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518 Commits

Autor SHA1 Nachricht Datum
Andrew Steinborn
1661cece2d
An Easter basket bearing gifts! (#191)
* Delay switch to new server until after JoinGame is sent.

Unfortunately, in some cases (especially vanilla Minecraft) some login
disconnects are sent after ServerLoginSuccess but before JoinGame.
We've been using ServerLoginSuccess but it has caused too many problems.
Now Velocity will switch to a stripped-down version of the play session
handler until JoinGame is received. This handler does very little by
itself: it simply forwards plugin messages (for Forge) and waits for the
JoinGame packet from the server.

This is an initial version: only vanilla Minecraft 1.12.2 was tested.
However this is the way Waterfall without entity rewriting does server
switches (which, in turn, is inherited from BungeeCord).

* Move to Gradle 5 and Error Prone.
2019-04-24 14:36:49 -04:00
Andrew Steinborn
c8e33eef60 Properly compare against MIN/MAX_VALUE 2019-04-23 13:52:03 -04:00
Leymooo
877532d3b8 fix brigadier on 1.14 2019-04-23 16:26:32 +03:00
Leymooo
ac192c281c 1.14-pre5 2019-04-18 22:45:17 +03:00
Andrew Steinborn
564cb99861 Add Player#getGameProfile() to make tab list plugins easier to make. 2019-03-29 15:01:52 -04:00
Andrew Steinborn
118574e535 Updated log4j and Checker Framework
Updating Checker Framework flagged numerous warnings, which have been
corrected. These probably involve type declarations lacking a nullness
annotation that appeared elsewhere.
2019-03-28 22:27:51 -04:00
Andrew Steinborn
9491f948f8 Upgraded Gradle Shadow plugin to 4.0.4 (last Gradle 4.x version) 2019-03-28 22:01:33 -04:00
Andrew Steinborn
611a31b7bb Attempt to allow Eclipse to import the Gradle project. 2019-03-28 21:46:45 -04:00
Andrew Steinborn
b369256400 Merge branch 'master' of https://github.com/creeper123123321/Velocity into creeper123123321-master 2019-03-24 13:57:26 -04:00
Andrew Steinborn
07b775d892 Notify on read-timeout instead of emitting exception 2019-03-17 19:44:22 -04:00
Andrew Steinborn
45574ce952 Remove connection pool for HTTP connections for now.
The upstream feature this relies on will be gone in Netty 5.x and there
is probably more benefit in using the connection's event loop to connect
to Mojang's authentication servers.
2019-03-10 23:40:18 -04:00
Andrew Steinborn
432d570474 Allow fallback to other server connections in the event of an exception.
Also removes some debugging code.
2019-03-10 14:11:24 -04:00
Hugo Manrique
8bb118022d
Fix implementation of #176
As @creeper123123321 noted on Discord, the javadoc specifies "Matches all {@link Player}s whose names start with the provided partial name.".

With the current implementation, if there were two online players named Notch and Notch2, only Notch would be returned as a singleton Collection. This PR fixes this behavior by removing the `exactMatch` code.
2019-03-09 21:02:41 +01:00
Andrew Steinborn
e2fa06fa17
Merge pull request #176 from Crypnotic/master
Add matchPlayer and matchServer
2019-03-09 00:15:07 -05:00
Andrew Steinborn
c7a379ebb8 Include server that we attempted to connect to in the result. 2019-03-08 23:51:47 -05:00
creeper123123321
30df2ad04b
Request read after setting auto-read to true 2019-03-08 08:48:03 -03:00
creeper123123321
b5d228028c
untested control handler 2019-03-08 08:33:28 -03:00
Andrew Steinborn
fa9d5f6499 Fire ProxyShutdownEvent _after_ the event manager thread pool shuts down
Fixes #177
2019-03-06 22:51:39 -05:00
Andrew Steinborn
5ccf22c5c4 Relax (i.e. remove all checks) on the hostname.
While validating this is a good idea, it causes too many issues in
practice. We will still clean the server address but no validation is
performed on the address.
2019-03-06 17:45:38 -05:00
Crypnotic
b35fd05d2e Add matchPlayer and matchServer 2019-03-03 09:57:19 -06:00
Andrew Steinborn
c8e3e7ff94 Initializing the handshake registry explicitly is redundant. 2019-02-20 21:19:04 -05:00
Andrew Steinborn
3c8055019e Actually use the correct time units for read timeouts. Fixes #174 2019-02-20 21:05:32 -05:00
Andrew Steinborn
c6dcba36c3 Fix another case where an in-flight connection would be retained. 2019-02-20 13:55:27 -05:00
Andrew Steinborn
1ec070069f Fix misplaced connection in flight reset. Fixes #173 2019-02-19 15:09:58 -05:00
Andrew Steinborn
6a8345e045 Forgot to include equals/hashCode on the object key 2019-02-16 16:20:50 -05:00
Andrew Steinborn
b3c87ef756 Remove an errant semicolon 2019-02-16 16:17:33 -05:00
Andrew Steinborn
f4a10e64e0 More proper host/SSL setup. See #172 2019-02-16 16:16:28 -05:00
Andrew Steinborn
332f931534 More accurate length setting 2019-02-15 17:48:36 -05:00
Andrew Steinborn
f042d214d3 Update copyright year in /velocity version 2019-02-15 16:09:37 -05:00
Andrew Steinborn
a0e1359557 Fix build 2019-02-15 16:07:19 -05:00
Andrew Steinborn
02a725035c Another round of improvements to tab complete. Fix fallback servers. 2019-02-15 16:03:15 -05:00
Andrew Steinborn
12f5bdfc48 Properly implement fallback support. 2019-02-15 15:07:38 -05:00
Slava Maspanov
c5fefd55ed register player connection only when switched to PLAY state (#169) 2019-01-29 16:17:07 -05:00
Andrew Steinborn
7d4d81fff1 Improve HandshakeSessionHandler#cleanVhost() 2019-01-28 00:34:51 -05:00
Andrew Steinborn
6eb6c99fa7 Simplify MinecraftConnection release logic. 2019-01-27 22:57:40 -05:00
Andrew Steinborn
56873712ec Use the player's event loop for their server connections.
This approach reduces context switching, giving us that much extra boost
in throughput.
2019-01-19 03:21:46 -05:00
Andrew Steinborn
865f9e5ef9 Bump the pool buffer size to 4MiB temporarily 2019-01-19 03:02:50 -05:00
Andrew Steinborn
e2f93c6ac6 Set Netty pooled buffer size to 2MiB 2019-01-19 02:48:11 -05:00
Andrew Steinborn
0b0fa0a352 Substantially-improved ancient server list ping support.
Velocity now flawlessly supports 1.6 and below server list pings along
with a notice to reconnect with a more modern version of Minecraft if
possible.
2019-01-19 01:07:30 -05:00
Andrew Steinborn
078d0ebc96 Fix bad Respawn packet ID, which broke 1.12.1 2019-01-19 00:09:18 -05:00
creeper123123321
7d6fa11a83
Don't use ByteBuf, fix varint with 0 ending 2019-01-13 08:57:54 -02:00
Andrew Steinborn
c7b6afe5b8 Fix merge checkstyle issues 2019-01-12 10:52:02 -05:00
xxDark
bc70c76aec Some fixes (#165) 2019-01-12 10:47:46 -05:00
Andrew Steinborn
564b87de1d Avoid ByteBuf#slice(). We can simply reset the reader index. 2019-01-12 00:25:11 -05:00
Andrew Steinborn
1a2b162353 Cleaner and more correct to use ByteBufs directly. 2019-01-11 18:32:03 -05:00
Andrew Steinborn
1e041963f0 Use just one byte array in the varint frame decoder. 2019-01-11 18:04:51 -05:00
Andrew Steinborn
f77384d32e Ensure that Velocity will always resolve DNS names for HTTP async. 2019-01-11 17:51:29 -05:00
Andrew Steinborn
2b7b33bd42 Reduce object allocations in MinecraftVarintFrameDecoder. 2019-01-11 17:46:57 -05:00
Andrew Steinborn
5dbe6aa808 Rename connection field in ConnectedPlayer.
This sounds stupid, but YourKit really casts its net wide when it tries
to instrument usages of JDBC. Velocity doesn't use JDBC, and yet if you
run Velocity with YourKit (even without profiling active) you pay a
significant cost.
2019-01-11 17:46:33 -05:00
Andrew Steinborn
e240dac55b No need to bring in Gson instance, when toString() does the same thing. 2019-01-06 08:47:29 -05:00
Andrew Steinborn
c30974a148 Clarifications in ProtocolUtils. 2019-01-05 14:55:01 -05:00
Andrew Steinborn
221ee510ff Minor cleanup. 2019-01-01 04:34:31 -05:00
Andrew Steinborn
0906a436e3 Fix bug with tab-completing names on 1.12 and lower. 2019-01-01 04:34:13 -05:00
Andrew Steinborn
696b6549e5 Stronger TLS settings.
Velocity will now validate the hostname and use TLSv1.2 only.
2018-12-30 11:13:58 -05:00
Andrew Steinborn
8588e7f1fe Optimize native handling further.
We now try to work within the boundaries given by the native. In the
case of Java natives, we work with byte arrays. With natives, always use
direct buffers.

However, the numbers do favor the natives, since they work with direct
byte buffers, without any copying. For the most part, this commit is
intended to improve the lives of Velocity users on Windows.
2018-12-30 06:16:04 -05:00
Andrew Steinborn
095a478440 Always ensure we don't pass a heap ByteBuf to the natives. 2018-12-30 04:53:47 -05:00
Andrew Steinborn
977d29ffa0 Fix Checkstyle errors 2018-12-30 03:58:50 -05:00
Andrew Steinborn
5bf936d1b9 Add unit tests 2018-12-30 03:57:05 -05:00
Andrew Steinborn
9ce4294e6e Fix forced hosts with SRV records. 2018-12-30 03:52:50 -05:00
Andrew Steinborn
abc5ef7f5e Full Checkstyle compliance at last. 2018-12-30 03:28:45 -05:00
Andrew Steinborn
20c3966f6f Make PluginDependencyUtils test more consistent. 2018-12-30 03:05:26 -05:00
Andrew Steinborn
89bcc9a100 Grab most of the low-hanging fruit. 2018-12-29 17:22:36 -05:00
Andrew Steinborn
f898b766f1 Fix resource pack sending on <= Minecraft 1.9.4 2018-12-29 16:41:58 -05:00
Andrew Steinborn
0ca0c2a297 Resource pack API 2018-12-29 15:21:47 -05:00
Andrew Steinborn
68fde1e795 Adapt System.(out|err) to log4j. 2018-12-29 13:30:50 -05:00
Andrew Steinborn
1113266823 Merge branch '1.13-tab-complete' 2018-12-29 12:27:26 -05:00
Andrew Steinborn
0cc8a2a14f Tab-completing arguments works now. 2018-12-29 12:24:10 -05:00
Andrew Steinborn
10c440af83 Consistently display disconnects. 2018-12-29 11:46:54 -05:00
Andrew Steinborn
5f3c31bc48 Fix Checkstyle issues. 2018-12-29 11:07:45 -05:00
Andrew Steinborn
76fc39660c Merge branch 'master' into 1.13-tab-complete 2018-12-29 11:01:41 -05:00
Andrew Steinborn
256978fc15 Solve a bunch of Checkstyle warnings. 2018-12-29 10:57:55 -05:00
Andrew Steinborn
21b20d5dc3 Obfuscate exceptions from user connection. 2018-12-29 10:13:38 -05:00
Andrew Steinborn
09fe7cee1e Include more of fastutil to allow us to use Object2IntLinkedOpenHashMap 2018-12-29 09:48:09 -05:00
Andrew Steinborn
2cedb457ce [WIP] Inject commands for Minecraft 1.13+ 2018-12-29 09:28:24 -05:00
Andrew Steinborn
b6944bbec2 Use EnumSet in StateRegistry.PacketRegistry. 2018-12-28 13:08:22 -05:00
Andrew Steinborn
9bbe25fc90 Improve efficiency of Java implementation of natives. 2018-12-28 13:02:46 -05:00
Andrew Steinborn
566a306d18 Clarity improvements. 2018-12-28 13:02:46 -05:00
Andrew Steinborn
3f7da5e416 Don't need to shade in checker-qual 2018-12-25 09:32:11 -05:00
Andrew Steinborn
e34d68e81a Resolve some warnings. 2018-12-25 01:47:36 -05:00
Andrew Steinborn
1c2235af5a Explicitly find and complain about BungeeCord and Bukkit plugins.
They aren't supported with Velocity and will never be.
2018-12-24 09:44:26 -05:00
Andrew Steinborn
4a872ffabe Add asynchronous DNS resolution. 2018-12-24 07:37:59 -05:00
Andrew Steinborn
e71bac2028 Fix ProtocolUtil#readString() to respect Unicode.
This brings Velocity's to conformance to what Mojang does in
PacketDataSerializer.
2018-12-24 05:25:58 -05:00
Andrew Steinborn
267d306569 Remove all uses of (mark|reset)ReaderIndex()
This is removed in Netty 5.x: netty/netty#8636
2018-12-23 23:30:26 -05:00
Andrew Steinborn
11daaa986a Add readable checks. 2018-12-23 18:50:02 -05:00
Andrew Steinborn
3a87e47796 Remove validation check since these usernames exist anyway. 2018-12-17 15:35:14 -05:00
Andrew Steinborn
5be64565e9 Print exception in task 2018-12-16 13:41:23 -05:00
Andrew Steinborn
ca915a44a9 Bump write mark, to see if it improves #152 2018-12-15 21:13:52 -05:00
Andrew Steinborn
4b5664ec91 Remove redundant check. 2018-12-14 15:09:52 -05:00
Andrew Steinborn
2884c2ea90 Strictly validate usernames for online mode. 2018-12-14 15:04:21 -05:00
Andrew Steinborn
10293aa542 Fix login with IPv6 and other potential security issues 2018-12-14 14:41:46 -05:00
Andrew Steinborn
9a15a80627
Merge pull request #161 from VelocityPowered/anonymize-user-disconnect-messages
Anonymize all exception/connection-related errors from the user.
2018-12-14 13:11:51 -05:00
Andrew Steinborn
cc5a7dba9b Clean up PluginDependencyUtilsTest 2018-12-14 01:47:43 -05:00
Andrew Steinborn
2d54a2c15b Record circular dependencies 2018-12-13 19:44:25 -05:00
Andrew Steinborn
da12008736 Fix more formatting issues. 2018-12-13 04:53:45 -05:00
Andrew Steinborn
0100cdd244 More comment on the plugin dependency stuff. 2018-12-13 04:50:08 -05:00
Andrew Steinborn
fc76a027de Rewrite dependency plugin resolving.
Velocity now resolves plugin dependencies using a depth-first search
(DFS), instead of using Kahn's algorithm like before. This properly handles duplicate indirect dependencies.

Thanks to @creeper123123321 for noticing this issue!
2018-12-13 04:06:43 -05:00
Andrew Steinborn
f9843057ba Anonymize all exception/connection-related errors from the user.
We still print these out in the logs.
2018-12-11 01:50:29 -05:00
Andrew Steinborn
ce6b061b79 Make Velocity's server list ping behavior more conformant.
This fixes pinging with 1.7.x and with certain ping libraries that send
the -1 protocol version.
2018-12-07 17:24:41 -05:00
Luck
6ff9180987
Remove redundant extra lambda in EventManager#fire implementation 2018-12-04 00:03:47 +00:00
Luck
3d3d6adf04
Remove redundant null check in VelocityMethodScanner 2018-12-03 23:55:39 +00:00