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Mirror von https://github.com/PaperMC/Paper.git synchronisiert 2024-12-15 02:50:09 +01:00

Fix painting loosing art on face change (#9798)

Dieser Commit ist enthalten in:
Xander de Keijzer 2023-10-10 22:24:35 +02:00 committet von GitHub
Ursprung e87240b674
Commit 72f7945e77
Es konnte kein GPG-Schlüssel zu dieser Signatur gefunden werden
GPG-Schlüssel-ID: 4AEE18F83AFDEB23

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@ -121,3 +121,39 @@ index 37596c7b65f280be00e8e59ae18bd1aceae21080..eca18540aeb0b0d4098477d73b14c78a
return Optional.of(InteractionResult.FAIL);
}
entity.playSound(((Bucketable) entity).getPickupSound(), 1.0F, 1.0F);
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
index 315d8260e196709ed9084272aa640f11e327c0a8..f7ebddd35ff5a60a81034fd7de035ebba83e9517 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
@@ -1299,7 +1299,11 @@ public abstract class CraftEntity implements org.bukkit.entity.Entity {
return;
}
- entityTracker.broadcast(this.getHandle().getAddEntityPacket());
+ // Paper start, resend possibly desynced entity instead of add entity packet
+ for (ServerPlayerConnection playerConnection : entityTracker.seenBy) {
+ this.getHandle().getEntityData().resendPossiblyDesyncedEntity(playerConnection.getPlayer());
+ }
+ // Paper end
}
private static PermissibleBase getPermissibleBase() {
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftItemFrame.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftItemFrame.java
index 4dbe8af49fcb4d2c2f517083c013d83f64225b4b..58489a6a34e66cd6fc0d0e28141a3ebc32ac0e05 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftItemFrame.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftItemFrame.java
@@ -39,9 +39,11 @@ public class CraftItemFrame extends CraftHanging implements ItemFrame {
protected void update() {
super.update();
+ // Paper start, don't mark as dirty as this is handled in super.update()
// mark dirty, so that the client gets updated with item and rotation
- this.getHandle().getEntityData().markDirty(net.minecraft.world.entity.decoration.ItemFrame.DATA_ITEM);
- this.getHandle().getEntityData().markDirty(net.minecraft.world.entity.decoration.ItemFrame.DATA_ROTATION);
+ //this.getHandle().getEntityData().markDirty(net.minecraft.world.entity.decoration.ItemFrame.DATA_ITEM);
+ //this.getHandle().getEntityData().markDirty(net.minecraft.world.entity.decoration.ItemFrame.DATA_ROTATION);
+ // Paper end
// update redstone
if (!this.getHandle().generation) {