Adrian
38558783bb
Fixed client brand handling for players with versions 1.20.2 or higher ( #1223 )
...
This commit fixes the sending of the client brand to the backend server and the execution of the PlayerClientBrandEvent from players with versions 1.20.2 or higher
2024-01-29 09:13:17 -05:00
Riley Park
4080ee2eaa
Extract player data forwarding to separate class ( #1210 )
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* Extract player data forwarding to separate class
* Use modern switch statement
2024-01-28 22:05:21 -05:00
Riley Park
b9b11665b9
Refactor built-in commands to use Brigadier ( #1208 )
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* Refactor /velocity command to use Brigadier
* Added default usage message and code cleanup
* Reimplemented callback subcommand
* Fixed execution of the callback subcommand when all permissions of the main command subcommands are denied
* Migrated callback subcommand to its own command
* Migrated server command
* GList, Send and Server command cleanup
---------
Co-authored-by: Adrian <adriangonzalesval@gmail.com>
2024-01-22 18:01:49 -05:00
Riley Park
5afcd72bbd
Refactor bossbar implementation ( #1209 )
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* Refactor bossbar implementation
* Move to adventure package
* Use AutoService instead of manual service declaration
---------
Co-authored-by: Adrian <adriangonzalesval@gmail.com>
2024-01-21 17:56:08 -05:00
powercas_gamer
5f27edf3c2
Fix "Add -haproxy-protocol startup parameter" ( #1216 )
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This reverts commit b23c2c6e1a
.
2024-01-21 15:25:34 -05:00
Adrian
b23c2c6e1a
Revert "Add -haproxy-protocol startup parameter" ( #1214 )
2024-01-21 11:11:02 -05:00
冰砚炽
363e3a7f94
Add -haproxy-protocol startup parameter ( #1136 )
2024-01-21 10:47:40 -05:00
Shane Freeder
283005c8bc
Fix fat finger
2024-01-21 11:48:37 +00:00
Shane Freeder
f6fbd25805
Downgrade severity of handling several incoming user input packet states
2024-01-21 11:47:14 +00:00
Andrew Steinborn
953ab6d8e7
Implement click callback provider ( #1029 )
2024-01-20 16:58:00 -05:00
Adrian
46d018c0f2
Pass the correct virtual host port during the handshake ( #1205 )
2024-01-20 07:27:41 -05:00
Adrian
d4a661870e
Fixed possible ConcurrentModificationException when iterating across TabList entries ( #1204 )
2024-01-20 10:12:29 +00:00
pop4959
523d750f2b
Implement some missing resource pack API ( #1206 )
2024-01-20 10:11:05 +00:00
Riley Park
0993ce2f86
Improve protocol version checking ( #1203 )
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* Improve protocol version checking
* chore: since 3.3.0
2024-01-18 17:32:42 -08:00
Adrian
2ac8751337
Updated the packet classes to include the "Packet" suffix ( #1202 )
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* Updated the packet classes to include the "Packet" suffix
* Fixed test checkstyle
2024-01-18 12:25:22 -08:00
ZoneTwelve
75e24a0c59
l10n: Traditional Chinese Support ( #1158 )
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* update: zh_TW translation
* update: small unchanges
* Update messages_zh_TW.properties
Replace 兼容 with 相容
2024-01-18 10:13:23 -08:00
Aaron
eabff2020f
fix legacy console disconnect messages ( #1197 )
2024-01-18 10:10:30 +00:00
Adrian
c7c65e3339
Fixed unknown status code error ( #1196 )
2024-01-17 17:00:39 +00:00
Adrian
6d7335b21f
Fully replaced AsyncHttpClient ( #1194 )
2024-01-17 15:20:27 +00:00
Shane Freeder
b22b2dc458
Migrate to using built-in http client ( #1192 )
2024-01-17 15:02:36 +00:00
VelVeV
fe052e5163
Fix tablist header and footer desync ( #1103 )
2024-01-16 13:19:45 +00:00
Spongecade
f8cdf4fa1a
[ci skip] Update Minecraft wiki references ( #1092 )
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The Minecraft Fandom wiki has been forked to a new domain: minecraft.wiki. Learn more here: https://minecraft.wiki/w/Minecraft_Wiki:Moving_from_Fandom . This PR updates all references accordingly.
Let me know if you want me to open this PR on other branches!
2024-01-16 13:07:14 +00:00
WonderfulPanic
dab64ebb59
Fix player list header/footer not sending translated version ( #1186 )
2024-01-16 13:06:05 +00:00
EpicPlayerA10
08c03aaea2
Fix chat race condition ( #1042 )
2024-01-11 11:44:16 +00:00
Mgazul
02c4d61fc6
Add ModernForgeConnectionType to supports Forge-1.20.2+ ( #1176 )
2024-01-11 11:24:11 +00:00
Adrian
a008464ede
Improved configuration migration ( #1111 )
2024-01-11 10:38:00 +00:00
Adrian
cc906000bc
Fixed Legacy Ping handling ( #1180 )
2024-01-11 06:57:03 +00:00
0xAda
408b420af7
Use System.nanoTime in place of System.currentTimeMillis when comparing timestamps. ( #1174 )
2024-01-04 12:35:03 -05:00
Alexander Städing
897ff81915
Clean up JavaPluginLoader and VelocityPluginModule ( #1140 )
2024-01-04 16:04:25 +00:00
Adrian
28acf9eac1
Removed console legacy color support ( #1105 )
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Co-authored-by: Shane Freeder <1228900+electronicboy@users.noreply.github.com>
2024-01-04 15:40:11 +00:00
Pancake
de57563eab
Hide ip address in initial and legacy connections ( #1025 )
2024-01-04 13:50:47 +00:00
Timon
00ef92bc5c
Restore nullability for displayName in UpsertPlayerInfo ( #1172 )
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This makes the UpsertPlayerInfo's displayName truly nullable as before the ComponentHolder was introduced.
2023-12-28 15:37:31 +00:00
Adrian
6fd03d6f5c
Added static methods to create ArgumentBuilders directly in the BrigadierCommand class ( #1161 )
2023-12-27 13:33:44 -05:00
Gero
9450e6600c
Fix race condition when switching from config to play state
2023-12-23 10:58:32 +01:00
Spottedleaf
a3a6b3fd07
Correctly version component serialization
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1.20.3+ has some additional options (EMIT_COMPACT_TEXT_COMPONENT,
EMIT_HOVER_SHOW_ENTITY_ID_AS_INT_ARRAY, VALIDATE_STRICT_EVENTS)
that should be disabled in older versions.
The OptionState is constructed manually due to
https://github.com/KyoriPowered/adventure/issues/1015 ,
which is a bug that makes JSONOptions.BY_DATA_VERSION
use incorrect options for 1.20.3+ options.
This also fixes incorrect building of the ping serializer, as
it should only use the component serializer to serialize
Component.class and nothing else.
2023-12-22 23:20:43 +00:00
Gero
a54d8c681f
Support conversion of mixed json array components
2023-12-19 12:13:11 +01:00
Shane Freeder
79fe8c8005
[ci skip] Fix internal javadoc
2023-12-14 14:33:10 +00:00
Gero
e703e9d2b8
Fix SessionPlayerChat packet registration
2023-12-14 14:20:16 +00:00
Gero
b00d3bcf5b
Fix TabCompleteResponse
2023-12-14 14:20:16 +00:00
Gero
32228e85ab
fix disconnect decoding
2023-12-14 14:20:16 +00:00
Gero
8a6c20ee32
Fix NPE in ComponentHolder
2023-12-14 14:20:16 +00:00
Gero
5b8bba4b29
fix binary -> json component
2023-12-14 14:20:16 +00:00
Gero
702dad25c4
don't clear applied resource pack for 1.20.3 in config state
2023-12-14 14:20:16 +00:00
Gero
058aee259a
fix resource pack status
2023-12-14 14:20:16 +00:00
Gero
519bf5ee04
Fix title and system chat packets
2023-12-14 14:20:16 +00:00
pkt77
eaa83378d7
Fix Disconnects
2023-12-14 14:20:16 +00:00
pkt77
eb03feebd9
Fix TabList NPE
2023-12-14 14:20:16 +00:00
pkt77
efcfeb3e53
1.20.3 working & checkstyle fixes
2023-12-14 14:20:16 +00:00
Gero
814b53f12c
WIP 1.20.3
2023-12-14 14:20:16 +00:00
Adrian
a6d90105ec
Update Configurate to 4.1.2 and include Configurate 3 ( #1157 )
2023-12-11 15:16:44 +00:00
ishland
c8ca28cd30
fix: Respawn
packet codec for 1.20.2+ ( #1156 )
2023-12-11 15:11:22 +00:00
Shane Freeder
07a525be7f
Correct writing of brand string
2023-11-30 23:02:43 +00:00
AoElite
e5176717a9
fix backend not receiving brands from 1.20.2 clients ( #1147 )
2023-11-30 20:18:40 +00:00
Andrew Steinborn
8dcc7ee37e
Fix
2023-10-29 15:29:43 -04:00
Andrew Steinborn
2ec830f874
Apply some changes from 5.0.0
2023-10-29 14:54:50 -04:00
Adrian
2e8ef8b2ca
Fire PlayerSettingsChangedEvent event when PlayerSettings are provided in the Configuration phase ( #1118 )
2023-10-29 14:44:04 -04:00
Luccboy
f87b05a487
Allow sending all players from current server ( #1133 )
2023-10-29 14:42:40 -04:00
Andrew Steinborn
67d5e77b1f
Revert bad bug fix
2023-10-29 00:56:30 -04:00
Luccboy
9b71564c5b
Improve tab completion of glist and send command ( #1126 )
2023-10-28 23:21:15 -04:00
Angelillo15
81145e45df
Add send command ( #1073 )
2023-10-28 20:14:19 -04:00
Andrew Steinborn
7f8edf8c77
Fix typo in VelocityRegisteredServer#ping()
2023-10-28 19:53:49 -04:00
Andrew Steinborn
74033addbe
Fix bug in VelocityRegisteredServer#ping()
2023-10-28 19:53:29 -04:00
Andrew Steinborn
ae63da6836
Merge branch 'dev/3.0.0' of github.com:PaperMC/Velocity into dev/3.0.0
2023-10-27 21:57:44 -04:00
Andrew Steinborn
c6cc6098a6
Make EventTypeTracker
actually thread-safe
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Although I don't think anyone has actually triggered this bug in practice, we should still fix this.
2023-10-27 21:57:34 -04:00
JNNGL
b7853d648f
Add kqueue support ( #996 )
2023-10-27 17:32:22 -04:00
James58899
660160e858
Support plugin message in configuration stage ( #1096 )
2023-10-27 17:13:13 -04:00
Andrew Steinborn
bbdeb3ec58
Revert "Modify MinecraftCompressorAndLengthEncoder
to handle 8MiB outgoing packets like vanilla supports now"
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This reverts commit 7e932eaad4
.
Yikes, I broke something. Need to rethink this approach.
2023-10-27 16:10:39 -04:00
Alexander Städing
3d20c3dd2d
Migrate buildSrc plugins to build-logic
2023-10-27 16:03:15 -04:00
Andrew Steinborn
7e932eaad4
Modify MinecraftCompressorAndLengthEncoder
to handle 8MiB outgoing packets like vanilla supports now
2023-10-27 15:35:04 -04:00
Andrew Steinborn
0b07456c89
Bump HARD_MAXIMUM_UNCOMPRESSED_SIZE
to 128MiB
2023-10-27 15:17:32 -04:00
Owen
b33d18af2b
Allow closing active proxy listeners ( #1109 )
2023-10-27 01:39:03 -04:00
Adrian
f884e049c0
Log the protocol phase in case of trying to obtain a packet id not existing in the phase ( #1107 )
2023-10-12 21:29:04 +01:00
Adrian
eb594fc799
Implement ComponentLogger ( #1022 )
2023-10-12 18:44:10 +01:00
Shane Freeder
98163cb82c
acknowledge seen messages to server when running proxy commands ( #1100 )
2023-10-12 17:22:42 +01:00
Joo200
0d9a097a59
Fix unsigned commands detected as signed ( #1082 )
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* fix: commands flagged as signed without signed arguments
* feat: improve error message for illegal protocol state.
2023-10-12 15:51:19 +01:00
Gero
1cc3f120ee
Several improvements and fixes for 1.20.2 ( #1097 )
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* Send LoginAcknowledged immediately
* Resend player list header/footer after backend server switched to config state
* Fix clearHeaderAndFooter not clearing fields in ConnectedPlayer
* Clear boss bars, header/footer, tab list when switching client to config state
* Send client settings in config state
2023-10-12 11:11:47 +02:00
Joo200
9be0bca3c4
Catch throwables when loading plugins ( #1098 )
2023-10-11 16:24:35 +01:00
Shane Freeder
2bd2c692ea
Change packet decode logging prompt
2023-10-10 18:44:03 +01:00
Shane Freeder
05e5963660
appease checkstyle, move back to older fix placement
2023-10-10 18:21:02 +01:00
Shane Freeder
550ca58a09
Actually send plugin message registration to backend servers
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I don't see where this was ever done, and don't see how plugin messaging
could of ever worked, at least within the confines of CB and co, given
the fact that we never seemed to be sending this to the backend?
2023-10-10 18:05:05 +01:00
Paul
768ecdb0c3
1.20.2 Support ( #1088 )
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Co-authored-by: RednedEpic <redned235@gmail.com>
Co-authored-by: Gero <gecam59@gmail.com>
2023-10-10 12:44:16 +00:00
Andrew Steinborn
19abb9094e
fix #1062
2023-08-20 02:13:55 -04:00
Andrew Steinborn
f62d759896
Do not track plugin channels registered per-player on the proxy ( #591 )
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We don't need to track this information since Velocity uses the JoinGame packet, which is about as good of a server rejoin mechanism we're likely to get in vanilla Minecraft.
2023-08-17 23:51:34 -04:00
Aaron
be9ecf75b2
check if a plugin has a executor service ( #1038 )
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* check if a plugin has an executor service
* checkstyle
2023-08-04 20:48:01 -04:00
Gero
5ef90c46e3
1.20
2023-06-06 17:13:48 +02:00
Adrian
e0cf2e211f
Updated Guice to 6.0.0 and manually include updated ASM ( #1016 )
2023-06-02 22:12:03 -04:00
Andrew Steinborn
40b76c6332
Fix flaky obtainTasksFromPlugin() test
2023-05-15 01:21:30 -04:00
Andrew Steinborn
92ae25b8ac
Also make sure to use the latest ping serializer as well
2023-05-15 01:20:45 -04:00
Andrew Steinborn
12a05f6d75
When pinging the server with protocol version -1, return the latest version supported by the proxy
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This matches BungeeCord's behavior and is in line with what clients specifying this meta-version would expect.
2023-05-15 01:15:49 -04:00
Andrew Steinborn
673af65078
fix
2023-05-14 03:18:20 -04:00
Andrew Steinborn
a29c753e39
Give each plugin its own executor service ( #1010 )
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This is part of preparatory work for Velocity 5.0.0's revamped event system, but this change is safe to bring into the 3.x.x series. This affects the scheduler for now, but command execution will also be moved into the per-plugin thread pool, along with invocations of `EventTask.async()`.
2023-05-14 02:51:25 -04:00
Alexander Städing
1161482fce
Upgradle to v8.1 and remove now-redundant warnings ( #1001 )
2023-04-19 17:43:25 -04:00
Adrian
e364e2c7d1
feat: Warn if an attempt is made to register a command with multiple interfaces implemented instead of just ignoring it ( #1000 )
2023-04-09 12:23:39 -04:00
Andrew Steinborn
d438422d52
Get a bit more spotless
2023-04-09 12:19:50 -04:00
Andrew Steinborn
2fa9f37481
Delete copying temporary version of config.toml into temporary files
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Fixes #999
2023-04-09 12:18:02 -04:00
Gero
93b6376b38
Remove registry decoding ( #979 )
2023-03-29 09:21:01 +02:00
Alexander Städing
7b5f010215
Forgot to migrate adventure bom declaration
2023-03-26 16:18:28 +02:00
Alexander Städing
e9526e0e23
Move dependencies to gradle version catalog and clean up buildscripts
2023-03-26 14:53:11 +02:00
Gero
c7ba5255e3
Add Player#hasSentPlayerSettings ( #980 )
2023-03-21 09:22:40 +01:00
EpicPlayerA10
01f1e1a94e
Fix header and footer desync ( #928 )
2023-03-16 02:32:09 -04:00