Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
79e39671 SPIGOT-7034: Add methods for set/get instrument in Goat Horn
CraftBukkit Changes:
4768df736 SPIGOT-7034: Add methods for set/get instrument in Goat Horn
941d7e954 SPIGOT-7225: FireworkMeta#getPower() can throw a NullPointerException for items with no power set
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
d352d965 SPIGOT-7221: Add Enemy (Entity) interface
CraftBukkit Changes:
397c5557c SPIGOT-7221: Add Enemy (Entity) interface
a0d3dfaf2 PR-1129: Fix state corruption while handling explosion damage on EntityComplexPart
d67777f8b SPIGOT-7218: Player's outer layer of skin disappears after respawn
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
aef9b6d2 PR-800: Add support for NoteBlock sounds in Skulls
CraftBukkit Changes:
ae8f5fc02 PR-1125: Add support for NoteBlock sounds in Skulls
0a1c89e4b SPIGOT-7212: Allow negative firework power
909a246af SPIGOT-7211: generateTree() with Consumer or Predicate is broken
c810c3ed8 Increase outdated build delay
* Add missing EntityChangeBlockEvent
* Fix duplicate empty bottle when canceled for creative player
* Use native update impl instead of craftbukkit -> nms
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
CraftBukkit Changes:
2ed3e3e6e SPIGOT-7210: Fix structures in custom worlds
585ab5ba1 SPIGOT-7207: WorldCreator creates world as super flat even when normal is specified
Messing with game time sent to the client isn't worth the trouble whenever it may be used by the client now and in the future for such a small issue. Mojang, plz fix
* Fix inconsistencies in dispense events regarding stack size
The javadocs for BlockDispenseEvent suggest the ItemStack is a single
item which is being dispensed. Before this fix, sometimes it was the whole
stack before a single item had been taken. This fixes that so the stack size
is always 1.
* Ensure stack size is correct in minecart and armor dispense behaviors