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Mirror von https://github.com/PaperMC/Velocity.git synchronisiert 2024-11-16 21:10:30 +01:00

Tablist-changes for 1.19 (#761)

This change helps ensure player signatures are propagated correctly.
Signatures should never be removed, so to compensate for legacy plugins and for the
proxy api function we have to enforce this.
Dieser Commit ist enthalten in:
FivePB (Xer) 2022-06-19 18:19:32 +02:00 committet von GitHub
Ursprung 508c1edb3a
Commit 1a1391a519
Es konnte kein GPG-Schlüssel zu dieser Signatur gefunden werden
GPG-Schlüssel-ID: 4AEE18F83AFDEB23
5 geänderte Dateien mit 55 neuen und 5 gelöschten Zeilen

Datei anzeigen

@ -158,6 +158,8 @@ public interface TabListEntry extends KeyIdentifiable {
/**
* Sets the {@link IdentifiedKey} of the {@link TabListEntry}.
* <p>This is only intended and only works for players currently <b>not</b> connected to this proxy.</p>
* <p>For any player currently connected to this proxy this will be filled automatically.</p>
*
* @param playerKey key to set
* @return {@code this}, for chaining

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@ -176,9 +176,9 @@ public class ConnectedPlayer implements MinecraftConnectionAssociation, Player,
this.onlineMode = onlineMode;
if (connection.getProtocolVersion().compareTo(ProtocolVersion.MINECRAFT_1_8) >= 0) {
this.tabList = new VelocityTabList(this);
this.tabList = new VelocityTabList(this, server);
} else {
this.tabList = new VelocityTabListLegacy(this);
this.tabList = new VelocityTabListLegacy(this, server);
}
this.playerKey = playerKey;
}

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@ -17,6 +17,7 @@
package com.velocitypowered.proxy.crypto;
import com.google.common.base.Objects;
import com.velocitypowered.api.proxy.crypto.IdentifiedKey;
import java.nio.charset.StandardCharsets;
import java.security.PublicKey;
@ -95,4 +96,20 @@ public class IdentifiedKeyImpl implements IdentifiedKey {
+ ", isSignatureValid=" + isSignatureValid
+ '}';
}
@Override
public boolean equals(Object o) {
if (this == o) {
return true;
}
if (!(o instanceof IdentifiedKey)) {
return false;
}
IdentifiedKey that = (IdentifiedKey) o; // This cannot be simplified because checkstyle doesn't like it.
return Objects.equal(this.getSignedPublicKey(), that.getSignedPublicKey())
&& Objects.equal(this.getExpiryTemporal(), that.getExpiryTemporal())
&& Arrays.equals(this.getSignature(), that.getSignature())
&& Objects.equal(this.getSigner(), that.getSigner());
}
}

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@ -18,6 +18,8 @@
package com.velocitypowered.proxy.tablist;
import com.google.common.base.Preconditions;
import com.velocitypowered.api.proxy.Player;
import com.velocitypowered.api.proxy.ProxyServer;
import com.velocitypowered.api.proxy.crypto.IdentifiedKey;
import com.velocitypowered.api.proxy.player.TabList;
import com.velocitypowered.api.proxy.player.TabListEntry;
@ -31,6 +33,7 @@ import java.util.Collection;
import java.util.Collections;
import java.util.List;
import java.util.Map;
import java.util.Objects;
import java.util.Optional;
import java.util.UUID;
import java.util.concurrent.ConcurrentHashMap;
@ -41,10 +44,15 @@ public class VelocityTabList implements TabList {
protected final ConnectedPlayer player;
protected final MinecraftConnection connection;
protected final ProxyServer proxyServer;
protected final Map<UUID, VelocityTabListEntry> entries = new ConcurrentHashMap<>();
public VelocityTabList(final ConnectedPlayer player) {
/**
* Creates a new VelocityTabList.
*/
public VelocityTabList(final ConnectedPlayer player, final ProxyServer proxyServer) {
this.player = player;
this.proxyServer = proxyServer;
this.connection = player.getConnection();
}
@ -156,11 +164,29 @@ public class VelocityTabList implements TabList {
if (name == null || properties == null) {
throw new IllegalStateException("Got null game profile for ADD_PLAYER");
}
// Verify key
IdentifiedKey providedKey = item.getPlayerKey();
Optional<Player> connected = proxyServer.getPlayer(uuid);
if (connected.isPresent()) {
IdentifiedKey expectedKey = connected.get().getIdentifiedKey();
if (providedKey != null) {
if (!Objects.equals(expectedKey, providedKey)) {
throw new IllegalStateException("Server provided incorrect player key in playerlist for "
+ name + " UUID: " + uuid);
}
} else {
// Substitute the key
// It shouldn't be propagated to remove the signature.
providedKey = expectedKey;
}
}
entries.putIfAbsent(item.getUuid(), (VelocityTabListEntry) TabListEntry.builder()
.tabList(this)
.profile(new GameProfile(uuid, name, properties))
.displayName(item.getDisplayName())
.latency(item.getLatency())
.playerKey(providedKey)
.gameMode(item.getGameMode())
.build());
break;
@ -199,6 +225,10 @@ public class VelocityTabList implements TabList {
void updateEntry(int action, TabListEntry entry) {
if (entries.containsKey(entry.getProfile().getId())) {
PlayerListItem.Item packetItem = PlayerListItem.Item.from(entry);
Optional<Player> existing = proxyServer.getPlayer(entry.getProfile().getId());
existing.ifPresent(value -> packetItem.setPlayerKey(value.getIdentifiedKey()));
connection.write(new PlayerListItem(action, Collections.singletonList(packetItem)));
}
}

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@ -18,6 +18,7 @@
package com.velocitypowered.proxy.tablist;
import com.google.common.collect.ImmutableList;
import com.velocitypowered.api.proxy.ProxyServer;
import com.velocitypowered.api.proxy.player.TabListEntry;
import com.velocitypowered.api.util.GameProfile;
import com.velocitypowered.proxy.connection.client.ConnectedPlayer;
@ -35,8 +36,8 @@ public class VelocityTabListLegacy extends VelocityTabList {
private final Map<String, UUID> nameMapping = new ConcurrentHashMap<>();
public VelocityTabListLegacy(final ConnectedPlayer player) {
super(player);
public VelocityTabListLegacy(final ConnectedPlayer player, final ProxyServer proxyServer) {
super(player, proxyServer);
}
@Deprecated