-31 12:01:29 -07:00
Tamion
2f0891ed81
Fix InventoryOpenEvent cancellation (#11304)
* fix

* other blocks

* add missing diff in ContainerEntity

---------

Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
2024-08-31 11:50:24 -07:00
Newwind
509ea2fd17
Fix horse armor desync (#11341) 2024-08-31 20:29:50 +02:00
Jason Penilla
e01ddf4627
Fixup porting issue in vanillaBiomeProvider impl (#11185) 2024-08-31 19:59:17 +02:00
Nassim Jahnke
25621248d3
[ci skip] Create SECURITY.md (#11331) 2024-08-27 18:12:32 +02:00
Gegy
e08e6679fc
Fix: synchronise sending chat to client with updating message signature cache (#11332)
In the case where multiple messages from different players are being processed in parallel, there was a potential race condition where the messages would be sent to the client in a different order than the message signature cache was updated. However, the cache relies on the fact that the client and server get the exact same updates in the same order. This race condition would cause the caches to become corrupted, and any future message received by the client would fail to validate.

This also applies to the last seen state of the server, which becomes inconsistent in the same way as the message signature cache and would cause any messages sent to be rejected by the server too.
2024-08-26 19:53:28 +02:00
Lulu13022002
789a267e93
Re-implement maxLeashDistance world conf and call missing event (#11301)
* Re-implement maxLeashDistance world config and call missing event

* migrate config setting to double or default

* fixes

---------

Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
2024-08-25 14:32:32 -07:00
okx-code
a7b8d9574e
Add enchantment seed update API (#11282) 2024-08-25 22:39:06 +02:00
Isaac - The456
dd8c70a851
Ensure TabCompleteEvent always has a mutable backing list. (#11302) 2024-08-25 22:28:32 +02:00
DerEchtePilz
374d9c85ba
Add a method to reset Lodestone compasses back to normal ones (#11308) 2024-08-25 22:25:13 +02:00
DerEchtePilz
ad4c524c2f
Properly destroy placed blocks on the end platform (#11292) 2024-08-25 21:19:40 +02:00
Jake Potrebic
e2da65c689
Deprecate API relating to menu title changes (#11309) 2024-08-25 20:56:17 +02:00
Jake Potrebic
5167856bb8
Fix despawn ranges by defaulting to an ellipsoid shape (#11312) 2024-08-25 20:26:33 +02:00
Newwind
5b2c43edaf
Remove set damage lootable item function from compasses (#11317) 2024-08-25 19:52:12 +02:00
Newwind
94444cebc3
Fix incorrect timestamp in region file header recalculation (#11318) 2024-08-25 19:42:15 +02:00
Lulu13022002
5625051564
Prevent duplicate pickup event for piglins (#11322) 2024-08-25 19:27:31 +02:00
Janet Blackquill
956b3d1c4e
Ensure MaterialChoice materials are items (#11325) 2024-08-25 19:20:10 +02:00
Nassim Jahnke
fcedb49fea
Update spark-paper 2024-08-24 10:52:38 +02:00
roro1506HD
2fdb2e9dcd
Fix structure check API (#11307)
* Fix structure check API

* Use CraftStructure#bukkitToMinecraft

* Fixed spelling mistake on CraftStructure class name
2024-08-20 18:27:33 -07:00
Jake Potrebic
32711191cd
Fix SculkBloomEvent firing for block entity loading (#11306) 2024-08-19 14:28:03 -07:00
Nassim Jahnke
e4b38b4f8c
Fixup config parsing 2024-08-19 12:47:50 +02:00
DerEchtePilz
a8cb8e6745
[ci skip] Fix JavaDocs for HeightMap#MOTION_BLOCKING_NO_LEAVES (#11291) 2024-08-19 11:48:20 +02:00
Anthony J. Halliday
ba1b0162fa
Allow server administrators to disable book size checks (#10457) 2024-08-19 11:46:39 +02:00
kokiriglade
dae906ba45
Add getWorld method that uses adventure Key (#11199) 2024-08-19 11:41:55 +02:00
Nassim Jahnke
8fd3a67138
[ci skip] Clean up book limits patch (#11297) 2024-08-19 11:33:17 +02:00
Spottedleaf
be1078f5f2 Use player file, not directory, when checking for offline player data
When trying to fall back to offline player data in onlide mode,
we need to use the player file. This fixes a mistake during
update where 'file' was used, but the new code uses 'file1'
for the player file.
2024-08-18 15:32:25 -07:00
Spottedleaf
b4bc512cac Fix entity limit patch deleting unnecessary entities
We need to continue the save loop, not break from it
when a limit is reached.
2024-08-18 11:14:39 -07:00
SoSeDiK
64c9ee6584
Allow getting/setting the sign's editor uuid (#10637)
* Allow getting/setting the sign's editor uuid

* rebased

---------

Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
2024-08-17 14:36:27 -07:00
Tamion
44017487a8
Fix CraftBukkit drag system (#10703) 2024-08-17 23:31:38 +02:00
Isaac - The456
8c3018a4b1
Fix Selector Arguments not working with permission (#11286) 2024-08-17 23:20:21 +02:00
Lulu13022002
57dd822393
Leashable API (#10961) 2024-08-17 23:17:18 +02:00
Jake Potrebic
2e82fd2d2c
Add even more Enchantment API (#11115) 2024-08-17 22:58:36 +02:00
Lulu13022002
66a97cc929
Update item data sanitization (#11227) 2024-08-17 22:30:21 +02:00
Jake Potrebic
0e7361704a
Updated Upstream (Bukkit/CraftBukkit/Spigot) (#11284)
Updated Upstream (Bukkit/CraftBukkit/Spigot)

Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
4068c6aa PR-1053: Change docs for max power in FireworkMeta
6b3c241b SPIGOT-7783, SPIGOT-7784, PR-1051: Add Trial Vault & Spawner event API
5fe300ec PR-1052: Fix broken links and minor improvement for checkstyle.xml

CraftBukkit Changes:
7548afcf2 SPIGOT-7872: Fix crash with event-modified teleports
93480d5d6 SPIGOT-7868, PR-1463: Fix default and max power in FireworkMeta
5060d1a84 SPIGOT-7783, SPIGOT-7784, PR-1460: Add Trial Vault & Spawner event API
11dfcae71 PR-1462: Fix broken links and minor improvement for checkstyle.xml

Spigot Changes:
ca581228 Rebuild patches
2024-08-17 12:39:11 -07:00
Tamion
75655ec1d3
Add Configuration for vertical Despawn Ranges (#11279) 2024-08-17 21:13:10 +02:00
Shane Freeder
52ae4ad466
Migrate ArmorStand meta to using entity tag (#11107) 2024-08-17 00:30:11 +02:00
Lulu13022002
d5ffc573dc
Implement more methods for horse inventories (#11147) 2024-08-17 00:27:47 +02:00
Lulu13022002
4829fbf6bd
Handle custom registry elements properly (#11230)
* Handle custom registry elements properly

* update error message

Datapack made painting variant support is added in https://github.com/PaperMC/Paper/pull/11244

* change msg for art conversion

---------

Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
2024-08-16 14:21:35 -07:00
Lulu13022002
78216fef26
Re-implement portalCreateRadius world config (#11267) 2024-08-16 13:59:46 -07:00
Mart
e619744fbd
Allow skipping of world symlink validation (#11250) 2024-08-16 22:36:30 +02:00
Bjarne Koll
534ab86010
[ci-skip] Revert "Add Configuration for vertical Despawn Ranges (#10440)" (#11278)
This reverts commit 1b8ab116ed.
2024-08-16 22:33:52 +02:00
Tamion
1b8ab116ed
Add Configuration for vertical Despawn Ranges (#10440) 2024-08-16 22:29:53 +02:00
Abel
ec55c11fc0
Fix indestructable light blocks (#11275)
Co-authored-by: Bjarne Koll <lynxplay101@gmail.com>
2024-08-16 22:13:00 +02:00
Lulu13022002
95719832bf
Fix scanForLegacyEnderDragon world config (#11262) 2024-08-16 21:45:07 +02:00
hyperdefined
81bfda8710
[ci skip] Specify rebase location in CONTRIBUTING (#11255)
* [ci skip] Specify rebase location in CONTRIBUTING

* Improve

* remove Paper-MojangAPI mention

---------

Co-authored-by: Bjarne Koll <lynxplay101@gmail.com>
Co-authored-by: Lulu13022002 <41980282+Lulu13022002@users.noreply.github.com>
2024-08-16 12:41:58 -07:00
Spottedleaf
fb530743e5 Apply optimise collision checking in move packet handling patch 2024-08-16 06:56:13 -07:00
Lulu13022002
bf5852a615
Fix NPE for PlayerPostRespawnEvent#getRespawnedLocation (#11268) 2024-08-16 09:20:57 +02:00