md_5
70bc70b4ee
SPIGOT-2966: Entirely remove problematic check
2016-12-28 09:50:40 +11:00
md_5
f9e044059f
SPIGOT-2960: Fire HOTBAR_MOVE_AND_READD in more cases
2016-12-27 12:14:55 +11:00
md_5
056af8b9c2
SPIGOT-2964: Correct number of shelve sin PrepareEnchantEvent
2016-12-27 11:53:09 +11:00
md_5
0fb3f8b47a
Correct some code.
2016-12-24 22:52:50 +11:00
md_5
96f03d9065
SPIGOT-2127: Add DamageCause.ENTITY_SWEEP_ATTACK
2016-12-23 22:40:38 +11:00
md_5
746cf0f0d7
Additional fireworks damage tracking.
2016-12-23 22:32:40 +11:00
Zach Brown
622add8458
MC-88491: Fix projectile colliding with shooter
...
In some situations, a projectile made collide with the entity that shot
it. This occurs because the game sets the ignored entity incorrectly.
Our fix is to ensure that the shooter is the only entity that gets
ignored by the projectile.
2016-12-23 16:41:54 +11:00
md_5
e232e1519e
SPIGOT-2953: Set damager for fireworks
2016-12-22 20:26:27 +11:00
md_5
13a5b12206
SPIGOT-2944: Just apply filtering to players
2016-12-22 16:50:24 +11:00
md_5
a86731306b
Update to Minecraft 1.11.2
2016-12-21 22:00:00 +11:00
md_5
fb50a80d0f
SPIGOT-2948: Alter filtering logic
2016-12-21 17:12:39 +11:00
md_5
8ea0c87f51
Update to Minecraft 1.11.1
2016-12-21 07:00:00 +11:00
md_5
c8ff65136f
SPIGOT-2936: Simplify WorldBorder diff
2016-12-19 23:05:39 +11:00
md_5
4602331b1d
SPIGOT-2930: Shift calling of PlayerItemBreakEvent to before break.
2016-12-18 09:26:36 +11:00
md_5
7f313269d7
SPIGOT-2926: Check spawn-npcs setting for NPCs.
...
Probably should refactor this code to be more similar to Vanilla in future.
2016-12-17 14:26:09 +11:00
md_5
655d8407ce
SPIGOT-2918: Always call EnchantItemEvent
2016-12-14 14:38:55 +11:00
md_5
c6d6844254
SPIGOT-2913: Only one enchantment applied to items
2016-12-13 08:44:50 +11:00
md_5
4f479728ee
SPIGOT-2912: Fix enchanting with ID of 0
2016-12-12 09:35:31 +11:00
md_5
c4baa9cdf9
Add getLocation for InventoryEnderChest
2016-12-11 16:41:40 +11:00
md_5
0a81101bd2
Add EnchantmentOffer to PrepareItemEnchantEvent
2016-12-11 11:12:10 +11:00
md_5
7e02867f09
SPIGOT-2242: Handle changed item in PlayerPickupArrowEvent
2016-12-10 12:48:56 +11:00
md_5
aa257534dc
SPIGOT-2524: Update inventory for cancelled air right click
2016-12-10 12:36:09 +11:00
md_5
7dfa530395
SPIGOT-2907: Improve EntityResurrectEvent handling
2016-12-10 12:16:14 +11:00
md_5
622630c823
Clean up BlockFlowing
2016-12-09 12:56:49 +11:00
Brokkonaut
f9eddf3f6e
SPIGOT-2886: Call BlockFormEvent when Lava and Water collide
2016-12-09 12:53:15 +11:00
md_5
caf86c88a9
Use CraftEventFactory for BlockFormEvent
2016-12-09 12:45:21 +11:00
md_5
58bff62b2d
SPIGOT-2891: Remove chunks if first check is false
...
Minecraft does double checking for synchronous generation, but since we generate chunks asynchronously we are required to check the first condition also in case the chunk was loaded between ticks. We leave the other logic to be cleaned up by the loops below.
2016-12-06 22:05:58 +11:00
Senmori
8c4397207f
Implement EntityDeathEvent for ArmorStands
2016-12-06 17:10:33 +11:00
md_5
a710176e46
SPIGOT-2889: Error cancelling creative InventoryClickEvent
2016-12-05 09:07:25 +11:00
Jacob Martin
b64d852496
#326 : Convert BlockMeta to handle older serialized items.
2016-12-03 10:58:18 +11:00
md_5
9beb0c9968
SPIGOT-2879: Change order of entity addition for ender pearls
2016-12-03 09:55:36 +11:00
md_5
b6ad714e85
SPIGOT-2871: Improve BlockStates + BlockStateMeta
2016-12-02 09:29:33 +11:00
Xor Boole
eb6c1bf31a
Add some expansions to Anvil Inventory API
2016-11-30 16:40:40 +11:00
md_5
6d5a66f00f
SPIGOT-2867: Update inventory on cancelled interacts too
2016-11-30 15:33:29 +11:00
md_5
8d7e4d17e9
Expand definition of isFrozen
2016-11-30 09:16:01 +11:00
md_5
41ade2f291
SPIGOT-2860: Don't create 0 exp orbs when breeding
2016-11-29 15:42:46 +11:00
md_5
1c07d5c78f
Add hitEntity to ProjectileHitEvent
2016-11-28 12:47:01 +11:00
md_5
2ba48b4965
SPIGOT-2855: Empty ItemStacks in PlayerDeathEvent drops
2016-11-28 12:34:21 +11:00
md_5
0a1e0455e2
SPIGOT-1401: Issues placing blocks adjacent to eachother
2016-11-28 10:13:49 +11:00
md_5
d7cce99f01
Fix possible leaks in vanish API
2016-11-28 10:02:40 +11:00
LukBukkit
27d625184d
SPIGOT-2695: Added BrewingStandFuelEvent and added fuel level to the BrewEvent
2016-11-27 10:37:54 +11:00
md_5
78c7614349
SPIGOT-2842: Improve item age handling
2016-11-25 10:31:53 +11:00
md_5
c3d951ddcd
Farmland is a pickable block
2016-11-24 21:29:41 +11:00
md_5
281376dfb5
SPIGOT-2833: Tile entities occasionally wiped after placement
2016-11-24 09:30:01 +11:00
md_5
a0d5a841da
SPIGOT-2836: ProjectileHitEvent not always firing for FishHook
2016-11-23 22:50:37 +11:00
md_5
c1462a24d8
SPIGOT-2765: Special case entity triggered explosions for HangingBreakEvent
2016-11-23 10:34:08 +11:00
md_5
7691c87df6
SPIGOT-2824: Llama Strength API
2016-11-23 10:27:49 +11:00
md_5
691628ab5c
Fix setCarryingChest not resizing horse inventory
2016-11-21 21:58:29 +11:00
Lukas Hennig
0b154b1852
SPIGOT-2272: Add API for virtual Merchants
2016-11-21 15:29:36 +11:00
md_5
ac99d7d474
SPIGOT-2807: Update inventory when attack cancelled
2016-11-20 14:13:21 +11:00
md_5
95436219a5
SPIGOT-2806: Fix PlayerDropItemEvent for disconnected players
2016-11-20 10:19:22 +11:00
LukBukkit
221508dce3
Fix cancelling PlayerEditBookEvent
2016-11-20 09:33:22 +11:00
md_5
eed13ca548
SPIGOT-2800: Can only smelt 63 stack
2016-11-19 21:14:46 +11:00
momothereal
89e6712cde
Add additional APIs for Evoker / EvokerFangs
2016-11-19 18:53:57 +11:00
md_5
ead445ec99
Attempt to sync damage up again - golden apples this time
2016-11-19 14:53:19 +11:00
md_5
32048c4690
SPIGOT-2795: InventoryClickEvent issues
2016-11-19 13:51:10 +11:00
Senmori
26377b763b
Get Colors from ShulkerBox; Implement CustomName for Tiles.
2016-11-19 13:40:06 +11:00
md_5
f15e07b1a9
SPIGOT-2793: Revert Nameable changes
2016-11-19 03:10:04 +11:00
md_5
8095a750e7
SPIGOT-2790: Remove negative item ID filtering again
2016-11-18 15:25:43 +11:00
Senmori
5e51afde49
Get Colors from ShulkerBox; Implement CustomName for Tiles.
2016-11-18 11:28:49 +11:00
md_5
0c3bb76487
SPIGOT-2777: Mobs not being angered by snowballs
2016-11-18 10:57:53 +11:00
md_5
a0269d8e72
SPIGOT-2784: Fix Withers not being built
2016-11-18 09:20:14 +11:00
md_5
129efc132a
SPIGOT-2771: Safely execute command block commands
2016-11-18 08:54:22 +11:00
md_5
2dd38f2dc4
SPIGOT-2785: Wrong effect ID for wither sounds
2016-11-18 08:41:21 +11:00
md_5
a951a88398
SPIGOT-2770: Can Place Structure Blocks Even When Not Op
2016-11-17 21:01:15 +11:00
md_5
c25ddf063a
Update to Minecraft 1.11
2016-11-17 12:41:03 +11:00
md_5
2e39de698d
SPIGOT-1903, MC-98153: Portal Location Sync Issues
2016-10-23 14:00:35 +11:00
md_5
d86d282f63
SPIGOT-2738: Revert SPIGOT-1903 fix
...
Reverted from commit 8e5e90d5eb
2016-10-23 12:45:43 +11:00
md_5
8e5e90d5eb
SPIGOT-1903: Only issue player location update after tick
...
Previously after a player tick, the player's location would be reset back to the location which they had prior to the tick, only to be (hopefully) corrected at a later point, after the client had attempted (and failed) to acknowledge the location change.
2016-10-19 20:43:47 +11:00
Pokechu22
e20928f7da
SPIGOT-2726: Fix duplicate UUID check not always running
...
World.addEntity(Entity entity) calls addEntity(entity, SpawnReason.DEFAULT), which contains the code that was originally in addEntity (and some event code).
However, WorldServer previously only had addEntity(Entity entity), so if addEntity(Entity entity, SpawnReason spawnreason) was called directly, the UUID check that's found in it (the call to 'i') is skipped. This happens, among other places, in ChunkRegionLoader.spawnEntity (which /summon uses).
I fixed this by making WorldServer override the SpawnReason version, rather than the regular version. This is safe to do because the World version calls the SpawnReason version - it's not necessary to do the same thing in WorldServer.
2016-10-16 19:42:23 +11:00
md_5
b5fb9a1cd7
SPIGOT-2686: Vehicles cannot collide with air
2016-10-12 19:47:14 +11:00
md_5
744e1a177a
Fix looting enchant using wrong variable
2016-10-10 17:02:49 +11:00
md_5
70aace0312
SPIGOT-2694: Update other half of door on BlockBreakEvent
2016-10-10 16:58:14 +11:00
md_5
270a3a66ce
SPIGOT-2717: /execute over RCON
2016-10-09 14:00:04 +11:00
Ryan Michela
1cce906e11
MC-54738: Fix ocean biome spikes due to minHeight sign inversion.
2016-10-08 19:22:59 +11:00
md_5
c1b529eddc
SPIGOT-2683: Missing BlockDispenseEvents
2016-09-19 18:20:15 +10:00
md_5
bae15259ed
Remove unneeded change
2016-09-11 14:14:13 +10:00
md_5
8788b79a48
SPIGOT-2639: Better state validation
2016-09-05 17:33:28 +10:00
md_5
fafcfd7529
SPIGOT-2653: Better align combustion with vanilla behaviour
2016-09-03 16:39:21 +10:00
md_5
43ab2669d7
SPIGOT-2634: Concurrency issue in FileIOThread
2016-08-27 15:51:54 +10:00
DemonWav
c74e2a7301
SPIGOT-215: Implement infrastructure for Location tab completes
2016-08-25 09:48:52 +10:00
md_5
4db0855e3e
SPIGOT-2622: Ensure all players are safely disconnected on shutdown
2016-08-23 14:02:48 +10:00
Pokechu22
4507d99aea
SPIGOT-2616: Fix dispensers dispensing TNT making squid sounds
...
This was caused by the wrong obfuscated sound effect being used, probably due to a merge issue.
2016-08-20 09:48:07 +10:00
md_5
5e5cf84f2c
SPIGOT-2581: EntityAirChangeEvent
2016-08-08 18:24:21 +10:00
md_5
2a5461deb1
Enhance Beacon Block API
2016-07-23 10:55:43 +10:00
redwallhp
7655e38a47
Implement basic Beacon Block API
2016-07-23 10:49:05 +10:00
md_5
f5d891f609
SPIGOT-2537: Relax skull check even for nominally invalid skulls.
2016-07-22 20:34:17 +10:00
md_5
7f9fbe54ba
Simplify a few diffs
2016-07-15 20:10:43 +10:00
md_5
301db84d3d
SPIGOT-2520: Better skull validation
2016-07-13 11:47:57 +10:00
md_5
ca1bb1c445
SPIGOT-2495: Better validation of Skulls.
2016-07-12 20:18:08 +10:00
md_5
0df416d679
SPIGOT-113: Add save status to ChunkUnloadEvent
2016-07-11 21:10:56 +10:00
md_5
a625e4567d
SPIGOT-2427: Fix missed diff in armor damage handling
2016-07-10 12:02:18 +10:00
md_5
54902261c1
SPIGOT-1994: Revert collisions to Vanilla behaviour
2016-07-10 11:44:02 +10:00
md_5
e3b4dd3d9a
Call EntityChangeBlockEvent for Fire Arrows hitting TNT
2016-07-08 11:20:15 +10:00
md_5
d7c257e120
SPIGOT-2490: Villager farming event
2016-07-08 11:12:40 +10:00
md_5
a327d9f1da
SPIGOT-2504: Save structure info for secondary worlds
2016-07-08 10:55:51 +10:00
md_5
2239ff0f97
SPIGOT-2501: Remove period from default quit message
2016-07-07 10:43:49 +10:00
md_5
56813c7fff
SPIGOT-1468: ENDER_PEARL SpawnReason
2016-07-01 12:30:28 +10:00
md_5
3804ba654e
SPIGOT-1373: Implement EntityTargetEvent for TEMPT.
...
This can be a high frequency event call. Use with care.
2016-07-01 11:41:27 +10:00
md_5
45038571f9
SPIGOT-1341: Cancelled cake interact decreases client hunger
2016-07-01 11:20:31 +10:00
md_5
8db0dbfc44
SPIGOT-1405: Call EntityChangeBlockEvent for Rabbits eating Carrots
2016-06-30 16:15:38 +10:00
md_5
121dfc098a
SPIGOT-1288: Sounds played for cancelled BlockPlaceEvent
2016-06-30 15:39:58 +10:00
md_5
6b843d995f
SPIGOT-1284: Run scheduler consistently within a tick
2016-06-30 15:20:04 +10:00
md_5
1faaa340e5
SPIGOT-1283: Copy data directory on world import in case it's required
2016-06-30 15:13:32 +10:00
md_5
6470560480
SPIGOT-1264: Spurious BlockFadeEvent
2016-06-30 14:47:05 +10:00
md_5
37d08c52ca
SPIGOT-1224: InventoryClickEvent issues for containers opened during event
2016-06-30 14:27:49 +10:00
md_5
939423a8f1
SPIGOT-1181: Ensure Minecart command updates visually
2016-06-30 13:33:26 +10:00
md_5
5f61739cb8
SPIGOT-1132: Duplicate Minecart interact event
2016-06-30 13:26:22 +10:00
md_5
287ef78890
SPIGOT-2461: Call player tick specifically
2016-06-28 11:44:48 +10:00
md_5
df75eebc2b
MC-80966 / SPIGOT-957: Send additional lighting data
2016-06-25 20:44:12 +10:00
md_5
ecf4b4238a
SPIGOT-924: Compute attributes one last time after quitting
2016-06-25 20:38:13 +10:00
md_5
75f99ec7c5
Update to Minecraft 1.10.2
2016-06-25 11:54:17 +10:00
Aikar
1953f52da1
SPIGOT-2439: Consistently fire Chunk(Load|Unload)Event
...
Clean up implementation and firing of both of these events by routing
both unload and load behaviors to consistent method calls.
This fixes issues where a few places would not call Load or Unload events
when it should have.
Additionally, reduces diff by moving the neighbor marking code into these
consistent points.
Additional benefits of the change include improving the neighbor marking
methods to use getChunkIfLoaded instead of getLoadedChunkAt in some places,
as the latter will cause chunks to be marked active and not unload.
Finally, this also updates CraftWorld.loadChunk to use the new methods, as the
previous logic did not properly handle the new unload queue.
2016-06-23 10:34:08 +10:00
Ryan Michela
9af379fc47
SPIGOT-1319: Add EntityBreedEvent
2016-06-19 20:14:09 +10:00
Jadon Fowler
63839165bc
Fix infinite loop when saving chunks
...
Running `/save-all flush` would start an infinite loop that prints:
ThreadedAnvilChunkStorage (world): All chunks are saved
2016-06-18 04:31:44 -07:00
md_5
02f4218da5
SPIGOT-2414: Repeated disconnects
2016-06-15 13:45:11 +10:00
md_5
71cd505d45
SPIGOT-2405: Better event for combust due to fire
2016-06-15 13:31:35 +10:00
md_5
7f1a32252b
SPIGOT-2385: RegionFileCache synchronization issues
2016-06-12 19:28:27 +10:00
md_5
ac58f3840e
SPIGOT-2348: EntityTeleportEvent cancellation
2016-06-12 12:51:53 +10:00
md_5
1f507256e7
SPIGOT-2322: Chunks generating with missing / corrupted data.
2016-06-12 12:28:08 +10:00
md_5
f642d4bcc3
SPIGOT-2397: More calls to VehicleEntityCollisionEvent
2016-06-12 10:45:03 +10:00
minoneer
e2ff10bdcd
SPIGOT-1124: Changed To-Location on Teleport event ignored
2016-06-12 10:33:08 +10:00
md_5
fa83b1b80c
SPIGOT-2388: Damage must be nulled out in some circumstances
2016-06-12 10:13:51 +10:00
md_5
d5ecbd0e93
SPIGOT-2387: Magma does not provide a block for EntityDamageEvent.
2016-06-11 16:11:51 +10:00
md_5
3ae3ea08f2
SPIGOT-1550, SPIGOT-2306: Custom payload / book + event fixes
2016-06-11 12:21:04 +10:00
Tom E
10c10b3124
SPIGOT-2366: Fix a missed diff PortalTravelAgent.patch
2016-06-09 21:25:21 +10:00
md_5
5a55e13868
SPIGOT-2365: Missed hanging diff
2016-06-09 20:42:49 +10:00
md_5
b2f31b74d0
SPIGOT-2364: Fix hanging placing.
2016-06-09 14:27:59 +10:00
md_5
885f4dce9e
Restore some Vanilla behaviour to fix magma blocks
2016-06-09 12:50:21 +10:00
md_5
a8a4bedd2a
Update to Minecraft 1.10
2016-06-09 11:43:49 +10:00
md_5
5ae53e0d5c
SPIGOT-2335: EntityCreeper.setPowered
2016-05-31 20:53:37 +10:00
md_5
71e5248c8b
SPIGOT-636: Decouple EntityCombustByEntity from damageEntity
2016-05-28 22:10:59 +10:00
md_5
106ced01e0
Implement PlayerChangedMainHandEvent
2016-05-27 18:53:36 +10:00
md_5
3c19fef26e
SPIGOT-2321: Fully check Vanilla command permissions
2016-05-26 21:06:28 +10:00
md_5
042911fef4
SPIGOT-2311: Cancelling PlayerPortalEvent causes invulnerability until relog
2016-05-25 18:25:49 +10:00
md_5
a022dd22fd
SPIGOT-2303: Use getChunkIfLoaded
2016-05-22 13:57:44 +10:00
md_5
8982e3f33e
SPIGOT-2297: Reintroduce getChunkIfLoaded
2016-05-22 11:36:38 +10:00
md_5
6d133d5440
SPIGOT-2282: Get loaded chunk
2016-05-15 22:14:47 +10:00
md_5
3d0ed18e38
Fix CraftBukkit crash report details not showing
2016-05-15 22:12:06 +10:00
md_5
23da8b0ab7
SPIGOT-2270: Retain Java 6 compat
2016-05-12 12:09:28 +10:00
md_5
901c5327f8
SPIGOT-2271: Custom furnace experience error
2016-05-12 12:07:58 +10:00
md_5
e22506f964
Use direct chunk access for neighbour counts on unload
2016-05-11 16:01:17 +10:00
md_5
7e9122e74d
Fix some [but not all] chunk unload issues
2016-05-11 15:34:16 +10:00
md_5
c5e9a169fa
Minecraft 1.9.4
2016-05-10 21:47:39 +10:00
md_5
4cb32587ac
SPIGOT-2255: Nether Structure generation ConcurrentModificationException
2016-05-07 16:33:01 +10:00
Thinkofname
ed60c01794
SPIGOT-2134: Use the correct listener in CommandExecute
2016-05-01 20:38:40 +01:00
md_5
4377b86b29
SPIGOT-2218: Drop horse chest on death
2016-04-26 09:26:23 +10:00
Thinkofname
22dcde52c9
Ignore movement packets from dead players.
...
As funny as the idea sounds of having corpses sliding around it
shouldn't really be allowed. Due to other checks added by CB
previously this was mostly harmless anyway.
2016-04-24 17:35:59 +01:00
Jacob Martin
78434e8910
Remove debug message.
2016-04-23 09:49:06 -05:00
Thinkofname
b103841da3
SPIGOT-2171: Fix shield blocking sounds
2016-04-20 13:01:20 +01:00
Thinkofname
199b11bdd0
SPIGOT-2157: Fix enderman not playing their animation when attacking
2016-04-20 11:40:16 +01:00
Thinkofname
a4786c824f
SPIGOT-2134: Support /execute being chained
2016-04-20 11:24:48 +01:00
Thinkofname
f060bba1ca
SPIGOT-2043: Ensure VehicleMoveEvent is always fired for boats
2016-04-20 11:12:14 +01:00
Thinkofname
b5a4d07141
SPIGOT-2014: Respect the spectatorsGenerateChunks gamerule
2016-04-20 11:00:35 +01:00
Thinkofname
b70058afa2
SPIGOT-2191: Fix a missed diff from 1.8.8
2016-04-17 17:47:51 +01:00
md_5
f6313791d0
staticify backported method
2016-04-12 18:25:18 +10:00
md_5
1e2fcb38e4
Backport changes from 16w15a
2016-04-12 14:06:08 +10:00
md_5
11e8c6d338
SPIGOT-2145: Add missed EntityTeleportEvent diff
2016-04-08 19:06:31 +10:00
md_5
f326992b8b
SPIGOT-2128: Flint and steel duplicate place event
2016-04-04 17:18:01 +10:00
Thinkofname
f01861f80b
SPIGOT-2115: Fix entities being added to the world multiple times when teleported
2016-04-02 01:12:03 +01:00
Thinkofname
048849ce51
SPIGOT-2102: Don't reduce the movement limit below vanilla's default
2016-04-01 23:21:09 +01:00
Thinkofname
420afc57ef
Handle cases where Mojang uses an empty string for permission checks
2016-04-01 22:58:20 +01:00
Aikar
f92e01ba5c
MC-100382: Fix Pathfinding Memory Leak
...
https://bugs.mojang.com/browse/MC-100382
A reference to a ChunkCache is never cleaned up after doing a pathfind operation,
resulting in leaking chunks. The leaked chunks then hold references to other
entities that may also be leaking ChunkCache's, creating a cascading problem.
2016-03-31 19:47:11 -04:00
Thinkofname
6247aa00cc
SPIGOT-2101: Check the result of damageEntity before applying knockback from sweep attacks
2016-03-31 12:50:58 +01:00
Thinkofname
45bb40353a
SPIGOT-2098: Fix sound effects for 1.9.0 clients
2016-03-31 11:34:47 +01:00
Thinkofname
9dc467e4c8
Fix a diff mistake in MobEffectList
2016-03-31 00:00:11 +01:00
Thinkofname
6e527e5b88
Update to Minecraft 1.9.2
2016-03-30 21:06:51 +01:00
Thinkofname
7fc5cd856e
Support Minecraft 1.9.2
2016-03-30 16:58:31 +01:00
md_5
23ce4d1b96
Add 1.9.1 support.
2016-03-30 15:46:47 +01:00
Aikar
44216f12ed
SPIGOT-2033: Re-add missed diff for entity.valid
2016-03-29 11:31:36 +11:00
Thinkofname
fc9ee90fc5
Limit the length of byte arrays
2016-03-28 21:19:05 +01:00
md_5
cac90f6236
Arrows use interactable condition
2016-03-27 20:58:45 +11:00
md_5
cd36f6f257
SPIGOT-2060: Method to control whether entities collide
2016-03-27 20:19:41 +11:00
md_5
1ea1adc10f
SPIGOT-2056: Fix killedByTeam scoreboard criteria
2016-03-27 11:11:15 +11:00
md_5
6bf25cde7e
SPIGOT-2034: Rework damage again, this time for snowballs.
2016-03-26 14:12:35 +11:00
md_5
99f22a5c59
SPIGOT-2050: Add back code to only fire VehicleEnterEvent for loaded chunks.
2016-03-26 09:19:10 +11:00
md_5
8e5eab2655
SPIGOT-1746: Tile entities may not always tick.
2016-03-25 14:04:27 +11:00
md_5
18658965d3
Apply DataConverters to ItemStack instances
2016-03-25 11:03:39 +11:00
Zach Brown
712213dacc
Fix player dimension change invulnerability never getting unset when certain dimensions are disabled
2016-03-24 08:48:04 +11:00
2008Choco
9a072ddc1f
SPIGOT-1733: Add PlayerPickupArrowEvent
2016-03-23 17:23:33 +11:00
Matthew
5fe510da59
SPIGOT-1934: Expand EnderDragon API - implement dragon phases
2016-03-23 07:30:12 +11:00
md_5
616a9687a1
SPIGOT-1975: Fix falling blocks when height > 1
2016-03-22 18:04:02 +11:00
md_5
d4e50bef9d
Improve shield damage
2016-03-22 14:54:21 +11:00
md_5
c91d092bcd
SPIGOT-1993: Move hand check to proper location
2016-03-20 16:53:36 +11:00
md_5
622014a3b4
SPIGOT-1984: Fix default interact state when sneaking
2016-03-20 13:48:21 +11:00
md_5
6cac62c64d
Fix strange potion diff
2016-03-20 13:42:12 +11:00
md_5
549962feaf
SPIGOT-1991: Further damage fixes
2016-03-20 13:40:12 +11:00
t00thpick1
b3f6de0da5
SPIGOT-1904: AreaEffectCloud events and additional API
2016-03-20 11:29:03 +11:00
0x277F
02b26eec0e
SPIGOT-1986: Fix flying players spamming EntityToggleGlideEvent
2016-03-20 11:01:52 +11:00
md_5
a8eec15e53
SPIGOT-1981: Another attempt at damage
2016-03-20 10:56:05 +11:00
md_5
8269b99393
SPIGOT-1968: Use correct explosion yield
2016-03-19 12:19:17 +11:00
md_5
ff617f73cd
SPIGOT-1956: Don't deplete projectile item when event cancelled
2016-03-19 11:13:15 +11:00
md_5
2bfda1f8f4
SPIGOT-1680 / SPIGOT-1963: Improve damage blocking modifier accuracy
2016-03-18 19:04:23 +11:00
Matthew
f09f7d8754
Implement SpectralArrow#getGlowingTicks and SpectralArrow#setGlowingTicks(int)
2016-03-18 14:30:14 +11:00
Matthew
e80114dff4
Implement EndGateway#isExactTeleport and EndGateway#setExactTeleport(boolean)
2016-03-18 14:30:03 +11:00
Matthew
205982588f
Implement EndGateway#getExitLocation and EndGateway#setExitLocation(Location)
2016-03-18 14:30:03 +11:00
Matthew
45adbd9c6f
SPIGOT-1931: Call PlayerFishEvent before modifying hooked entities velocity
2016-03-16 07:11:44 +11:00
md_5
00d333414a
SPIGOT-1927: Don't allow circular entity riding
2016-03-15 15:09:39 +11:00
0x277F
feb2fd5e43
SPIGOT-1930: Fix spam for EntityToggleGlideEvent
2016-03-15 15:02:11 +11:00
BlackHole
87e677ce49
Add spawn reasons for entities involved in a skeleton trap
2016-03-14 16:54:38 +11:00