Prevent NPE when serializing unresolved profile (#11407)
In the recent upstream update, the paper player profile was updated to correctly return null for both name and id if constructed as such. This change however broke the serialisation logic, as it depended on the name never being null. The commit moves the checks over to the newly introduced emptyName/UUID fields that track if the profile was constructed with a null name or uuid to differentiate it against an empty string or the NIL_UUID.
Dieser Commit ist enthalten in:
Ursprung
13a23951d7
Commit
1348e44173
@ -16,7 +16,7 @@ public org.bukkit.craftbukkit.profile.CraftPlayerProfile setProperty(Ljava/lang/
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diff --git a/src/main/java/com/destroystokyo/paper/profile/CraftPlayerProfile.java b/src/main/java/com/destroystokyo/paper/profile/CraftPlayerProfile.java
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new file mode 100644
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index 0000000000000000000000000000000000000000..23181027bb077417655913c29377bed720c9e9c1
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index 0000000000000000000000000000000000000000..9a7add1a7b137a0c9ca9c69fec674a7720d954eb
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--- /dev/null
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+++ b/src/main/java/com/destroystokyo/paper/profile/CraftPlayerProfile.java
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@@ -0,0 +1,449 @@
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@ -357,10 +357,10 @@ index 0000000000000000000000000000000000000000..23181027bb077417655913c29377bed7
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+ @Override
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+ public @NotNull Map<String, Object> serialize() {
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+ Map<String, Object> map = new LinkedHashMap<>();
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+ if (this.getId() != null) {
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+ if (!this.emptyUUID) {
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+ map.put("uniqueId", this.getId().toString());
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+ }
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+ if (!this.getName().isEmpty()) {
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+ if (!this.emptyName) {
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+ map.put("name", getName());
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+ }
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+ if (!this.properties.isEmpty()) {
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