Mirror von
https://github.com/PaperMC/Velocity.git
synchronisiert 2024-11-17 05:20:14 +01:00
Change to a 5 second connection timeout.
Dieser Commit ist enthalten in:
Ursprung
14590ca3ea
Commit
cf46659d9e
@ -33,6 +33,7 @@ import static com.velocitypowered.proxy.network.Connections.HANDLER;
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import static com.velocitypowered.proxy.network.Connections.MINECRAFT_DECODER;
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import static com.velocitypowered.proxy.network.Connections.MINECRAFT_ENCODER;
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import static com.velocitypowered.proxy.network.Connections.READ_TIMEOUT;
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import static com.velocitypowered.proxy.network.Connections.CONNECTION_TIMEOUT_SECONDS;
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import static com.velocitypowered.proxy.network.Connections.SERVER_READ_TIMEOUT_SECONDS;
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public class VelocityServerConnection implements MinecraftConnectionAssociation, ServerConnection {
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@ -56,7 +57,7 @@ public class VelocityServerConnection implements MinecraftConnectionAssociation,
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CompletableFuture<ConnectionRequestBuilder.Result> result = new CompletableFuture<>();
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server.initializeGenericBootstrap()
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.option(ChannelOption.TCP_NODELAY, true)
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.option(ChannelOption.CONNECT_TIMEOUT_MILLIS, SERVER_READ_TIMEOUT_SECONDS * 1000)
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.option(ChannelOption.CONNECT_TIMEOUT_MILLIS, CONNECTION_TIMEOUT_SECONDS * 1000)
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.handler(new ChannelInitializer<Channel>() {
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@Override
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protected void initChannel(Channel ch) throws Exception {
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@ -89,7 +89,7 @@ public final class ConnectionManager {
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ch.pipeline().addLast(Connections.HANDLER, connection);
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}
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})
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.childOption(ChannelOption.CONNECT_TIMEOUT_MILLIS, CLIENT_READ_TIMEOUT_SECONDS * 1000)
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.childOption(ChannelOption.CONNECT_TIMEOUT_MILLIS, CONNECTION_TIMEOUT_SECONDS * 1000)
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.childOption(ChannelOption.TCP_NODELAY, true)
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.childOption(ChannelOption.IP_TOS, 0x18)
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.localAddress(address);
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@ -16,4 +16,5 @@ public interface Connections {
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int CLIENT_READ_TIMEOUT_SECONDS = 30; // client -> proxy
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int SERVER_READ_TIMEOUT_SECONDS = 30; // proxy -> server
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int CONNECTION_TIMEOUT_SECONDS = 5;
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}
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