Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-12-15 11:00:06 +01:00
Remove duplicate code in chunk tick iteration (#10056)
Dieser Commit ist enthalten in:
Ursprung
45e01a2a78
Commit
d11a58802a
@ -187,61 +187,31 @@ index 68550d4497a5f10bf653482f79be77373df53f27..55f96545d6db95e3e657502a7910d96f
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public String getDebugStatus() {
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diff --git a/src/main/java/net/minecraft/server/level/ServerChunkCache.java b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
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index 5152979bf81345fc365e7b16028c7d970d2f5856..6e212f672579a3e08dc362c287be59ca5170d717 100644
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index 5152979bf81345fc365e7b16028c7d970d2f5856..44ada45d9bf2d9b48e5de1c3cb1a855902f3884b 100644
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--- a/src/main/java/net/minecraft/server/level/ServerChunkCache.java
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+++ b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
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@@ -516,18 +516,43 @@ public class ServerChunkCache extends ChunkSource {
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@@ -516,18 +516,10 @@ public class ServerChunkCache extends ChunkSource {
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gameprofilerfiller.push("pollingChunks");
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gameprofilerfiller.push("filteringLoadedChunks");
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- List<ServerChunkCache.ChunkAndHolder> list = Lists.newArrayListWithCapacity(this.chunkMap.size());
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- Iterator iterator = this.chunkMap.getChunks().iterator();
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+ // Paper - optimise chunk tick iteration
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if (this.level.getServer().tickRateManager().runsNormally()) this.level.timings.chunkTicks.startTiming(); // Paper
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- while (iterator.hasNext()) {
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- ChunkHolder playerchunk = (ChunkHolder) iterator.next();
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- LevelChunk chunk = playerchunk.getTickingChunk();
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+ // Paper start - optimise chunk tick iteration
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+ ChunkMap playerChunkMap = this.chunkMap;
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+ for (ServerPlayer player : this.level.players) {
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+ if (!player.affectsSpawning || player.isSpectator()) {
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+ playerChunkMap.playerMobSpawnMap.remove(player);
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+ player.playerNaturallySpawnedEvent = null;
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+ player.lastEntitySpawnRadiusSquared = -1.0;
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+ continue;
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+ }
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+
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+ int viewDistance = io.papermc.paper.chunk.system.ChunkSystem.getTickViewDistance(player);
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-
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- if (chunk != null) {
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- list.add(new ServerChunkCache.ChunkAndHolder(chunk, playerchunk));
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+ // copied and modified from isOutisdeRange
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+ int chunkRange = (int)level.spigotConfig.mobSpawnRange;
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+ chunkRange = (chunkRange > viewDistance) ? viewDistance : chunkRange;
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+ chunkRange = (chunkRange > DistanceManager.MOB_SPAWN_RANGE) ? DistanceManager.MOB_SPAWN_RANGE : chunkRange;
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+
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+ com.destroystokyo.paper.event.entity.PlayerNaturallySpawnCreaturesEvent event = new com.destroystokyo.paper.event.entity.PlayerNaturallySpawnCreaturesEvent(player.getBukkitEntity(), (byte)chunkRange);
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+ event.callEvent();
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+ if (event.isCancelled() || event.getSpawnRadius() < 0) {
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+ playerChunkMap.playerMobSpawnMap.remove(player);
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+ player.playerNaturallySpawnedEvent = null;
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+ player.lastEntitySpawnRadiusSquared = -1.0;
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+ continue;
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}
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+
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+ int range = Math.min(event.getSpawnRadius(), DistanceManager.MOB_SPAWN_RANGE); // limit to max spawn range
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+ int chunkX = io.papermc.paper.util.CoordinateUtils.getChunkCoordinate(player.getX());
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+ int chunkZ = io.papermc.paper.util.CoordinateUtils.getChunkCoordinate(player.getZ());
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+
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+ playerChunkMap.playerMobSpawnMap.addOrUpdate(player, chunkX, chunkZ, range);
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+ player.lastEntitySpawnRadiusSquared = (double)((range << 4) * (range << 4)); // used in anyPlayerCloseEnoughForSpawning
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+ player.playerNaturallySpawnedEvent = event;
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}
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+ // Paper end - optimise chunk tick iteration
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- }
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- }
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+ // Paper - optimise chunk tick iteration
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if (this.level.getServer().tickRateManager().runsNormally()) {
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gameprofilerfiller.popPush("naturalSpawnCount");
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@@ -562,38 +587,107 @@ public class ServerChunkCache extends ChunkSource {
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@@ -562,38 +554,109 @@ public class ServerChunkCache extends ChunkSource {
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gameprofilerfiller.popPush("spawnAndTick");
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boolean flag = this.level.getGameRules().getBoolean(GameRules.RULE_DOMOBSPAWNING) && !this.level.players().isEmpty(); // CraftBukkit
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@ -254,6 +224,7 @@ index 5152979bf81345fc365e7b16028c7d970d2f5856..6e212f672579a3e08dc362c287be59ca
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- entityPlayer.playerNaturallySpawnedEvent = new com.destroystokyo.paper.event.entity.PlayerNaturallySpawnCreaturesEvent(entityPlayer.getBukkitEntity(), (byte) chunkRange);
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- entityPlayer.playerNaturallySpawnedEvent.callEvent();
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+ // Paper start - optimise chunk tick iteration
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+ ChunkMap playerChunkMap = this.chunkMap;
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+ for (ServerPlayer player : this.level.players) {
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+ if (!player.affectsSpawning || player.isSpectator()) {
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+ playerChunkMap.playerMobSpawnMap.remove(player);
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@ -291,6 +262,7 @@ index 5152979bf81345fc365e7b16028c7d970d2f5856..6e212f672579a3e08dc362c287be59ca
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int l = this.level.getGameRules().getInt(GameRules.RULE_RANDOMTICKING);
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boolean flag1 = this.level.ticksPerSpawnCategory.getLong(org.bukkit.entity.SpawnCategory.ANIMAL) != 0L && this.level.getLevelData().getGameTime() % this.level.ticksPerSpawnCategory.getLong(org.bukkit.entity.SpawnCategory.ANIMAL) == 0L; // CraftBukkit
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- Iterator iterator1 = list.iterator();
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+ // Paper - optimise chunk tick iteration
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int chunksTicked = 0; // Paper
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- while (iterator1.hasNext()) {
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@ -313,7 +285,8 @@ index 5152979bf81345fc365e7b16028c7d970d2f5856..6e212f672579a3e08dc362c287be59ca
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+ try {
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+ // Paper end - optimise chunk tick iteration
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+ while (chunkIterator.hasNext()) {
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+ LevelChunk chunk1 = chunkIterator.next(); // Paper - optimise chunk tick iteration
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+ LevelChunk chunk1 = chunkIterator.next();
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+ // Paper end - optimise chunk tick iteration
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ChunkPos chunkcoordintpair = chunk1.getPos();
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- if (this.level.isNaturalSpawningAllowed(chunkcoordintpair) && this.chunkMap.anyPlayerCloseEnoughForSpawning(chunkcoordintpair)) {
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@ -323,7 +296,6 @@ index 5152979bf81345fc365e7b16028c7d970d2f5856..6e212f672579a3e08dc362c287be59ca
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+ if (playersNearby == null) {
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+ continue;
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+ }
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+
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+ Object[] rawData = playersNearby.getRawData();
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+ boolean spawn = false;
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+ boolean tick = false;
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@ -365,7 +337,7 @@ index 5152979bf81345fc365e7b16028c7d970d2f5856..6e212f672579a3e08dc362c287be59ca
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this.level.timings.chunkTicks.stopTiming(); // Paper
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gameprofilerfiller.popPush("customSpawners");
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@@ -605,11 +699,23 @@ public class ServerChunkCache extends ChunkSource {
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@@ -605,11 +668,23 @@ public class ServerChunkCache extends ChunkSource {
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}
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gameprofilerfiller.popPush("broadcast");
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