Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
fa99e752 PR-1007: Add ItemMeta#getAsComponentString()
94a91782 Fix copy-pasted BlockType.Typed documentation
9b34ac8c Largely restore deprecated PotionData API
51a6449b PR-1008: Deprecate ITEMS_TOOLS, removed in 1.20.5
702d15fe Fix Javadoc reference
42f6cdf4 PR-919: Add internal ItemType and BlockType, delegate Material methods to them
237bb37b SPIGOT-1166, SPIGOT-7647: Expose Damager BlockState in EntityDamageByBlockEvent
035ea146 SPIGOT-6993: Allow #setVelocity to change the speed of a fireball and add a note to #setDirection about it
8c7880fb PR-1004: Improve field rename handling and centralize conversion between bukkit and string more
87c90e93 SPIGOT-7650: Add DamageSource for EntityDeathEvent and PlayerDeathEvent
CraftBukkit Changes:
4af0f22e8 SPIGOT-7664: Item meta should prevail over block states
c2ccc46ec SPIGOT-7666: Fix access to llama and horse special slot
124ac66d7 SPIGOT-7665: Fix ThrownPotion#getEffects() implementation only bringing custom effects
66f1f439a Restore null page behaviour of signed books even though not strictly allowed by API
6118e5398 Fix regression listening to minecraft:brand custom payloads
c1a26b366 Fix unnecessary and potential not thread-safe chat visibility check
12360a7ec Remove unused imports
147b098b4 PR-1397: Add ItemMeta#getAsComponentString()
428aefe0e Largely restore deprecated PotionData API
afe5b5ee9 PR-1275: Add internal ItemType and BlockType, delegate Material methods to them
8afeafa7d SPIGOT-1166, SPIGOT-7647: Expose Damager BlockState in EntityDamageByBlockEvent
4e7d749d4 SPIGOT-6993: Allow #setVelocity to change the speed of a fireball and add a note to #setDirection about it
441880757 Support both entity_data and bucket_entity_data on axolotl/fish buckets
0e22fdd1e Fix custom direct BlockState being not correctly set in DamageSource
f2182ed47 SPIGOT-7659: TropicalFishBucketMeta should use BUCKET_ENTITY_DATA
2a6207fe1 PR-1393: Improve field rename handling and centralize conversion between bukkit and string more
c024a5039 SPIGOT-7650: Add DamageSource for EntityDeathEvent and PlayerDeathEvent
741b84480 PR-1390: Improve internal handling of damage sources
0364df4e1 SPIGOT-7657: Error when loading angry entities
Adds the ability for plugins to register their own brigadier commands
---------
Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
Co-authored-by: Bjarne Koll <lynxplay101@gmail.com>
- The old code was using `StringReader.peek()` in a place where it meant to be `StringReader.skip()`.
- The vanilla code allows a trailing comma, but only if there is no whitespace between it and the closing bracket, which is a bit weird. I think that's a bug and it shouldn't allow trailing commas, but if you disagree then only the first issue needs to be fixed.
The old read() method should just redirect to the new
chunk system method, however due to an error in moving
the chunk system patch around the data version check was
left in the old (UNUSED) read() method.
The configuration should not allow the cache to break. Additionally,
invalidating the cache is cheap and as such there is no gain to avoid
invalidating it.
The delta position packet instructs the client to update
the entity position by a position difference. However, this position
difference is relative to the last position in the entity tracker
state, not the last position which has been sent to the player. As
a result, if the last position the player has recorded is different
than the one stored in the entity tracker (which occurs when a new
player is added to an existing entity tracker state) then the sent
position difference will cause a position desync for the client.
We can resolve this problem by either tracking the last position
sent per-player, or by simply resetting the last sent position
in the entity tracker state every time a new player is added.
Resetting the last sent position every time a new player is
added to the tracker is just easier to do, so that is what
this patch does.
* Fixes CraftMetaBlockState block entity data components
* rebase and merge into general item meta fix
* Add javadoc notice
* Update message
---------
Co-authored-by: Bjarne Koll <lynxplay101@gmail.com>
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
CraftBukkit Changes:
66fd94322 SPIGOT-7652: Remove remap for SPELL_MOB_AMBIENT which no longer exists
ecfa4f973 SPIGOT-7654: ItemStack#isSimilar does not work with empty BlockStateMeta
4460ecc49 SPIGOT-7655: ItemMeta#addItemFlags(ItemFlag.HIDE_ATTRIBUTES) not working when no attribute modifiers set
5d84f48a4 SPIGOT-7653: Update ApiVersion.CURRENT with latest version and include tests
The craftbukkit implementation stores the old and new data patch of an
item during ItemStack#useOn(UseOnContext) to properly cancel events via
comparison and change detection of the component patch.
However, it uses #getComponentsPatch to fetch the new stack component
patch, which always yields an empty patch set if an itemstack is
considered empty by the game.
As the restoration of an itemstack's count to its previous state is
handled after the entire ItemStack#useOn method, items used in creative
mode temporarily have a count of zero, which causes craftbukkit to
consider their new component patch as EMPTY even tho said item may have
data.
The new patch is applied and, after useOn completes, the count is reset
if the player is in creative mode, leading to lost data.
This commit fixes said inconsistency by directly accessing the
components of the item via components#asPatch, storing the proper
component patch even for an item that temporarily has a count of zero.
* add RegistryAccess for managing registries
* add missing types to key data generator
* fix some stuff
* Add RegistryKeys for all other non-server-backed registries
* fix tests
* remove Experimental annotations
With plugins adopting paperweights mapping namespaces in their manifest
file in and after paper 1.20.5, incorrectly spelled namespaces
previously were simply implied as the spigot namespace.
This commit properly ensures plugin authors are using a known mapping
namespace in their manifest, avoiding down the line confusion on
incorrect remapping behaviour.
The commit also fixes two incorrect log parameters.
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
304e83eb PR-1002: Improve documentation and implementation of getMaxStackSize
e8215ea2 SPIGOT-7638: Library loader does not seem to resolve every dependency
79c595c0 SPIGOT-7637: Bad logic in checking nullability of AttributeModifier slots
CraftBukkit Changes:
91b1fc3f1 SPIGOT-7644: Fix ItemMeta#getAsString
4e77a81e1 SPIGOT-7615: PlayerLeashEntityEvent cancelled eats lead
996f660f3 Do not remove leash knot if leasing to an existing leash knot gets cancelled
f70367d42 SPIGOT-7643: Fix inverted leash event cancelled usage and remove leash knot if no entity gets leashed
7ddb48294 SPIGOT-7640: Abnormal jumping height of wind charge
080c8711e SPIGOT-7639: Incoming plugin channels not working
ad549847e Open a direct connection instead of pinging mojang server to check if it is reachable
38e2926c5 SPIGOT-7365: DamageCause blocked by shield should trigger invulnerableTime
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
69fa4695 Add some missing deprecation annotations
f850da2e Update Maven plugins/versions
8d8400db Use regular compiler seeing as ECJ doesn't support Java 21 JRE
c29e1688 Revert "BUILDTOOLS-676: Downgrade Maven compiler version"
07bce714 SPIGOT-7355: More field renames and fixes
6a8ea764 Fix bad merge in penultimate commit
50a7920c Fix imports in previous commit
83640dd1 PR-995: Add required feature to MinecraftExperimental for easy lookups
fc1f96cf BUILDTOOLS-676: Downgrade Maven compiler version
CraftBukkit Changes:
90f1059ba Fix item placement
661afb43c SPIGOT-7633: Clearer error message for missing particle data
807b465b3 SPIGOT-7634: Armadillo updates infrequently
590cf09a8 Fix unit tests always seeing Mojang server as unavailable
7c7ac5eb2 SPIGOT-7636: Fix clearing ItemMeta
4a72905cf SPIGOT-7635: Fix Player#transfer and cookie methods
ebb50e136 Fix incorrect Vault implementation
b33fed8b7 Update Maven plugins/versions
6f00f0608 SPIGOT-7632: Control middle clicking chest does not copy contents
db821f405 Use regular compiler seeing as ECJ doesn't support Java 21 JRE
8a2976737 Revert "BUILDTOOLS-676: Downgrade Maven compiler version"
0297f87bb SPIGOT-7355: More field renames and fixes
2d03bdf6a SPIGOT-7629: Fix loading banner patterns
e77951fac Fix equality of deserialized display names
c66f3e4fd SPIGOT-7631: Fix deserialisation of BlockStateMeta
9c2c7be8d SPIGOT-7630: Fix crash saving unticked leashed entities
8c1e7c841 PR-1384: Disable certain PlayerProfile tests, if Mojang's services or internet are not available
ced93d572 SPIGOT-7626: sendSignChange() has no effect
c77362cae SPIGOT-7625: ItemStack with lore cannot be serialized in 1.20.5
ff2004387 SPIGOT-7620: Fix server crash when hoppers transfer items to double chests
8b4abeb03 BUILDTOOLS-676: Downgrade Maven compiler version
The Enchantment damage increase API added previously used the
EntityCategory enum as a parameter. These values are now however
determined by tags instead of the categories themselves.
Deprecated the outdated api method, create a new overload that takes
EntityType instead and implement deprecated method by guessing an entity
type from the builtin registry based on the category passed.
This method allows
a) the tags to still be modified and the legacy
method still respecting such.
b) potential cursed implementations of enchantments of plugins to not
break that override the getDamageBonus method on Enchantment.
* Stop firing AsyncPlayerChatPreviewEvent as chat preview was removed in 1.19.3. This is in parity with upstream
* formatting and small tweaks
* correctly set MESSAGE_CHANGED flag for modern modifications
---------
Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
paper previously migrated away from using executeIfPossible as this throws a
RejectedExecutionException when the server is shutting down, which is then picked
up by the Connection handler object and causes the player to be kicked without
the intended disconnection message that comes from commands such as /stop, /restart
This was fine, because previously changes made in spigot would just prevent these
packets from being executed anyways. Instead, we'll just use a marker exception
to try to detect this specific state.
* Update patches to handle vineflower decompiler
* update patches again to handle inlined simple lambdas
* update vf again and re-apply/rebuild patches
* update patches after removal of verify-merges flag
* fix compile issue
* remove maven local
* fix some issues
* address more issues
* fix collision patch
* use paperweight release
* more fixes
* update fineflower and fix patches again
* add missing comment descriptor
---------
Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
f02baa38 PR-988: Add World#getIntersectingChunks(BoundingBox)
9321d665 Move getItemInUse up to LivingEntity
819eef73 PR-959: Add access to current item's remaining ticks
c4fdadb0 SPIGOT-7601: Add AbstractArrow#getItem
be8261ca Add support for Java 22
26119676 PR-979: Add more translation keys
66753362 PR-985: Correct book maximum pages and characters per page documentation
c8be92fa PR-980: Improve getArmorContents() documentation
f1120ee2 PR-983: Expose riptide velocity to PlayerRiptideEvent
CraftBukkit Changes:
dfaa89bbe PR-1369: Add World#getIntersectingChunks(BoundingBox)
51bbab2b9 Move getItemInUse up to LivingEntity
668e09602 PR-1331: Add access to current item's remaining ticks
a639406d1 SPIGOT-7601: Add AbstractArrow#getItem
0398930fc SPIGOT-7602: Allow opening in-world horse and related inventories
ffd15611c SPIGOT-7608: Allow empty lists to morph to any PDT list
2188dcfa9 Add support for Java 22
45d6a609f SPIGOT-7604: Revert "SPIGOT-7365: DamageCause blocked by shield should trigger invulnerableTime"
06d915943 SPIGOT-7365: DamageCause blocked by shield should trigger invulnerableTime
ca3bc3707 PR-1361: Add more translation keys
366c3ca80 SPIGOT-7600: EntityChangeBlockEvent is not fired for frog eggs
06d0f9ba8 SPIGOT-7593: Fix sapling growth physics / client-side updates
45c2608e4 PR-1366: Expose riptide velocity to PlayerRiptideEvent
29b6bb79b SPIGOT-7587: Remove fixes for now-resolved MC-142590 and MC-109346
* Compile against & shade the filtered jar
* Move check for if the paper asset root needs to be pushed
* Don't disable incremental compilation
* Remove mavenLocal
* use paperweight release
Previously paper disabled the abilities for entities to teleport via end
gateways if they were being used as a vehicle.
While the behaviour generally worked fine for entities riding other
entities, players would quickly end up in an invalid state, not seeing
their passenger anymore.
This commit removes the paper introduced limitation by now properly
updating the passengers location of a player when they are teleporting
through an end gateway.
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
7ca2b46c SPIGOT-7594: Fix typo and include missing MinecraftExperimental annotation in Loot Table enum
CraftBukkit Changes:
176c0ad39 Fix copying BlockStates with fields (eg, Banner)
ee685bd2a Fix Camel not standing up when hurt
619936d4b Increase outdated build delay
Because this exploit has been widely known for years and has not been fixed by Mojang, we decided that it was worth allowing people to toggle it on/off due to how easy it is to make it configurable.
It should be noted that this decision does not promise all future exploits will be configurable.
The existing method with PotionEffect suggests that all attributes are used. In fact, only the PotionEffectType and the duration are used.
---------
Co-authored-by: Bjarne Koll <lynxplay101@gmail.com>
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
9a80d38c SPIGOT-336, SPIGOT-3366, SPIGOT-5768, SPIGOT-6409, SPIGOT-6861, PR-722: Add EntityRemoveEvent
258086d9 SPIGOT-7417, PR-967: Add Sign#getTargetSide and Sign#getAllowedEditor
ffaba051 SPIGOT-7584: Add missing Tag.ITEMS_NON_FLAMMABLE_WOOD
CraftBukkit Changes:
98b6c1ac7 SPIGOT-7589 Fix NullPointerException when bans expire
a2736ddb0 SPIGOT-336, SPIGOT-3366, SPIGOT-5768, SPIGOT-6409, SPIGOT-6861, PR-1008: Add EntityRemoveEvent
5bf12cb89 SPIGOT-7565: Throw a more descriptive error message when a developer tries to spawn an entity from a CraftBukkit class
76d95fe7e SPIGOT-7417, PR-1343: Add Sign#getTargetSide and Sign#getAllowedEditor
Spigot Changes:
e9ec5485 Rebuild patches
f1b62e0c Rebuild patches
* feat: number format api
Signed-off-by: David Mayr <davidliebtkekse@gmail.com>
* feat: make each individual score customizable
Signed-off-by: David Mayr <davidliebtkekse@gmail.com>
* docs: fix incorrect descriptions
Signed-off-by: David Mayr <davidliebtkekse@gmail.com>
* feat: use access transformers
Signed-off-by: David Mayr <davidliebtkekse@gmail.com>
* feat: use adventure codecs
Signed-off-by: David Mayr <davidliebtkekse@gmail.com>
* test: test for matching styles
Signed-off-by: David Mayr <davidliebtkekse@gmail.com>
* feat: convert number formats to interfaces
Signed-off-by: David Mayr <davidliebtkekse@gmail.com>
* feat: add style conversion to adventure patch
Signed-off-by: David Mayr <davidliebtkekse@gmail.com>
* feat: use paper adventure method in PaperScoreboardFormat
Signed-off-by: David Mayr <davidliebtkekse@gmail.com>
* chore: rename methods to avoid a method in records
Signed-off-by: David Mayr <davidliebtkekse@gmail.com>
* fix: check if objective is still registered
Signed-off-by: David Mayr <davidliebtkekse@gmail.com>
* feat: improve style conversion
Signed-off-by: David Mayr <davidliebtkekse@gmail.com>
* feat: modify how the getter behaves in score
Signed-off-by: David Mayr <davidliebtkekse@gmail.com>
* feat: use fluent naming
Signed-off-by: David Mayr <davidliebtkekse@gmail.com>
* docs: add spaces before the paper comments
Signed-off-by: David Mayr <davidliebtkekse@gmail.com>
* chore: styling changes
Signed-off-by: David Mayr <davidliebtkekse@gmail.com>
* chore: make constant final
Signed-off-by: David Mayr <davidliebtkekse@gmail.com>
* feat: add methods for styled format instead of constants
Signed-off-by: David Mayr <davidliebtkekse@gmail.com>
* fix: remove incorrect getTrackedPlayers check
Signed-off-by: David Mayr <davidliebtkekse@gmail.com>
* docs: add . at the end of sentences
Signed-off-by: David Mayr <davidliebtkekse@gmail.com>
* docs: explain null behaviour
Signed-off-by: David Mayr <davidliebtkekse@gmail.com>
* docs: mention score creation
Signed-off-by: David Mayr <davidliebtkekse@gmail.com>
* rebase and fix javadoc comments
* remove server implementation defaults
* fix format for PaperScoreboardFormat
---------
Signed-off-by: David Mayr <davidliebtkekse@gmail.com>
Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
* Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
a6a9d2a4 Remove some old ApiStatus.Experimental annotations
be72314c SPIGOT-7300, PR-829: Add new DamageSource API providing enhanced information about entity damage
b252cf05 SPIGOT-7576, PR-970: Add methods in MushroomCow to change stew effects
b1c689bd PR-902: Add Server#isLoggingIPs to get log-ips configuration
08f86d1c PR-971: Add Player methods for client-side potion effects
2e3024a9 PR-963: Add API for in-world structures
a23292a7 SPIGOT-7530, PR-948: Improve Resource Pack API with new 1.20.3 functionality
1851857b SPIGOT-3071, PR-969: Add entity spawn method with spawn reason
cde4c52a SPIGOT-5553, PR-964: Add EntityKnockbackEvent
CraftBukkit Changes:
38fd4bd50 Fix accidentally renamed internal damage method
80f0ce4be SPIGOT-7300, PR-1180: Add new DamageSource API providing enhanced information about entity damage
7e43f3b16 SPIGOT-7581: Fix typo in BlockMushroom
ea14b7d90 SPIGOT-7576, PR-1347: Add methods in MushroomCow to change stew effects
4c687f243 PR-1259: Add Server#isLoggingIPs to get log-ips configuration
22a541a29 Improve support for per-world game rules
cb7dccce2 PR-1348: Add Player methods for client-side potion effects
b8d6109f0 PR-1335: Add API for in-world structures
4398a1b5b SPIGOT-7577: Make CraftWindCharge#explode discard the entity
e74107678 Fix Crafter maximum stack size
0bb0f4f6a SPIGOT-7530, PR-1314: Improve Resource Pack API with new 1.20.3 functionality
4949f556d SPIGOT-3071, PR-1345: Add entity spawn method with spawn reason
20ac73ca2 PR-1353: Fix Structure#place not working as documented with 0 palette
3c1b77871 SPIGOT-6911, PR-1349: Change max book length in CraftMetaBook
333701839 SPIGOT-7572: Bee nests generated without bees
f48f4174c SPIGOT-5553, PR-1336: Add EntityKnockbackEvent
* registering stuff event system
* simply by removing a ton of unneeded generics
* separate RegistryEvent and RegistrarEvent
* add logic for removing hooks when a plugin is disabled
* cleanup more
* swap around the way things are registered
* block further hook registrations for JavaPlugin
* Slightly more extensible to support registry mod API
* rename some types
* more moving/renaming
* remove 'hook' name
* Rename to 'lifecycle'
* move more impls for the server
* add priorities
* added lock for bootstrap event registration
* slight refactor to allow 'register anywhere' event types
* Move event type list to server impl
* use builder pattern to create event handler configurations
* add some more javadocs
* fix some issues, slight refactors
* call predicate and method renames
* add owner aware events
* rebased and refactored owner aware events
* add single helper method for registering simple handler
* compile fixes
* check owner and fix generics on register helper
* javadoc fixes and a few type renames
* more javadoc fixes
* move service loader file to correct location
* rename to Monitorable and Prioritizable
* add invalidation system for events after running them
* block reloading plugins in certain situations
* update test plugin
* remove dummy events
* rebase
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
1d522878 PR-966: Introduce getRespawnLocation as a replacement for getBedSpawnLocation
cc01b745 PR-965: Add DragonBattle#setPreviouslyKilled
28e3702f SPIGOT-6921, PR-957: Add methods to remove all enchantments on an ItemStack
8872404e PR-961: Add BlockData#copyTo
4054cc7b PR-956: Add method to get an offline player's location
CraftBukkit Changes:
292ec79e0 SPIGOT-7568: Call EntityChangeBlockEvent for DecoratedPot
b44bf5aa8 SPIGOT-7575: SuspiciousStewMeta creates invalid PotionEffect data
161784713 PR-1340: Centralize the conversion from and to Minecraft / Bukkit registry items even more and add a test case for them
b93c5a30d PR-1338: Introduce getRespawnLocation as a replacement for getBedSpawnLocation
fb973486c SPIGOT-7570: PrepareItemCraftEvent#isRepair() always returns false
c9c24535e PR-1337: Add DragonBattle#setPreviouslyKilled
c8b4da803 SPIGOT-6921, PR-1330: Add methods to remove all enchantments on an ItemStack
95bc1c4f5 PR-1333: Add BlockData#copyTo
36e2f9ce1 PR-1329: Add method to get an offline player's location
Spigot Changes:
c198da22 SPIGOT-7563: Update to latest release of bungeecord-chat
When a plugin listens to the EntityAddToWorld and EntityRemoveFromWorld events, I don't believe there is currently any method of directly obtaining which world the entity was actually added to/removed from. Using event.getEntity().getWorld() works in many cases, but not all. Specifically, when an entity is teleported from one world to another, the location of the entity is updated prior to the removal event being called. This means that when an entity goes through a nether/end portal or is teleported between worlds with a command, a plugin listening to the EntityRemoveFromWorldEvent has no way of determining which world the entity was actually removed from (without relying on other events).
To resolve this, I've added the world as a field in the events along with a getter to retrieve it. I also removed an unused import and made the documentation more clear on the event behaviour when chunks load/unload.
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
63c208dd Remove no longer used import
70be76c7 PR-958: Further clarify deprecation of TAG_CONTAINER_ARRAY
ae21f4ac PR-955: Add methods to place structures with block/entity transformers
e3d960f2 SPIGOT-7547: Remark that Damageable#setAbsorptionAmount() is capped to a specific value
b125516c Fix typo in RecipeChoice.ExactChoice docs
309497c1 Add EntityMountEvent and EntityDismount Event
2fd45ae3 Improve ItemFactory#enchantItem consistency
2b198268 PR-933: Define native persistent data types for lists
CraftBukkit Changes:
771182f70 PR-1327: Add methods to place structures with block/entity transformers
e41ad4c82 SPIGOT-7567: SpawnReason for SNOWMAN is reported as BUILD_IRONGOLEM
76931e8bd Add EntityMountEvent and EntityDismount Event
9b29b21c7 PR-1183: Better handle lambda expression and renaming of classes in Commodore
1462ebe85 Reformat Commodore.java
9fde4c037 PR-1324: Improve ItemFactory#enchantItem consistency
4e419c774 PR-1295: Define native persistent data types for lists
dd8cca388 SPIGOT-7562: Fix Score#getScore and Score#isScoreSet
690278200 Only fetch an online UUID in online mode
1da8d9a53 Fire PreLogin events even in offline mode
2e88514ad PR-1325: Use CraftBlockType and CraftItemType instead of CraftMagicNumbers to convert between minecraft and bukkit block / item representation
Spigot Changes:
864e4acc Restore accidentally removed package-info.java
f91a10d5 Remove obsolete EntityMountEvent and EntityDismountEvent
828f0593 SPIGOT-7558: Deprecate silenceable lightning API as sound is now client-side and cannot be removed
cdc4e035 Remove obsolete patch fetching correct mode UUIDs
49e36b8e Merge related BungeeCord patches
6e87b9ab Remove obsolete firing of PreLogin events in offline mode
5c76b183 Remove redundant patch dealing with exceptions in the crash reporter
3a2219d1 Remove redundant patch logging cause of unexpected exception
This is a lot but basically adds a method to disable the dropping of experience and drops experience by default.
This way things that require XP to be dropped manually (via modification), they can drop XP themselves when needed but without touching anywhere else that may drop xp.
It should be noted this causes breakNaturally() to now drop experience.
This has been done to ensure that the shifts are not used
until the world object is being constructed, which is before
the global configuration is initialised. There also isn't any
reason for these shifts to be global anyways.
There was a TODO left there regarding the translated death
message being used by plugins to identify the cause of death. This
should be mitigated now because the LegacyComponentSerializer default
implemenation uses our custom flattener which renders vanilla
translatable components to their English representation.
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
0c7aedbc SPIGOT-7554, PR-954: Add DecoratedPotInventory
CraftBukkit Changes:
53ebb05e3 SPIGOT-7554, PR-1323: Add DecoratedPotInventory
33a2d8773 Ensure that PlayerMoveEvent is always fired where applicable
7df18510f SPIGOT-7555: Don't cast ItemFlags to byte
19aec59ea Use provided case for non-existent OfflinePlayers
Spigot Changes:
e7ce55a3 Remove obsolete PlayerMoveEvent improvements
3e5e22c0 Remove obsolete lowercasing of non existent OfflinePlayer names
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
cc9aa21a SPIGOT-6399, SPIGOT-7344: Clarify collidable behavior for player entities
f23325b6 Add API for per-world simulation distances
26e1774e Add API for per-world view distances
0b541e60 Add PlayerLoginEvent#getRealAddress
5f027d2d PR-949: Add Vector#fromJOML() overloads for read-only vector types
CraftBukkit Changes:
bcf56171a PR-1321: Clean up some stuff which got missed during previous PRs
7f833a2d1 SPIGOT-7462: Players no longer drop XP after dying near a Sculk Catalyst
752aac669 Implement APIs for per world view and simulation distances
57d7ef433 Preserve empty enchantment tags for glow effect
465ec3fb4 Remove connected check on setScoreboard
f90ce621e Use one PermissibleBase for all command blocks
5876cca44 SPIGOT-7550: Fix creation of Arrow instances
f03fc3aa3 SPIGOT-7549: ServerTickManager#setTickRate incorrect Precondition
9d7f49b01 SPIGOT-7548: Fix wrong spawn location for experience orb and dropped item
Spigot Changes:
ed9ba9a4 Drop no longer required patch ignoring -o option
86b5dd6a SPIGOT-7546: Fix hardcoded check for outdated client message
aa7cde7a Remove obsolete APIs for per world view and simulation distances
6dff577e Remove obsolete patch preserving empty `ench` tags
a3bf95b8 Remove obsolete PlayerLoginEvent#getRealAddress
1b02f5d6 Remove obsolete connected check on setScoreboard patch
acf717eb Remove obsolete command block PermissibleBase patch
053fa2a9 Remove redundant patch dealing with null tile entities
Some types that have registries support existing without
being in a registry and therefore have no key. This is part
one of supporting that, adding a Registry#getKey(Object) method
to be able to get the key for an object so we can remove Keyed
from such objects.
This also deprecates Keyed#getKey on TrimMaterial and TrimPattern
as these are the 2 offending types currently in the api.
The collision shape of the border is determined by flooring the min values and ceiling the max values, so the isCollidingWithBorder() function should mirror such behavior.
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
f29cb801 Separate checkstyle-suppressions file is not required
86f99bbe SPIGOT-7540, PR-946: Add ServerTickManager API
d4119585 SPIGOT-6903, PR-945: Add BlockData#getMapColor
b7a2ed41 SPIGOT-7530, PR-947: Add Player#removeResourcePack
9dd56255 SPIGOT-7527, PR-944: Add WindCharge#explode()
994a6163 Attempt upgrade of resolver libraries
CraftBukkit Changes:
b3b43a6ad Add Checkstyle check for unused imports
13fb3358e SPIGOT-7544: Scoreboard#getEntries() doesn't get entries but class names
3dda99c06 SPIGOT-7540, PR-1312: Add ServerTickManager API
2ab4508c0 SPIGOT-6903, PR-1311: Add BlockData#getMapColor
1dbdbbed4 PR-1238: Remove unnecessary sign ticking
659728d2a MC-264285, SPIGOT-7439, PR-1237: Fix unbreakable flint and steel is completely consumed while igniting creeper
e37e29ce0 Increase outdated build delay
c00438b39 SPIGOT-7530, PR-1313: Add Player#removeResourcePack
492dd80ce SPIGOT-7527, PR-1310: Add WindCharge#explode()
e11fbb9d7 Upgrade MySQL driver
9f3a0bd2a Attempt upgrade of resolver libraries
60d16d7ca PR-1306: Centralize Bukkit and Minecraft entity conversion
Spigot Changes:
06d602e7 Rebuild patches
The epsilon used was in the opposite direction, which would cause
the getCollisions method to incorrectly return it for when players
were exactly on the border but not colliding. To bring it in-line
with the rest of the collision code, the collision must be into
the border by +EPSILON.
Fixes https://github.com/PaperMC/Paper/issues/9859
* finish implementing all adventure components in codecs
* add some initial tests
* Add round trip tests for text and translatable components
* Add more round trip test data (score component is failing)
* Add more round trip test data
* Fix SCORE_COMPONENT_MAP_CODEC
* Improve test failure messages
* Add failure cases
* Add a couple more test data
* Make use of AdventureCodecs
* Update patches after rebase
* Squash changes into adventure patch
* Fix AT formatting
* update comment
---------
Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
01bb6ba7 PR-936: Add new PersistentDataContainer methods and clean up docs
bc145b90 PR-940: Create registry for banner pattern and cat type
CraftBukkit Changes:
cb2ea54de SPIGOT-7440, PR-1292: Fire EntityTeleportEvent for end gateways
4fea66e44 PR-1299: Add new PersistentDataContainer methods and clean up docs
b483a20db PR-1303: Create registry for banner pattern and cat type
4642dd526 SPIGOT-7535: Fix maps not having an ID and also call MapInitializeEvent in more places
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
cdfe62e4 Update to Minecraft 1.20.4
CraftBukkit Changes:
51eea725f Update to Minecraft 1.20.4
Spigot Changes:
ce0f71e4 Update to Minecraft 1.20.4
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
CraftBukkit Changes:
c9cb08551 SPIGOT-7536: Using Crafter crashes server
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
9a294519 SPIGOT-7533, 943: Add missing Poses for 1.20.3
be2884c4 Add unique ID to PlayerResourcePackStatusEvent
d9c1eb83 Add additional @MinecraftExperimental annotations
68f5bb6a SPIGOT-7526: Add missing PlayerResourcePackStatusEvent statuses
CraftBukkit Changes:
368c48be1 Fix formatting issue in previous commit
da8f91f31 SPIGOT-7534: Error when chunk with decorated pot trying to save
d20c9291a SPIGOT-7532: Entity#isValid() returns false after server restart
ec1fa2ead PR-1309: Add tests for Bukkit Pose
5a7080b58 Add unique ID to PlayerResourcePackStatusEvent
0fd734950 SPIGOT-7528: Fix certain custom shaped recipes
In general, the client now has an acknowledgment system that will cause block changes made by the client to be reverted correctly.
Essentially:
The client enters a "prediction" stage, where any block changes made will have its old blockstate captured (this is referred to as "server state").
If you update blocks during this stage, the client will update this captured server state as long as they're still currently predicting.
After prediction is done (via an ack packet) all captured blockstates are reverted to their captured server state.
This means that if the server actually updated a block and send a block update packet, it's correctly set, while if a block wasn't updated on the server but WAS updated on the client (server state wasn't updated), that change will be reverted.
It should be noted that this system does not yet support block entities, so those still need to be resynced when needed.
I discovered this when noticing that blocks broken outside of the player's valid interaction distance are still properly reverted, even though the server doesn't send any block updates, only an ack packet.
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
96340858 PR-938: Various Sound API improvements
cbfe0ff0 PR-937: Minor improvements to World#rayTrace documentation
e979ee95 PR-935: Change Consumer and Predicates to super
27ae46dc SPIGOT-3641, SPIGOT-7479, PR-931: Add missing values to EntityEffect
0616ec8b Add eclipse .factorypath file to .gitignore
CraftBukkit Changes:
8e162d008 PR-1301: Various Sound API improvements
eeb7dfc2d SPIGOT-7520: Attribute LootTableSeed missing for generated containers with attached LootTable
d433f086d PR-1297: Change Consumer and Predicates to super
864f616da SPIGOT-7518: Fix NullPointerException when calling Block#applyBoneMeal()
5a2d905af Add eclipse .factorypath file to .gitignore
7c6bf15d4 Fix SkullMeta configuration serialization / deserialization with note block sound
Spigot Changes:
7de1049b Rebuild patches
For each player on each tick, enter block triggers are invoked, and these create loot contexts that are promptly thrown away since the trigger doesn't pass the predicate
To avoid this, we now lazily create the LootContext if the criterion passes the predicate AND if any of the listener triggers require a loot context instance
* Add attribute modifier from UUID API
* Add method to remove by UUID
* Add overload for UnmodifiableAttributeInstance, better precondition messages
* rebase
The existing EntityPickupItemEvent fixes patch moves the call to LivingEntity#onItemPickup for piglins after the respective EntityPickupItemEvent calls, which is correct.
However the patch moved the call so far down the line that the existing logic already mutated the picked up item entity, leading to faulty state being passed to the onItemPickup method.
To prevent logic in LivingEntity#onItemPickup to read from an ItemEntity that was already mutated, this commit moves the calls prior to the two respective mutations (either gold_nugget or rest).
This was chosen above taking a copy of the original item and restoring state later on to avoid a full item stack clone.
Upstream did not account for different hands when storing
the breed item for later use in the event. Also they only
stored a reference to the stack, not a copy so if the stack
changed after love mode was started, the breed item in the event
also changed. Also in several places, the breed item was stored after
it was decreased by one to consume the item.
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
fde5602a PR-927: Add PlayerRecipeBookSettingsChangeEvent
949ff217 PR-930: Add methods to get/set evoker fang attack delay
f6f7c79d SPIGOT-7514, PR-929: Add "Enchantment Roll" API to enchant items according to Minecraft mechanics
d40e22da PR-712: Add API to get full result of crafting items
CraftBukkit Changes:
c8feb0629 PR-1291: Improve precondition message in Entity#playEffect
482c56a00 PR-1285: Add PlayerRecipeBookSettingsChangeEvent
cdf798800 PR-1290: Add methods to get/set evoker fang attack delay
2c1b5f78f SPIGOT-7514, PR-1289: Add "Enchantment Roll" API to enchant items according to Minecraft mechanics
6aa644ae9 PR-992: Add API to get full result of crafting items
ffb1319bc PR-1287: Fix scoreboards not updating in Player#setStatistic
Cost is a property of individual enchantments, and is used by vanilla in combination with environmental aspects like tool enchantability and bookshelf count to determine the final cost of an enchantment as shown in an enchanting table.
Having access to the base cost of an enchantment using these vanilla methods can allow plugin developers to determine the "value" of an enchantment, and use it in custom logic where needed. I came across this recently when trying to assign an economic value to enchantments during tool repairing, and noticed these values don't seem to be obtainable under the current API.
* Add predicate for block data when raytracing blocks
* Match based on block, instead of block data
* Use instanceof instead of casting
* Use Position instead of Location, add overload for rayTraceEntities
* Implement requested changes
* Invert predicate
* Cleanup
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
19830133 PR-925: Add hit entity/block to events extending ProjectileHitEvent
CraftBukkit Changes:
5a72c3c04 SPIGOT-7510: Try to fix broken reflection usage of plugins
6fa69f235 PR-1281: Add hit entity/block to events extending ProjectileHitEvent
224f733ac Fix NPE introduced in #f4d977e
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
897a0a23 SPIGOT-5753: Back PotionType by a minecraft registry
255b2aa1 SPIGOT-7080: Add World#locateNearestBiome
ff984826 Remove javadoc.io doc links
CraftBukkit Changes:
71b0135cc SPIGOT-5753: Back PotionType by a minecraft registry
a6bcb8489 SPIGOT-7080: Add World#locateNearestBiome
ad0e57434 SPIGOT-7502: CraftMetaItem - cannot deserialize BlockStateTag
b3efca57a SPIGOT-6400: Use Mockito instead of InvocationHandler
38c599f9d PR-1272: Only allow one entity in CraftItem instead of two
f065271ac SPIGOT-7498: ChunkSnapshot.getBlockEmittedLight() gets 64 blocks upper in Overworld
Spigot Changes:
e0e223fe Remove javadoc.io doc links
When ChunkAccess was converted to an abstract class some versions
ago, the code to initialise nibble arrays should have been moved.
However, the code was not moved and so now mods constructing their
own implementations of ChunkAccess would not have the nibble arrays
initialised.
This is ported to Paper from Starlight to keep the code base in sync,
not because it fixes anything known.
During feature generation, light data is not initialised and
will always return 15 in Starlight. Vanilla can possibly return
0 if partially initialised, which allows some mushroom blocks to
generate.
In general, the brightness value from the light engine should not
be used until the chunk is ready. To emulate Vanilla behavior better,
we return 0 as the brightness during world gen unless the target
chunk is finished lighting.
The regular light retrieval outside of WorldGenRegion remains
the same, as behaviorally chunks not lit should be at max
skylight and zero block light.
There is no point in initialising the sources in Starlight,
as we do not use them. Additionally, they are not saved to
disk so we do not need them.
Maintaining and initialising them is not a negligible cost,
which is why they are being removed.
On Folia, this map is modified by multiple threads and iterating
it may throw errors, for example using the /kill command or any
other command that uses an entity selector.