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geforkt von Mirrors/Velocity
Commit graph

970 Commits

Autor SHA1 Nachricht Datum
A248
46da2553fb Permit passing PluginContainer to PluginManager#addToClasspath 2020-11-07 14:53:09 -05:00
Andrew Steinborn
d51f357fa8 Avoid unneeded copy in BackendPlaySessionHandler plugin messages 2020-11-07 10:57:03 -05:00
Andrew Steinborn
8a3b6403da Wrap plugin message copies in unreleasable copies.
Trying to track down a very weird issue that barely makes sense to me.
2020-11-07 09:40:09 -05:00
Andrew Steinborn
89e1a07448 Try and explicitly specify Java 8 in the modules. 2020-11-06 18:52:00 -05:00
Andrew Steinborn
fb888c3b8a Store players in VelocityRegisteredServer by UUID instead.
Fixes an issue where players would be repeated in /glist and the like.
2020-11-06 09:38:26 -05:00
Andrew Steinborn
cc89a2a1e5 We don't need to retain/release the mod list buffer in readModList 2020-11-05 20:04:31 -05:00
Gabik21
18f9368427
Fix ping response being delayed on 1.7 2020-11-05 12:32:35 +01:00
Andrew Steinborn
54c5effe27 Fix typos. 2020-11-03 16:06:30 -05:00
Andrew Steinborn
d708716ef6 Use slower server switching sequence for Legacy Forge clients 2020-11-03 15:58:03 -05:00
Andrew Steinborn
325ab19102 Move out VarintByteDecoder to improve escape analysis 2020-11-03 12:55:02 -05:00
Andrew Steinborn
9adba81d23 Use ByteBuf#clear() instead of skipping readable bytes 2020-11-02 22:44:53 -05:00
Andrew Steinborn
7944544606 Small cleanup in TransitionSessionHandler 2020-10-31 18:32:42 -04:00
Andrew Steinborn
4fb7e02326 Fix Checkstyle error 2020-10-30 06:35:35 -04:00
Andrew Steinborn
9a0affbca9 Fix disconnect issues in 1.7-specific logic. 2020-10-30 06:34:28 -04:00
Andrew Steinborn
cace7cc428 Fix typo resulting in BungeeCord plugin messaging not working 2020-10-28 20:44:50 -04:00
Andrew Steinborn
ba8d6fe42a Really Velocity 1.1.1. Fix a missed case of 7bec4b2f1. 2020-10-28 19:06:43 -04:00
Andrew Steinborn
7bec4b2f12 Don't let clients fake being the BungeeCord plugin message channel 2020-10-28 18:54:51 -04:00
Andrew Steinborn
36ff6f63ae Use the fallback description if the backend server description is null
This is technically incorrect but it seems like this is the best we can do...
2020-10-28 17:11:19 -04:00
Andrew Steinborn
4ccbb2cde2 Fix TabCompleteResponse not using Adventure to read tooltips. 2020-10-27 07:29:08 -04:00
Andrew Steinborn
9f424522ac Authors should be a JSON array 2020-10-26 21:00:08 -04:00
Andrew Steinborn
536049995d Fix SpotBugs complaint 2020-10-26 20:58:20 -04:00
Five (Xer)
01070f8fd2
Velocity Dump Cleanup 2020-10-27 01:43:09 +01:00
Five (Xer)
140eaaf5ab
Velocity Dump WIP Part 2 2020-10-27 01:40:32 +01:00
Five (Xer)
6331e1af3e
Velocity Dump WIP 2020-10-27 01:36:20 +01:00
A248
278930a008 Handle exceptions relating to CompletableFuture operations
Solves #374
2020-10-26 13:52:04 -04:00
Andrew Steinborn
8995b64dc6 Do not use the GAME_INFO chat type. 2020-10-22 03:02:09 -04:00
Andrew Steinborn
a6e708c98e Fix Adventure sendActionBar implementation and add proper action bar sending for 1.16.2 2020-10-20 14:26:08 -04:00
Andrew Steinborn
e20c37fcba Reintroduce two-packet respawn sequence for older clients
Fixes #372
2020-10-15 15:38:51 -04:00
Andrew Steinborn
6e00dbe2b7 Fix compile errors 2020-10-14 16:08:20 -04:00
Andrew Steinborn
cffc6d0a81 Fix Checkstyle error 2020-10-14 13:58:28 -04:00
Riley Park
60e917b4a1
Player has an identity 2020-10-13 22:36:51 -07:00
Andrew Steinborn
59d8bd4c78 Plugins need to be stored in a LinkedHashMap too. 2020-10-11 14:36:56 -04:00
Andrew Steinborn
7fea1c4cb2 Fix modern forwarding if a user connects over IPv6(?!?)
You don't see this every day...
2020-10-10 10:58:32 -04:00
Andrew Steinborn
f58b78e896 Fix typo that emitted full responses for basic ones and vice versa 2020-10-08 14:43:34 -04:00
Andrew Steinborn
5072e1085a Revert server list ping changes
They are broken with ping passthrough.
2020-10-06 11:05:36 -04:00
Andrew Steinborn
706fea8a3c Fix checkstyle error 2020-10-04 15:31:59 -04:00
Andrew Steinborn
3bf252cf45 Start optimizing server list ping. 2020-10-04 15:30:28 -04:00
Andrew Steinborn
cb74210cd8 Ensure synchronous shutdown if the user kills the process. 2020-10-02 00:23:08 -04:00
Riley Park
cc6546bea9
Update for Adventure changes 2020-09-28 05:36:35 -07:00
Andrew Steinborn
a0a0966f99 Minor code cleanup 2020-09-23 01:02:19 -04:00
Andrew Steinborn
b61321f4f7 Shorten name of DurationUtils#toTicks 2020-09-21 11:27:47 -04:00
derklaro
fae1ee8373
Track some dependency updates
junit: 5.3.0-M1 -> 5.7.0
slf4j: 1.7.25 -> 1.7.30
netty: 4.1.51.Final -> 4.1.52.Final
guava: 25.1-jre -> 29.0-jre
checkerFramework: 2.7.0 -> 3.6.1
jline-terminal-jansi: 3.12.1 -> 3.16.0
fastutil: 8.2.3 -> 8.4.1
async-http-client: 2.10.4 -> 2.12.1
completable-futures: 0.3.2 -> 0.3.3
gradle-wrapper: 6.6 -> 6.6.1

BREAKING CHANGE: No breaking change
2020-09-15 13:27:16 +02:00
Frank van der Heijden
2b6c271cc7
Add ability to check for command alias existence in api module 2020-09-13 19:11:40 +02:00
Andrew Steinborn
7650eedb7a Fix compile error due to yet another breaking change in Adventure 2020-09-10 10:58:00 -04:00
Andrew Steinborn
1dd900194d Share instances of the custom Gson type serializers 2020-09-03 16:04:21 -04:00
Andrew Steinborn
5d287306c2 Small code cleanups 2020-09-01 03:25:15 -04:00
Andrew Steinborn
5a26b4e03d Fix coding error that caused players to time out if moving to another server fails
Thanks to @Gabik21 for noticing this bug.
2020-08-30 20:58:15 -04:00
Andrew Steinborn
764c8ed3e5 Fix compile error
While we're at it, change the newly-introduced shutdown API to use a generic Adventure component instead.
2020-08-30 07:09:52 -04:00
Andrew Steinborn
fe0d31b0f0 Update comments in MinecraftCompressEncoder to be more accurate. 2020-08-29 19:11:23 -04:00
Andrew Steinborn
d28022ab60 Move connectedServer clearing check to be done later. 2020-08-27 15:24:48 -04:00