Andrew Steinborn
53c951bc52
Revert "Another experiment for memory leaks: Create a brand-new buffer for passthrough uncompressed content"
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This reverts commit 92571a65db
.
It looks like c3fab89bd7
nabbed it at last.
2020-01-24 01:21:50 -05:00
Andrew Steinborn
c3fab89bd7
Don't attempt to retain the buffer if it goes to a closed connection
2020-01-20 17:37:21 -05:00
Andrew Steinborn
92571a65db
Another experiment for memory leaks: Create a brand-new buffer for passthrough uncompressed content
2020-01-14 22:18:05 -05:00
Andrew Steinborn
c14ceb315d
Return the magic-3 loop again... :(
2020-01-01 10:14:15 -05:00
Andrew Steinborn
a15c8ecc2b
Merge branch 'dev/1.1.0' into decode-multiple
2019-12-31 21:43:11 -05:00
Andrew Steinborn
08df080771
Try to diagnose memory leak
2019-12-31 21:43:02 -05:00
Andrew Steinborn
fb0446f4fc
Add DisconnectEvent#disconnectedDuringLogin()
2019-12-24 23:56:39 -05:00
Andrew Steinborn
deede70070
Rename mystery field in JoinGame
2019-12-17 13:57:48 -05:00
Andrew Steinborn
fa489f6014
Rename mystery field in JoinGame
2019-12-14 17:45:10 -05:00
Andrew Steinborn
97da6753b5
Merge branch 'dev/1.1.0' into decode-multiple
2019-12-06 03:10:25 -05:00
Andrew Steinborn
8c3f7e2ecc
Optimize DNS resolution logic for AsyncHttpClient
2019-12-01 15:17:17 -05:00
Andrew Steinborn
75359256b3
Introduce velocity.natives-tmpdir property for properly handling noexec /tmp
2019-11-29 14:27:27 -05:00
Andrew Steinborn
667610c251
Fix command block tab complete on <=1.12.2
2019-11-28 15:28:02 -05:00
Andrew Steinborn
d137d6ce46
Fix command block tab complete on <=1.12.2
2019-11-28 15:22:26 -05:00
Andrew Steinborn
d1acd5b6d5
Merge branch 'dev/1.1.0' into decode-multiple
2019-11-28 13:23:46 -05:00
Andrew Steinborn
50b50f3cbb
Fix 1.13+ tab complete for server commands
2019-11-28 13:12:53 -05:00
Andrew Steinborn
ae82bb21af
Merge branch 'dev/1.1.0' into decode-multiple
2019-11-27 01:09:21 -05:00
Andrew Steinborn
68e5372b2e
QuietException should be a RuntimeException
2019-11-27 01:04:48 -05:00
Andrew Steinborn
467fe34da3
Provide useful information for "unexpectedly disconnected from server"
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Fixes #233
2019-11-27 01:01:50 -05:00
Andrew Steinborn
0c14eabe6b
Fix Checkstyle issues
2019-11-26 16:32:50 -05:00
Andrew Steinborn
87ad188f92
Finalize integrated BungeeQuack
2019-11-26 16:27:30 -05:00
Andrew Steinborn
b08f27b5c4
Merge branch 'dev/1.1.0' into bungeequack-integrate
2019-11-26 15:52:53 -05:00
Andrew Steinborn
0b6fc06e67
Initial 1.15-pre2 support
2019-11-26 15:10:22 -05:00
Andrew Steinborn
bfeca40b17
Make sure we only tab-complete commands for which we have access to
2019-11-26 14:08:16 -05:00
Andrew Steinborn
e29e20b1e8
Fix 1.13+ tab-complete with command but no arguments
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As a nice side-effect, this simplifies the tab complete code
a bit.
2019-11-26 13:44:21 -05:00
Andrew Steinborn
ae14eb8ccb
Fix potential UDP speculative reflection attack
2019-11-23 01:07:29 -05:00
Andrew Steinborn
8725178d6d
Flush queued packets to the client in case we can't write
2019-11-17 14:52:12 -05:00
Andrew Steinborn
3eeea8e8f8
Add limited flush consolidation, if the remote server supports it.
2019-11-17 11:14:56 -05:00
Andrew Steinborn
d2b8271eb4
Allow running Velocity without any servers.
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This is a niche setup, however if your network is 100% dynamically configured, this is a handy feature to have available.
To support this functionality, a new PlayerChooseInitialServerEvent event was added to allow the initial server to connect to be changed as desired.
2019-11-16 23:17:09 -05:00
Andrew Steinborn
e12f970684
Fix fresh 1.1.0 velocity.toml generation.
2019-11-16 22:34:30 -05:00
Andrew Steinborn
010a10f50f
Do not try to prevent people from running Velocity behind Velocity.
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This commit absolutely does not change our support policy on this: this
is a completely unsupported setup. In any event, there is an existing
forwarding check in Velocity that covers this case quite well.
I am making this change to make the login process less "chatty" for
higher-latency links and 1.13+ servers.
2019-11-15 01:35:44 -05:00
Andrew Steinborn
ba8629ca0e
Try to decode multiple packets at once
2019-11-15 00:39:11 -05:00
Andrew Steinborn
d333eb30b8
Always create the length buffer using the best possible native buffer
2019-11-09 22:07:54 -05:00
Andrew Steinborn
8c98f5a4a6
Simplify and harden Netty handlers
2019-11-05 20:07:47 -05:00
Andrew Steinborn
09d33de03e
Merge pull request #256 from Gabik21/previous-server-in-event
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Add previous server to ServerConnectedEvent
2019-10-31 19:51:32 -04:00
Gabik21
7c0a402cca
Add previous server to ServerConnectedEvent
2019-10-28 14:45:13 +01:00
Andrew Steinborn
3f321a5219
Indicate plugin loads
2019-10-26 21:10:38 -04:00
Andrew Steinborn
9d5930d96b
Integrate BungeeQuack functionality into Velocity
2019-10-20 00:58:55 -04:00
Andrew Steinborn
19e1e05bbc
Bring back kqueue transport from the dead
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My PR to AsyncHttpClient was accepted and 2.10.4 was released with it
included.
2019-10-20 00:27:31 -04:00
Andrew Steinborn
6ff5cac4d3
Fix issues with decoding and Java fallback native
2019-10-19 23:56:44 -04:00
Joe Hirschfeld
a16684564b
Make AES crypto operations use one buffer
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All AES implementations being used are 'copy safe', where the source and
destination arrays may be the same. Lets save ourself a copy and reap
the performance wins!
2019-10-19 19:55:02 -07:00
james58899
bd35c6835e
Allow set redirect message
2019-10-17 08:32:50 +08:00
Andrew Steinborn
7747679ee1
Implement optimized compression for Java 11+
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Using the fact that the Java Deflater/Inflater API now supports
ByteBuffers as of Java 11, we can provide performance benefits equivalent
to the Velocity 1.0.x native compression on servers running Java 11+ on
non-macOS and non-Linux platforms (such as Windows).
2019-10-04 17:08:14 -04:00
Andrew Steinborn
39e48c9467
Implement #149 to send just one respawn packet
2019-09-28 00:29:51 -04:00
Andrew Steinborn
62cd2c661a
Clean up HandshakeSessionHandler
2019-09-27 22:39:16 -04:00
Andrew Steinborn
546307b0d6
Suppress invalid protocol spam
2019-09-27 22:24:21 -04:00
Andrew Steinborn
9b570ff599
Revert this entirely for now.
2019-09-17 09:38:12 -04:00
Andrew Steinborn
8dea7567d8
Correctly handle 0-length packet
2019-09-17 09:33:43 -04:00
Andrew Steinborn
009c9afe09
Decode multiple VarInt-prefixed packets
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If the remote server does flush consolidation, Velocity will be able to
frame the packets all at once instead of having to constantly decode
packets. This should provide a modest performance boost for them whilst
not impacting un-optimized servers.
2019-09-16 20:01:38 -04:00
Andrew Steinborn
138a887d73
Fix "all" not appearing in the tab-complete for /server
2019-09-15 19:55:04 -04:00