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1591 Commits

Autor SHA1 Nachricht Datum
Andrew Steinborn
d6dcb115f1 Remove remaining deprecated APIs 2021-05-23 13:49:06 -04:00
Andrew Steinborn
6816c15385 Remove bad test 2021-05-23 13:47:20 -04:00
Andrew Steinborn
2f0ee15051 Remove deprecated Velocity 1.0.0 Command API. 2021-05-23 13:46:47 -04:00
Andrew Steinborn
cceeeb3490 Velocity 3.0.0-SNAPSHOT 2021-05-19 16:11:40 -04:00
Andrew Steinborn
06ecab2627
Merge pull request #493 from VelocityPowered/feature/combine-varint-prefix-with-compression
Further packet handling performance improvements
2021-05-09 03:07:44 -04:00
Andrew Steinborn
11ed4b46e4 whoops 2021-05-09 02:57:52 -04:00
Andrew Steinborn
5170da8fd7 Improve writeVarInt inlining by peeling the two most common cases 2021-05-09 02:57:01 -04:00
Andrew Steinborn
150fd9a9cf Add highly-optimized VarInt writing method 2021-05-08 23:26:43 -04:00
Andrew Steinborn
6369a95ec9 Readd safe and slow compression handling and hide it behind a system property 2021-05-08 18:40:23 -04:00
Andrew Steinborn
0a4e226571
Merge pull request #492 from Leymooo/feature/combine-varint-prefix-with-compression
Do not copy memory in case when packet needs to compress
2021-05-08 17:01:56 -04:00
Leymooo
a8e0516d18 Also do not copy memory in case when packet needs to compress 2021-05-07 19:36:30 +03:00
Andrew Steinborn
9318fe3dca Update link to Adventure documentation 2021-05-06 21:08:57 -04:00
Andrew Steinborn
37a4199d43 Combine VarInt prefix encoding with compression
This saves us a memory copy in the common "there is no need to compress this packet" case.
2021-05-06 19:56:45 -04:00
Andrew Steinborn
3d9a166892 Fix Checkstyle 2021-05-06 16:46:43 -04:00
Andrew Steinborn
3fdacd30d1 Explain why Player#sendPluginMessage may not do what some people think it ought to do 2021-05-06 16:43:45 -04:00
Andrew Steinborn
bbc53da87e
Create FUNDING.yml 2021-05-06 16:10:56 -04:00
Andrew Steinborn
fb3f21abc6 More bitshifting magic 2021-05-06 00:48:19 -04:00
Andrew Steinborn
1cef82d54d Unroll the VarInt writing loop
This is about as optimized as it can get. Thanks to @Leymooo for the idea, I simply expanded on it. We optimize for the common 1-3 byte cases, and punt more "complicated" cases to the original VarInt writing function we had before.
2021-05-05 22:13:54 -04:00
Andrew Steinborn
d42cc4f984 Force a flush after a certain threshold of packets have been queued for sending
Fixes #486.
2021-05-04 18:51:01 -04:00
Nicolas RAYNAUD
e0153267db
Fixed copyright year (#490) 2021-05-04 18:22:50 -04:00
Andrew Steinborn
7c76ae9a27 Make sure to check not only the entire array but also how much was written 2021-05-04 16:32:37 -04:00
Andrew Steinborn
3dc8e25ec7 Fix varint writing (for real!)
Thanks to @Leymooo for reporting and providing test cases. (I also added one of my own tests which proved the most useful to debugging the issue.)
2021-05-04 16:30:32 -04:00
Riley Park
2713831f77 Revert "Avoid calling writeVarInt in the (very) common uncompressed packet case"
This reverts commit c041bea1b6.
2021-05-03 19:38:39 -07:00
Andrew Steinborn
c041bea1b6 Avoid calling writeVarInt in the (very) common uncompressed packet case 2021-05-03 20:17:51 -04:00
Andrew Steinborn
0debb81392 I was nagged to make it more consistent 2021-05-03 20:08:16 -04:00
Andrew Steinborn
0811ebb312 Gotta add the license header to the test file 2021-05-03 19:18:06 -04:00
Andrew Steinborn
4ca97a6df9 Reapply "Optimize varint writing"
Inspired by the approach described at the bottom of https://richardstartin.github.io/posts/dont-use-protobuf-for-telemetry

Given that we do a lot of varint writing as well, this should provide a small performance boost for larger/complex packets whilst not regressing hard on smaller packets.

This includes a test to ensure that the behavior is as expected and fixes the initialization loop so that the correct results will be given. Much thanks to @octylFractal for acting as my duck while trying to figure this out.
2021-05-03 19:14:48 -04:00
Andrew Steinborn
e531cdb373 Revert "Optimize varint writing"
This reverts commit 3db2fe8d63.
2021-05-03 18:07:25 -04:00
Andrew Steinborn
3db2fe8d63 Optimize varint writing
Inspired by the approach described at the bottom of https://richardstartin.github.io/posts/dont-use-protobuf-for-telemetry

Given that we do a lot of varint writing as well, this should provide a small performance boost for larger/complex packets whilst not regressing hard on smaller packets.
2021-05-03 17:31:32 -04:00
Andrew Steinborn
347853b945 Disable hinting test for now 2021-04-25 10:18:58 -04:00
Andrew Steinborn
81311e7516 Don't attempt to decode empty buffers (fixes #482)
Stuff like this makes me want to drop support for <=1.13 versions of Minecraft.
2021-04-25 10:14:13 -04:00
Andrew Steinborn
d7435fcbb6 Velocity 1.1.6-SNAPSHOT 2021-04-22 11:28:49 -04:00
Andrew Steinborn
92865b0307 Velocity 1.1.5 2021-04-22 11:23:57 -04:00
Andrew Steinborn
ce26ae76c2 Fix case-sensitivity for ping passthrough 2021-04-22 11:23:42 -04:00
Andrew Steinborn
ca52f8989e Load forced hosts as lowercase too, see #464 2021-04-18 08:22:36 -04:00
Andrew Steinborn
ff54622663 Forced hosts should be case-insensitive. Fixes #464 2021-04-18 08:20:04 -04:00
Andrew Steinborn
f1cb3eb1a2 Move timeout handler to after frame decoder
Mitigates attacks like the one described in SpigotMC/BungeeCord#3066. This cannot be considered a full protection, only a mitigation that expects full packets. The attack described is essentially the infamous Slowloris attack.
2021-04-15 22:56:37 -04:00
Andrew Steinborn
c51359e893 Move away from deprecated percent() method.
Also fixed another small nit.
2021-04-15 04:23:59 -04:00
Andrew Steinborn
4de71fe942 Fix color and overlay packets for Adventure boss bar
Someone discovered this bug but decided not to tell anyone. For the record, I'm the one who was brain-damaged... well, I made that particular copy-paste error.
2021-04-15 04:22:44 -04:00
Cubxity
5ea6728d1a
Added ListenerBoundEvent and ListenerCloseEvent. (#454) 2021-04-02 13:24:45 -04:00
Rocco
c34aee76ae
Fix Forge/Client Proxy Connections mismatch in config (#456) 2021-04-02 12:36:32 -04:00
A248
54474d7100
Add Duration methods to TaskBuilder (#445) 2021-04-02 01:51:54 -04:00
A248
7ba2318506
Fix one more case of a possibly swallowed exception (#455)
Maybe spotbugs will add a rule for this in the future
2021-04-02 01:45:58 -04:00
Andrew Steinborn
be21ac5a30
[ci-skip] Update license in README 2021-03-31 20:36:08 -04:00
Andrew Steinborn
c747120b20
Relicense the Velocity proxy under the terms of GPLv3 (#448) 2021-03-31 16:04:06 -04:00
Andrew Steinborn
514115a85c Do not use an ASCII string for handshake 2021-03-30 12:10:55 -04:00
Andrew Steinborn
f88283f127 Revert "Revert strict handshake hostname checks"
This reverts commit 4f80d2b261.

Experience elsewhere (Waterfall PR) and confirmation from TCPShield means
this ought to work. Let's hope.
2021-03-30 12:08:08 -04:00
Andrew Steinborn
8aad6e2ece clear input buffer in case of bad varints 2021-03-30 12:05:43 -04:00
Andrew Steinborn
0cc300b621 don't swap these two around 2021-03-23 07:38:07 -04:00
Andrew Steinborn
3111816545 Warn about null permission functions. 2021-03-23 07:32:01 -04:00