SteamWar/FightSystem
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FightSystem/FightSystem_Main/src/de/steamwar/fightsystem/winconditions/WinconditionTimeout.java

47 Zeilen
1.4 KiB
Java

/*
This file is a part of the SteamWar software.
Copyright (C) 2020 SteamWar.de-Serverteam
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
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package de.steamwar.fightsystem.winconditions;
import de.steamwar.fightsystem.Config;
import de.steamwar.fightsystem.FightSystem;
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import de.steamwar.fightsystem.countdown.TimeOverCountdown;
import de.steamwar.fightsystem.states.FightState;
import java.util.EnumSet;
public class WinconditionTimeout extends Wincondition {
private TimeOverCountdown countdown;
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public WinconditionTimeout() {
super(Config.Timeout, EnumSet.of(FightState.RUNNING));
}
@Override
public void enable() {
countdown = new TimeOverCountdown(() -> FightSystem.setSpectateState(null, "Timeout"));
}
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@Override
public void disable() {
countdown.disable();
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}
}