Andrew Steinborn
9e999e1e5a
Maintain keep alives on the server connection, not on the client.
2018-09-21 23:19:12 -04:00
Luck
ea42f47c7b
Properly initialise console permissions using the PermissionsSetupEvent
2018-09-21 21:24:54 +01:00
Andrew Steinborn
ef578ff69b
Merge pull request #99 from lucko/feature/command-permissions
...
Implement optional permission check method for commands
2018-09-21 16:06:50 -04:00
Andrew Steinborn
ee917682e0
Title API ( #95 )
2018-09-21 15:58:47 -04:00
Andrew Steinborn
284f90183f
Add missing null check here
2018-09-20 22:44:26 -04:00
Andrew Steinborn
d06028e0f8
ProxyServer#broadcast()
2018-09-20 22:43:58 -04:00
Luck
b805891d1f
Implement Player#spoofChatInput method
2018-09-20 21:51:22 +01:00
Luck
97e4ff91e7
Implement optional permission check method for commands
...
This allows plugins to customize which players can use their commands. For players without permission, the command is effectively invisible, and the handling is passed through to the backend server.
2018-09-20 21:48:14 +01:00
Andrew Steinborn
8763573ae6
Major improvements to tab complete support.
...
- Removed half-baked 1.13 support that didn't even work anyway. Perhaps
in the future we could restore it by rewriting the available commands
packet.
- Proxy commands now show up in tab complete responses where possible.
2018-09-20 16:39:50 -04:00
Andrew Steinborn
e577d6b6f5
Fix typo from PR.
2018-09-20 16:09:46 -04:00
Andrew Steinborn
95c761479f
Make connections more robust
2018-09-19 21:29:07 -04:00
Andrew Steinborn
5c3e1adee2
Fix this annoying wart
2018-09-19 14:57:53 -04:00
Andrew Steinborn
50c27066e2
Import cleanup
2018-09-19 14:56:49 -04:00
Andrew Steinborn
1be508ed5e
Merge branch 'master' into merged
2018-09-19 14:54:44 -04:00
Andrew Steinborn
50316f2f1c
Merge branch 'master' into merged
2018-09-19 14:54:03 -04:00
Andrew Steinborn
c29b92c1bf
Merge branch 'plugin-message-event' into merged
2018-09-19 14:52:28 -04:00
Andrew Steinborn
6bd3c70015
Merge pull request #93 from VelocityPowered/remove-legacychatcolorutils
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Remove LegacyChatColorUtils
2018-09-18 17:27:38 -04:00
Andrew Steinborn
9016162a49
Optimize and clarify GS4 query handler.
2018-09-18 17:24:28 -04:00
Andrew Steinborn
d796f079f0
I forgot this.
2018-09-18 17:01:26 -04:00
Andrew Steinborn
c38b73863a
Fix more scheduler issues
2018-09-18 16:59:13 -04:00
Andrew Steinborn
717c2afeb3
Update for changes in master.
2018-09-18 16:50:33 -04:00
Andrew Steinborn
89b5da25be
Merge branch 'master' into registered-server
2018-09-18 16:50:13 -04:00
Andrew Steinborn
2bfb7061ee
Turn StatusRequest into a singleton.
2018-09-18 16:48:21 -04:00
Andrew Steinborn
44b1b82b09
Try to avoid locking, use an actual concurrent data structure
2018-09-18 16:40:51 -04:00
Andrew Steinborn
a60c55007a
Remove LegacyChatColorUtils
...
In most cases, you should only work with legacy text to deserialize or
serialize it for backwards compatibility or user configurations only.
2018-09-17 16:11:23 -04:00
Andrew Steinborn
037dceb599
Fix potential race
2018-09-16 15:35:25 -04:00
Andrew Steinborn
2a842bffbe
Add missing null check
2018-09-16 15:32:51 -04:00
Andrew Steinborn
291069af80
Implement RegisteredServer#ping()
2018-09-16 13:59:44 -04:00
Andrew Steinborn
1f8152c3a5
ProxyServer#getServerInfo -> ProxyServer#getServer
2018-09-16 13:16:16 -04:00
Andrew Steinborn
8b94fe6ed2
Readd missing check
2018-09-16 02:41:35 -04:00
Andrew Steinborn
5ff36f1ae7
Merge branch 'master' into plugin-message-event
...
# Conflicts:
# proxy/src/main/java/com/velocitypowered/proxy/connection/backend/BackendPlaySessionHandler.java
# proxy/src/main/java/com/velocitypowered/proxy/connection/client/ClientPlaySessionHandler.java
2018-09-16 02:35:38 -04:00
Andrew Steinborn
e1b2dc0d43
Introduce RegisteredServer API
...
This interface roughly maps the BungeeCord ServerInfo API. Accordingly,
this is a breaking API change, as many of the server-related events and
methods working with server info instances now provide/expect the
RegisteredServer interface instead.
2018-09-16 02:26:29 -04:00
Andrew Steinborn
88b7407aaf
Fix rare NPE during server transition. Fixes #87
2018-09-15 13:37:30 -04:00
Andrew Steinborn
ab568405dd
Cleaned up client plugin message logic.
2018-09-15 02:22:52 -04:00
Andrew Steinborn
84947564e4
Handle unexpected disconnects without a reason.
2018-09-15 01:46:28 -04:00
Andrew Steinborn
871319d679
Allow custom connection and read timeouts.
2018-09-15 01:26:54 -04:00
Andrew Steinborn
2b1d55a0fc
Expose original server in ServerPreConnectEvent
2018-09-15 01:16:26 -04:00
Andrew Steinborn
e9568e1b6c
Do not write plugin messages from the server if the player hasn't joined
2018-09-14 15:26:51 -04:00
Andrew Steinborn
9776675b70
Queue mod plugin messages instead.
2018-09-14 14:16:32 -04:00
Andrew Steinborn
496c579e46
Drop non-FML handshake packets if the game start process is not done.
2018-09-14 13:56:38 -04:00
Andrew Steinborn
0469aaa03a
Fix several invalid connection closure issues.
2018-09-14 01:00:56 -04:00
PurpleIsEverything
cf46659d9e
Change to a 5 second connection timeout.
2018-09-13 22:53:23 -06:00
ShadowKitten
14590ca3ea
Add CONNECT_TIMEOUT_MILLIS to fix timeout errors.
2018-09-13 22:41:21 -06:00
Andrew Steinborn
d028c281c9
Merge pull request #76 from kashike/mrn
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ServerPreConnectEvent#getInfo -> getServer
2018-09-14 00:17:25 -04:00
Andrew Steinborn
656987db03
Merge pull request #83 from dualspiral/fix/fml-plugin-messages
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Only send FML/FML|MP plugin messages if the player has joined the server
2018-09-13 16:10:03 -04:00
Andrew Steinborn
6ca39e459e
Merge pull request #80 from dualspiral/fix/reset-on-first
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Don't fire a FML reset packet on first login, set it as required for the second join after the first completes
2018-09-13 16:09:51 -04:00
Daniel Naylor
bcbf4cfd5f
Only send FML/FML|MP plugin messages if the player has joined the server.
...
See #78
2018-09-13 10:33:27 +01:00
kashike
c3fd559ac2
ServerPreConnectEvent#getInfo -> getServer
2018-09-12 22:41:51 -07:00
Daniel Naylor
f10e9ac8e4
Don't fire a FML reset packet on first login, set it as required for the second join after the first.
...
Fixes #69
2018-09-12 10:21:28 +01:00
Leymooo
bc86a12c57
expand PreLoginComponentResult with force offline mode
2018-09-12 11:47:28 +03:00
Leymooo
d2b4b77134
Allow to edit GameProfile properties.
2018-09-11 19:00:34 +03:00
Leymooo
79bb43468f
remove @NonNull, revert reindentation
2018-09-11 17:44:51 +03:00
Leymooo
74bf246c39
Add PostLoginEvent. Resolve #72
2018-09-11 16:15:54 +03:00
Daniel Naylor
df637cd598
Ensure the reset packet is not sent when Forge isn't expecting it.
...
Fixes #69
2018-09-10 18:15:13 +01:00
Andrew Steinborn
56a50c60b5
Add missing readable check
2018-09-09 15:05:27 -04:00
Andrew Steinborn
46aa8efb35
Improve reliability of varint decoder.
2018-09-09 14:37:43 -04:00
Andrew Steinborn
f2e3b5c7ec
Increase plugin channels limit
2018-09-09 14:20:46 -04:00
Andrew Steinborn
0b1f95147a
Implment simple backpressure support
...
In most cases this should only trigger on initial spawns and server
switches.
2018-09-08 01:00:21 -04:00
Andrew Steinborn
f75a51638c
Enable TCP_NODELAY on Minecraft proxy connections too
2018-09-07 23:29:49 -04:00
Andrew Steinborn
a62238d073
Allow toggling announcing Forge support on and off
2018-09-07 18:18:38 -04:00
Andrew Steinborn
be9547612f
Misc code cleanup
2018-09-07 17:54:59 -04:00
Andrew Steinborn
f8a3f24d6b
Make sure to always forward on keep-alives from the client
2018-09-07 16:35:36 -04:00
Andrew Steinborn
30baee84bd
Add the same check to ClientPlaySessionHandler
2018-09-06 16:11:44 -04:00
Andrew Steinborn
51a85d372b
Add hasCompletedJoin() check as suggested
2018-09-06 16:09:13 -04:00
Daniel Naylor
e86968e899
Don't forward most packets while join is still in progress
2018-09-06 19:38:50 +01:00
Daniel Naylor
7a5857a0b2
Modded clients can connect to vanilla servers again. Modded to modded seems to need some work still...
2018-09-06 19:15:18 +01:00
Daniel Naylor
10da7daf1d
Send the FML marker if we are not performing legacy forwarding.
2018-09-05 19:19:37 +01:00
Daniel Naylor
9888f6f6f0
First attempt at getting Forge working nicely with Velocity.
2018-09-05 19:08:29 +01:00
Andrew Steinborn
5a424f5cbb
Include version in boot message
2018-09-04 01:39:51 -04:00
Andrew Steinborn
5e0b13edcd
Enhance config checks.
2018-09-04 01:37:08 -04:00
Andrew Steinborn
108996fc1f
Missed this
2018-09-04 01:13:06 -04:00
Andrew Steinborn
69e88ca6fd
Adds KickedFromServerEvent. Fixes #49
2018-09-04 01:12:20 -04:00
Andrew Steinborn
c021eb2020
Don't output ProtocolVersion toString() in decode errors
...
This information is extremely technical in nature and the data is already
available for developer use by examining StateRegistry.
2018-09-04 00:50:24 -04:00
Andrew Steinborn
c5dcfb1ba6
Prettier, conciser, and more useful ProtocolVersion#toString()
2018-09-03 23:45:11 -04:00
Andrew Steinborn
01be081bda
Update link to Velocity repo
2018-09-03 15:01:18 -04:00
Andrew Steinborn
c520e04ac8
[BREAKING] PluginMessageEvent instead
2018-09-02 20:50:24 -04:00
Andrew Steinborn
db1b19dcd6
Remove unused scoreboard API
2018-09-02 18:07:31 -04:00
Andrew Steinborn
ff0f83b375
Add getBoundAddress() for NuVotifier
2018-09-02 16:34:25 -04:00
Andrew Steinborn
3791283860
Gracefully handle offline-mode login attempts on online-mode.
2018-09-01 14:18:30 -04:00
Andrew Steinborn
d3a14721bc
Fix typo that forced modern forwarding on.
2018-08-31 15:26:44 -04:00
Leymooo
57ccb6eec2
Allow using a '\n' in config. Create a method to generate a random string.
2018-08-31 20:36:10 +03:00
Leymooo
b201d82a31
cleanup
2018-08-31 16:50:53 +03:00
Leymooo
d743c8b5a1
Merge branch 'master' of https://github.com/astei/velocity into config
2018-08-31 16:38:28 +03:00
Leymooo
182c117dc5
Shutdown logger to flush queue before call a System#exit
2018-08-30 14:34:30 +03:00
Leymooo
a9c4d1d88b
Make the velocity generate a default config
2018-08-29 16:07:49 +03:00
Andrew Steinborn
b7725a7764
More sane shutdown code.
2018-08-28 21:27:03 -04:00
Andrew Steinborn
5773fe240b
Use a HashSet here as it is more appropriate for the situation.
2018-08-28 21:24:49 -04:00
Leymooo
7e215e3c4f
CfgKey -> ConfigKey
2018-08-28 16:00:05 +03:00
Leymooo
64fadc436b
Refactor VelocityConfiguration to better support for config upgrades
2018-08-28 15:59:55 +03:00
Leymooo
2c7dfaaaf9
Allow config upgrading. Add annotations with reflection
2018-08-27 20:03:51 +03:00
Andrew Steinborn
6f8dae3a7e
Removed all references to the static VelocityServer instance.
2018-08-27 00:45:00 -04:00
Andrew Steinborn
fead4783af
Another misc cleanup for bossbars.
2018-08-27 00:25:39 -04:00
Andrew Steinborn
c2fa5d3ff1
Make sure to deny 1.12.2 and below clients in "modern" IP forwarding.
2018-08-27 00:25:30 -04:00
Andrew Steinborn
b5ebb4541f
Clean ups around the codebase.
2018-08-27 00:24:58 -04:00
Andrew Steinborn
c7469ec13c
Removed all entity ID rewriting logic.
...
This was all a no-op anyway, and should the need for this arise again,
it is trivial to re-add. However, Velocity does not need this, and
probably will never need it. Let's have the complexity go away.
2018-08-26 23:58:35 -04:00
Andrew Steinborn
f27b7e4e2f
Fix improper packet mapping for chat messages.
...
This fixes the statistics display on the client.
2018-08-26 23:47:23 -04:00
Andrew Steinborn
db3f2b86e1
Remove unused client settings field from ConnectedPlayer
2018-08-26 23:23:13 -04:00
Andrew Steinborn
8e0ca2033e
Explicitly cover unexpected disconnects during login
2018-08-26 22:43:18 -04:00
Andrew Steinborn
d482dc7f4f
Clean this up
2018-08-26 19:44:15 -04:00
Andrew Steinborn
79f4abcf90
Expand /server command.
...
The command now supports displaying the server you are currently on and
takes full advantage of the JSON-based text component system to prettify
its output.
2018-08-26 19:41:18 -04:00