lexikiq
29b409b9f1
Move #pointers to Player
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It uses fully API methods so it makes sense to me to use it in Player, open to criticism though
2021-06-11 21:33:15 -04:00
lexikiq
db7e3262a6
Optimize imports
2021-06-11 21:25:51 -04:00
lexikiq
3c4312056b
Switch to #pointers
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Ensures that Pointered#getOrDefault[From] works
2021-06-11 21:12:44 -04:00
lexikiq
f59516165f
Rebase onto feature/adventure-pointers
2021-06-11 21:06:59 -04:00
Hugo Manrique
61480544f5
Apply suggested future-related changes
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Co-authored-by: A248 <theanandbeh@gmail.com>
2021-06-11 14:03:38 +02:00
Hugo Manrique
f6e6f02a84
Fix checkstyle violations
2021-06-10 20:35:36 +02:00
Hugo Manrique
fb7aafe8ae
Fix Brigadier command alias redirects
2021-06-10 20:25:52 +02:00
Hugo Manrique
b18e78eac7
Add more tests and clean up
2021-06-10 20:00:33 +02:00
Riley Park
f579725002
Provide access to Pointer values
2021-06-10 01:08:27 -07:00
Hugo Manrique
ba34e4729b
Add more suggestion tests
2021-06-09 22:22:15 +02:00
Hugo Manrique
bcb68c8d0f
Test suggestion exception handling
2021-06-09 21:00:17 +02:00
Hugo Manrique
a9d40f3ca3
Fix alias typo in suggestion merge test
2021-06-09 19:15:27 +02:00
Andrew Steinborn
445688b9a1
Merge branch 'dev/1.1.0' into dev/3.0.0
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# Conflicts:
# build.gradle
2021-06-09 01:29:51 -04:00
Andrew Steinborn
e1af30e0fa
whoops
2021-06-08 15:42:20 -04:00
Andrew Steinborn
8892e2a5c6
We don't need the hash to go along with the resource pack response
2021-06-08 15:41:54 -04:00
Andrew Steinborn
a65f720f9d
Merge branch 'dev/1.1.0' into dev/3.0.0
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# Conflicts:
# build.gradle
2021-06-07 15:32:52 -04:00
Andrew Steinborn
496372d7af
Check if the resource pack hash looks like it might be a SHA-1 hash
2021-06-07 15:32:36 -04:00
Hugo Manrique
46b1bee83a
Test suggestions
2021-06-07 15:15:48 +02:00
Hugo Manrique
ea716c15c6
Test CommandManager
2021-06-07 14:36:41 +02:00
Hugo Manrique
d429d8383d
Test execution and injection
2021-06-07 14:13:32 +02:00
A248
6e42f225e2
Bump to Caffeine 3
2021-06-06 08:09:42 -04:00
Andrew Steinborn
ef7aeae4ed
Merge remote-tracking branch 'origin/dev/3.0.0' into dev/3.0.0
2021-06-06 03:52:03 -04:00
Andrew Steinborn
9d54a03a4b
Force SpotBugs to shut up here
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This method is indeed called...
2021-06-06 03:51:42 -04:00
Andrew Steinborn
b1b3882fab
Merge branch 'Xernium-future/1.17' into dev/3.0.0
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# Conflicts:
# api/src/main/java/com/velocitypowered/api/proxy/ProxyServer.java
# proxy/src/main/java/com/velocitypowered/proxy/connection/client/ConnectedPlayer.java
2021-06-06 03:48:49 -04:00
Hugo Manrique
ff506dfdf8
Add license headers
2021-06-05 23:20:01 +02:00
Hugo Manrique
703b91e0fa
Command implementation refactor
2021-06-05 23:19:01 +02:00
Hugo Manrique
ff504c21ef
Suggestions provider
2021-06-05 18:31:00 +02:00
FivePB
59b29a075e
Improve new Resource-pack API
2021-06-05 16:07:24 +02:00
Andrew Steinborn
7fbfdb2f23
Merge pull request #513 from CoreyShupe/feature/Allow-Raw-Registered-Server-Creation
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Initial implementation of raw registered server creation.
2021-06-01 13:12:41 +00:00
CoreyShupe
61c0c0d083
Initial change to allow for server info equality.
2021-06-01 02:17:35 -04:00
CoreyShupe
150808b4b0
Initial implementation of raw registered server creation.
2021-06-01 02:07:06 -04:00
A248
2cfa3f743f
Remove Add-Opens from manifest
2021-05-24 12:02:35 -04:00
Andrew Steinborn
64d30fba81
AsyncEventExecutor -> AwaitingEventExecutor
2021-05-23 17:51:07 -04:00
Andrew Steinborn
e14ea36150
We don't rely on kyori/event any more
2021-05-23 15:52:09 -04:00
Seppe Volkaerts
821ca02ee7
Backport Velocity Polymer's async event API, with changes.
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This commit backports the event manager from Velocity Polymer, with some changes for Velocity 1.1.x API compatibility:
- All event handlers run asynchronously. (While EventTask.async() exists, it is not useful in 3.0.0, but is provided as a migration aid for Polymer.)
- Event ordering is currently limited to the 5 levels available in Velocity 1.x.x.
2021-05-23 15:39:06 -04:00
Andrew Steinborn
3f50964f36
Fix CommandManager method naming so that it is in sync with the 1.1.0 API
2021-05-23 14:20:59 -04:00
Andrew Steinborn
977300cc66
Remove text 3.x API and associated deprecated APIs
2021-05-23 14:13:51 -04:00
Andrew Steinborn
569bb4a16b
Just import the entire command manager from Polymer, without changing any names
2021-05-23 13:58:27 -04:00
Andrew Steinborn
590f18dbe0
Convert to Java 11 compressor
2021-05-23 13:58:01 -04:00
Andrew Steinborn
d6dcb115f1
Remove remaining deprecated APIs
2021-05-23 13:49:06 -04:00
Andrew Steinborn
6816c15385
Remove bad test
2021-05-23 13:47:20 -04:00
Andrew Steinborn
2f0ee15051
Remove deprecated Velocity 1.0.0 Command API.
2021-05-23 13:46:47 -04:00
FivePB
18466bb595
Snapshot 21w19a
2021-05-13 23:50:00 +02:00
FivePB
8def411b2b
Snapshot 21w15a
2021-05-13 23:49:55 +02:00
Five (Xer)
581303a54c
Snaphot 21w10a
2021-05-12 21:42:27 +02:00
Five (Xer)
6207647aae
Remove leftovers
2021-05-12 21:42:27 +02:00
Five (Xer)
22bc759044
Snapshot 21w08a
2021-05-12 21:42:27 +02:00
Five (Xer)
b19cf16345
Snapshot 21w07a
2021-05-12 21:42:27 +02:00
FivePB
f0d9a445ed
Snapshot 21w03a
2021-05-12 21:42:27 +02:00
Five (Xer)
040cc29c34
Snapshot 20w49a
2021-05-12 21:42:27 +02:00
Five (Xer)
d8a39fc438
Snapshot 20w46a
2021-05-12 21:42:27 +02:00
Five (Xer)
7f0964155c
Snapshot 20w45a
2021-05-12 21:42:27 +02:00
Andrew Steinborn
11ed4b46e4
whoops
2021-05-09 02:57:52 -04:00
Andrew Steinborn
5170da8fd7
Improve writeVarInt inlining by peeling the two most common cases
2021-05-09 02:57:01 -04:00
Andrew Steinborn
150fd9a9cf
Add highly-optimized VarInt writing method
2021-05-08 23:26:43 -04:00
Andrew Steinborn
6369a95ec9
Readd safe and slow compression handling and hide it behind a system property
2021-05-08 18:40:23 -04:00
Leymooo
a8e0516d18
Also do not copy memory in case when packet needs to compress
2021-05-07 19:36:30 +03:00
Andrew Steinborn
37a4199d43
Combine VarInt prefix encoding with compression
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This saves us a memory copy in the common "there is no need to compress this packet" case.
2021-05-06 19:56:45 -04:00
Andrew Steinborn
fb3f21abc6
More bitshifting magic
2021-05-06 00:48:19 -04:00
Andrew Steinborn
1cef82d54d
Unroll the VarInt writing loop
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This is about as optimized as it can get. Thanks to @Leymooo for the idea, I simply expanded on it. We optimize for the common 1-3 byte cases, and punt more "complicated" cases to the original VarInt writing function we had before.
2021-05-05 22:13:54 -04:00
Andrew Steinborn
d42cc4f984
Force a flush after a certain threshold of packets have been queued for sending
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Fixes #486 .
2021-05-04 18:51:01 -04:00
Nicolas RAYNAUD
e0153267db
Fixed copyright year ( #490 )
2021-05-04 18:22:50 -04:00
Andrew Steinborn
7c76ae9a27
Make sure to check not only the entire array but also how much was written
2021-05-04 16:32:37 -04:00
Andrew Steinborn
3dc8e25ec7
Fix varint writing (for real!)
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Thanks to @Leymooo for reporting and providing test cases. (I also added one of my own tests which proved the most useful to debugging the issue.)
2021-05-04 16:30:32 -04:00
Riley Park
2713831f77
Revert "Avoid calling writeVarInt in the (very) common uncompressed packet case"
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This reverts commit c041bea1b6
.
2021-05-03 19:38:39 -07:00
Andrew Steinborn
c041bea1b6
Avoid calling writeVarInt in the (very) common uncompressed packet case
2021-05-03 20:17:51 -04:00
Andrew Steinborn
0debb81392
I was nagged to make it more consistent
2021-05-03 20:08:16 -04:00
Andrew Steinborn
0811ebb312
Gotta add the license header to the test file
2021-05-03 19:18:06 -04:00
Andrew Steinborn
4ca97a6df9
Reapply "Optimize varint writing"
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Inspired by the approach described at the bottom of https://richardstartin.github.io/posts/dont-use-protobuf-for-telemetry
Given that we do a lot of varint writing as well, this should provide a small performance boost for larger/complex packets whilst not regressing hard on smaller packets.
This includes a test to ensure that the behavior is as expected and fixes the initialization loop so that the correct results will be given. Much thanks to @octylFractal for acting as my duck while trying to figure this out.
2021-05-03 19:14:48 -04:00
Andrew Steinborn
e531cdb373
Revert "Optimize varint writing"
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This reverts commit 3db2fe8d63
.
2021-05-03 18:07:25 -04:00
Andrew Steinborn
3db2fe8d63
Optimize varint writing
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Inspired by the approach described at the bottom of https://richardstartin.github.io/posts/dont-use-protobuf-for-telemetry
Given that we do a lot of varint writing as well, this should provide a small performance boost for larger/complex packets whilst not regressing hard on smaller packets.
2021-05-03 17:31:32 -04:00
Andrew Steinborn
347853b945
Disable hinting test for now
2021-04-25 10:18:58 -04:00
Andrew Steinborn
81311e7516
Don't attempt to decode empty buffers ( fixes #482 )
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Stuff like this makes me want to drop support for <=1.13 versions of Minecraft.
2021-04-25 10:14:13 -04:00
Andrew Steinborn
ce26ae76c2
Fix case-sensitivity for ping passthrough
2021-04-22 11:23:42 -04:00
Andrew Steinborn
ca52f8989e
Load forced hosts as lowercase too, see #464
2021-04-18 08:22:36 -04:00
Andrew Steinborn
ff54622663
Forced hosts should be case-insensitive. Fixes #464
2021-04-18 08:20:04 -04:00
Andrew Steinborn
f1cb3eb1a2
Move timeout handler to after frame decoder
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Mitigates attacks like the one described in SpigotMC/BungeeCord#3066 . This cannot be considered a full protection, only a mitigation that expects full packets. The attack described is essentially the infamous Slowloris attack.
2021-04-15 22:56:37 -04:00
Andrew Steinborn
c51359e893
Move away from deprecated percent() method.
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Also fixed another small nit.
2021-04-15 04:23:59 -04:00
Andrew Steinborn
4de71fe942
Fix color and overlay packets for Adventure boss bar
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Someone discovered this bug but decided not to tell anyone. For the record, I'm the one who was brain-damaged... well, I made that particular copy-paste error.
2021-04-15 04:22:44 -04:00
Cubxity
5ea6728d1a
Added ListenerBoundEvent and ListenerCloseEvent. ( #454 )
2021-04-02 13:24:45 -04:00
Rocco
c34aee76ae
Fix Forge/Client Proxy Connections mismatch in config ( #456 )
2021-04-02 12:36:32 -04:00
A248
7ba2318506
Fix one more case of a possibly swallowed exception ( #455 )
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Maybe spotbugs will add a rule for this in the future
2021-04-02 01:45:58 -04:00
Andrew Steinborn
c747120b20
Relicense the Velocity proxy under the terms of GPLv3 ( #448 )
2021-03-31 16:04:06 -04:00
Andrew Steinborn
514115a85c
Do not use an ASCII string for handshake
2021-03-30 12:10:55 -04:00
Andrew Steinborn
f88283f127
Revert "Revert strict handshake hostname checks"
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This reverts commit 4f80d2b261
.
Experience elsewhere (Waterfall PR) and confirmation from TCPShield means
this ought to work. Let's hope.
2021-03-30 12:08:08 -04:00
Andrew Steinborn
8aad6e2ece
clear input buffer in case of bad varints
2021-03-30 12:05:43 -04:00
Andrew Steinborn
0cc300b621
don't swap these two around
2021-03-23 07:38:07 -04:00
Andrew Steinborn
3111816545
Warn about null permission functions.
2021-03-23 07:32:01 -04:00
A248
0016f4ce19
Relay more exceptions ( #446 )
2021-03-22 08:11:25 -04:00
Andrew Steinborn
015693090f
Fix typo (thanks zml)
2021-03-21 16:17:41 -04:00
Andrew Steinborn
da54a091fb
Allow the java.lang module to be opened, as a temporary Java 15+ workaround
2021-03-21 16:16:19 -04:00
Andrew Steinborn
72d47b5a3d
Don't advertise the BungeeCord plugin messaging channel if it is disabled.
2021-02-18 18:12:51 -05:00
David Mayr
648624d333
Check permissions before providing suggestions ( #430 )
2021-02-16 19:13:48 -05:00
Andrew Steinborn
1a768bda9d
We're going to need custom hash maps after all.
2021-02-16 01:15:58 -05:00
Andrew Steinborn
b94303d2be
Map command nodes being serialized by their identities
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Fixes #429
2021-02-16 01:14:22 -05:00
Bastian
7a713e9379
Update bStats and migrate to new config file
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This commit simplifies the Metrics class by using the new base module
from bStats. It also migrates to the new bStats config file that will
be used by plugins that integrate bStats. If a user disabled bStats in
the old config file, this setting will be copied to the new config file.
2021-02-12 20:29:07 +01:00
Camotoy
fb879cb498
Apply initial requested changes
2021-02-09 14:13:33 -05:00
Camotoy
d47b339908
Add PlayerPluginMessageRegisterEvent
2021-02-09 13:51:43 -05:00
Andrew Steinborn
7e42c5b2e7
Turn some APIs into no-ops if they apply to clients without the relevant client functionality.
2021-02-07 15:19:59 -05:00
Andrew Steinborn
b88c573eb1
Correctly forward the player's virtual host to the remote server.
2021-02-01 16:17:02 -05:00