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Mirror von https://github.com/PaperMC/Velocity.git synchronisiert 2024-09-29 06:30:16 +02:00

Migrate to using built-in http client (#1192)

Dieser Commit ist enthalten in:
Shane Freeder 2024-01-17 15:02:36 +00:00 committet von GitHub
Ursprung fe052e5163
Commit b22b2dc458
Es konnte kein GPG-Schlüssel zu dieser Signatur gefunden werden
GPG-Schlüssel-ID: B5690EEEBB952194
2 geänderte Dateien mit 64 neuen und 60 gelöschten Zeilen

Datei anzeigen

@ -71,6 +71,7 @@ import io.netty.channel.EventLoopGroup;
import java.io.IOException;
import java.io.InputStream;
import java.net.InetSocketAddress;
import java.net.http.HttpClient;
import java.nio.file.Files;
import java.nio.file.Path;
import java.security.AccessController;
@ -143,6 +144,7 @@ public class VelocityServer implements ProxyServer, ForwardingAudience {
private final ConnectionManager cm;
private final ProxyOptions options;
private final HttpClient httpClient;
private @MonotonicNonNull VelocityConfiguration configuration;
private @MonotonicNonNull KeyPair serverKeyPair;
private final ServerMap servers;
@ -168,6 +170,7 @@ public class VelocityServer implements ProxyServer, ForwardingAudience {
scheduler = new VelocityScheduler(pluginManager);
console = new VelocityConsole(this);
cm = new ConnectionManager(this);
httpClient = HttpClient.newHttpClient();
servers = new ServerMap(this);
serverListPingHandler = new ServerListPingHandler(this);
this.options = options;
@ -591,6 +594,10 @@ public class VelocityServer implements ProxyServer, ForwardingAudience {
this.cm.closeEndpoints(false);
}
public HttpClient getHttpClient() {
return httpClient;
}
public AsyncHttpClient getAsyncHttpClient() {
return cm.getHttpClient();
}

Datei anzeigen

@ -42,19 +42,19 @@ import com.velocitypowered.proxy.protocol.packet.LoginPluginResponse;
import com.velocitypowered.proxy.protocol.packet.ServerLogin;
import io.netty.buffer.ByteBuf;
import java.net.InetSocketAddress;
import java.net.URI;
import java.net.http.HttpRequest;
import java.net.http.HttpResponse;
import java.security.GeneralSecurityException;
import java.security.KeyPair;
import java.security.MessageDigest;
import java.util.Arrays;
import java.util.Optional;
import java.util.concurrent.ExecutionException;
import java.util.concurrent.ThreadLocalRandom;
import net.kyori.adventure.text.Component;
import net.kyori.adventure.text.format.NamedTextColor;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
import org.asynchttpclient.ListenableFuture;
import org.asynchttpclient.Response;
import org.checkerframework.checker.nullness.qual.MonotonicNonNull;
/**
@ -77,7 +77,7 @@ public class InitialLoginSessionHandler implements MinecraftSessionHandler {
private boolean forceKeyAuthentication;
InitialLoginSessionHandler(VelocityServer server, MinecraftConnection mcConnection,
LoginInboundConnection inbound) {
LoginInboundConnection inbound) {
this.server = Preconditions.checkNotNull(server, "server");
this.mcConnection = Preconditions.checkNotNull(mcConnection, "mcConnection");
this.inbound = Preconditions.checkNotNull(inbound, "inbound");
@ -209,63 +209,60 @@ public class InitialLoginSessionHandler implements MinecraftSessionHandler {
url += "&ip=" + urlFormParameterEscaper().escape(playerIp);
}
ListenableFuture<Response> hasJoinedResponse = server.getAsyncHttpClient().prepareGet(url)
.execute();
hasJoinedResponse.addListener(() -> {
if (mcConnection.isClosed()) {
// The player disconnected after we authenticated them.
return;
}
// Go ahead and enable encryption. Once the client sends EncryptionResponse, encryption
// is enabled.
try {
mcConnection.enableEncryption(decryptedSharedSecret);
} catch (GeneralSecurityException e) {
logger.error("Unable to enable encryption for connection", e);
// At this point, the connection is encrypted, but something's wrong on our side and
// we can't do anything about it.
mcConnection.close(true);
return;
}
try {
Response profileResponse = hasJoinedResponse.get();
if (profileResponse.getStatusCode() == 200) {
final GameProfile profile = GENERAL_GSON.fromJson(profileResponse.getResponseBody(),
GameProfile.class);
// Not so fast, now we verify the public key for 1.19.1+
if (inbound.getIdentifiedKey() != null
&& inbound.getIdentifiedKey().getKeyRevision() == IdentifiedKey.Revision.LINKED_V2
&& inbound.getIdentifiedKey() instanceof IdentifiedKeyImpl) {
IdentifiedKeyImpl key = (IdentifiedKeyImpl) inbound.getIdentifiedKey();
if (!key.internalAddHolder(profile.getId())) {
inbound.disconnect(
Component.translatable("multiplayer.disconnect.invalid_public_key"));
}
HttpRequest httpRequest = HttpRequest.newBuilder().uri(URI.create(url)).build();
server.getHttpClient().sendAsync(httpRequest, HttpResponse.BodyHandlers.ofString())
.whenCompleteAsync((response, throwable) -> {
if (mcConnection.isClosed()) {
// The player disconnected after we authenticated them.
return;
}
// All went well, initialize the session.
mcConnection.setActiveSessionHandler(StateRegistry.LOGIN,
new AuthSessionHandler(server, inbound, profile, true));
} else if (profileResponse.getStatusCode() == 204) {
// Apparently an offline-mode user logged onto this online-mode proxy.
inbound.disconnect(
Component.translatable("velocity.error.online-mode-only", NamedTextColor.RED));
} else {
// Something else went wrong
logger.error(
"Got an unexpected error code {} whilst contacting Mojang to log in {} ({})",
profileResponse.getStatusCode(), login.getUsername(), playerIp);
inbound.disconnect(Component.translatable("multiplayer.disconnect.authservers_down"));
}
} catch (ExecutionException e) {
logger.error("Unable to authenticate with Mojang", e);
inbound.disconnect(Component.translatable("multiplayer.disconnect.authservers_down"));
} catch (InterruptedException e) {
// not much we can do usefully
Thread.currentThread().interrupt();
}
}, mcConnection.eventLoop());
if (throwable != null) {
logger.error("Unable to authenticate player", throwable);
inbound.disconnect(Component.translatable("multiplayer.disconnect.authservers_down"));
return;
}
// Go ahead and enable encryption. Once the client sends EncryptionResponse, encryption
// is enabled.
try {
mcConnection.enableEncryption(decryptedSharedSecret);
} catch (GeneralSecurityException e) {
logger.error("Unable to enable encryption for connection", e);
// At this point, the connection is encrypted, but something's wrong on our side and
// we can't do anything about it.
mcConnection.close(true);
return;
}
if (response.statusCode() == 200) {
final GameProfile profile = GENERAL_GSON.fromJson(response.body(),
GameProfile.class);
// Not so fast, now we verify the public key for 1.19.1+
if (inbound.getIdentifiedKey() != null
&& inbound.getIdentifiedKey().getKeyRevision() == IdentifiedKey.Revision.LINKED_V2
&& inbound.getIdentifiedKey() instanceof IdentifiedKeyImpl) {
IdentifiedKeyImpl key = (IdentifiedKeyImpl) inbound.getIdentifiedKey();
if (!key.internalAddHolder(profile.getId())) {
inbound.disconnect(
Component.translatable("multiplayer.disconnect.invalid_public_key"));
}
}
// All went well, initialize the session.
mcConnection.setActiveSessionHandler(StateRegistry.LOGIN,
new AuthSessionHandler(server, inbound, profile, true));
} else if (response.statusCode() == 204) {
// Apparently an offline-mode user logged onto this online-mode proxy.
inbound.disconnect(
Component.translatable("velocity.error.online-mode-only", NamedTextColor.RED));
} else {
// Something else went wrong
logger.error(
"Got an unexpected error code {} whilst contacting Mojang to log in {} ({})",
response.sslSession(), login.getUsername(), playerIp);
inbound.disconnect(Component.translatable("multiplayer.disconnect.authservers_down"));
}
}, mcConnection.eventLoop());
} catch (GeneralSecurityException e) {
logger.error("Unable to enable encryption", e);
mcConnection.close(true);