Andrew Steinborn
d715e17acb
Bump copyright date to 2023
2023-01-01 17:56:00 -05:00
Andrew Steinborn
d72d707b1c
Convert Velocity buildscripts to Kotlin DSL ( #918 )
...
Spiritually indebted to #518 and @alexstaeding.
There's a minor break - we're going up to 3.2.0-SNAPSHOT as the API now compiles against Java 11. But this is more academic in practice.
2023-01-01 17:53:37 -05:00
Andrew Steinborn
ffa4c95435
Fix GS4 query reloading logic
...
Closes #915 . This isn't a fatal error, but it's a clear papercut.
2023-01-01 13:07:31 -05:00
Andrew Steinborn
ef7ad150c2
Add plugin logger name to file logger configuration
...
Closes #903
2023-01-01 11:33:37 -05:00
Andrew Steinborn
4ef9a33f4c
Add native info to dump
2023-01-01 11:30:39 -05:00
Andrew Steinborn
118c4b451c
Save /velocity dump output into a local file instead.
...
dump.velocitypowered.com is going to go offline on January 15th.
2023-01-01 11:26:45 -05:00
James58899
294199e270
Fix typo in #900
2022-12-19 17:31:02 +08:00
Andrew Steinborn
1ec77eb123
Fix #887
...
Velocity always handled ALL as an alias of ONLINE, so handle ONLINE the same way.
2022-12-11 23:29:57 -05:00
Remynfv
495b796816
Fix grammar in obscure error message ( #880 )
...
The title really says it all. Change ``The forwarding-secret-file does not exists.`` to ``The forwarding-secret-file does not exist.``
2022-12-11 22:40:58 -05:00
JOO200
97770cd1a6
Reduce Spam from the TabList by not sending every package multiple times ( #902 )
...
* Reduce Spam from the TabList by not sending every package multiple times
VelocityTabList#processUpsert called entry.setX which will create a package and send it to the client.
BackendPlaySessionHandler doesn't return true for those packages, therefore the package for tab list updates will be send two times.
* Cleanup TabList#buildEntry, added listed status to Entry builder
2022-12-09 13:40:30 -05:00
James58899
fa17a5d4cc
Fix command packet ( #900 )
...
fix https://github.com/PaperMC/Velocity/issues/898
2022-12-08 18:13:57 +00:00
Petr Ilin
d3e5dc1354
Fix TitleTimes packet ID for Minecraft 1.19.3 ( #899 )
2022-12-08 17:03:16 +00:00
Corey Shupe
361f6335ac
Merge pull request #897 from RoccoDev/fix/1.19.3-unsigned-encode
...
chat: fix encoding for changed unsigned messages
2022-12-07 13:57:40 -05:00
RoccoDev
3ae3af45bc
chat: fix unsigned encoding for changed messages
2022-12-07 19:51:12 +01:00
Corey Shupe
2a0d657a0c
Fix profile presence
2022-12-07 13:26:01 -05:00
Corey Shupe
cc7d199f47
Merge pull request #895 from RoccoDev/fix/1.19.3-legacy-cancel
...
regression: fix legacy chat cancelling on < 1.19
2022-12-07 13:19:07 -05:00
RoccoDev
039799b2d3
legacy-chat: fix cancel on < 1.19
2022-12-07 19:14:32 +01:00
Corey Shupe
0250d1ef8a
Fix null timestamps being passed to timekeeper improperly.
2022-12-07 12:56:27 -05:00
Corey Shupe
b504e0857c
Update to 1.19.3-rc3 ( #893 )
2022-12-07 14:12:48 +01:00
Andrew Steinborn
7d77bfb53c
Update select dependencies
2022-09-21 00:48:21 -04:00
Shane Freeder
f6b032cb04
Fix misrenamed illegal chat chars translation key
2022-09-15 21:48:28 +01:00
OOP-778
cae41c33a1
Fix connection error spamming ( #847 )
...
* Fix "pointers" for players never being used lol
* Added Platform Facet API to add Type pointers
* Remove duplicate
* Fix some connection things
* Make checkstyle happy?
2022-08-19 22:46:57 -04:00
Outfluencer
47cd9faf65
A char can be 3 bytes ( #843 )
...
BungeeCord reference: b5365dcba7
2022-08-19 22:45:58 -04:00
kyngs
3293f7a9eb
Fix #828 ( #829 )
...
Co-authored-by: kyngs <kyngs@users.noreply.github.com>
2022-08-09 15:03:03 -04:00
Andrew Steinborn
6496983ca3
Fix cancelling commands on <1.19 clients ( #827 )
2022-08-08 00:42:31 -04:00
JNNGL
62bd58d356
Fix decoding of unsigned messages on 1.19.1 ( #814 )
2022-08-03 11:20:25 -04:00
Rocco
8344082b1a
Fix chat decoding for legacy versions ( #815 )
2022-08-03 09:19:30 -04:00
James58899
88a5abd26c
Fix command packet wrong mark as unsigned ( #810 )
...
Dropping previousMessages will break the chat chain
2022-08-03 10:42:43 +00:00
Corey Shupe
e5b84ecf1d
Update/chat order queue ( #801 )
...
* Implement chat queue for ordered chat.
* Update system to handle spoofed chat as well.
* Fix checkstyle erroring on bad indentation.
* Fix ChatQueue to use whenComplete instead of thenRun
* Merge upstream.
* Checkstyle
* Deny denied commands.
2022-08-02 20:50:01 -04:00
FivePB (Xer)
1a3fba4250
Update to 1.19.1 ( #772 )
...
* 1.19.1-rc1
* More signature changes
* Further 1.19.1 changes
I also started on the checkstyle update, see the developers notes
for the rest I haven't gotten around to fixing yet.
* Fix checkstyle
* Checkstyle imports
* Fix logic error
* Changes 1.19.1-pre2
* 1.19-pre3
* Progress, some parts still WIP
* Overlooked changes
* Fix ServerData
* Fix ServerLogin send check
* Workaround the broken behavior of "No Chat Reports"
Note that if we ever choose to enforce chat signatures, then the mod will just break again... not our fault if we do that, you get what you pay for.
* more
Co-authored-by: Shane Freeder <theboyetronic@gmail.com>
Co-authored-by: Andrew Steinborn <git@steinborn.me>
2022-07-30 19:30:03 -04:00
56738
6be344d919
Decode ServerData packet ( #799 )
2022-07-19 15:34:27 +02:00
Gero
e8bf6ab522
Fix missing assignment of playerKey in ServerLogin constructor ( #776 )
2022-06-26 13:24:20 +01:00
Shane Freeder
c03d7e259c
Validate that we have a target
2022-06-25 21:38:55 +01:00
Andrew Steinborn
662fbc4e3c
Implement the ServerData packet by firing ProxyPingEvent ( #771 )
...
* Implement the ServerData packet by firing ProxyPingEvent
Mojang introduced the enable-status server property with Minecraft 1.19, which if enabled causes servers to close the connection when a client tries to ping them. Mojang wants to show the MOTD and favicon on the server select screen for those who manage to log in, so we need to implement this packet as well.
The good news is that we can send this packet as many times as needed on the same connection
This matches the behavior of pinging the server. This is a minor, but completely backwards-compatible, API breakage: Player inherits from InboundConnection so we do not have to change ProxyPingEvent, however plugins not expecting a Player might get confused.
* typo
2022-06-23 23:59:13 -04:00
foxley
86c65f3910
adding equals and hashcode in ClientSettings, ClientSettingsWrapper and SkinParts ( #765 )
...
* adding equals and hashcode in ClientSettings, ClientSettingsWrapper and SkinParts
* fixing format
2022-06-22 23:37:38 -04:00
Shane Freeder
0caff79bf8
hard over system message chat type for 1.19+
2022-06-22 05:30:27 +01:00
FivePB (Xer)
1a1391a519
Tablist-changes for 1.19 ( #761 )
...
This change helps ensure player signatures are propagated correctly.
Signatures should never be removed, so to compensate for legacy plugins and for the
proxy api function we have to enforce this.
2022-06-19 18:19:32 +02:00
Adrian
508c1edb3a
Fixed possible IOException if forwarding-secret-file path is a directory ( #743 )
...
* Fixed possible IOException if path is a directory
* Removed File usage
* Catch possible NumberFormatException on invalid config version
!Files.exists -> Files.notExists
2022-06-18 20:06:51 -04:00
4drian3d
74edac9642
Fixed BungeeGuard support ( #739 )
2022-06-09 18:08:55 +01:00
FivePB (Xer)
64bfa285fe
Finish Modern forwarding v2
2022-06-09 16:27:25 +02:00
Shane Freeder
3501969960
move force key checking into a system property ( #736 )
2022-06-09 12:07:24 +01:00
logsym
da52d09338
Add config support for using file as forwarding secret ( #712 )
...
* add config support for using file as forwarding secret
* deprecate forwarding-secret and change default to forwarding-secret-file
* change forwarding-secret-file handling to a versioned system
2022-06-09 03:28:14 -04:00
4drian3d
e45ca5f357
Improved Scheduler API ( #696 )
...
* Improved Scheduler API
- Added `Scheduler#builder(plugin)`
This method allows a more simplified builder while maintaining the main requirement of the executor plugin
- Added `Scheduler#taskByPlugin(plugin)`
Allows to obtain the tasks that a plugin has sent to execute and that are currently active
- Added `TaskBuilder#task(Consumer<SchuledTask>)`
Allows to specify a task with access to the task itself with the ability to cancel itself
* Applied requested changes
- Removed tasks builder method
- Added `Scheduler#buildTask(plugin, Consumer<ScheduledTask>)`
* Removed some unused imports
* Applied suggested change
* Fix possible test bug
* Applied more suggested changes
* Fixed tests inside tasks
2022-06-09 03:27:06 -04:00
Corey Shupe
04d3ed6820
Fix unsigned chat breaking decode on PlayerChat. ( #730 )
2022-06-08 00:12:56 -04:00
Andrew Steinborn
c2b237f196
DRY - one function to create respawn packets from JoinGame packets
2022-06-07 23:35:43 -04:00
Corey Shupe
c45597c885
Hotfix registry and argument ser/de ( #729 )
...
* Hotfix argument parser missing
* Fix join game registry announcing.
2022-06-07 23:23:50 -04:00
Corey Shupe
28b6f6dcef
Hotfix/patch modern forwarding v2 ( #727 )
2022-06-07 21:11:53 -04:00
Corey Shupe
d97ed956a7
Update/1.19 ( #726 )
...
Co-authored-by: FivePB <admin@fivepb.me>
2022-06-07 21:00:24 -04:00
Pasqual Koschmieder
3ae93875b8
fix missing server info in some events when kicked from current server ( #703 )
2022-05-08 23:08:50 -04:00
Andrew Steinborn
aa38d3e561
Implement a proper login state machine for logins
...
Fixes #688 and probably a host of other potential problems.
2022-04-23 18:07:34 -04:00
Robin
5ee96606f6
Override correct sendMessage method ( #698 )
2022-04-19 22:36:25 -04:00
4drian3d
acc407a6d5
Added ability to customize translations ( #692 )
...
* Added ability to customize translations
* Removed remaining usage of `Paths#get`
As of java 11 its replacement `Path#of` was created, which is called when using `Paths#get`, besides, according to documentation, it mentions that it can be deprecated at any time
And fix a minor typo in LegacyChannelIdentifier
2022-04-16 00:38:44 -04:00
4drian3d
3cb10f6ad4
Implement missing Pointers ( #694 )
...
- Implement Player's LOCALE and DISPLAY_NAME pointers
- Implement VelocityConsole's LOCALE pointer
2022-04-16 00:37:35 -04:00
Andrew Steinborn
d59d4505cb
Add stop command alias for ShutdownCommand
...
Fixes #678
2022-04-08 23:00:03 -04:00
4drian3d
2a39b24770
Shutdown command improvements ( #680 )
...
- Migrate to Brigadier usage
- Added MiniMessage support for custom shutdown reason
2022-04-08 22:56:41 -04:00
4drian3d
b8223686ea
Added logPlayerConnections configuration option ( #673 )
2022-04-03 15:30:47 -04:00
Andrew Steinborn
95a32ad421
fix
2022-03-31 22:13:05 -04:00
4drian3d
9fc4341f40
Replacement of some deprecated method ( #672 )
...
- PlainComponentSerializer -> PlainTextComponentSerializer
- BinaryTagHolder#of -> BinaryTagHolder#binaryTagHolder
2022-03-31 22:09:44 -04:00
OOP-778
9f77431f36
Fix "pointers" for players never being used lol & Type pointers ( #674 )
...
* Fix "pointers" for players never being used lol
* Added Platform Facet API to add Type pointers
* Remove duplicate
2022-03-31 22:09:10 -04:00
virustotalop
e2743ffa4e
Add proxy shutdown localization ( #663 )
2022-03-19 18:54:24 -04:00
kyngs
f0ea638fa1
Disable Log4J's built-in shutdown hook, because it broke logging in the shutdown sequence when exiting by interrupting the process. This was caused by the Log4J's hook running before ours. ( #637 )
2022-03-13 23:59:50 -04:00
ebony-lamp
94e8b0df43
Add option to disable ip logging ( #614 ) ( #650 )
2022-03-09 02:24:45 -05:00
Andrew Steinborn
b5dcaa2315
Provide a more descriptive error message if Velocity isn't able to authenticate with Mojang servers
...
Fixes #636
2022-03-09 02:23:22 -05:00
Corey Shupe
9c44aff8c3
Flip output for queued resource pack status passthrough conditional ( #659 )
...
* Flip output for queued resource pack status passthrough conditional
* Hotfix to queue the intended resource pack info.
2022-03-03 01:52:21 -05:00
Shane Freeder
2fe50bedc5
1.18.2 support
2022-02-28 14:27:57 +00:00
kyngs
7bd0f9ea14
Add support for custom class loaders. ( #647 )
2022-02-19 16:04:56 -05:00
Rocco
8ab071badb
Fire events for queued login plugin messages ( #632 )
2022-02-19 16:03:09 -05:00
Andrew Steinborn
b2800087d8
Ensure Forward doesn't broadcast to the current server
...
Fixes #641
2022-02-07 23:43:40 -05:00
Corey Shupe
596d4758ba
Implement resource pack send event. ( #625 )
2022-02-01 23:30:45 -05:00
Andrew Steinborn
d7195060f5
Too many people are complaining about this
2021-12-16 22:08:39 -05:00
Vincent
3315397934
add legacy connection toString ( #604 )
2021-12-14 19:43:18 -05:00
Andrew Steinborn
fd842c4364
Exclude org/apache/logging/log4j/core/lookup/JndiLookup.class entirely
...
It's the one sure-fire way to prevent further exploits using JNDI through Log4j.
2021-12-14 19:37:37 -05:00
Shane Freeder
5fe3663d51
Update Log4J
2021-12-10 01:57:42 +00:00
Shane Freeder
2cff5b3b02
Backport log4j 2.15.0 bugfix
2021-12-09 18:46:55 +00:00
FivePB (Xer)
30dd2ed380
Merge 1.18 Update
...
Merge pull request #577 from Xernium/future/1.18: [Future] Support for Minecraft 1.18
2021-11-25 19:24:39 +01:00
FivePB
7ed4f4c03a
Add new ClientSettings API
...
Add the new API introducted with the ClientSettings packet changes in 1.18
2021-11-25 17:04:10 +01:00
Riley Park
2586210ca6
Move to PaperMC organisation
2021-11-18 10:49:54 -08:00
Five (Xer)
315ff265c6
Snapshot 21w44a
2021-11-12 10:53:26 +01:00
Andrew Steinborn
d3b3ef231b
Update forwarding documentation link(!)
2021-11-07 13:00:58 -05:00
Ivan Pekov
111d14c3fb
Introduce VelocityBrigadierMessage ( #588 )
2021-11-02 16:20:15 -04:00
Andrew Steinborn
7c858424b5
Fix shading issues introduced with cb8781b3
2021-11-01 09:47:57 -04:00
Andrew Steinborn
6b2b28796b
Clean up and clarify plugin loader logic.
2021-10-31 23:24:39 -04:00
Andrew Steinborn
0b0c36dcfc
Correct command meta alias removal behavior and add appropriate unit tests.
...
Apparently @hugmanrique caught the issue but suggested the wrong fix. This is the correct fix, and respects the Javadoc.
2021-10-31 19:05:21 -04:00
Andrew Steinborn
895eb1a424
Clean up and comment PluginDependencyUtils#sortCandidates
2021-10-31 18:56:13 -04:00
Andrew Steinborn
cb8781b3c9
Add support for sending and receiving login plugin messages from players and servers ( #587 )
2021-10-31 16:27:03 -04:00
Frank van der Heijden
922c001b59
Expose CommandMeta in CommandManager and add a ref to the plugin instance ( #544 )
2021-10-31 16:23:35 -04:00
James Puleo
996ada1f39
Introduce PlayerClientBrandEvent
, fired when the player sends the minecraft:brand
message ( #567 )
2021-10-15 10:26:25 -04:00
Andrew Steinborn
41f66c7c04
Also guard sendTitlePart behind a protocol version check.
2021-10-15 10:16:34 -04:00
Andrew Steinborn
d5047b6665
Fix copy-paste error
2021-10-15 08:30:11 -04:00
Andrew Steinborn
3f647e4eb2
Implement sendTitlePart for Players
2021-10-15 08:28:05 -04:00
Andrew Steinborn
0b088590a0
Fix license text
2021-10-10 16:39:59 -04:00
Andrew Steinborn
1aaecfff08
Add tests for EventTask#resumeWhenComplete and clarify Javadoc.
2021-10-10 16:37:22 -04:00
Foorcee
08f1b87267
Redirect player without message ( #581 )
2021-10-09 20:32:04 -04:00
Five (Xer)
4ba4054f23
Snapshot 21w40a
2021-10-09 00:08:51 +02:00
Hugo Manrique
567582b2e2
Fix thread-unsafe command unregistration ( #583 )
...
Access to the dispatcher is guarded by `lock`.
2021-10-04 15:17:36 -04:00
Foorcee
aa210b3544
Don't allow illegal characters ( #580 )
2021-10-03 16:09:29 -04:00
Cubxity
d619bb56fd
feat: added VELOCITY_FORWARDING_SECRET environment variable ( #582 )
2021-10-03 16:07:45 -04:00
Andrew Steinborn
340e1b23d6
Fix none vhost forwarding with legacy Forge.
2021-09-27 00:37:58 -04:00
Andrew Steinborn
effca0da82
Preserve virtual host the player connected to for modern/none forwarding
...
This makes these modes in-line with legacy forwarding
2021-09-25 17:51:58 -04:00
sagan
ea07c6661a
Don't crash when attempt servers order is empty, return empty optional instead ( #576 )
2021-09-15 07:42:14 -04:00
Andrew Steinborn
d1135bd190
Allow the BungeeCord plugin messaging channel to be used by the server at transition time
2021-09-07 07:38:30 -04:00
Joshua Dean Küpper
9e38aec129
fix the order of title packages ( #572 )
2021-09-01 07:42:44 -04:00
Andrew Steinborn
849e416c8d
Fix IPv6 scope issue in legacy forwarding too
2021-09-01 07:14:38 -04:00
Andrew Steinborn
955f6b87e2
Assorted dependency updates
2021-09-01 06:36:00 -04:00
mdxd44
bfe2358386
Fix legacy handshake with hostnames that include IP addresses ( #571 )
2021-09-01 05:03:49 -04:00
Andrew Steinborn
9a15c7e170
Fix Brigadier command node redirect serialization ( #565 )
2021-08-24 13:58:13 -04:00
Andrew Steinborn
5303239f66
fix bug
2021-08-21 02:23:29 -04:00
Andrew Steinborn
e6a93ad0c6
Clean up JoinGame packet encoding/decoding
...
Specifically, the JoinGame packet handling is now split between pre-1.16 encodings of the packet and post-1.16 handlings of the packet. This packet is one of the most amorphous packets in the entire Minecraft protocol, from Velocity's perspective.
2021-08-21 02:17:34 -04:00
Andrew Steinborn
65db0fad6a
Fix bug
2021-08-17 13:39:35 -04:00
Andrew Steinborn
6d4cb3b18f
Fix TabList population
...
Bug reported by JakubBien on Discord
2021-08-17 13:30:15 -04:00
Corey Shupe
ec4d2d45a1
Make Mojang Sessionserver Configurable ( #560 )
2021-08-17 13:14:39 -04:00
Andrew Steinborn
d3ff6f8e33
Make sure to issue a backpressure-solving flush on a future iteration of the event loop
...
Thanks to @Spottedleaf for finding this issue.
2021-08-04 23:37:27 -04:00
Andrew Steinborn
c32bc88064
Fix not forwarding channelReadComplete events in some cases
2021-08-04 23:01:28 -04:00
Andrew Steinborn
d3e1b358fb
Fix repeating "you were kicked from X" message
2021-07-30 15:42:34 -04:00
Andrew Steinborn
211da180b3
Revert 2124b5ec
, suspect that event firing may be broken
2021-07-28 13:05:50 -04:00
David Mayr
3d8e9091c0
Custom localization for each player ( #537 )
2021-07-25 21:50:44 -04:00
Andrew Steinborn
2124b5ec12
Cache all types in EventTypeTracker
2021-07-24 18:30:13 -04:00
Andrew Steinborn
62d234bb26
Improve event system tests
...
Sleeping in a test is considered bad form. Replace the delay with checks to ensure that threads are spawned appropriately and a new test to ensure that continuation threads do run before other listeners.
2021-07-24 18:15:19 -04:00
Hugo Manrique
76c6827926
Expose registered aliases in API ( #549 )
2021-07-24 14:34:50 -04:00
Andrew Steinborn
2f82603f65
We don't need the sorted order that a List provides
2021-07-19 13:33:03 -04:00
Andrew Steinborn
349781cff8
Fix licensing stuff
2021-07-19 13:29:33 -04:00
Andrew Steinborn
e017949abf
Fix #547 and and #548
...
The first bug in #548 (and the only issue in #547 ) was a typo. The second bug was fixed by tracking "friends" of the event types, so we can invalidate everything as needed.
2021-07-19 13:26:37 -04:00
Andrew Steinborn
f79736b8b7
Fix event ordering.
2021-07-12 08:37:26 -04:00
Andrew Steinborn
31aa996623
Minor server-switching code cleanup
2021-07-10 23:36:25 -04:00
Andrew Steinborn
ea577019b8
Don't force-add a tab list entry if it already exists
2021-07-09 10:11:15 -04:00
Andrew Steinborn
0e0a14498f
Fix some localization and API issues
...
Resolves #536
2021-07-08 03:08:02 -04:00
Andrew Steinborn
540d970a4d
Minecraft 1.17.1 support ( #530 )
2021-07-06 03:32:13 -04:00
Andrew Steinborn
1f7d14f6d1
Checkstyle and friends
2021-06-27 21:18:52 -04:00
Andrew Steinborn
254e8f1a1e
Use the "closest" locale from Velocity
2021-06-27 21:15:17 -04:00
Andrew Steinborn
c6ef84eb7f
Backport localization support to Velocity 3.0.0 from Polymer
2021-06-27 20:04:43 -04:00
Andrew Steinborn
3b6b73f216
Make announce-player-commands not suggest aliases
...
Fixes #533
2021-06-24 10:10:34 -04:00
Andrew Steinborn
59ca9a534d
Ensure that the in-flight connection is always reset.
2021-06-20 17:36:44 -04:00
Andrew Steinborn
d90952ca3a
Fix licensing again
2021-06-14 14:00:35 -04:00
Andrew Steinborn
c979c61155
Add some internal injection points for the benefit of ViaVersion
...
See #524 for more details
2021-06-14 13:59:56 -04:00
Andrew Steinborn
93724b7b33
Do not emit errors for kicks from servers
2021-06-14 00:04:18 -04:00
Andrew Steinborn
1dfe294b96
Remove GenericArgumentPropertySerializer
...
This was only used for boolean argument tyoes
2021-06-13 06:55:24 -04:00
Andrew Steinborn
5a337afb00
Include compatible protocol versions in the incompatible version message
...
Fixes #519
2021-06-13 05:17:09 -04:00
Andrew Steinborn
83dff50bc7
Merge pull request #520 from hugmanrique/feat/3-command-impl-cleanup
...
[3.0] Command system implementation refactor
2021-06-13 09:12:06 +00:00
Andrew Steinborn
ebd0fcc6b1
Remove unnecessary slicing of uncompressed packets
2021-06-13 04:00:48 -04:00
Andrew Steinborn
c33f9e0466
Merge remote-tracking branch 'origin/dev/3.0.0' into dev/3.0.0
...
# Conflicts:
# api/src/main/java/com/velocitypowered/api/proxy/Player.java
# proxy/src/main/java/com/velocitypowered/proxy/connection/client/ConnectedPlayer.java
2021-06-12 20:13:52 -04:00
Andrew Steinborn
c2b82f878b
Merge branch 'dev/1.1.0' into dev/3.0.0
...
# Conflicts:
# api/src/main/java/com/velocitypowered/api/proxy/Player.java
# proxy/src/main/java/com/velocitypowered/proxy/connection/client/ConnectedPlayer.java
2021-06-12 20:12:31 -04:00
Andrew Steinborn
1b32f56168
Merge pull request #523 from Artuto/dev/1.1.0
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Add support for retrieving the Player's client brand
2021-06-12 23:11:41 +00:00
Artuto
f2b20e6398
Remove usage of Optional
2021-06-12 13:48:42 -05:00
lexikiq
72408d5bd8
Remove display name
2021-06-12 12:12:04 -04:00
Andrew Steinborn
b0da4b60c7
Do not check if a plugin message channel is registered before forwarding it
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This fixes issues with Servux and probably a crap ton of other bad mods. Purity on this front serves no real purpose than to say we're pedantic.
A future commit may remove all tracking of registered channels altogether. There's strong evidence (back to Minecraft 1.8, at least) that we don't have to track this data and only need to send channels for plugin message channels registered by Velocity itself. This will likely involve more testing to see if this uncovers client bugs with older versions of the game.
2021-06-12 10:30:46 -04:00
Artuto
c8d50f3fdd
Add support for retrieving the Player's client brand
2021-06-11 23:44:51 -05:00
lexikiq
8356b812c3
Cache permission pointers
2021-06-11 23:44:59 -04:00
lexikiq
4003666c27
Cache pointers
2021-06-11 23:32:49 -04:00
lexikiq
19f80bd618
Don't directly implement PermissionChecker
2021-06-11 21:49:40 -04:00
lexikiq
29b409b9f1
Move #pointers to Player
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It uses fully API methods so it makes sense to me to use it in Player, open to criticism though
2021-06-11 21:33:15 -04:00
lexikiq
db7e3262a6
Optimize imports
2021-06-11 21:25:51 -04:00
lexikiq
3c4312056b
Switch to #pointers
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Ensures that Pointered#getOrDefault[From] works
2021-06-11 21:12:44 -04:00
lexikiq
f59516165f
Rebase onto feature/adventure-pointers
2021-06-11 21:06:59 -04:00
Hugo Manrique
61480544f5
Apply suggested future-related changes
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Co-authored-by: A248 <theanandbeh@gmail.com>
2021-06-11 14:03:38 +02:00
Hugo Manrique
f6e6f02a84
Fix checkstyle violations
2021-06-10 20:35:36 +02:00
Hugo Manrique
fb7aafe8ae
Fix Brigadier command alias redirects
2021-06-10 20:25:52 +02:00
Hugo Manrique
b18e78eac7
Add more tests and clean up
2021-06-10 20:00:33 +02:00
Riley Park
f579725002
Provide access to Pointer values
2021-06-10 01:08:27 -07:00
Hugo Manrique
ba34e4729b
Add more suggestion tests
2021-06-09 22:22:15 +02:00
Hugo Manrique
bcb68c8d0f
Test suggestion exception handling
2021-06-09 21:00:17 +02:00
Hugo Manrique
a9d40f3ca3
Fix alias typo in suggestion merge test
2021-06-09 19:15:27 +02:00
Andrew Steinborn
445688b9a1
Merge branch 'dev/1.1.0' into dev/3.0.0
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# Conflicts:
# build.gradle
2021-06-09 01:29:51 -04:00
Andrew Steinborn
e1af30e0fa
whoops
2021-06-08 15:42:20 -04:00
Andrew Steinborn
8892e2a5c6
We don't need the hash to go along with the resource pack response
2021-06-08 15:41:54 -04:00
Andrew Steinborn
a65f720f9d
Merge branch 'dev/1.1.0' into dev/3.0.0
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# Conflicts:
# build.gradle
2021-06-07 15:32:52 -04:00
Andrew Steinborn
496372d7af
Check if the resource pack hash looks like it might be a SHA-1 hash
2021-06-07 15:32:36 -04:00
Hugo Manrique
46b1bee83a
Test suggestions
2021-06-07 15:15:48 +02:00
Hugo Manrique
ea716c15c6
Test CommandManager
2021-06-07 14:36:41 +02:00
Hugo Manrique
d429d8383d
Test execution and injection
2021-06-07 14:13:32 +02:00
A248
6e42f225e2
Bump to Caffeine 3
2021-06-06 08:09:42 -04:00
Andrew Steinborn
ef7aeae4ed
Merge remote-tracking branch 'origin/dev/3.0.0' into dev/3.0.0
2021-06-06 03:52:03 -04:00
Andrew Steinborn
9d54a03a4b
Force SpotBugs to shut up here
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This method is indeed called...
2021-06-06 03:51:42 -04:00
Andrew Steinborn
b1b3882fab
Merge branch 'Xernium-future/1.17' into dev/3.0.0
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# Conflicts:
# api/src/main/java/com/velocitypowered/api/proxy/ProxyServer.java
# proxy/src/main/java/com/velocitypowered/proxy/connection/client/ConnectedPlayer.java
2021-06-06 03:48:49 -04:00
Hugo Manrique
ff506dfdf8
Add license headers
2021-06-05 23:20:01 +02:00
Hugo Manrique
703b91e0fa
Command implementation refactor
2021-06-05 23:19:01 +02:00
Hugo Manrique
ff504c21ef
Suggestions provider
2021-06-05 18:31:00 +02:00
FivePB
59b29a075e
Improve new Resource-pack API
2021-06-05 16:07:24 +02:00
Andrew Steinborn
7fbfdb2f23
Merge pull request #513 from CoreyShupe/feature/Allow-Raw-Registered-Server-Creation
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Initial implementation of raw registered server creation.
2021-06-01 13:12:41 +00:00
CoreyShupe
61c0c0d083
Initial change to allow for server info equality.
2021-06-01 02:17:35 -04:00
CoreyShupe
150808b4b0
Initial implementation of raw registered server creation.
2021-06-01 02:07:06 -04:00
A248
2cfa3f743f
Remove Add-Opens from manifest
2021-05-24 12:02:35 -04:00
Andrew Steinborn
64d30fba81
AsyncEventExecutor -> AwaitingEventExecutor
2021-05-23 17:51:07 -04:00
Andrew Steinborn
e14ea36150
We don't rely on kyori/event any more
2021-05-23 15:52:09 -04:00
Seppe Volkaerts
821ca02ee7
Backport Velocity Polymer's async event API, with changes.
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This commit backports the event manager from Velocity Polymer, with some changes for Velocity 1.1.x API compatibility:
- All event handlers run asynchronously. (While EventTask.async() exists, it is not useful in 3.0.0, but is provided as a migration aid for Polymer.)
- Event ordering is currently limited to the 5 levels available in Velocity 1.x.x.
2021-05-23 15:39:06 -04:00
Andrew Steinborn
3f50964f36
Fix CommandManager method naming so that it is in sync with the 1.1.0 API
2021-05-23 14:20:59 -04:00
Andrew Steinborn
977300cc66
Remove text 3.x API and associated deprecated APIs
2021-05-23 14:13:51 -04:00
Andrew Steinborn
569bb4a16b
Just import the entire command manager from Polymer, without changing any names
2021-05-23 13:58:27 -04:00
Andrew Steinborn
590f18dbe0
Convert to Java 11 compressor
2021-05-23 13:58:01 -04:00
Andrew Steinborn
d6dcb115f1
Remove remaining deprecated APIs
2021-05-23 13:49:06 -04:00
Andrew Steinborn
6816c15385
Remove bad test
2021-05-23 13:47:20 -04:00
Andrew Steinborn
2f0ee15051
Remove deprecated Velocity 1.0.0 Command API.
2021-05-23 13:46:47 -04:00
FivePB
18466bb595
Snapshot 21w19a
2021-05-13 23:50:00 +02:00
FivePB
8def411b2b
Snapshot 21w15a
2021-05-13 23:49:55 +02:00
Five (Xer)
581303a54c
Snaphot 21w10a
2021-05-12 21:42:27 +02:00
Five (Xer)
6207647aae
Remove leftovers
2021-05-12 21:42:27 +02:00
Five (Xer)
22bc759044
Snapshot 21w08a
2021-05-12 21:42:27 +02:00
Five (Xer)
b19cf16345
Snapshot 21w07a
2021-05-12 21:42:27 +02:00
FivePB
f0d9a445ed
Snapshot 21w03a
2021-05-12 21:42:27 +02:00
Five (Xer)
040cc29c34
Snapshot 20w49a
2021-05-12 21:42:27 +02:00
Five (Xer)
d8a39fc438
Snapshot 20w46a
2021-05-12 21:42:27 +02:00
Five (Xer)
7f0964155c
Snapshot 20w45a
2021-05-12 21:42:27 +02:00
Andrew Steinborn
11ed4b46e4
whoops
2021-05-09 02:57:52 -04:00
Andrew Steinborn
5170da8fd7
Improve writeVarInt inlining by peeling the two most common cases
2021-05-09 02:57:01 -04:00
Andrew Steinborn
150fd9a9cf
Add highly-optimized VarInt writing method
2021-05-08 23:26:43 -04:00
Andrew Steinborn
6369a95ec9
Readd safe and slow compression handling and hide it behind a system property
2021-05-08 18:40:23 -04:00
Leymooo
a8e0516d18
Also do not copy memory in case when packet needs to compress
2021-05-07 19:36:30 +03:00
Andrew Steinborn
37a4199d43
Combine VarInt prefix encoding with compression
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This saves us a memory copy in the common "there is no need to compress this packet" case.
2021-05-06 19:56:45 -04:00
Andrew Steinborn
fb3f21abc6
More bitshifting magic
2021-05-06 00:48:19 -04:00
Andrew Steinborn
1cef82d54d
Unroll the VarInt writing loop
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This is about as optimized as it can get. Thanks to @Leymooo for the idea, I simply expanded on it. We optimize for the common 1-3 byte cases, and punt more "complicated" cases to the original VarInt writing function we had before.
2021-05-05 22:13:54 -04:00
Andrew Steinborn
d42cc4f984
Force a flush after a certain threshold of packets have been queued for sending
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Fixes #486 .
2021-05-04 18:51:01 -04:00
Nicolas RAYNAUD
e0153267db
Fixed copyright year ( #490 )
2021-05-04 18:22:50 -04:00
Andrew Steinborn
7c76ae9a27
Make sure to check not only the entire array but also how much was written
2021-05-04 16:32:37 -04:00
Andrew Steinborn
3dc8e25ec7
Fix varint writing (for real!)
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Thanks to @Leymooo for reporting and providing test cases. (I also added one of my own tests which proved the most useful to debugging the issue.)
2021-05-04 16:30:32 -04:00
Riley Park
2713831f77
Revert "Avoid calling writeVarInt in the (very) common uncompressed packet case"
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This reverts commit c041bea1b6
.
2021-05-03 19:38:39 -07:00
Andrew Steinborn
c041bea1b6
Avoid calling writeVarInt in the (very) common uncompressed packet case
2021-05-03 20:17:51 -04:00
Andrew Steinborn
0debb81392
I was nagged to make it more consistent
2021-05-03 20:08:16 -04:00
Andrew Steinborn
0811ebb312
Gotta add the license header to the test file
2021-05-03 19:18:06 -04:00
Andrew Steinborn
4ca97a6df9
Reapply "Optimize varint writing"
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Inspired by the approach described at the bottom of https://richardstartin.github.io/posts/dont-use-protobuf-for-telemetry
Given that we do a lot of varint writing as well, this should provide a small performance boost for larger/complex packets whilst not regressing hard on smaller packets.
This includes a test to ensure that the behavior is as expected and fixes the initialization loop so that the correct results will be given. Much thanks to @octylFractal for acting as my duck while trying to figure this out.
2021-05-03 19:14:48 -04:00
Andrew Steinborn
e531cdb373
Revert "Optimize varint writing"
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This reverts commit 3db2fe8d63
.
2021-05-03 18:07:25 -04:00
Andrew Steinborn
3db2fe8d63
Optimize varint writing
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Inspired by the approach described at the bottom of https://richardstartin.github.io/posts/dont-use-protobuf-for-telemetry
Given that we do a lot of varint writing as well, this should provide a small performance boost for larger/complex packets whilst not regressing hard on smaller packets.
2021-05-03 17:31:32 -04:00
Andrew Steinborn
347853b945
Disable hinting test for now
2021-04-25 10:18:58 -04:00
Andrew Steinborn
81311e7516
Don't attempt to decode empty buffers ( fixes #482 )
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Stuff like this makes me want to drop support for <=1.13 versions of Minecraft.
2021-04-25 10:14:13 -04:00
Andrew Steinborn
ce26ae76c2
Fix case-sensitivity for ping passthrough
2021-04-22 11:23:42 -04:00
Andrew Steinborn
ca52f8989e
Load forced hosts as lowercase too, see #464
2021-04-18 08:22:36 -04:00
Andrew Steinborn
ff54622663
Forced hosts should be case-insensitive. Fixes #464
2021-04-18 08:20:04 -04:00
Andrew Steinborn
f1cb3eb1a2
Move timeout handler to after frame decoder
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Mitigates attacks like the one described in SpigotMC/BungeeCord#3066 . This cannot be considered a full protection, only a mitigation that expects full packets. The attack described is essentially the infamous Slowloris attack.
2021-04-15 22:56:37 -04:00
Andrew Steinborn
c51359e893
Move away from deprecated percent() method.
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Also fixed another small nit.
2021-04-15 04:23:59 -04:00
Andrew Steinborn
4de71fe942
Fix color and overlay packets for Adventure boss bar
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Someone discovered this bug but decided not to tell anyone. For the record, I'm the one who was brain-damaged... well, I made that particular copy-paste error.
2021-04-15 04:22:44 -04:00
Cubxity
5ea6728d1a
Added ListenerBoundEvent and ListenerCloseEvent. ( #454 )
2021-04-02 13:24:45 -04:00
Rocco
c34aee76ae
Fix Forge/Client Proxy Connections mismatch in config ( #456 )
2021-04-02 12:36:32 -04:00
A248
7ba2318506
Fix one more case of a possibly swallowed exception ( #455 )
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Maybe spotbugs will add a rule for this in the future
2021-04-02 01:45:58 -04:00
Andrew Steinborn
c747120b20
Relicense the Velocity proxy under the terms of GPLv3 ( #448 )
2021-03-31 16:04:06 -04:00
Andrew Steinborn
514115a85c
Do not use an ASCII string for handshake
2021-03-30 12:10:55 -04:00
Andrew Steinborn
f88283f127
Revert "Revert strict handshake hostname checks"
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This reverts commit 4f80d2b261
.
Experience elsewhere (Waterfall PR) and confirmation from TCPShield means
this ought to work. Let's hope.
2021-03-30 12:08:08 -04:00
Andrew Steinborn
8aad6e2ece
clear input buffer in case of bad varints
2021-03-30 12:05:43 -04:00
Andrew Steinborn
0cc300b621
don't swap these two around
2021-03-23 07:38:07 -04:00
Andrew Steinborn
3111816545
Warn about null permission functions.
2021-03-23 07:32:01 -04:00
A248
0016f4ce19
Relay more exceptions ( #446 )
2021-03-22 08:11:25 -04:00
Andrew Steinborn
015693090f
Fix typo (thanks zml)
2021-03-21 16:17:41 -04:00
Andrew Steinborn
da54a091fb
Allow the java.lang module to be opened, as a temporary Java 15+ workaround
2021-03-21 16:16:19 -04:00
Andrew Steinborn
72d47b5a3d
Don't advertise the BungeeCord plugin messaging channel if it is disabled.
2021-02-18 18:12:51 -05:00
David Mayr
648624d333
Check permissions before providing suggestions ( #430 )
2021-02-16 19:13:48 -05:00
Andrew Steinborn
1a768bda9d
We're going to need custom hash maps after all.
2021-02-16 01:15:58 -05:00
Andrew Steinborn
b94303d2be
Map command nodes being serialized by their identities
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Fixes #429
2021-02-16 01:14:22 -05:00
Bastian
7a713e9379
Update bStats and migrate to new config file
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This commit simplifies the Metrics class by using the new base module
from bStats. It also migrates to the new bStats config file that will
be used by plugins that integrate bStats. If a user disabled bStats in
the old config file, this setting will be copied to the new config file.
2021-02-12 20:29:07 +01:00
Camotoy
fb879cb498
Apply initial requested changes
2021-02-09 14:13:33 -05:00
Camotoy
d47b339908
Add PlayerPluginMessageRegisterEvent
2021-02-09 13:51:43 -05:00
Andrew Steinborn
7e42c5b2e7
Turn some APIs into no-ops if they apply to clients without the relevant client functionality.
2021-02-07 15:19:59 -05:00
Andrew Steinborn
b88c573eb1
Correctly forward the player's virtual host to the remote server.
2021-02-01 16:17:02 -05:00
Andrew Steinborn
4f80d2b261
Revert strict handshake hostname checks
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These will break TCPShield and Cosmic Guard plugins. Sad as this was a worthwhile mitigation.
2021-01-29 23:08:14 -05:00