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Fix Naming issue inside Add PlayerArmorChangeEvent (#11614)

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Vivian Horvath 2024-11-15 09:00:33 +00:00 committet von GitHub
Ursprung 13f48d8320
Commit be886cf4e7
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GPG-Schlüssel-ID: B5690EEEBB952194

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@ -5,17 +5,23 @@ Subject: [PATCH] Add PlayerArmorChangeEvent
diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
index 009539fa39c81c610ac34747cc09082a0756c79d..08322f6147b78d140a2e0d6c3189ee95270c3c71 100644
index 009539fa39c81c610ac34747cc09082a0756c79d..a03583daf6cac850c154e0e89dc3fa00a844903f 100644
--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
@@ -3284,6 +3284,13 @@ public abstract class LivingEntity extends Entity implements Attackable {
@@ -3280,10 +3280,17 @@ public abstract class LivingEntity extends Entity implements Attackable {
throw new MatchException((String) null, (Throwable) null);
}
itemstack = this.getItemBySlot(enumitemslot);
- ItemStack itemstack2 = itemstack1;
+ ItemStack itemstack2 = itemstack1; final ItemStack oldEquipment = itemstack2; // Paper - PlayerArmorChangeEvent - obfhelper
- itemstack = this.getItemBySlot(enumitemslot);
+ itemstack = this.getItemBySlot(enumitemslot); final ItemStack newEquipment = itemstack;// Paper - PlayerArmorChangeEvent - obfhelper
if (this.equipmentHasChanged(itemstack2, itemstack)) {
+ // Paper start - PlayerArmorChangeEvent
+ if (this instanceof ServerPlayer && enumitemslot.getType() == EquipmentSlot.Type.HUMANOID_ARMOR) {
+ final org.bukkit.inventory.ItemStack oldItem = CraftItemStack.asBukkitCopy(itemstack1);
+ final org.bukkit.inventory.ItemStack newItem = CraftItemStack.asBukkitCopy(itemstack2);
+ final org.bukkit.inventory.ItemStack oldItem = CraftItemStack.asBukkitCopy(oldEquipment);
+ final org.bukkit.inventory.ItemStack newItem = CraftItemStack.asBukkitCopy(newEquipment);
+ new com.destroystokyo.paper.event.player.PlayerArmorChangeEvent((Player) this.getBukkitEntity(), com.destroystokyo.paper.event.player.PlayerArmorChangeEvent.SlotType.valueOf(enumitemslot.name()), oldItem, newItem).callEvent();
+ }
+ // Paper end - PlayerArmorChangeEvent