Tahg
8bf770c5f9
Added debug to help with diagnosing tile entity issues in the future.
2012-02-03 00:50:35 -05:00
Tahg
2dba592dc4
Remove tile entities when a block is removed.
2012-02-03 00:45:58 -05:00
EvilSeph
8b5289d431
Fixed wrong game type being sent when a player is teleported across worlds. Fixes BUKKIT-510
2012-02-01 01:30:53 -05:00
Tahg
69e766c5f3
Fixed BlockPlace event. Fixes BUKKIT-663
2012-01-30 02:57:58 -05:00
Nathan Adams
875219e28c
Fixed vanilla issue where chunks would be mislocated and corrupt. Big thanks to Wug for the fix.
2012-01-30 04:27:25 +00:00
Nathan Adams
72559fe634
Added ChunkLoader.java and ChunkRegionLoader.java for diff visibility
2012-01-30 04:20:59 +00:00
Eric Stokes
3a419481ea
Added 'generate-structure' setting support and WorldCreator property.
...
Fixes BUKKIT-655 and BUKKIT-592
2012-01-29 13:07:44 -05:00
EvilSeph
f1a35effb0
Added useExactLoginLocation(). Closes BUKKIT-145
...
useExactLoginLocation() looks for settings.use-exact-login-location within bukkit.yml.
If true, we will bypass Vanilla's behaviour of checking for collisions and moving the player if needed when they login.
If false, we will continue to follow Vanilla's behaviour and move players that 'collide' with objects when they login.
2012-01-29 12:33:05 -05:00
Erik Broes
c5a4bfd291
Use OO > new method
2012-01-29 16:06:11 +01:00
EvilSeph
1ea0037f49
Fixed maps crashing/disconnecting the client under certain circumstances.
2012-01-29 01:15:55 -05:00
Tahg
9b635aacc4
Moved BlockPlace event.
2012-01-28 03:09:48 -05:00
EvilSeph
7bdfea4820
Reverted onPlace changes.
2012-01-28 03:09:48 -05:00
Erik Broes
9d90839723
Put statement inside CraftBukkit block
2012-01-28 09:04:16 +01:00
EvilSeph
bb730f0ee7
Cleanup.
2012-01-27 18:23:58 -05:00
Erik Broes
38ad0ea5fd
Prevent (Entity) null to be added to the entity list.
2012-01-27 19:42:14 +01:00
Erik Broes
16d3b705c5
Fix 'Block Transmute'. Bug where you could change the data of a block 'on demand'.
2012-01-27 19:29:33 +01:00
EvilSeph
98fd1a3606
Let's be a little less tricky to the client. Relates to BUKKIT-637
2012-01-26 20:35:20 -05:00
EvilSeph
5900268e7a
Fixed the behaviour of fluid blocks. Fixes BUKKIT-629
2012-01-26 20:04:31 -05:00
EvilSeph
5bcb23502e
Trick the client instead of modifying the world. Fixes BUKKIT-637
2012-01-26 19:36:27 -05:00
EvilSeph
b987d1b052
Really loosened the throttles strictness this time.
2012-01-24 23:43:23 -05:00
EvilSeph
3e0a26f270
Fixed redstone torches not updating indirect neighbors. Fixes BUKKIT-477
2012-01-24 23:38:15 -05:00
Tahg
989acd0afb
Fix invalid data in pistons
2012-01-24 21:42:45 -05:00
EvilSeph
b416dd337f
Loosen throttle strictness.
2012-01-24 18:45:30 -05:00
Tahg
39935eb3f2
Fix diodes not updating indirect neighbors.
2012-01-24 18:03:34 -05:00
Erik Broes
3b46222c54
Persist locking of an animal's age to disk
2012-01-24 22:06:37 +01:00
Mike Primm
94231f1ecf
[Bleeding] Implemented EnchantmentTable API.
2012-01-24 06:15:34 -05:00
Tahg
c7716e1de4
[Bleeding] Audit of onPlace methods, Moved to postPlace as appropriate.
...
Closes BUKKIT-89
2012-01-24 05:18:23 -05:00
Sam Wilson
e92bdab57a
Fixed CraftLivingEntity.damage when the entity is an EntityComplex.
...
Fixes BUKKIT-589: if you call damage on an instance of EnderDragon, no damage
is done.
Reason for bug: damage calls Entity.damageEntity. But EntityComplex
overrides damageEntity to do nothing.
Fix: CraftComplexLiving should call EntityComplex.e instead of
Entity.damageEntity. e is the method that actually does damage to an
instance of EntityComplex.
2012-01-24 04:10:47 -05:00
Zeerix
872dad5540
[Bleeding] Implemented PotionSplashEvent. Closes BUKKIT-307
2012-01-24 02:12:41 -05:00
Travis Watkins
74ead3abd1
Immediately tell client a block is broken, then process the event.
...
In order to avoid clients seeing blocks break, reappear, then break again due
to lag caused by plugins taking too long to process the BlockBreakEvent we
immediately tell the client the block is air then process the event. If the
event ends up being cancelled the client will get another packet telling them
the block still exists.
2012-01-23 23:59:36 -05:00
Travis Watkins
cf521b5a5c
Only truncate player name when sending spawn packet.
2012-01-23 23:32:21 -05:00
EvilSeph
97ce5c4479
Implemented PlayerShearEntityEvent in EntityMushroomCow.
...
Due to the Vanilla client overzealously predicting things, shearing produces
client-side artifacts. See BUKKIT-611 for more information.
2012-01-23 22:41:34 -05:00
Aidan Matzko
93bc8ecd93
[Bleeding] Implemented Sheep, Shear and EntityChangeBlock API. Thanks
...
tips48! Closes BUKKIT-512
2012-01-23 18:58:37 -05:00
Mike Primm
229337bc8f
Use BlockFadeEvents to signal fire blocks burning out
2012-01-22 18:20:01 +01:00
EvilSeph
51b29eff06
Removed accidentally committed change. Needs more investigating
2012-01-21 18:52:32 -05:00
EvilSeph
1bbeec1f75
Accounted for NMS getItem() returning null in recent commit.
2012-01-20 11:46:24 -05:00
Nathan Adams
85ab95cec7
Nullcheck EntityItem's ItemStack where required. This fixes BUKKIT-552
2012-01-20 16:40:27 +00:00
Nathan Adams
51a056ecd5
Disallow colour names in offline-mode. This fixes BUKKIT-439. Thanks to cainfool for the discovery.
2012-01-20 16:03:15 +00:00
Nathan Adams
b0f29b1755
Throw PlayerLevelChangeEvent and PlayerExpChangeEvent events. Thanks to feildmaster for the PR.
2012-01-19 16:07:18 +00:00
Erik Broes
737cf284e3
Fix giving wrong arguments to callEntityDamageEvent. Forgot to update after changing the signature :(
2012-01-18 08:16:38 +01:00
Zeerix
bcf6440bc4
[Bleeding] Implement EntityShootBowEvent. Thanks Zeerix.
2012-01-17 19:51:06 +01:00
Erik Broes
edbb7358fc
[Bleeding] Implementation of the brewing stand.
2012-01-17 19:50:29 +01:00
Tahg
387d7319bc
[Bleeding] Prevent BlockSnow from recursively calling a physics update.
2012-01-17 19:50:10 +01:00
Zeerix
1d04305cea
[Bleeding] Added event calls for healing and harming by potions
2012-01-17 19:49:11 +01:00
Zeerix
2cc70bb055
[Bleeding] Implemented Block.breakNaturally and Block.getDrops
2012-01-17 19:48:44 +01:00
Erik Broes
29096577b6
[Bleeding] Implement animal breeding API changes.
2012-01-17 19:44:11 +01:00
Nathan Adams
520cb5aa5b
Fixed bug involving pistons and powered rails. This fixes BUKKIT-517.
2012-01-15 20:50:00 +00:00
Nathan Adams
864397d6c8
Added MinecartTrackLogic.java and BlockMinecartTrack.java for diff visibility
2012-01-15 19:05:36 +00:00
Nathan Adams
65f30fd99d
Dragons now throw events when creating portals
2012-01-15 12:01:11 +00:00
Erik Broes
233de0de2c
Some efficiency updates to hit-mechanics. Thanks mintplant for the PR.
2012-01-15 12:54:58 +01:00
Erik Broes
d7cec38c38
Adding the option to suppress overload warnings as a bukkit.yml option. Thanks oloflarsson for the PR.
2012-01-15 11:11:41 +01:00
Nathan Adams
25050e38eb
Disallow people spawning invalid entities using monster eggs. Thanks to md-5 for the PR.
2012-01-15 10:01:49 +00:00
Nathan Adams
390a79e098
Added ItemMonsterEgg.java for diff visibility
2012-01-15 10:01:42 +00:00
Erik Broes
a4ce846d07
Fix formatting.
2012-01-15 10:54:57 +01:00
Erik Broes
61ec751ca1
Update for 1.1_01 renames.
...
We know these updates (can) break plugins bypassing Bukkit. They are needed for
smooth updates however. There will be another one right before before 1.1-R1.
2012-01-15 10:52:37 +01:00
Nathan Adams
6495eee0c9
Throw an EntityBlockFormEvent for snowmen. Thanks to feildmaster.
2012-01-15 09:13:30 +00:00
Nathan Adams
93b3c96126
Don't allow explosions at the top of the world to wrap around. This fixes BUKKIT-232, thanks to wilsonsd for the PR.
2012-01-15 07:29:48 +00:00
Nathan Adams
23adb0d02f
Minor optimization in BlockGrass by only checking light once instead of twice. Thanks to oloflarsson for the PR.
2012-01-15 05:58:56 +00:00
Nathan Adams
b369805590
Don't allow players with modded clients to send empty (0 char) chat messages. Thanks to a PR by robin0van0der0v
2012-01-15 05:52:46 +00:00
Nathan Adams
dfbcd36ab7
Fixed a further exploit with players attacking more things that they shouldn't.
2012-01-14 18:12:59 +00:00
Nathan Adams
2ab160e484
Implemented new PlayerDeathEvent methods for exp setting
2012-01-14 18:08:27 +00:00
Nathan Adams
743c623d53
Modified ConsoleReader to use System.in instead of FileDescriptor.in. Big thanks to escortkeel for the (unfortunately very old) PR.
2012-01-14 17:12:45 +00:00
Feildmaster
6cc56b8c2c
Added ItemDespawnEvent
2012-01-14 17:03:38 +00:00
Mike Primm
cc05bea457
Prevent unbounded TickList growth on busy servers (>1000 events/tick). This completes another Bleeding request.
2012-01-14 16:47:57 +00:00
Nathan Adams
3d31c27864
Fixed players attempting to attack item entities - This fixes BUKKIT-341
2012-01-14 13:27:15 +00:00
Nathan Adams
9da730c8e1
Made Mycel blocks throw BlockFade and BlockSpread events. This fixes BUKKIT-488. Thanks to tips48 for the pull request.
2012-01-14 12:56:54 +00:00
Nathan Adams
64ac337d4c
Added BlockMycel.java for diff visibility
2012-01-14 12:54:20 +00:00
Nathan Adams
84b0310ae8
Fixed items retaining enchantment visual effects after all enchantments are lost
...
Issue #BUKKIT-24 - Upon removing enchantments, visual effect on item does not go away
2012-01-14 12:29:11 +00:00
Nathan Adams
0a2a38c25b
Added NBTTagCompound.java for diff visiblity
2012-01-14 12:27:38 +00:00
Nathan Adams
9ac06e7720
Fixed informing players of supported Plugin Channels
2012-01-14 01:46:22 +00:00
Tahg
24fe96ada8
Add fix for new login protocol
2012-01-13 10:20:30 -05:00
Nathan Adams
b4f215e913
Implemented new Plugin Message API - see http://dinnerbone.com/blog/2012/01/13/minecraft-plugin-channels-messaging/
2012-01-13 08:53:39 +00:00
Nathan Adams
8aaa528763
Fixed version in startup message
2012-01-12 22:33:31 +00:00
Erik Broes
7219d4dd85
Updated to Minecraft 1.1
2012-01-12 23:10:13 +01:00
Erik Broes
7d0e739f96
Fix balance of CraftBukkit start/end.
2012-01-12 19:43:34 +01:00
Nathan Adams
897551e39e
Update to mc-dev rename revision 01
2012-01-12 15:27:39 +00:00
Erik Broes
7f079a0cd6
Fix CraftBukkit comments.
2012-01-12 12:07:38 +01:00
EvilSeph
42e473783e
Fixed our handling of network packets.
2012-01-10 23:21:38 -05:00
EvilSeph
194f54a90e
Revert "Improved our handling of player interactions."
...
This reverts commit b4d325e0efe44bc74e69371fb11e7c3e1124b2a3.
2012-01-10 22:19:23 -05:00
EvilSeph
bff4d0f696
Improved our handling of player interactions.
2012-01-10 01:17:19 -05:00
Andrew Ardill
67dbe71bd9
Fix calling CombustEvent caused by enchantment
...
The CombustEvent created when an Entity attacks with a fire enchanted weapon
was never raised through the plugin manager. Thanks for pointing it out
EdGruberman!
2012-01-09 10:46:07 +11:00
EvilSeph
93aed40c4f
Fixed filled bottles not appearing in inventory. Fixes BUKKIT-325. Thanks
...
md-5!
2012-01-07 22:06:41 -05:00
EvilSeph
13470ccf79
Inform the client when break events are cancelled. Thanks mrapple!
2012-01-07 20:26:23 -05:00
EvilSeph
86fef037e0
Fixed NPE in World. Fixes BUKKIT-306. Thanks Evenprime!
2012-01-07 19:12:38 -05:00
Tahg
b74a69041e
Fix door physics and revert to pre 1.0 behavior
2012-01-07 18:38:05 -05:00
Erik Broes
bcdad9f837
Fix snowball not recognizing int damage values properly from Craftbukkit -- Thanks Sleaker
2011-12-29 20:15:06 +01:00
EvilSeph
8b735bf47a
Made startup completion time actually be reported in seconds. Again.
2011-12-27 20:10:49 -05:00
EvilSeph
8b21a0eeef
Disconnected means disconnected.
2011-12-27 19:57:54 -05:00
sunkid
066a95769c
fixed double firing of EntityDamageByEntityEvent
2011-12-27 20:21:28 +01:00
sunkid
5adcf526ab
moved firing of ProjectileHitEvent for mojang projectiles
2011-12-27 19:33:28 +01:00
Tahg
81c751a8a3
Fix for water and lava removal in creative mode BUKKIT-362
2011-12-20 21:20:43 -05:00
Tahg
474b7838a6
Fix for big trees not growing BUKKIT-304 and BUKKIT-365 (thanks M D)
2011-12-20 18:02:39 -05:00
Tahg
299a0d0919
Fixed signs being editable after placement. Fix for BUKKIT-364
2011-12-20 18:02:39 -05:00
Nathan Adams
972b2087f2
Fixed bonemeal not being consumed on failed growth attempts. This fixes BUKKIT-337. Thanks to md-5 for the pull request!
2011-12-19 16:41:55 +00:00
Nathan Adams
bea7b1373e
Fixed vanilla->bukkit world migration for The End. This fixes BUKKIT-326. Thanks to chewi for the pull request!
2011-12-19 16:26:11 +00:00
Andrew Ardill
b0ab686964
Avoid some avoidable calls, clean PluginManager accessors
2011-12-19 18:32:35 +11:00
Sam Wilson
a7744ac751
Prevent VehicleEnterEvent being sent when player exits vehicle.
...
Fix for BUKKIT-223.
Issue BUKKIT-223: When a player exits a minecart or boat, both a
VehicleExitEvent and a VehicleEnterEvent are fired. Only the
VehicleExitEvent should fire.
Reason for bug: This occurs because the VehicleEnterEvent is fired in
EntityBoat.b and EntityMinecart.b *any* time a player right-clicks on
a vehicle, whether the right-click is to enter the vehicle or exit it.
Fix: By moving the creation of VehicleEnterEvents from EntityBoat.b
and EntityMinecart.b to Entity.setPassengerOf, we can create either a
VehicleEnterEvent or a VehicleExitEvent, depending on whether the
player is entering or exiting a vehicle.
2011-12-19 18:22:38 +11:00
Nathan Adams
e1586e017a
... Fixed dispensers again!
2011-12-12 21:49:35 +00:00
Nathan Adams
5412d6f5a8
Fixed crash with dispensers dispensing dispensables
2011-12-12 21:23:46 +00:00
EvilSeph
bd181fa04e
The dead are not meant to walk. Fixes BUKKIT-95. Thanks Evenprime!
2011-12-12 12:50:10 -05:00
Nathan Adams
b653ce3c1c
Implemented (offline)player date methods
2011-12-12 17:39:52 +00:00
Andrew Ardill
82965eb10f
Stop converting ItemStack to nms ItemStack by hand
...
This should fix many issues with enchantments being lost, as the method used takes care of enchantments.
Additionally, use the new nms ItemStack constructor in places where appropriate.
Fixes (at least part of) BUKKIT-7. Need to identify any further places to fix.
2011-12-13 01:46:55 +11:00
Andrew Ardill
d34e289434
Teach nms ItemStack constructor how to take enchantments
2011-12-13 01:45:58 +11:00
EvilSeph
14754c71a2
Added missing CraftBukkit comments in previous commit.
2011-12-12 03:16:50 -05:00
EvilSeph
322330e942
Fixed players not receiving movement packets after trying to leave The End. Fixes BUKKIT-289.
2011-12-12 02:55:20 -05:00
Nathan Adams
b2af70e5c7
Implemented getKiller in LivingEntity
2011-12-11 16:05:27 +00:00
Nathan Adams
1fc8092ea6
Fixed corrupt mob spawners crashing on load - this fixes BUKKIT-69, BUKKIT-144
2011-12-11 15:59:55 +00:00
EvilSeph
88d1512507
Fixed issues with Ender Pearls. This fixes BUKKIT-248 and BUKKIT-264.
2011-12-11 02:13:48 -05:00
Tahg
77c07095bd
removed changes to MobSpawner behavior
2011-12-10 17:07:32 -05:00
EvilSeph
de1a32bb16
Fixed spiders not respecting the EntityDeathEvent. This fixes BUKKIT-275.
2011-12-10 15:59:07 -05:00
EvilSeph
ec59dd9173
Fixed issues in our handling of The End as per BUKKIT-11.
...
This also addresses BUKKIT-27.
2011-12-10 15:15:27 -05:00
EvilSeph
84a19565d4
Fixed (Bukkit multiworld) maps as described in BUKKIT-142.
2011-12-10 15:15:26 -05:00
Erik Broes
f7649724fe
Implemented CraftServer.getAllowEnd(). Thanks codename-B!
2011-12-09 18:55:36 +01:00
Nathan Adams
d36ac82c83
Fixed NPE in ServerConfigurationManager when sometimes attempting to flee the End
2011-12-09 17:09:21 +00:00
Nathan Adams
5e43c61fad
Implemented onStructureGrow event, thanks to md-5.
2011-12-09 16:11:56 +00:00
Nathan Adams
076460b419
Added ItemDye and WorldGenHugeMushroom for diff visibility
2011-12-09 16:01:37 +00:00
Andrew Ardill
d75d1660b3
Make EntityEnderDragon call the ExplosionEventi
...
Rather than just creating the event and not worrying any further about it.
Thanks for the heads up snowleo!
2011-12-08 10:30:20 +11:00
Andrew Ardill
b08b85bd26
Teach EnderDragon how to throw EntityExplosionEvents when it breaks blocks
...
We also teach CraftWorld how to explode an event, taken from
Explosion.a(boolean) (the code that breaks blocks and drops them on the ground).
The EnderDragon has a flag that slows it down when it hits unbreakable blocks:
Obsidian, White Stone or Bedrock. It might be useful to extend the event so that
plugins can set this.
Letting the API set the default yield for an explosion event has been
deprecated, so we now set the default yield using the appropriate constructor.
2011-12-08 00:31:21 +11:00
Andrew Ardill
93a4a9ba8c
Teach MinecraftServer how to handle Remote Console commands.
...
This fixes BUKKIT-220. Thanks for the help bawoodruff!
2011-12-07 17:45:50 +11:00
Tahg
e4a839cbbc
Fix for entity spawning and some code cleanup
2011-12-06 19:21:10 -05:00
Tahg
bc8f02788f
Performance update to remove several very high counts of temp object creation
2011-12-06 08:52:45 -05:00
Tahg
57112887ca
Another fix for enchantments when moving around inventory. (Still glitches visually at times)
2011-12-05 04:02:59 -05:00
Andrew Ardill
bf60f44013
Teach EnderDragon how to throw EntityDamage events
...
Relates to BUKKIT-129
2011-12-05 19:23:54 +11:00
Andrew Ardill
b1a3aa602a
Clean-up some events to maintain general style
2011-12-05 19:23:40 +11:00
Nathan Adams
dbd3ff71fc
Implemented server.getOfflinePlayers
2011-12-04 17:57:00 +00:00
Nathan Adams
1dbebb4593
Fixed exp resetting upon teleporting cross-world (fixes BUKKIT-46. Again.)
2011-12-04 12:16:15 +00:00
Nathan Adams
98e062f0cf
Fixed a few player-respawn issues. This should resolve BUKKIT-28 (Dupe bug), BUKKIT-29 (Poisons lasting), and BUKKIT-46 (XP resetting)
2011-12-04 12:10:02 +00:00
Nathan Adams
55a532c251
Indicate when a teleport event was triggered by ender pearls or unknown internal teleports
2011-12-04 11:04:14 +00:00
Andrew Ardill
645079be08
Make the EnderDragon respect experience drop set in death event
2011-12-02 21:50:57 +11:00
Andrew Ardill
f15c466e89
Add EntityEnderDragon
2011-12-02 21:50:57 +11:00
Andrew Ardill
480376ef50
Ensure that DeathEvents are raised even for non loot-dropping living entities
...
Related to BUKKIT-129
2011-12-02 21:38:51 +11:00
Andrew Ardill
8511ef3902
Register damage caused by PrimedTNT entities as BLOCK_EXPLOSION
...
This fixes BUKKIT-74
2011-12-02 16:55:23 +11:00
Nathan Adams
9fe5529791
Fixed ender pearls ignoring damage cancellation
2011-12-02 00:06:27 +00:00
Nathan Adams
0c958c0dff
Fixed exploit with Ender Pearls, and made them perform a damage event. This fixes BUKKIT-38
2011-12-01 23:34:14 +00:00
Nathan Adams
6f79ca5c54
Don't disconnect a player if they're already disconnected (fixes BUKKIT-43)
2011-12-01 22:35:19 +00:00
Nathan Adams
062d94d6bc
Implemented 1.0.1 fixes. This fixes BUKKIT-3, BUKKIT-39, BUKKIT-150
2011-12-01 21:43:54 +00:00
Erik Broes
650717ad32
Fire BlockPlace event when placing a lilypad, Thanks DiddiZ; Fixes BUKKIT-162
2011-12-01 21:43:46 +01:00
Erik Broes
51f724f24d
Fix missing data-value when placing a stair-block (somehow gets set after the fact) - Fixes BUKKIT-40
2011-12-01 21:03:22 +01:00
Erik Broes
df935a5eed
Add more information to 'Fetching addPacket' so we might be able to find the reason why it happens. Gives info for BUKKIT-32
2011-12-01 21:02:59 +01:00
Nathan Adams
4ce061ccbe
Fixed Players from technically only dying once (thanks Qala)
2011-11-30 23:45:55 +00:00
Nathan Adams
8fbe78a2c3
Updated to use mc-dev rename revision 1
2011-11-30 21:46:19 +00:00
Erik Broes
67924529a0
Fix drops of StairBlocks
2011-11-30 20:19:15 +01:00
Andrew Ardill
9455ff1777
cleanup of projectiles
2011-11-29 21:30:37 +11:00
Andrew Ardill
a1ad0c0103
Add events for EntitySmallFireball
2011-11-29 21:26:55 +11:00
Andrew Ardill
2759809ecb
Fix Craft Entity constructors and toStrings.
...
Also, standardise getHandle and clean up in general.
getHandle is now using the 'entity' member variable instead of
super.getHandle, as this reduces the number of chained calls needed.
2011-11-29 21:22:35 +11:00
Andrew Ardill
2b751111d2
Add EntitySmallFireball.java from nms
2011-11-29 18:32:16 +11:00
Andrew Ardill
3da00ee41a
Implementation of reworked EntityCombustEvents
...
Also includes some extra comments, and a refactoring of the
PaintingBreakByEntity event that is raised when lighting strikes a painting.
2011-11-29 18:20:21 +11:00
Andrew Ardill
89338db181
BUKKIT-57 Fix using Bukkit interface instead of nmc Entity for type check.
...
Thanks nidefawl!
2011-11-29 09:42:09 +11:00
Nathan Adams
7db72dfd2c
Doors and trapdoors should function correctly once again
2011-11-28 07:00:04 +00:00
Nathan Adams
91b673e375
Ignore empty messages (not just null) for join and quit
2011-11-28 06:21:35 +00:00
Nathan Adams
aa90f2ff9c
Made Snowmen obey animal spawning rules (thanks Amaranth)
2011-11-28 05:18:41 +00:00
Andrew Ardill
c0073e466d
Add CraftMagmaCube
2011-11-28 11:17:04 +11:00
Nathan Adams
9c2b11ae94
Fixed gravel's enchantment detection
2011-11-27 17:00:20 +00:00
Nathan Adams
f6dc6745ed
Fixed EntityDeathEvent not throwing for Ghasts and Pig Zombies (fixes issue #13 )
2011-11-27 04:22:24 +00:00
Nathan Adams
139ad8c34a
Fixed crash when breaking gravel with a high fortune enchant
2011-11-27 01:41:56 +00:00
Nathan Adams
eb7bd5f23b
Implemented Enchantment API
2011-11-27 01:37:00 +00:00
Erik Broes
ba608f55e4
Remove expensive debugcalls from production code
2011-11-26 18:27:39 +01:00
Nathan Adams
9907638130
Fixed ancient vanilla typo in offline mode warnings. Thanks to Alexitaly92 for catching it.
2011-11-26 01:09:04 +00:00
Nathan Adams
256d4ba555
Fixed the NPE in inventoryplayer once again, thanks to don4of4
2011-11-26 01:01:43 +00:00
Nathan Adams
8062d5c7be
Added death events for blaze and snowman, fixed reported loot for chickens
2011-11-26 00:56:11 +00:00
Nathan Adams
b9aaf3977c
Fixed NPE travelling to the nether from a custom world
2011-11-25 21:10:16 +00:00
Nathan Adams
197fdbd84c
Nether portals should now only work in the default world
2011-11-25 20:54:29 +00:00
Nathan Adams
bb16e6c5c1
Fixed portal event reporting wrong from-world
2011-11-25 20:05:51 +00:00
Nathan Adams
a105ec32b3
Fixed comment
2011-11-25 03:50:10 +00:00
Nathan Adams
ef75a286ac
Implemented world.getWorldFolder
2011-11-25 03:47:12 +00:00
Nathan Adams
620f101487
Another attempt at the vanilla tile entity bug
2011-11-25 00:15:00 +00:00
Nathan Adams
e31cedf583
Fixed NPE in player inventory + don't ignore the cancel state of world unloads
2011-11-24 20:27:16 +00:00
Nathan Adams
a7664a104f
Implemented new age methods in animals, and made spawned animals via eggs properly age back to children
2011-11-24 20:16:43 +00:00
Nathan Adams
47b4406b7e
I've either fixed going to The End, or made it worse. I'm sure we'll find out soon!
2011-11-24 20:00:55 +00:00
Nathan Adams
c6beae8872
Fixed allow-nether being ignored
2011-11-24 18:48:01 +00:00
Nathan Adams
de7402ea8e
Fixed fireballs sleeping on the job
2011-11-23 03:33:53 +00:00
Nathan Adams
03762600df
Fixed trapdoors + few comments
2011-11-23 00:08:56 +00:00
Nathan Adams
774e59e179
Fixed vanillas tile-entity placement bug (thanks Moo0)
2011-11-22 21:14:42 +00:00
Nathan Adams
a3399c6431
Fixed crash on right clicking dragon eggs
2011-11-21 22:56:17 +00:00
Nathan Adams
246ff3b352
Made the new Status info list plugins (test it out at http://dinnerbone.com/minecraft/tools/status/ )
2011-11-20 00:01:57 -08:00
Erik Broes
345ea36c7b
Update for 1.0.0
2011-11-20 00:01:33 -08:00
Nathan Adams
589f66bd1b
Added new --noconsole command argument, thanks to mkurzeja for the idea
2011-11-05 20:15:19 +00:00
Tahg
c69f5fda9b
added some missing comments for falling entities
2011-10-27 20:03:28 -04:00
sk89q
695f25a32b
Added a case previously not covered by VehicleDestroyEvent for boats.
2011-10-13 01:17:04 -07:00
Nathan Adams
75d9b04deb
Added new bukkit.yml entry (settings -> world-container) to control the directory worlds are stored in
2011-10-12 04:25:03 +01:00
Nathan Adams
fd57c7111c
Fixed fauxSleeping check on leaving bed
2011-10-11 02:38:32 +01:00
Nathan Adams
ac0641887b
Fixed Explosion cast error
2011-10-11 02:12:22 +01:00
Nathan Adams
a49a358349
Changing the blockList on explosions now correctly updates which blocks are changed
2011-10-11 00:37:39 +01:00
Tahg
d39c363e5c
another attempt at mob spawners - 3rd time's the charm?
2011-10-06 11:02:39 -04:00
Tahg
696349884b
don't store weak references for EmptyChunks or cache CraftBlocks
2011-10-05 11:36:03 -04:00
Tahg
8ab90b344c
fix for spawners not properly checking whether an entity can spawn
2011-10-05 11:36:02 -04:00
Tahg
d74145ef23
hopeful fix for blocks not being pistons when they should be
2011-10-05 11:36:02 -04:00
EvilSeph
73f419197a
Fixed Skeletons not dropping experience.
2011-10-04 10:04:45 -04:00
EvilSeph
09801eeabf
Exempted moving pistons from the tile entity fix.
2011-10-03 18:18:14 -04:00
EvilSeph
1f4e671af9
Fixed Silverfish having a base damage of 0.
2011-10-03 17:40:53 -04:00
sunkid
3a224266c4
Fixed PlayerChangedWorld event.
...
Moved the call of PlayerChangedWorldEvent to more appropriate location
2011-10-03 00:28:47 -04:00
Dinnerbone
80c2bc266a
Minimal diffs! Move methods for the new list-name away from nms
2011-10-03 00:37:44 +01:00
Dinnerbone
bf09121354
Attempt to fix any damage caused by misplaced tile entities
2011-10-03 00:14:06 +01:00
sunkid
199a5c2a77
Implemented PlayerChangedWorldEvent.
2011-10-01 15:38:25 -04:00
EvilSeph
d532136903
Fixed bed spawns for multiworld worlds. Thanks Meaglin!
2011-10-01 13:37:20 -04:00
EvilSeph
22baa13894
Painting improvements. Thanks CelticMinstrel!
...
Implement get/setArt and facing direction for paintings; expanded painting break causes; added painting support to World.spawn
2011-10-01 13:37:03 -04:00
EvilSeph
d53a155e4c
Packet handling improvements.
2011-10-01 01:40:08 -04:00
EvilSeph
64322ed26b
Added SlimeSplit event. Thanks garbagemule!
...
The SlimeSplit event is fired when a Slime attempts to split upon death.
The event may be cancelled, and the amount of smaller slimes may be
customized.
2011-09-30 19:50:19 -04:00
Tahg
b73d095a9f
revert change to make mobspawners drop a spawner of that type
...
removed some debug code
fixed a 1.5 compatibility issue
2011-09-29 15:36:52 -04:00
Tahg
95666779f8
added fallback code for invalid entities from mobspawners
2011-09-27 16:46:29 -04:00
sk89q
40c8cc0421
Fixed monsters being spawned even when one was faux sleeping. Thanks to EdGruberman.
2011-09-26 15:37:38 -07:00
sk89q
afd95b7e30
Added server list ping event.
2011-09-26 15:32:05 -07:00
sk89q
87494d46f8
Added Player.get/setListName to change the name of the player on the player list.
2011-09-26 15:10:35 -07:00
EvilSeph
484376bbac
Fixed saturation handling for FoodLevelChange event.
2011-09-26 14:33:37 -04:00
Tahg
31eef6e001
fixed build issues, code cleanup
2011-09-26 04:30:24 -04:00
Tahg
d226e551ae
data improvements
2011-09-26 03:07:46 -04:00
sk89q
b7c43fbff1
Boat get/set (double) occupied acceleration, (double) unoccupied deceleration, (boolean) work on land. Good values to maximize boat utility: 0.6 (fast accel.), 0.99 (no loss of boat), true/false, respectively.
2011-09-25 11:20:51 -07:00
Dinnerbone
a1f8d3fd47
Changed max player count from 126 to 60 for ingame player list rendering fixes
2011-09-25 04:14:27 +01:00
Dinnerbone
ceba082703
Implemented getOperators
2011-09-25 03:28:00 +01:00
Wizjany
3c7a843944
Made grass throw a BlockSpread event when growing and a BlockFade event when receding.
2011-09-25 01:54:38 +01:00
Dinnerbone
79e7ae85dd
Swapped an =="" for "".equals in EntityHuman
2011-09-25 01:36:05 +01:00
Dinnerbone
44136f2e7d
Blocked access to ColouredConsoleSenders constructor, implemented getConsoleSender
2011-09-24 23:14:13 +01:00
Dinnerbone
0118a20d6a
Update to mcdev rename revision 01 for 1.8.1
2011-09-24 22:05:22 +01:00
Erik Broes
75ac4e00b2
Cancel bed return method if entity is ignoring sleep. Thanks to EdGruberman.
2011-09-23 21:05:23 +02:00
Erik Broes
a2957c7b8f
Stop sending multiple time packets to each client
2011-09-23 20:20:18 +02:00
EvilSeph
e08535d688
Fixed FoodLevelChange event adding too much to the food level.
2011-09-22 15:53:39 -04:00
EvilSeph
a7717d4d79
Added RegainReason.SATIATED.
...
This reason is used when a player regains health from generating due to their hunger being satisfied.
2011-09-22 01:36:31 -04:00
EvilSeph
aa0739d90a
Added FoodLevelChange event.
2011-09-21 22:13:54 -04:00
EvilSeph
8d5a8667de
Made death message handling check for 'null' to disable death messages, along with an empty string.
2011-09-21 18:02:59 -04:00
EvilSeph
217b414118
Added EntityDamageEvent for caused by starving.
2011-09-21 17:11:06 -04:00
Rigby
e6e9cec1e9
Added PlayerToggleSprint event and sprinting related API.
2011-09-21 16:25:26 -04:00
Rigby
1da2d1f5b6
Implements the ability to customise and remove Player death messages.
2011-09-21 16:55:27 +01:00
Dinnerbone
59908c43c9
Ok, this'll have to do for exp orbs.
2011-09-21 16:28:46 +01:00
Dinnerbone
02f6e99d9e
Let's swap that around. More results!
2011-09-21 16:12:11 +01:00
Dinnerbone
5a8ec0cb9d
This should reduce the amount of exp-orbs quite a bunch
2011-09-21 16:07:19 +01:00
Dinnerbone
20ddc944bb
Refactored a bunch of death code into the event factory
2011-09-21 15:41:24 +01:00
Tahg
751ab82be0
stopgap build - mostly stable
2011-09-21 08:38:41 -04:00
Tahg
f6ab0f8611
more chest checks
2011-09-21 05:01:44 -04:00
Tahg
75e18f304a
better chest fix
2011-09-21 04:26:05 -04:00
Tahg
d06d111b94
fix for stair data
2011-09-21 01:40:18 -04:00
EvilSeph
3f04f04be6
Added/updated EntityDeathEvents to reflect changes to the Vanilla spec.
2011-09-20 23:44:44 -04:00
EvilSeph
0a52c7f334
Made health regeneration only occur if difficulty is set to 0 (Peaceful).
2011-09-20 23:44:43 -04:00
Dinnerbone
e4d58faf5b
Fixed NPE when players are killed by (for example) dispensers
2011-09-21 00:50:35 +01:00
Dinnerbone
2d1d86b77e
Fixed endermen not loading carried-data properly
2011-09-20 18:52:37 +01:00
Wizjany
2ae6b431b3
Added event for endermen picking up and placing blocks and methods to get/set what an enderman is holding.
2011-09-20 18:49:47 +01:00
EvilSeph
167febd8e6
Fixed allow-animals not applying to chunk generation.
...
Moved the legitimacy checking into World.addEntity for better organisation and to better account for future methods being added that control whether or not an entity should spawn.
2011-09-20 01:20:05 -04:00
Dinnerbone
d01a3acd82
Added missing //cb comments from dfa9c9bccb7feac44824c146d2dc11874b50b19d
2011-09-19 22:06:38 +01:00
Dinnerbone
5b68bae02e
Fixed NPE when people experience the chest crash
2011-09-19 21:58:47 +01:00
Erik Broes
9954a3d8b4
Missed closing the comment block -- doh
2011-09-18 14:26:26 +02:00
Erik Broes
a4355d4bd9
Remove pingpacket updating completely for now -- this needs a better fix, the default original implementation has a hug bug
2011-09-18 13:11:17 +02:00
Dinnerbone
65052c8a59
Workaround for crash when chests mix up with furnaces - need to investigate cause
2011-09-18 11:19:03 +02:00
Tahg
5534efd66f
painting fix
2011-09-17 16:47:33 -04:00
Dinnerbone
f5957c1831
Invalid position errors for chunks now display what world they're for
2011-09-17 14:53:14 +01:00
Erik Broes
0ae6e11761
Fix silly infiniteloop in pingpacket
2011-09-17 14:35:48 +02:00
EvilSeph
e83a197567
Removed extra addEntity call in SpawnerCreature.
2011-09-17 02:26:40 -04:00
EvilSeph
392e2a4272
Implemented configurable ping packet limit.
2011-09-16 22:26:49 -04:00
Tahg
fb26465c58
passive fix for chests (add an active fix later)
2011-09-16 16:25:16 -04:00
Dinnerbone
bd93cd7182
Fixed not being able to move properly around doors or trapdoors
2011-09-16 21:08:47 +01:00
Dinnerbone
900c541246
Bunchafixes which may or may not have any end result
2011-09-16 20:10:11 +01:00
Dinnerbone
94d1338feb
Fix for doors breaking themselves in certain situations
2011-09-16 13:57:05 +01:00