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Commit graph

303 Commits

Autor SHA1 Nachricht Datum
Andrew Steinborn
1be508ed5e Merge branch 'master' into merged 2018-09-19 14:54:44 -04:00
Andrew Steinborn
50316f2f1c Merge branch 'master' into merged 2018-09-19 14:54:03 -04:00
Andrew Steinborn
c29b92c1bf Merge branch 'plugin-message-event' into merged 2018-09-19 14:52:28 -04:00
Andrew Steinborn
6bd3c70015
Merge pull request #93 from VelocityPowered/remove-legacychatcolorutils
Remove LegacyChatColorUtils
2018-09-18 17:27:38 -04:00
Andrew Steinborn
9016162a49 Optimize and clarify GS4 query handler. 2018-09-18 17:24:28 -04:00
Andrew Steinborn
d796f079f0 I forgot this. 2018-09-18 17:01:26 -04:00
Andrew Steinborn
c38b73863a Fix more scheduler issues 2018-09-18 16:59:13 -04:00
Andrew Steinborn
717c2afeb3 Update for changes in master. 2018-09-18 16:50:33 -04:00
Andrew Steinborn
89b5da25be Merge branch 'master' into registered-server 2018-09-18 16:50:13 -04:00
Andrew Steinborn
2bfb7061ee Turn StatusRequest into a singleton. 2018-09-18 16:48:21 -04:00
Andrew Steinborn
44b1b82b09 Try to avoid locking, use an actual concurrent data structure 2018-09-18 16:40:51 -04:00
Andrew Steinborn
a60c55007a Remove LegacyChatColorUtils
In most cases, you should only work with legacy text to deserialize or
serialize it for backwards compatibility or user configurations only.
2018-09-17 16:11:23 -04:00
Andrew Steinborn
037dceb599 Fix potential race 2018-09-16 15:35:25 -04:00
Andrew Steinborn
2a842bffbe Add missing null check 2018-09-16 15:32:51 -04:00
Andrew Steinborn
291069af80 Implement RegisteredServer#ping() 2018-09-16 13:59:44 -04:00
Andrew Steinborn
1f8152c3a5 ProxyServer#getServerInfo -> ProxyServer#getServer 2018-09-16 13:16:16 -04:00
Andrew Steinborn
8b94fe6ed2 Readd missing check 2018-09-16 02:41:35 -04:00
Andrew Steinborn
5ff36f1ae7 Merge branch 'master' into plugin-message-event
# Conflicts:
#	proxy/src/main/java/com/velocitypowered/proxy/connection/backend/BackendPlaySessionHandler.java
#	proxy/src/main/java/com/velocitypowered/proxy/connection/client/ClientPlaySessionHandler.java
2018-09-16 02:35:38 -04:00
Andrew Steinborn
e1b2dc0d43 Introduce RegisteredServer API
This interface roughly maps the BungeeCord ServerInfo API. Accordingly,
this is a breaking API change, as many of the server-related events and
methods working with server info instances now provide/expect the
RegisteredServer interface instead.
2018-09-16 02:26:29 -04:00
Andrew Steinborn
88b7407aaf Fix rare NPE during server transition. Fixes #87 2018-09-15 13:37:30 -04:00
Andrew Steinborn
ab568405dd Cleaned up client plugin message logic. 2018-09-15 02:22:52 -04:00
Andrew Steinborn
84947564e4 Handle unexpected disconnects without a reason. 2018-09-15 01:46:28 -04:00
Andrew Steinborn
871319d679 Allow custom connection and read timeouts. 2018-09-15 01:26:54 -04:00
Andrew Steinborn
2b1d55a0fc Expose original server in ServerPreConnectEvent 2018-09-15 01:16:26 -04:00
Andrew Steinborn
e9568e1b6c Do not write plugin messages from the server if the player hasn't joined 2018-09-14 15:26:51 -04:00
Andrew Steinborn
9776675b70 Queue mod plugin messages instead. 2018-09-14 14:16:32 -04:00
Andrew Steinborn
496c579e46 Drop non-FML handshake packets if the game start process is not done. 2018-09-14 13:56:38 -04:00
Andrew Steinborn
0469aaa03a Fix several invalid connection closure issues. 2018-09-14 01:00:56 -04:00
PurpleIsEverything
cf46659d9e
Change to a 5 second connection timeout. 2018-09-13 22:53:23 -06:00
ShadowKitten
14590ca3ea
Add CONNECT_TIMEOUT_MILLIS to fix timeout errors. 2018-09-13 22:41:21 -06:00
Andrew Steinborn
d028c281c9
Merge pull request #76 from kashike/mrn
ServerPreConnectEvent#getInfo -> getServer
2018-09-14 00:17:25 -04:00
Andrew Steinborn
656987db03
Merge pull request #83 from dualspiral/fix/fml-plugin-messages
Only send FML/FML|MP plugin messages if the player has joined the server
2018-09-13 16:10:03 -04:00
Andrew Steinborn
6ca39e459e
Merge pull request #80 from dualspiral/fix/reset-on-first
Don't fire a FML reset packet on first login, set it as required for the second join after the first completes
2018-09-13 16:09:51 -04:00
Daniel Naylor
bcbf4cfd5f Only send FML/FML|MP plugin messages if the player has joined the server.
See #78
2018-09-13 10:33:27 +01:00
kashike
c3fd559ac2 ServerPreConnectEvent#getInfo -> getServer 2018-09-12 22:41:51 -07:00
Daniel Naylor
f10e9ac8e4 Don't fire a FML reset packet on first login, set it as required for the second join after the first.
Fixes #69
2018-09-12 10:21:28 +01:00
Leymooo
bc86a12c57 expand PreLoginComponentResult with force offline mode 2018-09-12 11:47:28 +03:00
Leymooo
d2b4b77134 Allow to edit GameProfile properties. 2018-09-11 19:00:34 +03:00
Leymooo
79bb43468f remove @NonNull, revert reindentation 2018-09-11 17:44:51 +03:00
Leymooo
74bf246c39 Add PostLoginEvent. Resolve #72 2018-09-11 16:15:54 +03:00
Daniel Naylor
df637cd598 Ensure the reset packet is not sent when Forge isn't expecting it.
Fixes #69
2018-09-10 18:15:13 +01:00
Andrew Steinborn
56a50c60b5 Add missing readable check 2018-09-09 15:05:27 -04:00
Andrew Steinborn
46aa8efb35 Improve reliability of varint decoder. 2018-09-09 14:37:43 -04:00
Andrew Steinborn
f2e3b5c7ec Increase plugin channels limit 2018-09-09 14:20:46 -04:00
Andrew Steinborn
0b1f95147a Implment simple backpressure support
In most cases this should only trigger on initial spawns and server
switches.
2018-09-08 01:00:21 -04:00
Andrew Steinborn
f75a51638c Enable TCP_NODELAY on Minecraft proxy connections too 2018-09-07 23:29:49 -04:00
Andrew Steinborn
a62238d073 Allow toggling announcing Forge support on and off 2018-09-07 18:18:38 -04:00
Andrew Steinborn
be9547612f Misc code cleanup 2018-09-07 17:54:59 -04:00
Andrew Steinborn
f8a3f24d6b Make sure to always forward on keep-alives from the client 2018-09-07 16:35:36 -04:00
Andrew Steinborn
30baee84bd Add the same check to ClientPlaySessionHandler 2018-09-06 16:11:44 -04:00
Andrew Steinborn
51a85d372b Add hasCompletedJoin() check as suggested 2018-09-06 16:09:13 -04:00
Daniel Naylor
e86968e899 Don't forward most packets while join is still in progress 2018-09-06 19:38:50 +01:00
Daniel Naylor
7a5857a0b2 Modded clients can connect to vanilla servers again. Modded to modded seems to need some work still... 2018-09-06 19:15:18 +01:00
Daniel Naylor
10da7daf1d Send the FML marker if we are not performing legacy forwarding. 2018-09-05 19:19:37 +01:00
Daniel Naylor
9888f6f6f0 First attempt at getting Forge working nicely with Velocity. 2018-09-05 19:08:29 +01:00
Andrew Steinborn
5a424f5cbb Include version in boot message 2018-09-04 01:39:51 -04:00
Andrew Steinborn
5e0b13edcd Enhance config checks. 2018-09-04 01:37:08 -04:00
Andrew Steinborn
108996fc1f Missed this 2018-09-04 01:13:06 -04:00
Andrew Steinborn
69e88ca6fd Adds KickedFromServerEvent. Fixes #49 2018-09-04 01:12:20 -04:00
Andrew Steinborn
c021eb2020 Don't output ProtocolVersion toString() in decode errors
This information is extremely technical in nature and the data is already
available for developer use by examining StateRegistry.
2018-09-04 00:50:24 -04:00
Andrew Steinborn
c5dcfb1ba6 Prettier, conciser, and more useful ProtocolVersion#toString() 2018-09-03 23:45:11 -04:00
Andrew Steinborn
c30cc66461 Test logic when exception is thrown in thread 2018-09-03 23:30:18 -04:00
Andrew Steinborn
3b5d20e62d Include git revision and build number 2018-09-03 21:02:11 -04:00
Andrew Steinborn
01be081bda Update link to Velocity repo 2018-09-03 15:01:18 -04:00
Andrew Steinborn
c520e04ac8 [BREAKING] PluginMessageEvent instead 2018-09-02 20:50:24 -04:00
Andrew Steinborn
db1b19dcd6 Remove unused scoreboard API 2018-09-02 18:07:31 -04:00
Andrew Steinborn
ff0f83b375 Add getBoundAddress() for NuVotifier 2018-09-02 16:34:25 -04:00
Andrew Steinborn
3791283860 Gracefully handle offline-mode login attempts on online-mode. 2018-09-01 14:18:30 -04:00
Andrew Steinborn
d3a14721bc Fix typo that forced modern forwarding on. 2018-08-31 15:26:44 -04:00
Leymooo
57ccb6eec2 Allow using a '\n' in config. Create a method to generate a random string. 2018-08-31 20:36:10 +03:00
Leymooo
b201d82a31 cleanup 2018-08-31 16:50:53 +03:00
Leymooo
d743c8b5a1 Merge branch 'master' of https://github.com/astei/velocity into config 2018-08-31 16:38:28 +03:00
Leymooo
182c117dc5 Shutdown logger to flush queue before call a System#exit 2018-08-30 14:34:30 +03:00
Leymooo
a9c4d1d88b Make the velocity generate a default config 2018-08-29 16:07:49 +03:00
Andrew Steinborn
b7725a7764 More sane shutdown code. 2018-08-28 21:27:03 -04:00
Andrew Steinborn
5773fe240b Use a HashSet here as it is more appropriate for the situation. 2018-08-28 21:24:49 -04:00
Leymooo
7e215e3c4f CfgKey -> ConfigKey 2018-08-28 16:00:05 +03:00
Leymooo
64fadc436b Refactor VelocityConfiguration to better support for config upgrades 2018-08-28 15:59:55 +03:00
Leymooo
2c7dfaaaf9 Allow config upgrading. Add annotations with reflection 2018-08-27 20:03:51 +03:00
Andrew Steinborn
6f8dae3a7e Removed all references to the static VelocityServer instance. 2018-08-27 00:45:00 -04:00
Andrew Steinborn
fead4783af Another misc cleanup for bossbars. 2018-08-27 00:25:39 -04:00
Andrew Steinborn
c2fa5d3ff1 Make sure to deny 1.12.2 and below clients in "modern" IP forwarding. 2018-08-27 00:25:30 -04:00
Andrew Steinborn
b5ebb4541f Clean ups around the codebase. 2018-08-27 00:24:58 -04:00
Andrew Steinborn
c7469ec13c Removed all entity ID rewriting logic.
This was all a no-op anyway, and should the need for this arise again,
it is trivial to re-add. However, Velocity does not need this, and
probably will never need it. Let's have the complexity go away.
2018-08-26 23:58:35 -04:00
Andrew Steinborn
f27b7e4e2f Fix improper packet mapping for chat messages.
This fixes the statistics display on the client.
2018-08-26 23:47:23 -04:00
Andrew Steinborn
db3f2b86e1 Remove unused client settings field from ConnectedPlayer 2018-08-26 23:23:13 -04:00
Andrew Steinborn
8e0ca2033e Explicitly cover unexpected disconnects during login 2018-08-26 22:43:18 -04:00
Andrew Steinborn
d482dc7f4f Clean this up 2018-08-26 19:44:15 -04:00
Andrew Steinborn
79f4abcf90 Expand /server command.
The command now supports displaying the server you are currently on and
takes full advantage of the JSON-based text component system to prettify
its output.
2018-08-26 19:41:18 -04:00
Andrew Steinborn
01c1002249 Make sure to schedule on the thread pool and not on the scheduler. 2018-08-26 18:43:55 -04:00
Andrew Steinborn
1e178cfe2a Properly block connecting to Velocity with legacy forwarding.
I also took the opportunity to improve the disconnect handling for
Disconnect messages from the server.
2018-08-26 18:18:02 -04:00
Andrew Steinborn
44c4221e19 Add /end alias for /shutdown. 2018-08-26 18:02:55 -04:00
Andrew Steinborn
ef556afbf3 Rewrote scheduler to use ScheduledExecutorService for delay/repeat tasks 2018-08-26 17:56:43 -04:00
Andrew Steinborn
ffd6217170 Broaden a catch clause so Java Errors while loading plugins don't halt the proxy. 2018-08-26 14:40:07 -04:00
Andrew Steinborn
27288685ff Register 1.13+ channels on legacy clients too.
Prior to this commit, Velocity registered 1.13 and "legacy" channels
differently. This commit unifies both for legacy clients to make
compatibility easier. It also fixes a related issue in the new LuckPerms
port to Velocity.
2018-08-26 14:39:31 -04:00
Andrew Steinborn
f273c046ec Add javadoc and reorganize the player settings stuff. 2018-08-25 12:54:30 -04:00
Andrew Steinborn
86461c2b60
Merge branch 'master' into ping 2018-08-25 12:45:07 -04:00
Andrew Steinborn
78a2bd313a
Merge pull request #57 from Leymooo/client-settings
Add PlayerSettings API
2018-08-25 12:44:35 -04:00
Andrew Steinborn
2b3503e2df Fix compile. 2018-08-25 11:02:20 -04:00
Leymooo
09153ae620 oops 2018-08-25 18:02:19 +03:00
Leymooo
1b4c537c81 Add PlayerSettings API 2018-08-25 15:52:05 +03:00
Leymooo
bf2dff7693 add method to get player ping 2018-08-25 14:44:44 +03:00
Andrew Steinborn
a37a0d6665 Merge branch 'master' into native-crypto
# Conflicts:
#	native/src/main/java/com/velocitypowered/natives/util/Natives.java
2018-08-25 01:12:26 -04:00
Andrew Steinborn
7ee56d9f5f Massively improved Javadoc coverage to prepare for Javadoc site. 2018-08-25 00:29:22 -04:00
Andrew Steinborn
6ccf16cee4
Merge pull request #52 from Leymooo/header-footer
Add Header and Footer. Resolves #50
2018-08-24 21:46:03 -04:00
Leymooo
d65e4ed296 add method to clear header and footer 2018-08-25 04:45:10 +03:00
Leymooo
1f8c8dcd94 Add Header and Footer. Resolves #50 2018-08-25 04:37:07 +03:00
Andrew Steinborn
bc2f3a7288 Clean up ConnectedPlayer initialization. 2018-08-24 21:30:58 -04:00
Andrew Steinborn
afb6e69388 Improve Javadoc and the GameProfileRequestEvent. 2018-08-24 21:09:56 -04:00
Slava Maspanov
a3c4522ca0 Allow to enable online mode for player connection (#51) 2018-08-24 20:55:15 -04:00
Andrew Steinborn
e6e3ccaa95 Fix minor bug with shutdown messages. 2018-08-23 21:57:10 -04:00
Andrew Steinborn
91265b12a3 Fix repeat 2018-08-23 21:51:15 -04:00
Andrew Steinborn
8fd026e025 Totally removed all uses of jsr305. Fixes #38 2018-08-22 21:46:17 -04:00
Andrew Steinborn
27760f5a97 Limit scope of "attempted server connections" to just initial log ons. 2018-08-22 21:10:14 -04:00
Andrew Steinborn
2d21c01f8a Fix boss bar handling on Minecraft 1.13+. 2018-08-22 21:08:47 -04:00
Andrew Steinborn
ccb904eeb1 Update for Minecraft 1.13.1 support 2018-08-22 20:53:53 -04:00
Andrew Steinborn
d9c35a680a Plugins can get plugin messages now. 2018-08-22 18:59:10 -04:00
Andrew Steinborn
c36f417b1e Add support for sending plugin messages over the wire 2018-08-22 00:53:02 -04:00
Andrew Steinborn
8352f7fa70 Add disconnect API call 2018-08-22 00:47:29 -04:00
Andrew Steinborn
55041aa1b1 Add basic implementation. 2018-08-21 23:03:09 -04:00
Andrew Steinborn
7b84da2fa7 Cleaning up some stuff in the proxy implementation. 2018-08-21 22:29:01 -04:00
Andrew Steinborn
2d0c826ec9 Introduce ServerConnection interface
This will become very useful for plugin messaging support.
2018-08-21 21:51:31 -04:00
Andrew Steinborn
9c4e43e1b0
Merge pull request #44 from Minecrell/meta-cleanup
Various improvements to plugin metadata
2018-08-21 17:34:41 -04:00
Minecrell
c43c6cbea2 Add plugin description 2018-08-21 23:13:25 +02:00
Jadon Fowler
65de126934
Fallback to next server on connection error
Closes #11

Co-authored-by: Dylan Keir <jinjaproductionz@gmail.com>
Signed-off-by: Jadon Fowler <jadonflower@gmail.com>
2018-08-21 11:45:07 -07:00
Minecrell
830b1d4798 Various improvements to plugin metadata
- Add plugin (display) name and plugin URL
 - Make everything except plugin ID optional (instead of empty string)
 - Exclude empty properties from generated velocity-plugin.json
 - Make plugin author list immutable
 - Other (minor) cleanup and refactoring
2018-08-21 20:37:10 +02:00
kashike
c4fdac9591 allow more than one author 2018-08-21 09:09:48 -07:00
Andrew Steinborn
a028467e66
Plugin API (#34)
The Velocity API has had a lot of community input (special thanks to @hugmanrique who started the work, @lucko who contributed permissions support, and @Minecrell for providing initial feedback and an initial version of ServerListPlus).

While the API is far from complete, there is enough available for people to start doing useful stuff with Velocity.
2018-08-20 19:30:32 -04:00
Leymooo
381b2033d5 Rename packetDecoding field to onlyEncode 2018-08-17 02:02:22 +03:00
Leymooo
9469065b3c Fix PacketMapping toString/equals/hashCode, do not handle Chat and TabCompleteResponse packets from backend 2018-08-15 20:52:50 +03:00
Andrew Steinborn
718f615d3f Simplify and improve the startup timer. 2018-08-13 07:23:49 -04:00
MatrixTunnel
dbe207d0c2 Add startup time to log messages 2018-08-13 00:44:55 -07:00
Andrew Steinborn
671df77c1f Forward the keep-alive packet directly onto the client.
This improves anti-cheat compatibility.
2018-08-12 08:06:50 -04:00
Andrew Steinborn
5787709ed3
Merge pull request #32 from Leymooo/no-scoreboards
Don't handle scoreboards from backend server
2018-08-12 07:31:11 -04:00
Leymooo
6a2b945ed6 Do not handle scoreboards from backend
Changes in StateRegistry will allow to us skip packets decode which we don't want handle in BackendPlaySessionHandler for a specific versions
Also do not handle respawn packet
2018-08-12 13:35:13 +03:00
kashike
6a3a5a0458 minor shuffle to log messages 2018-08-12 01:36:37 -07:00
Andrew Steinborn
21e72556c9 Correctly handle rapid disconnects. Fixes #31 2018-08-11 06:46:40 -04:00
Andrew Steinborn
8068f72729 Fix up player info forwarding. 2018-08-11 00:22:24 -04:00
Andrew Steinborn
95bd152fee More protocol sanity. 2018-08-10 23:44:52 -04:00
Andrew Steinborn
8bf3b99b10 Make sure the client has time to respond to the player info packet.
Apparently, Minecraft 1.13 can take a little too long to respond to
Velocity's player info forwarding packet. This especially noticeable in
offline mode: by the time the client does respond, Velocity has already
completed the login process and tried connecting to the server (it is
very quick under offline mode).

Noticed by Leymooo.
2018-08-10 23:40:51 -04:00
Andrew Steinborn
7130942032
Merge pull request #28 from MatrixTunnel/feature/ratelime-config
Add login ratelimit configuration
2018-08-10 21:57:58 -04:00
MatrixTunnel
6e4f90dfae Add ratelimit tests 2018-08-10 18:57:10 -07:00
kashike
e9959f81fb use fastutil's Object2IntOpenHashMap 2018-08-10 18:35:54 -07:00
Andrew Steinborn
8998bc7c8f Presize the maps.
TODO: Replace that ugly autoboxed primitive without excessively blowing
up the size of the JAR
2018-08-10 20:56:22 -04:00
MatrixTunnel
479592c009 Fix invalid compression values not stopping proxy 2018-08-10 11:13:53 -07:00
MatrixTunnel
d752edc92d Add login ratelimit configuration 2018-08-10 11:08:55 -07:00
Andrew Steinborn
9af6829688 Fix sending commands to remote server. 2018-08-10 03:05:59 -04:00
Andrew Steinborn
0834bec997 Merge branch 'tab-complete' 2018-08-09 10:15:22 -04:00
Andrew Steinborn
b78ddf7b85 Fix scoreboard teams on Minecraft 1.8. 2018-08-09 10:15:19 -04:00
Andrew Steinborn
2e1de306fb Complete tab-complete support back to Minecraft 1.8. 2018-08-09 10:14:44 -04:00