geforkt von Mirrors/Paper
Persist paper lootable on entities (#8762)
Dieser Commit ist enthalten in:
Ursprung
940c9a3493
Commit
f88384efb3
@ -502,7 +502,7 @@ index c070fd1b224aeeaa9ebb054105a0f73285956da1..0c0060cdc35e0d8d3098a0ade8080f91
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public CraftEntity getBukkitEntity() {
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diff --git a/src/main/java/net/minecraft/world/entity/vehicle/AbstractMinecartContainer.java b/src/main/java/net/minecraft/world/entity/vehicle/AbstractMinecartContainer.java
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index 9347faecdaa3ef8c375fe8b0a89fc3385b6823bd..b8fb7b5a347298ada16bc8b818edf1863e3f6040 100644
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index 9347faecdaa3ef8c375fe8b0a89fc3385b6823bd..cc74eeb45913fab03e85969957215d2811252a83 100644
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--- a/src/main/java/net/minecraft/world/entity/vehicle/AbstractMinecartContainer.java
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+++ b/src/main/java/net/minecraft/world/entity/vehicle/AbstractMinecartContainer.java
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@@ -32,6 +32,20 @@ public abstract class AbstractMinecartContainer extends AbstractMinecart impleme
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@ -530,7 +530,7 @@ index 9347faecdaa3ef8c375fe8b0a89fc3385b6823bd..b8fb7b5a347298ada16bc8b818edf186
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@Override
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protected void addAdditionalSaveData(CompoundTag nbt) {
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super.addAdditionalSaveData(nbt);
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+ this.lootableData.loadNbt(nbt); // Paper
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+ this.lootableData.saveNbt(nbt); // Paper
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this.addChestVehicleSaveData(nbt);
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}
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@ -542,14 +542,14 @@ index 9347faecdaa3ef8c375fe8b0a89fc3385b6823bd..b8fb7b5a347298ada16bc8b818edf186
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}
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diff --git a/src/main/java/net/minecraft/world/entity/vehicle/ChestBoat.java b/src/main/java/net/minecraft/world/entity/vehicle/ChestBoat.java
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index e1c4289ff790c691fdae8f7653414a60eb196dc2..a9fb2d5e95d5caa71b794eda0f2749ff795ed4e7 100644
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index e1c4289ff790c691fdae8f7653414a60eb196dc2..a99e2586962952332dd9904ef5bb50a0d3083266 100644
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--- a/src/main/java/net/minecraft/world/entity/vehicle/ChestBoat.java
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+++ b/src/main/java/net/minecraft/world/entity/vehicle/ChestBoat.java
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@@ -65,12 +65,14 @@ public class ChestBoat extends Boat implements HasCustomInventoryScreen, Contain
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@Override
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protected void addAdditionalSaveData(CompoundTag nbt) {
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super.addAdditionalSaveData(nbt);
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+ this.lootableData.loadNbt(nbt); // Paper
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+ this.lootableData.saveNbt(nbt); // Paper
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this.addChestVehicleSaveData(nbt);
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}
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