SPIGOT-1993: Move hand check to proper location
Dieser Commit ist enthalten in:
Ursprung
622014a3b4
Commit
c91d092bcd
@ -226,7 +226,7 @@
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if (this.gamemode == WorldSettings.EnumGamemode.SPECTATOR) {
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TileEntity tileentity = world.getTileEntity(blockposition);
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@@ -329,6 +464,74 @@
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@@ -329,6 +464,72 @@
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return itemstack.placeItem(entityhuman, world, blockposition, enumhand, enumdirection, f, f1, f2);
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}
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}
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@ -239,8 +239,6 @@
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+ if (this.gamemode == WorldSettings.EnumGamemode.SPECTATOR) {
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+ TileEntity tileentity = world.getTileEntity(blockposition);
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+ cancelledBlock = !(tileentity instanceof ITileInventory || tileentity instanceof IInventory);
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+ } else {
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+ cancelledBlock = !(!entityhuman.isSneaking() || entityhuman.getItemInMainHand() == null && entityhuman.getItemInOffHand() == null); // From above
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+ }
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+
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+ if (!entityhuman.getBukkitEntity().isOp() && itemstack != null && Block.asBlock(itemstack.getItem()) instanceof BlockCommand) {
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@ -279,7 +277,7 @@
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+ }
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+
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+ return EnumInteractionResult.PASS;
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+ } else if (!entityhuman.isSneaking() || itemstack == null) {
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+ } else if (!entityhuman.isSneaking() || entityhuman.getItemInMainHand() == null && entityhuman.getItemInOffHand() == null) {
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+ result = blockdata.getBlock().interact(world, blockposition, blockdata, entityhuman, enumhand, itemstack, enumdirection, f, f1, f2) ? EnumInteractionResult.SUCCESS : EnumInteractionResult.PASS;
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+ }
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+
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