better chest fix
Dieser Commit ist enthalten in:
Ursprung
d06d111b94
Commit
75e18f304a
@ -1,294 +0,0 @@
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package net.minecraft.server;
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import java.util.Random;
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public class BlockChest extends BlockContainer {
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private Random a = new Random();
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protected BlockChest(int i) {
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super(i, Material.WOOD);
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this.textureId = 26;
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}
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public boolean a() {
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return false;
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}
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public void a(World world, int i, int j, int k) {
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super.a(world, i, j, k);
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this.b(world, i, j, k);
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int l = world.getTypeId(i, j, k - 1);
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int i1 = world.getTypeId(i, j, k + 1);
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int j1 = world.getTypeId(i - 1, j, k);
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int k1 = world.getTypeId(i + 1, j, k);
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if (l == this.id) {
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this.b(world, i, j, k - 1);
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}
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if (i1 == this.id) {
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this.b(world, i, j, k + 1);
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}
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if (j1 == this.id) {
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this.b(world, i - 1, j, k);
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}
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if (k1 == this.id) {
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this.b(world, i + 1, j, k);
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}
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}
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public void postPlace(World world, int i, int j, int k, EntityLiving entityliving) {
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if (world.getData(i, j, k) != 6) return;
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int l = world.getTypeId(i, j, k - 1);
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int i1 = world.getTypeId(i, j, k + 1);
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int j1 = world.getTypeId(i - 1, j, k);
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int k1 = world.getTypeId(i + 1, j, k);
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byte b0 = 0;
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int l1 = MathHelper.floor((double) (entityliving.yaw * 4.0F / 360.0F) + 0.5D) & 3;
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if (l1 == 0) {
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b0 = 2;
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}
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if (l1 == 1) {
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b0 = 5;
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}
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if (l1 == 2) {
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b0 = 3;
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}
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if (l1 == 3) {
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b0 = 4;
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}
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if (l != this.id && i1 != this.id && j1 != this.id && k1 != this.id) {
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world.setData(i, j, k, b0);
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} else {
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if ((l == this.id || i1 == this.id) && (b0 == 4 || b0 == 5)) {
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if (l == this.id) {
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world.setData(i, j, k - 1, b0);
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} else {
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world.setData(i, j, k + 1, b0);
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}
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world.setData(i, j, k, b0);
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}
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if ((j1 == this.id || k1 == this.id) && (b0 == 2 || b0 == 3)) {
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if (j1 == this.id) {
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world.setData(i - 1, j, k, b0);
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} else {
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world.setData(i + 1, j, k, b0);
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}
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world.setData(i, j, k, b0);
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}
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}
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}
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public void b(World world, int i, int j, int k) {
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if (!world.isStatic) {
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int l = world.getTypeId(i, j, k - 1);
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int i1 = world.getTypeId(i, j, k + 1);
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int j1 = world.getTypeId(i - 1, j, k);
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int k1 = world.getTypeId(i + 1, j, k);
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boolean flag = true;
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int l1;
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int i2;
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boolean flag1;
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byte b0;
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int j2;
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if (l != this.id && i1 != this.id) {
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if (j1 != this.id && k1 != this.id) {
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b0 = 3;
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if (Block.o[l] && !Block.o[i1]) {
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b0 = 3;
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}
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if (Block.o[i1] && !Block.o[l]) {
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b0 = 2;
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}
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if (Block.o[j1] && !Block.o[k1]) {
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b0 = 5;
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}
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if (Block.o[k1] && !Block.o[j1]) {
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b0 = 4;
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}
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} else {
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l1 = world.getTypeId(j1 == this.id ? i - 1 : i + 1, j, k - 1);
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i2 = world.getTypeId(j1 == this.id ? i - 1 : i + 1, j, k + 1);
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b0 = 3;
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flag1 = true;
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if (j1 == this.id) {
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j2 = world.getData(i - 1, j, k);
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} else {
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j2 = world.getData(i + 1, j, k);
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}
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if (j2 == 2) {
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b0 = 2;
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}
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if ((Block.o[l] || Block.o[l1]) && !Block.o[i1] && !Block.o[i2]) {
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b0 = 3;
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}
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if ((Block.o[i1] || Block.o[i2]) && !Block.o[l] && !Block.o[l1]) {
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b0 = 2;
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}
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}
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} else {
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l1 = world.getTypeId(i - 1, j, l == this.id ? k - 1 : k + 1);
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i2 = world.getTypeId(i + 1, j, l == this.id ? k - 1 : k + 1);
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b0 = 5;
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flag1 = true;
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if (l == this.id) {
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j2 = world.getData(i, j, k - 1);
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} else {
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j2 = world.getData(i, j, k + 1);
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}
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if (j2 == 4) {
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b0 = 4;
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}
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if ((Block.o[j1] || Block.o[l1]) && !Block.o[k1] && !Block.o[i2]) {
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b0 = 5;
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}
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if ((Block.o[k1] || Block.o[i2]) && !Block.o[j1] && !Block.o[l1]) {
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b0 = 4;
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}
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}
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world.setData(i, j, k, b0);
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}
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}
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public int a(int i) {
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return i == 1 ? this.textureId - 1 : (i == 0 ? this.textureId - 1 : (i == 3 ? this.textureId + 1 : this.textureId));
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}
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public boolean canPlace(World world, int i, int j, int k) {
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int l = 0;
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if (world.getTypeId(i - 1, j, k) == this.id) {
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++l;
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}
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if (world.getTypeId(i + 1, j, k) == this.id) {
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++l;
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}
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if (world.getTypeId(i, j, k - 1) == this.id) {
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++l;
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}
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if (world.getTypeId(i, j, k + 1) == this.id) {
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++l;
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}
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return l > 1 ? false : (this.g(world, i - 1, j, k) ? false : (this.g(world, i + 1, j, k) ? false : (this.g(world, i, j, k - 1) ? false : !this.g(world, i, j, k + 1))));
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}
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private boolean g(World world, int i, int j, int k) {
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return world.getTypeId(i, j, k) != this.id ? false : (world.getTypeId(i - 1, j, k) == this.id ? true : (world.getTypeId(i + 1, j, k) == this.id ? true : (world.getTypeId(i, j, k - 1) == this.id ? true : world.getTypeId(i, j, k + 1) == this.id)));
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}
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public void doPhysics(World world, int i, int j, int k, int l) {
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super.doPhysics(world, i, j, k, l);
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TileEntityChest tileentitychest = (TileEntityChest) world.getTileEntity(i, j, k);
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if (tileentitychest != null) {
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tileentitychest.g();
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}
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}
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public void remove(World world, int i, int j, int k) {
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TileEntityChest tileentitychest = (TileEntityChest) world.getTileEntity(i, j, k);
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if (tileentitychest != null) {
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for (int l = 0; l < tileentitychest.getSize(); ++l) {
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ItemStack itemstack = tileentitychest.getItem(l);
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if (itemstack != null) {
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float f = this.a.nextFloat() * 0.8F + 0.1F;
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float f1 = this.a.nextFloat() * 0.8F + 0.1F;
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float f2 = this.a.nextFloat() * 0.8F + 0.1F;
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while (itemstack.count > 0) {
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int i1 = this.a.nextInt(21) + 10;
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if (i1 > itemstack.count) {
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i1 = itemstack.count;
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}
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itemstack.count -= i1;
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EntityItem entityitem = new EntityItem(world, (double) ((float) i + f), (double) ((float) j + f1), (double) ((float) k + f2), new ItemStack(itemstack.id, i1, itemstack.getData()));
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float f3 = 0.05F;
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entityitem.motX = (double) ((float) this.a.nextGaussian() * f3);
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entityitem.motY = (double) ((float) this.a.nextGaussian() * f3 + 0.2F);
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entityitem.motZ = (double) ((float) this.a.nextGaussian() * f3);
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world.addEntity(entityitem);
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}
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}
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}
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}
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super.remove(world, i, j, k);
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}
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public boolean interact(World world, int i, int j, int k, EntityHuman entityhuman) {
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b(world, i, j, k); // Craftbukkit
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Object object = (TileEntityChest) world.getTileEntity(i, j, k);
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if (object == null) {
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return true;
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} else if (world.e(i, j + 1, k)) {
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return true;
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} else if (world.getTypeId(i - 1, j, k) == this.id && world.e(i - 1, j + 1, k)) {
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return true;
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} else if (world.getTypeId(i + 1, j, k) == this.id && world.e(i + 1, j + 1, k)) {
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return true;
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} else if (world.getTypeId(i, j, k - 1) == this.id && world.e(i, j + 1, k - 1)) {
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return true;
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} else if (world.getTypeId(i, j, k + 1) == this.id && world.e(i, j + 1, k + 1)) {
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return true;
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} else {
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if (world.getTypeId(i - 1, j, k) == this.id) {
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object = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(i - 1, j, k), (IInventory) object);
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}
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if (world.getTypeId(i + 1, j, k) == this.id) {
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object = new InventoryLargeChest("Large chest", (IInventory) object, (TileEntityChest) world.getTileEntity(i + 1, j, k));
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}
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if (world.getTypeId(i, j, k - 1) == this.id) {
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object = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(i, j, k - 1), (IInventory) object);
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}
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if (world.getTypeId(i, j, k + 1) == this.id) {
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object = new InventoryLargeChest("Large chest", (IInventory) object, (TileEntityChest) world.getTileEntity(i, j, k + 1));
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}
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if (world.isStatic) {
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return true;
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} else {
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entityhuman.a((IInventory) object);
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return true;
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}
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}
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}
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public TileEntity a_() {
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return new TileEntityChest();
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}
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}
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@ -113,42 +113,36 @@ public class TileEntityChest extends TileEntity implements IInventory {
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public void h() {
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if (!this.a) {
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// CraftBukkit start
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TileEntityChest otherChest = null;
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BlockChest chest = (BlockChest) Block.byId[Block.CHEST.id];
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chest.b(this.world, this.x, this.y, this.z);
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this.a = true;
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this.b = null;
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this.c = null;
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this.d = null;
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this.e = null;
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if (this.world.getTypeId(this.x - 1, this.y, this.z) == Block.CHEST.id) {
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this.d = getTileEntity(this.x - 1, this.y, this.z); // CraftBukkit
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otherChest = this.d = getTileEntity(this.x - 1, this.y, this.z); // CraftBukkit
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}
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if (this.world.getTypeId(this.x + 1, this.y, this.z) == Block.CHEST.id) {
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this.c = getTileEntity(this.x + 1, this.y, this.z); // CraftBukkit
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otherChest = this.c = getTileEntity(this.x + 1, this.y, this.z); // CraftBukkit
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}
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if (this.world.getTypeId(this.x, this.y, this.z - 1) == Block.CHEST.id) {
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this.b = getTileEntity(this.x, this.y, this.z - 1); // CraftBukkit
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otherChest = this.b = getTileEntity(this.x, this.y, this.z - 1); // CraftBukkit
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}
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if (this.world.getTypeId(this.x, this.y, this.z + 1) == Block.CHEST.id) {
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this.e = getTileEntity(this.x, this.y, this.z + 1); // CraftBukkit
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otherChest = this.e = getTileEntity(this.x, this.y, this.z + 1); // CraftBukkit
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}
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if (this.b != null) {
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this.b.g();
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}
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if (this.e != null) {
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this.e.g();
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}
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if (this.c != null) {
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this.c.g();
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}
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if (this.d != null) {
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this.d.g();
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if (otherChest != null) {
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otherChest.g();
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chest.b(otherChest.world, otherChest.x, otherChest.y, otherChest.z);
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}
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// CraftBukkit end
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}
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}
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@ -172,7 +166,7 @@ public class TileEntityChest extends TileEntity implements IInventory {
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public void h_() {
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super.h_();
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this.h();
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if (++this.q % 20 * 4 == 0) {
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if (++this.q % (20 * 4) == 0) { // CraftBukkit
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this.world.playNote(this.x, this.y, this.z, 1, this.h);
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}
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